MuseScore/libmscore/glissando.cpp

803 lines
32 KiB
C++

//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2008-2011 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
/* TO DO:
- XML export
NICE-TO-HAVE TODO:
- draggable handles of glissando segments
- re-attachable glissando extrema (with [Shift]+arrows, use SlurSegment::edit()
and SlurSegment::changeAnchor() in slur.cpp as models)
*/
#include "arpeggio.h"
#include "glissando.h"
#include "chord.h"
#include "ledgerline.h"
#include "note.h"
#include "notedot.h"
#include "score.h"
#include "segment.h"
#include "staff.h"
#include "system.h"
#include "style.h"
#include "sym.h"
#include "xml.h"
#include "accidental.h"
namespace Ms {
static const qreal GLISS_DEFAULT_LINE_TICKNESS = 0.15;
static const qreal GLISS_PALETTE_WIDTH = 4.0;
static const qreal GLISS_PALETTE_HEIGHT = 4.0;
//---------------------------------------------------------
// GlisandoSegment
//---------------------------------------------------------
//---------------------------------------------------------
// layout
//---------------------------------------------------------
void GlissandoSegment::layout()
{
QRectF r = QRectF(0.0, 0.0, pos2().x(), pos2().y()).normalized();
qreal lw = spatium() * glissando()->lineWidth().val() * .5;
setbbox(r.adjusted(-lw, -lw, lw, lw));
adjustReadPos();
}
//---------------------------------------------------------
// draw
//---------------------------------------------------------
void GlissandoSegment::draw(QPainter* painter) const
{
painter->save();
qreal _spatium = spatium();
QPen pen(glissando()->curColor());
pen.setWidthF(glissando()->lineWidth().val() * spatium());
pen.setCapStyle(Qt::RoundCap);
painter->setPen(pen);
// painter->drawLine(QPointF(), pos2()); // DEBUG
// rotate painter so that the line become horizontal
qreal w = pos2().x();
qreal h = pos2().y();
qreal l = sqrt(w * w + h * h);
qreal wi = asin(-h / l) * 180.0 / M_PI;
qreal scale = painter->worldTransform().m11();
painter->rotate(-wi);
if (glissando()->glissandoType() == Glissando::Type::STRAIGHT) {
painter->drawLine(QLineF(0.0, 0.0, l, 0.0));
}
else if (glissando()->glissandoType() == Glissando::Type::WAVY) {
QRectF b = symBbox(SymId::wiggleTrill);
qreal w = symAdvance(SymId::wiggleTrill);
int n = (int)(l / w); // always round down (truncate) to avoid overlap
qreal x = (l - n*w) * 0.5; // centre line in available space
QList<SymId> ids;
for (int i = 0; i < n; ++i)
ids.append(SymId::wiggleTrill);
score()->scoreFont()->draw(ids, painter, magS(), QPointF(x, b.height() * .7), scale);
}
if (glissando()->showText()) {
const TextStyle& st = score()->textStyle(TextStyleType::GLISSANDO);
QFont f = st.fontPx(_spatium);
QRectF r = QFontMetricsF(f).boundingRect(glissando()->text());
// if text longer than available space, skip it
if (r.width() < l) {
qreal yOffset = r.height() + r.y(); // find text descender height
// raise text slightly above line and slightly more with WAVY than with STRAIGHT
yOffset += _spatium * (glissando()->glissandoType() == Glissando::Type::WAVY ? 0.8 : 0.1);
painter->setFont(f);
qreal x = (l - r.width()) * 0.5;
painter->drawText(QPointF(x, -yOffset), glissando()->text());
}
}
painter->restore();
}
//---------------------------------------------------------
// getProperty
//---------------------------------------------------------
QVariant GlissandoSegment::getProperty(P_ID id) const
{
switch (id) {
// route properties of the whole Glissando element to it
case P_ID::GLISS_TYPE:
case P_ID::GLISS_TEXT:
case P_ID::GLISS_SHOW_TEXT:
case P_ID::GLISSANDO_STYLE:
case P_ID::PLAY_GLISSANDO:
return glissando()->getProperty(id);
default:
return LineSegment::getProperty(id);
}
}
//---------------------------------------------------------
// setProperty
//---------------------------------------------------------
bool GlissandoSegment::setProperty(P_ID id, const QVariant& v)
{
switch (id) {
case P_ID::GLISS_TYPE:
case P_ID::GLISS_TEXT:
case P_ID::GLISS_SHOW_TEXT:
case P_ID::GLISSANDO_STYLE:
case P_ID::PLAY_GLISSANDO:
return glissando()->setProperty(id, v);
default:
return LineSegment::setProperty(id, v);
}
}
//---------------------------------------------------------
// propertyDefault
//---------------------------------------------------------
QVariant GlissandoSegment::propertyDefault(P_ID id) const
{
switch (id) {
case P_ID::GLISS_TYPE:
case P_ID::GLISS_TEXT:
case P_ID::GLISS_SHOW_TEXT:
case P_ID::GLISSANDO_STYLE:
case P_ID::PLAY_GLISSANDO:
return glissando()->propertyDefault(id);
default:
return LineSegment::propertyDefault(id);
}
}
//=========================================================
// Glissando
//=========================================================
Glissando::Glissando(Score* s)
: SLine(s)
{
setFlags(ElementFlag::MOVABLE | ElementFlag::SELECTABLE);
_glissandoType = Type::STRAIGHT;
_text = "gliss.";
_showText = true;
setDiagonal(true);
setGlissandoStyle(MScore::GlissandoStyle::CHROMATIC);
setPlayGlissando(true);
setLineWidth(Spatium(GLISS_DEFAULT_LINE_TICKNESS));
setAnchor(Spanner::Anchor::NOTE);
}
Glissando::Glissando(const Glissando& g)
: SLine(g)
{
_glissandoType = g._glissandoType;
_glissandoStyle = g._glissandoStyle;
_playGlissando = g._playGlissando;
_text = g._text;
_showText = g._showText;
}
//---------------------------------------------------------
// createLineSegment
//---------------------------------------------------------
LineSegment* Glissando::createLineSegment()
{
GlissandoSegment* seg = new GlissandoSegment(score());
seg->setFlag(ElementFlag::ON_STAFF, false);
seg->setTrack(track());
seg->setColor(color());
return seg;
}
//---------------------------------------------------------
// scanElements
//---------------------------------------------------------
void Glissando::scanElements(void* data, void (*func)(void*, Element*), bool all)
{
func(data, this);
// don't scan segments belonging to systems; the systems themselves will scan them
for (SpannerSegment* seg : segments)
if (!seg->parent() || seg->parent()->type() != Element::Type::SYSTEM)
seg->scanElements(data, func, all);
}
//---------------------------------------------------------
// layout
//---------------------------------------------------------
void Glissando::layout()
{
qreal _spatium = spatium();
if (score() == gscore // for use in palettes
|| startElement() == nullptr || endElement() == nullptr) { // or while dragging
if (spannerSegments().isEmpty())
add(createLineSegment());
LineSegment* s = frontSegment();
s->setPos(QPointF());
s->setPos2(QPointF(_spatium * GLISS_PALETTE_WIDTH, -_spatium * GLISS_PALETTE_HEIGHT));
s->layout();
return;
}
SLine::layout();
setPos(0.0, 0.0);
adjustReadPos();
Note* anchor1 = static_cast<Note*>(startElement());
Note* anchor2 = static_cast<Note*>(endElement());
Chord* cr1 = anchor1->chord();
Chord* cr2 = anchor2->chord();
GlissandoSegment* segm1 = static_cast<GlissandoSegment*>(frontSegment());
GlissandoSegment* segm2 = static_cast<GlissandoSegment*>(backSegment());
// Note: line segments are defined by
// initial point: ipos() (relative to system origin)
// ending point: pos2() (relative to initial point)
// LINE ENDING POINTS TO NOTE HEAD CENTRES
// assume gliss. line goes from centre of initial note centre to centre of ending note:
// move first segment origin and last segment ending point from note head origin to note head centre
QPointF offs1 = QPointF(anchor1->headWidth() * 0.5, 0.0);
QPointF offs2 = QPointF(anchor2->headWidth() * 0.5, 0.0);
// AVOID HORIZONTAL LINES
int upDown = (0 < (anchor2->pitch() - anchor1->pitch())) - ((anchor2->pitch() - anchor1->pitch()) < 0);
// on TAB's, glissando are by necessity on the same string, this gives an horizontal glissando line;
// make bottom end point lower and top ending point higher
if (cr1->staff()->isTabStaff()) {
qreal yOff = cr1->staff()->lineDistance() * 0.4 * _spatium;
offs1.ry() += yOff * upDown;
offs2.ry() -= yOff * upDown;
}
// if not TAB, angle glissando between notes on the same line
else {
if (anchor1->line() == anchor2->line()) {
offs1.ry() += _spatium * 0.25 * upDown;
offs2.ry() -= _spatium * 0.25 * upDown;
}
}
// move initial point of first segment and adjust its length accordingly
segm1->setPos (segm1->ipos() + offs1);
segm1->setPos2(segm1->ipos2() - offs1);
// adjust ending point of last segment
segm2->setPos2(segm2->ipos2() + offs2);
// FINAL SYSTEM-INITIAL NOTE
// if the last gliss. segment attaches to a system-initial note, some extra width has to be added
if (cr2->segment()->measure() == cr2->segment()->system()->firstMeasure() && cr2->rtick() == 0
// but ignore graces after, as they are not the first note of the system,
// even if their segment is the first segment of the system
&& !(cr2->noteType() == NoteType::GRACE8_AFTER
|| cr2->noteType() == NoteType::GRACE16_AFTER || cr2->noteType() == NoteType::GRACE32_AFTER)
// also ignore if cr1 is a child of cr2, which means cr1 is a grace-before of cr2
&& !(cr1->parent() == cr2))
{
segm2->rxpos() -= GLISS_STARTOFSYSTEM_WIDTH * _spatium;
segm2->rxpos2()+= GLISS_STARTOFSYSTEM_WIDTH * _spatium;
}
// INTERPOLATION OF INTERMEDIATE POINTS
// This probably belongs to SLine class itself; currently it does not seem
// to be needed for anything else than Glissando, though
// get total x-width and total y-height of all segments
qreal xTot = 0.0;
for (SpannerSegment* segm : spannerSegments())
xTot += segm->ipos2().x();
qreal y0 = segm1->ipos().y();
qreal yTot = segm2->ipos().y() + segm2->ipos2().y() - y0;
qreal ratio = yTot / xTot;
// interpolate y-coord of intermediate points across total width and height
qreal xCurr = 0.0;
qreal yCurr;
for (int i = 0; i < spannerSegments().count()-1; i++)
{
SpannerSegment* segm = segmentAt(i);
xCurr += segm->ipos2().x();
yCurr = y0 + ratio * xCurr;
segm->rypos2() = yCurr - segm->ipos().y(); // position segm. end point at yCurr
// next segment shall start where this segment stopped
segm = segmentAt(i+1);
segm->rypos2() += segm->ipos().y() - yCurr; // adjust next segm. vertical length
segm->rypos() = yCurr; // position next segm. start point at yCurr
}
// STAY CLEAR OF NOTE APPENDAGES
// initial note dots / ledger line / note head
offs1 *= -1.0; // discount changes already applied
int dots = cr1->dots();
LedgerLine * ledLin = cr1->ledgerLines();
// if dots, start at right of last dot
// if no dots, from right of ledger line, if any; from right of note head, if no ledger line
offs1.rx() += (dots && anchor1->dot(dots-1) ? anchor1->dot(dots-1)->pos().x() + anchor1->dot(dots-1)->width()
: (ledLin ? ledLin->pos().x() + ledLin->width() : anchor1->headWidth()) );
// final note arpeggio / accidental / ledger line / accidental / arpeggio (i.e. from outermost to innermost)
offs2 *= -1.0; // discount changes already applied
if (Arpeggio* a = cr2->arpeggio())
offs2.rx() += a->pos().x() + a->userOff().x();
else if (Accidental* a = anchor2->accidental())
offs2.rx() += a->pos().x() + a->userOff().x();
else if ( (ledLin = cr2->ledgerLines()) != nullptr)
offs2.rx() += ledLin->pos().x();
// add another a quarter spatium of 'air'
offs1.rx() += _spatium * 0.25;
offs2.rx() -= _spatium * 0.25;
// apply offsets: shorten first segment by x1 (and proportionally y) and adjust its length accordingly
offs1.ry() = segm1->ipos2().y() * offs1.x() / segm1->ipos2().x();
segm1->setPos(segm1->ipos() + offs1);
segm1->setPos2(segm1->ipos2() - offs1);
// adjust last segment length by x2 (and proportionally y)
offs2.ry() = segm2->ipos2().y() * offs2.x() / segm2->ipos2().x();
segm2->setPos2(segm2->ipos2() + offs2);
for (SpannerSegment* segm : spannerSegments())
static_cast<GlissandoSegment*>(segm)->layout();
// compute glissando bbox as the bbox of the last segment, relative to the end anchor note
QPointF anchor2PagePos = anchor2->pagePos();
QPointF system2PagePos = cr2->segment()->system()->pagePos();
QPointF anchor2SystPos = anchor2PagePos - system2PagePos;
QRectF r = QRectF(anchor2SystPos - segm2->pos(), anchor2SystPos - segm2->pos() - segm2->pos2()).normalized();
qreal lw = _spatium * lineWidth().val() * .5;
setbbox(r.adjusted(-lw, -lw, lw, lw));
}
//---------------------------------------------------------
// write
//---------------------------------------------------------
void Glissando::write(Xml& xml) const
{
if (!xml.canWrite(this))
return;
xml.stag(QString("%1 id=\"%2\"").arg(name()).arg(xml.spannerId(this)));
if (_showText && !_text.isEmpty())
xml.tag("text", _text);
xml.tag("subtype", int(_glissandoType));
writeProperty(xml, P_ID::PLAY_GLISSANDO);
writeProperty(xml, P_ID::GLISSANDO_STYLE);
SLine::writeProperties(xml);
xml.etag();
}
//---------------------------------------------------------
// read
//---------------------------------------------------------
void Glissando::read(XmlReader& e)
{
qDeleteAll(spannerSegments());
spannerSegments().clear();
e.addSpanner(e.intAttribute("id", -1), this);
_showText = false;
while (e.readNextStartElement()) {
const QStringRef& tag = e.name();
if (tag == "text") {
_showText = true;
_text = e.readElementText();
}
else if (tag == "subtype")
_glissandoType = Type(e.readInt());
else if (tag == "glissandoStyle") {
setProperty(P_ID::GLISSANDO_STYLE, Ms::getProperty(P_ID::GLISSANDO_STYLE, e));
} else if ( tag == "playGlissando") {
setPlayGlissando(e.readBool());
}
else if (!SLine::readProperties(e))
e.unknown();
}
}
//---------------------------------------------------------
// draw
//---------------------------------------------------------
/*
void Glissando::draw(QPainter* painter) const
{
painter->save();
qreal _spatium = spatium();
QPen pen(curColor());
pen.setWidthF(_spatium * .15);
pen.setCapStyle(Qt::RoundCap);
painter->setPen(pen);
qreal w = line.dx();
qreal h = line.dy();
qreal l = sqrt(w * w + h * h);
painter->translate(line.p1());
qreal wi = asin(-h / l) * 180.0 / M_PI;
painter->rotate(-wi);
if (glissandoType() == Type::STRAIGHT) {
painter->drawLine(QLineF(0.0, 0.0, l, 0.0));
}
else if (glissandoType() == Type::WAVY) {
QRectF b = symBbox(SymId::wiggleTrill);
qreal w = symWidth(SymId::wiggleTrill);
int n = (int)(l / w); // always round down (truncate) to avoid overlap
qreal x = (l - n*w) * 0.5; // centre line in available space
drawSymbol(SymId::wiggleTrill, painter, QPointF(x, b.height()*.5), n);
}
if (_showText) {
const TextStyle& st = score()->textStyle(TextStyleType::GLISSANDO);
QFont f = st.fontPx(_spatium);
QRectF r = QFontMetricsF(f).boundingRect(_text);
// if text longer than available space, skip it
if (r.width() < l) {
qreal yOffset = r.height() + r.y(); // find text descender height
// raise text slightly above line and slightly more with WAVY than with STRAIGHT
yOffset += _spatium * (glissandoType() == Type::WAVY ? 0.75 : 0.05);
painter->setFont(f);
qreal x = (l - r.width()) * 0.5;
painter->drawText(QPointF(x, -yOffset), _text);
}
}
painter->restore();
}
*/
//---------------------------------------------------------
// space
//---------------------------------------------------------
Space Glissando::space() const
{
return Space(0.0, spatium() * 2.0);
}
//---------------------------------------------------------
// computeStartElement
//---------------------------------------------------------
/*
void Glissando::computeStartElement()
{
// if there is already a start note, done.
if (_startElement != nullptr && _startElement->type() == Element::Type::NOTE)
return;
// if neither a start note or an end note, we got a problem!
if (_endElement == nullptr || _endElement->type() != Element::Type::NOTE) {
// TODO: no start, no end: we probably should delete this glissando or just abort() ?
return;
}
int trk = track();
Part* part = _endElement->part();
Segment* segm = static_cast<Note*>(_endElement)->chord()->segment();
if (segm != nullptr)
segm = segm->prev1();
while (segm) {
// if previous segment is a ChordRest segment
if (segm->segmentType() == Segment::Type::ChordRest) {
// look for a Chord in the same track and get its top note, if found
if (segm->element(trk) && segm->element(trk)->type() == Element::Type::CHORD) {
_startElement = static_cast<Chord*>(segm->element(trk))->upNote();
_startElement->add(this);
return;
}
// if no chord, look for other chords in the same instrument
for (Element* currChord : segm->elist())
if (currChord != nullptr && currChord->type() == Element::Type::CHORD
&& static_cast<Chord*>(currChord)->part() == part) {
_startElement = static_cast<Chord*>(currChord->upNote();
_startElement->add(this);
return;
}
}
segm = segm->prev1();
}
// we have a problem! delete this glissando? abort()?
qDebug("no first note for glissando found");
}
*/
//---------------------------------------------------------
// undoSetGlissandoType
//---------------------------------------------------------
void Glissando::undoSetGlissandoType(Type t)
{
score()->undoChangeProperty(this, P_ID::GLISS_TYPE, int(t));
}
//---------------------------------------------------------
// undoSetText
//---------------------------------------------------------
void Glissando::undoSetText(const QString& s)
{
score()->undoChangeProperty(this, P_ID::GLISS_TEXT, s);
}
//---------------------------------------------------------
// undoSetShowText
//---------------------------------------------------------
void Glissando::undoSetShowText(bool f)
{
score()->undoChangeProperty(this, P_ID::GLISS_SHOW_TEXT, f);
}
//---------------------------------------------------------
// STATIC FUNCTIONS: guessInitialNote
//
// Used while reading old scores (either 1.x or transitional 2.0) to determine (guess!)
// the glissando initial note from its final chord. Returns the top note of previous chord
// of the same instrument, preferring the chord in the same track as chord, if it exists.
//
// CANNOT be called if the final chord and/or its segment do not exist yet in the score
// (i.e. while reading the chord itself): for this reason, Score::read114() calls it
// during Score::connectTies(), once everything have been read in.
//
// Parameter: chord: the chord this glissando ends into
// Returns: the top note in a suitable previous chord or nullptr if none found.
//---------------------------------------------------------
Note* Glissando::guessInitialNote(Chord* chord)
{
switch (chord->noteType()) {
case NoteType::INVALID:
return nullptr;
// for grace notes before, previous chord is previous chord of parent chord
case NoteType::ACCIACCATURA:
case NoteType::APPOGGIATURA:
case NoteType::GRACE4:
case NoteType::GRACE16:
case NoteType::GRACE32:
// move unto parent chord and proceed to standard case
if (chord->parent() && chord->parent()->type() == Element::Type::CHORD)
chord = static_cast<Chord*>(chord->parent());
else
return nullptr;
break;
// for grace notes after, return top note of parent chord
case NoteType::GRACE8_AFTER:
case NoteType::GRACE16_AFTER:
case NoteType::GRACE32_AFTER:
if (chord->parent() && chord->parent()->type() == Element::Type::CHORD)
return static_cast<Chord*>(chord->parent())->upNote();
else // no parent or parent is not a chord?
return nullptr;
case NoteType::NORMAL:
// if chord has grace notes before, the last one is the previous note
QList<Chord*>graces = chord->graceNotesBefore();
if (graces.size() > 0)
return graces.last()->upNote();
break; // else process to standard case
}
// standard case (NORMAL or grace before chord)
// if parent not a segment, can't locate a target note
if (chord->parent()->type() != Element::Type::SEGMENT)
return nullptr;
int chordTrack = chord->track();
Segment* segm = chord->segment();
Part* part = chord->part();
if (segm != nullptr)
segm = segm->prev1();
while (segm) {
// if previous segment is a ChordRest segment
if (segm->segmentType() == Segment::Type::ChordRest) {
Chord* target = nullptr;
// look for a Chord in the same track
if (segm->element(chordTrack) && segm->element(chordTrack)->type() == Element::Type::CHORD)
target = static_cast<Chord*>(segm->element(chordTrack));
else // if no same track, look for other chords in the same instrument
for (Element* currChord : segm->elist())
if (currChord != nullptr && currChord->type() == Element::Type::CHORD
&& static_cast<Chord*>(currChord)->part() == part) {
target = static_cast<Chord*>(currChord);
break;
}
// if we found a target previous chord
if (target) {
// if chord has grace notes after, the last one is the previous note
QList<Chord*>graces = target->graceNotesAfter();
if (graces.size() > 0)
return graces.last()->upNote();
return target->upNote(); // if no grace after, return top note
}
}
segm = segm->prev1();
}
qDebug("no first note for glissando found");
return nullptr;
}
//---------------------------------------------------------
// STATIC FUNCTIONS: guessFinalNote
//
// Used while dropping a glissando on a note to determine (guess!) the glissando final note from its initial chord.
// Returns the top note of next chord of the same instrument,
// preferring the chord in the same track as chord, if it exists.
//
// Parameter: chord: the chord this glissando start from
// Returns: the top note in a suitable following chord or nullptr if none found
//---------------------------------------------------------
Note* Glissando::guessFinalNote(Chord* chord)
{
switch (chord->noteType()) {
case NoteType::INVALID:
return nullptr;
// for grace notes before, return top note of parent chord
// TODO : if the grace-before is not the LAST ONE, this still returns the main note
// which is probably not correct; however a glissando between two grace notes
// probably makes little sense.
case NoteType::ACCIACCATURA:
case NoteType::APPOGGIATURA:
case NoteType::GRACE4:
case NoteType::GRACE16:
case NoteType::GRACE32:
if (chord->parent() && chord->parent()->type() == Element::Type::CHORD)
return static_cast<Chord*>(chord->parent())->upNote();
else // no parent or parent is not a chord?
return nullptr;
// for grace notes after, next chord is next chord of parent chord
// TODO : same note as case above!
case NoteType::GRACE8_AFTER:
case NoteType::GRACE16_AFTER:
case NoteType::GRACE32_AFTER:
// move unto parent chord and proceed to standard case
if (chord->parent() && chord->parent()->type() == Element::Type::CHORD)
chord = static_cast<Chord*>(chord->parent());
else
return nullptr;
break;
case NoteType::NORMAL:
// if chord has grace notes after, the first one is the next note
QList<Chord*>graces = chord->graceNotesAfter();
if (graces.size() > 0)
return graces.first()->upNote();
break;
}
// standard case (NORMAL or grace after chord)
// if parent not a segment, can't locate a target note
if (chord->parent()->type() != Element::Type::SEGMENT)
return nullptr;
// look for first ChordRest segment after initial note is elapsed
Segment* segm = chord->score()->tick2rightSegment(chord->tick() + chord->actualTicks());
int chordTrack = chord->track();
Part* part = chord->part();
while (segm) {
// if next segment is a ChordRest segment
if (segm->segmentType() == Segment::Type::ChordRest) {
Chord* target = nullptr;
// look for a Chord in the same track
if (segm->element(chordTrack) && segm->element(chordTrack)->type() == Element::Type::CHORD)
target = static_cast<Chord*>(segm->element(chordTrack));
else // if no same track, look for other chords in the same instrument
for (Element* currChord : segm->elist())
if (currChord != nullptr && currChord->type() == Element::Type::CHORD
&& static_cast<Chord*>(currChord)->part() == part) {
target = static_cast<Chord*>(currChord);
break;
}
// if we found a target next chord
if (target) {
// if chord has grace notes before, the first one is the next note
QList<Chord*>graces = target->graceNotesBefore();
if (graces.size() > 0)
return graces.first()->upNote();
return target->upNote(); // if no grace before, return top note
}
}
segm = segm->next1();
}
qDebug("no second note for glissando found");
return nullptr;
}
//---------------------------------------------------------
// getProperty
//---------------------------------------------------------
QVariant Glissando::getProperty(P_ID propertyId) const
{
switch (propertyId) {
case P_ID::GLISS_TYPE:
return int(glissandoType());
case P_ID::GLISS_TEXT:
return text();
case P_ID::GLISS_SHOW_TEXT:
return showText();
case P_ID::GLISSANDO_STYLE:
return int(glissandoStyle());
case P_ID::PLAY_GLISSANDO:
return bool(playGlissando());
default:
break;
}
return SLine::getProperty(propertyId);
}
//---------------------------------------------------------
// setProperty
//---------------------------------------------------------
bool Glissando::setProperty(P_ID propertyId, const QVariant& v)
{
switch (propertyId) {
case P_ID::GLISS_TYPE:
setGlissandoType(Type(v.toInt()));
break;
case P_ID::GLISS_TEXT:
setText(v.toString());
break;
case P_ID::GLISS_SHOW_TEXT:
setShowText(v.toBool());
break;
case P_ID::GLISSANDO_STYLE:
setGlissandoStyle(MScore::GlissandoStyle(v.toInt()));
break;
case P_ID::PLAY_GLISSANDO:
setPlayGlissando(v.toBool());
break;
default:
if (!SLine::setProperty(propertyId, v))
return false;
break;
}
score()->setLayoutAll(true);
return true;
}
//---------------------------------------------------------
// propertyDefault
//---------------------------------------------------------
QVariant Glissando::propertyDefault(P_ID propertyId) const
{
switch (propertyId) {
case P_ID::GLISS_TYPE:
return int(Type::STRAIGHT);
case P_ID::GLISS_TEXT:
return "gliss.";
case P_ID::GLISS_SHOW_TEXT:
return true;
case P_ID::GLISSANDO_STYLE:
return int(MScore::GlissandoStyle::CHROMATIC);
case P_ID::PLAY_GLISSANDO:
return true;
default:
break;
}
return SLine::propertyDefault(propertyId);
}
}