MuseScore/src/framework/ui/iinteractiveprovider.h

75 lines
2.9 KiB
C++

/*
* SPDX-License-Identifier: GPL-3.0-only
* MuseScore-CLA-applies
*
* MuseScore
* Music Composition & Notation
*
* Copyright (C) 2021 MuseScore BVBA and others
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef MU_UI_IINTERACTIVEPROVIDER_H
#define MU_UI_IINTERACTIVEPROVIDER_H
#include "modularity/imoduleexport.h"
#include "uri.h"
#include "retval.h"
#include "iinteractive.h"
class QWindow;
namespace mu::ui {
class IInteractiveProvider : MODULE_EXPORT_INTERFACE
{
INTERFACE_ID(ILaunchProvider)
public:
virtual ~IInteractiveProvider() = default;
virtual RetVal<Val> question(const std::string& title, const framework::IInteractive::Text& text,
const framework::IInteractive::ButtonDatas& buttons,
int defBtn = int(framework::IInteractive::Button::NoButton),
const framework::IInteractive::Options& options = {}) = 0;
virtual RetVal<Val> info(const std::string& title, const std::string& text, const framework::IInteractive::ButtonDatas& buttons,
int defBtn = int(framework::IInteractive::Button::NoButton),
const framework::IInteractive::Options& options = {}) = 0;
virtual RetVal<Val> warning(const std::string& title, const std::string& text, const framework::IInteractive::ButtonDatas& buttons,
int defBtn = int(framework::IInteractive::Button::NoButton),
const framework::IInteractive::Options& options = {}) = 0;
virtual RetVal<Val> error(const std::string& title, const std::string& text, const framework::IInteractive::ButtonDatas& buttons,
int defBtn = int(framework::IInteractive::Button::NoButton),
const framework::IInteractive::Options& options = {}) = 0;
virtual RetVal<Val> open(const UriQuery& uri) = 0;
virtual RetVal<bool> isOpened(const Uri& uri) const = 0;
virtual RetVal<bool> isOpened(const UriQuery& uri) const = 0;
virtual async::Channel<Uri> opened() const = 0;
virtual void raise(const UriQuery& uri) = 0;
virtual void close(const Uri& uri) = 0;
virtual ValCh<Uri> currentUri() const = 0;
virtual std::vector<Uri> stack() const = 0;
virtual QWindow* topWindow() const = 0;
virtual bool topWindowIsWidget() const = 0;
};
}
#endif // MU_UI_IINTERACTIVEPROVIDER_H