150 lines
5.5 KiB
C++
150 lines
5.5 KiB
C++
//=============================================================================
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// MuseScore
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// Music Composition & Notation
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//
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// Copyright (C) 2002-2011 Werner Schweer
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2
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// as published by the Free Software Foundation and appearing in
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// the file LICENCE.GPL
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//=============================================================================
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#ifndef __TUPLET_H__
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#define __TUPLET_H__
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#include "duration.h"
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#include "property.h"
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namespace Ms {
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class Text;
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class Spanner;
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enum class TupletNumberType : char;
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enum class TupletBracketType : char;
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//------------------------------------------------------------------------
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// @@ Tuplet
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//! Example of 1/8 triplet:
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//! _baseLen = 1/8
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//! _actualNotes = 3
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//! _normalNotes = 2 (3 notes played in the time of 2/8)
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//!
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//! The tuplet has a len of _baseLen * _normalNotes.
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//! A tuplet note has len of _baseLen * _normalNotes / _actualNotes.
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//------------------------------------------------------------------------
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class Tuplet final : public DurationElement {
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std::vector<DurationElement*> _elements;
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Direction _direction;
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TupletNumberType _numberType;
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TupletBracketType _bracketType;
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Spatium _bracketWidth;
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bool _hasBracket;
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Fraction _ratio;
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TDuration _baseLen; // 1/8 for a triplet of 1/8
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bool _isUp;
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Fraction _tick;
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QPointF p1, p2;
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QPointF _p1, _p2; // user offset
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mutable int _id; // used during read/write
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Text* _number;
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QPointF bracketL[4];
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QPointF bracketR[3];
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Fraction addMissingElement(const Fraction& startTick, const Fraction& endTick);
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public:
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Tuplet(Score*);
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Tuplet(const Tuplet&);
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~Tuplet();
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virtual Tuplet* clone() const override { return new Tuplet(*this); }
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virtual ElementType type() const override { return ElementType::TUPLET; }
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virtual void setTrack(int val) override;
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virtual void add(Element*) override;
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virtual void remove(Element*) override;
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Text* number() const { return _number; }
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void setNumber(Text* t) { _number = t; }
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void resetNumberProperty();
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virtual bool isEditable() const override;
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void startEditDrag(EditData&) override;
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virtual void editDrag(EditData&) override;
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virtual void setSelected(bool f) override;
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virtual Measure* measure() const override { return toMeasure(parent()); }
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TupletNumberType numberType() const { return _numberType; }
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TupletBracketType bracketType() const { return _bracketType; }
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void setNumberType(TupletNumberType val) { _numberType = val; }
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void setBracketType(TupletBracketType val) { _bracketType = val; }
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bool hasBracket() const { return _hasBracket; }
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void setHasBracket(bool b) { _hasBracket = b; }
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Spatium bracketWidth() const { return _bracketWidth; }
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void setBracketWidth(Spatium s) { _bracketWidth = s; }
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Fraction ratio() const { return _ratio; }
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void setRatio(const Fraction& r) { _ratio = r; }
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const std::vector<DurationElement*>& elements() const { return _elements; }
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void clear() { _elements.clear(); }
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bool contains(const DurationElement* el) const { return std::find(_elements.begin(), _elements.end(), el) != _elements.end(); }
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virtual void layout() override;
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virtual void scanElements(void* data, void (*func)(void*, Element*), bool all=true) override;
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virtual void read(XmlReader&) override;
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virtual void write(XmlWriter&) const override;
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virtual bool readProperties(XmlReader&) override;
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virtual void reset() override;
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virtual void draw(QPainter*) const override;
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int id() const { return _id; }
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void setId(int i) const { _id = i; }
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TDuration baseLen() const { return _baseLen; }
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void setBaseLen(const TDuration& d) { _baseLen = d; }
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virtual void dump() const override;
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void setDirection(Direction d) { _direction = d; }
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Direction direction() const { return _direction; }
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bool isUp() const { return _isUp; }
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virtual Fraction tick() const override { return _tick; }
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virtual Fraction rtick() const override;
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void setTick(const Fraction& v) { _tick = v; }
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Fraction elementsDuration();
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void sortElements();
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bool cross() const;
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virtual void setVisible(bool f) override;
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virtual QVariant getProperty(Pid propertyId) const override;
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virtual bool setProperty(Pid propertyId, const QVariant& v) override;
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virtual QVariant propertyDefault(Pid id) const override;
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virtual Shape shape() const override;
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Element::EditBehavior normalModeEditBehavior() const override { return Element::EditBehavior::Edit; }
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int gripsCount() const override { return 2; }
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Grip initialEditModeGrip() const override { return Grip::END; }
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Grip defaultGrip() const override { return Grip::START; }
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std::vector<QPointF> gripsPositions(const EditData&) const override;
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void sanitizeTuplet();
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void addMissingElements();
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};
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} // namespace Ms
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#endif
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