MuseScore/src/framework/ui/iuiconfiguration.h
2021-09-03 09:56:16 +02:00

98 lines
3.4 KiB
C++

/*
* SPDX-License-Identifier: GPL-3.0-only
* MuseScore-CLA-applies
*
* MuseScore
* Music Composition & Notation
*
* Copyright (C) 2021 MuseScore BVBA and others
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef MU_UI_IUICONFIGURATION_H
#define MU_UI_IUICONFIGURATION_H
#include <optional>
#include "modularity/imoduleexport.h"
#include "async/notification.h"
#include "actions/actiontypes.h"
#include "uitypes.h"
class QByteArray;
class QWindow;
namespace mu::ui {
class IUiConfiguration : MODULE_EXPORT_INTERFACE
{
INTERFACE_ID(IUiConfiguration)
public:
virtual ~IUiConfiguration() = default;
virtual ThemeList themes() const = 0;
virtual QStringList possibleFontFamilies() const = 0;
virtual QStringList possibleAccentColors() const = 0;
virtual bool isHighContrast() const = 0;
virtual void setIsHighContrast(bool highContrast) = 0;
virtual void resetCurrentThemeToDefault(const ThemeCode& codeKey) = 0;
virtual const ThemeInfo& currentTheme() const = 0;
virtual void setCurrentTheme(const ThemeCode& codeKey) = 0;
virtual void setCurrentThemeStyleValue(ThemeStyleKey key, const Val& val) = 0;
virtual async::Notification currentThemeChanged() const = 0;
virtual std::string fontFamily() const = 0;
virtual void setFontFamily(const std::string& family) = 0;
virtual int fontSize(FontSizeType type) const = 0;
virtual void setBodyFontSize(int size) = 0;
virtual async::Notification fontChanged() const = 0;
virtual std::string iconsFontFamily() const = 0;
virtual int iconsFontSize(IconSizeType type) const = 0;
virtual async::Notification iconsFontChanged() const = 0;
virtual std::string musicalFontFamily() const = 0;
virtual int musicalFontSize() const = 0;
virtual async::Notification musicalFontChanged() const = 0;
virtual double guiScaling() const = 0;
virtual double physicalDotsPerInch() const = 0;
//! NOTE Maybe set from command line
virtual void setPhysicalDotsPerInch(std::optional<double> dpi) = 0;
virtual QByteArray pageState(const QString& pageName) const = 0;
virtual void setPageState(const QString& pageName, const QByteArray& state) = 0;
virtual QByteArray windowGeometry() const = 0;
virtual void setWindowGeometry(const QByteArray& state) = 0;
virtual async::Notification windowGeometryChanged() const = 0;
virtual void applyPlatformStyle(QWindow* window) = 0;
virtual bool isVisible(const QString& key, bool def = true) const = 0;
virtual void setIsVisible(const QString& key, bool val) = 0;
virtual async::Notification isVisibleChanged(const QString& key) const = 0;
virtual ToolConfig toolConfig(const QString& toolName) const = 0;
virtual void setToolConfig(const QString& toolName, const ToolConfig& config) = 0;
virtual async::Notification toolConfigChanged(const QString& toolName) const = 0;
};
}
#endif // MU_UI_IUICONFIGURATION_H