MuseScore/mscore/editstringdata.cpp
Maurizio M. Gavioli c00b59aceb Merge pull request #1133 from mgavioli/Open_strings
Open strings in StringData.
2014-08-17 18:36:38 +02:00

218 lines
8.3 KiB
C++

//=============================================================================
// MusE Score
// Linux Music Score Editor
// $Id: editstringdata.cpp 5392 2012-02-28 11:41:52Z miwarre $
//
// Copyright (C) 2002-2009 Werner Schweer and others
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//=============================================================================
#include "editstringdata.h"
#include "editpitch.h"
namespace Ms {
//---------------------------------------------------------
// EditStringData
// To edit the string data (tuning and number of frets) for an instrument
//---------------------------------------------------------
EditStringData::EditStringData(QWidget *parent, QList<instrString> * strings, int * frets)
: QDialog(parent)
{
setupUi(this);
setWindowFlags(this->windowFlags() & ~Qt::WindowContextHelpButtonHint);
_strings = strings;
QStringList hdrLabels;
int numOfStrings = _strings->size();
hdrLabels << tr("Open", "string data") << tr("Pitch", "string data");
stringList->setHorizontalHeaderLabels(hdrLabels);
stringList->setRowCount(numOfStrings);
// if any string, insert into string list control and select the first one
if(numOfStrings > 0) {
int i;
instrString strg;
// insert into local working copy and into string list dlg control
// IN REVERSED ORDER
for(i=0; i < numOfStrings; i++) {
strg = (*_strings)[numOfStrings - i - 1];
_stringsLoc.append(strg);
QTableWidgetItem *newCheck = new QTableWidgetItem();
newCheck->setFlags(Qt::ItemFlag(Qt::ItemIsUserCheckable | Qt::ItemIsEnabled));
newCheck->setCheckState(strg.open ? Qt::Checked : Qt::Unchecked);
stringList->setItem(i, 0, newCheck);
QTableWidgetItem *newPitch = new QTableWidgetItem(midiCodeToStr(strg.pitch));
stringList->setItem(i, 1, newPitch);
}
stringList->setCurrentCell(0, 1);
}
// if no string yet, disable buttons acting on individual string
else {
editString->setEnabled(false);
deleteString->setEnabled(false);
}
_frets = frets;
numOfFrets->setValue(*_frets);
connect(deleteString, SIGNAL(clicked()), SLOT(deleteStringClicked()));
connect(editString, SIGNAL(clicked()), SLOT(editStringClicked()));
connect(newString, SIGNAL(clicked()), SLOT(newStringClicked()));
connect(stringList, SIGNAL(doubleClicked(QModelIndex)), SLOT(editStringClicked()));
connect(stringList, SIGNAL(itemClicked(QTableWidgetItem*)), SLOT(listItemClicked(QTableWidgetItem *)));
_modified = false;
}
EditStringData::~EditStringData()
{
}
//---------------------------------------------------------
// deleteStringClicked
//---------------------------------------------------------
void EditStringData::deleteStringClicked()
{
int i = stringList->currentRow();
// remove item from local string list and from dlg list control
_stringsLoc.removeAt(i);
stringList->model()->removeRow(i);
// if no more items, disable buttons acting on individual string
if (stringList->rowCount() == 0) {
editString->setEnabled(false);
deleteString->setEnabled(false);
}
_modified = true;
}
//---------------------------------------------------------
// editStringClicked
//---------------------------------------------------------
void EditStringData::editStringClicked()
{
int i = stringList->currentRow();
int newCode;
EditPitch* ep = new EditPitch(this, _stringsLoc[i].pitch);
if ( (newCode=ep->exec()) != -1) {
// update item value in local string list and item text in dlg list control
_stringsLoc[i].pitch = newCode;
QTableWidgetItem * item = stringList->item(i, 1);
item->setText(midiCodeToStr(newCode));
_modified = true;
}
}
//---------------------------------------------------------
// listItemClicked
//---------------------------------------------------------
void EditStringData::listItemClicked(QTableWidgetItem * item)
{
int col = item->column();
if (col != 0) // ignore clicks not on check boxes
return;
int row = item->row();
// flip openness in local string list, then sync dlg list ctrl
bool open = !_stringsLoc[row].open;
_stringsLoc[row].open = open;
stringList->item(row, col)->setCheckState(open ? Qt::Checked : Qt::Unchecked);
_modified = true;
}
//---------------------------------------------------------
// newStringClicked
//---------------------------------------------------------
void EditStringData::newStringClicked()
{
int i, newCode;
EditPitch* ep = new EditPitch(this);
if ( (newCode=ep->exec()) != -1) {
// add below selected string or at the end if no selected string
i = stringList->currentRow() + 1;
if(i <= 0)
i = stringList->rowCount();
// insert in local string list and in dlg list control
instrString strg = {newCode, 0};
_stringsLoc.insert(i, strg);
stringList->insertRow(i);
QTableWidgetItem *newCheck = new QTableWidgetItem();
newCheck->setFlags(Qt::ItemFlag(Qt::ItemIsUserCheckable | Qt::ItemIsEnabled));
newCheck->setCheckState(strg.open ? Qt::Checked : Qt::Unchecked);
stringList->setItem(i, 0, newCheck);
QTableWidgetItem *newPitch = new QTableWidgetItem(midiCodeToStr(strg.pitch));
stringList->setItem(i, 1, newPitch);
// select last added item and ensure buttons are active
stringList->setCurrentCell(i, 1);
editString->setEnabled(true);
deleteString->setEnabled(true);
_modified = true;
}
}
//---------------------------------------------------------
// accept
//---------------------------------------------------------
void EditStringData::accept()
{
// store data back into original variables
// string tunings are copied in reversed order (from lowest to highest)
if(_modified) {
_strings->clear();
for(int i=_stringsLoc.size()-1; i >= 0; i--)
_strings->append(_stringsLoc[i]);
}
if(*_frets != numOfFrets->value()) {
*_frets = numOfFrets->value();
_modified = true;
}
if(_modified)
QDialog::accept();
else
QDialog::reject(); // if no data change, no need to trigger changes downward the caller chain
}
//---------------------------------------------------------
// midiCodeToStr
// Converts a MIDI numeric pitch code to human-readable note name
//---------------------------------------------------------
static const char* g_cNoteName[] = {
QT_TRANSLATE_NOOP("editstringdata", "C"),
QT_TRANSLATE_NOOP("editstringdata", "C#"),
QT_TRANSLATE_NOOP("editstringdata", "D"),
QT_TRANSLATE_NOOP("editstringdata", "Eb"),
QT_TRANSLATE_NOOP("editstringdata", "E"),
QT_TRANSLATE_NOOP("editstringdata", "F"),
QT_TRANSLATE_NOOP("editstringdata", "F#"),
QT_TRANSLATE_NOOP("editstringdata", "G"),
QT_TRANSLATE_NOOP("editstringdata", "Ab"),
QT_TRANSLATE_NOOP("editstringdata", "A"),
QT_TRANSLATE_NOOP("editstringdata", "Bb"),
QT_TRANSLATE_NOOP("editstringdata", "B")
};
QString EditStringData::midiCodeToStr(int midiCode)
{
return QString("%1 %2").arg(qApp->translate("editstringdata", g_cNoteName[midiCode % 12])).arg(midiCode / 12 - 1);
}
}