MuseScore/libmscore/bend.h
2020-06-11 21:26:18 +02:00

74 lines
2.1 KiB
C++

//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2010-2011 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#ifndef __BEND_H__
#define __BEND_H__
#include "element.h"
#include "pitchvalue.h"
#include "property.h"
#include "style.h"
namespace Ms {
//---------------------------------------------------------
// @@ Bend
//---------------------------------------------------------
enum class BendType {
BEND = 0,
BEND_RELEASE,
BEND_RELEASE_BEND,
PREBEND,
PREBEND_RELEASE,
CUSTOM
};
class Bend final : public Element
{
M_PROPERTY(QString, fontFace, setFontFace)
M_PROPERTY(qreal, fontSize, setFontSize)
M_PROPERTY(FontStyle, fontStyle, setFontStyle)
M_PROPERTY(qreal, lineWidth, setLineWidth)
public:
Bend(Score* s);
Bend* clone() const override { return new Bend(*this); }
ElementType type() const override { return ElementType::BEND; }
void layout() override;
void draw(QPainter*) const override;
void write(XmlWriter&) const override;
void read(XmlReader& e) override;
QList<PitchValue>& points() { return m_points; }
const QList<PitchValue>& points() const { return m_points; }
void setPoints(const QList<PitchValue>& p) { m_points = p; }
bool playBend() const { return m_playBend; }
void setPlayBend(bool v) { m_playBend = v; }
// property methods
QVariant getProperty(Pid propertyId) const override;
bool setProperty(Pid propertyId, const QVariant&) override;
QVariant propertyDefault(Pid) const override;
private:
QFont font(qreal) const;
BendType parseBendTypeFromCurve() const;
void updatePointsByBendType(const BendType bendType);
bool m_playBend = true;
QList<PitchValue> m_points;
QPointF m_notePos;
qreal m_noteWidth;
};
} // namespace Ms
#endif