MuseScore/libmscore/dynamic.h
Werner Schweer 616ef6f33f add libmscore
git-subtree-dir: libmscore
git-subtree-mainline: 412ca45401
git-subtree-split: 6047361bd0
2012-05-26 14:54:47 +02:00

78 lines
2.4 KiB
C++

//=============================================================================
// MuseScore
// Music Composition & Notation
// $Id: dynamic.h 5500 2012-03-28 16:28:26Z wschweer $
//
// Copyright (C) 2002-2011 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#ifndef __DYNAMICS_H__
#define __DYNAMICS_H__
#include "text.h"
#include "mscore.h"
class Measure;
class Segment;
//---------------------------------------------------------
// Dyn
//---------------------------------------------------------
struct Dyn {
int velocity; ///< associated midi velocity (0-127, -1 = none)
bool accent; ///< if true add velocity to current chord velocity
const char* tag;
Dyn(int velo, bool a, const char* t)
: velocity(velo), accent(a), tag(t) {}
};
//---------------------------------------------------------
// Dynamic
//---------------------------------------------------------
class Dynamic : public Text {
int _subtype;
mutable QPointF dragOffset;
int _velocity; // associated midi velocity 0-127
DynamicType _dynType;
public:
Dynamic(Score*);
Dynamic(const Dynamic&);
virtual Dynamic* clone() const { return new Dynamic(*this); }
virtual ElementType type() const { return DYNAMIC; }
Segment* segment() const { return (Segment*)parent(); }
Measure* measure() const { return (Measure*)parent()->parent(); }
void setSubtype(int val);
void setSubtype(const QString&);
QString subtypeName() const;
int subtype() const { return _subtype; }
virtual void write(Xml& xml) const;
virtual void read(const QDomElement&);
virtual bool isEditable() const { return true; }
virtual void startEdit(MuseScoreView*, const QPointF&);
virtual void toDefault();
void resetType();
void setVelocity(int v);
int velocity() const;
DynamicType dynType() const { return _dynType; }
void setDynType(DynamicType t) { _dynType = t; }
virtual QLineF dragAnchor() const;
};
extern Dyn dynList[];
#endif