MuseScore/libmscore/undo.cpp
2020-04-09 17:39:23 +03:00

2628 lines
79 KiB
C++

//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2002-2016 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
/**
\file
Implementation of undo functions.
The undo system requires calling startUndo() when starting a GUI command
and calling endUndo() when ending the command. All changes to a score
in response to a GUI command must be undoable/redoable by executing
a sequence of low-level undo operations. This sequence is built by the code
handling the command, by calling one or more undoOp()'s
between startUndo() and endUndo().
*/
#include "log.h"
#include "undo.h"
#include "element.h"
#include "note.h"
#include "score.h"
#include "segment.h"
#include "measure.h"
#include "system.h"
#include "select.h"
#include "input.h"
#include "slur.h"
#include "tie.h"
#include "clef.h"
#include "staff.h"
#include "chord.h"
#include "sig.h"
#include "key.h"
#include "barline.h"
#include "volta.h"
#include "tuplet.h"
#include "harmony.h"
#include "pitchspelling.h"
#include "part.h"
#include "beam.h"
#include "dynamic.h"
#include "page.h"
#include "keysig.h"
#include "image.h"
#include "hairpin.h"
#include "rest.h"
#include "bend.h"
#include "tremolobar.h"
#include "articulation.h"
#include "noteevent.h"
#include "slur.h"
#include "tempotext.h"
#include "instrchange.h"
#include "box.h"
#include "stafftype.h"
#include "accidental.h"
#include "layoutbreak.h"
#include "spanner.h"
#include "sequencer.h"
#include "breath.h"
#include "fingering.h"
#include "rehearsalmark.h"
#include "excerpt.h"
#include "stafftext.h"
#include "chordline.h"
#include "tremolo.h"
#include "sym.h"
#include "utils.h"
#include "glissando.h"
#include "stafflines.h"
#include "bracket.h"
#include "fret.h"
#include "textedit.h"
namespace Ms {
extern Measure* tick2measure(int tick);
//---------------------------------------------------------
// updateNoteLines
// compute line position of noteheads after
// clef change
//---------------------------------------------------------
void updateNoteLines(Segment* segment, int track)
{
Staff* staff = segment->score()->staff(track / VOICES);
if (staff->isDrumStaff(segment->tick()) || staff->isTabStaff(segment->tick()))
return;
for (Segment* s = segment->next1(); s; s = s->next1()) {
if ((s->segmentType() & (SegmentType::Clef | SegmentType::HeaderClef)) && s->element(track) && !s->element(track)->generated())
break;
if (!s->isChordRestType())
continue;
for (int t = track; t < track + VOICES; ++t) {
Element* e = s->element(t);
if (e && e->isChord()) {
Chord* chord = toChord(e);
for (Note* n : chord->notes())
n->updateLine();
chord->sortNotes();
for (Chord* gc : chord->graceNotes()) {
for (Note* gn : gc->notes())
gn->updateLine();
gc->sortNotes();
}
}
}
}
}
//---------------------------------------------------------
// UndoCommand
//---------------------------------------------------------
UndoCommand::~UndoCommand()
{
for (auto c : qAsConst(childList))
delete c;
}
//---------------------------------------------------------
// UndoCommand::cleanup
//---------------------------------------------------------
void UndoCommand::cleanup(bool undo)
{
for (auto c : childList)
c->cleanup(undo);
}
//---------------------------------------------------------
// undo
//---------------------------------------------------------
void UndoCommand::undo(EditData* ed)
{
int n = childList.size();
for (int i = n-1; i >= 0; --i) {
qCDebug(undoRedo) << "<" << childList[i]->name() << ">";
childList[i]->undo(ed);
}
flip(ed);
}
//---------------------------------------------------------
// redo
//---------------------------------------------------------
void UndoCommand::redo(EditData* ed)
{
int n = childList.size();
for (int i = 0; i < n; ++i) {
qCDebug(undoRedo) << "<" << childList[i]->name() << ">";
childList[i]->redo(ed);
}
flip(ed);
}
//---------------------------------------------------------
// appendChildren
/// Append children of \p other into this UndoCommand.
/// Ownership over child commands of \p other is
/// transferred to this UndoCommand.
//---------------------------------------------------------
void UndoCommand::appendChildren(UndoCommand* other)
{
childList.append(other->childList);
other->childList.clear();
}
//---------------------------------------------------------
// hasFilteredChildren
//---------------------------------------------------------
bool UndoCommand::hasFilteredChildren(UndoCommand::Filter f, const Element* target) const
{
for (UndoCommand* cmd : childList) {
if (cmd->isFiltered(f, target))
return true;
}
return false;
}
//---------------------------------------------------------
// hasUnfilteredChildren
//---------------------------------------------------------
bool UndoCommand::hasUnfilteredChildren(const std::vector<UndoCommand::Filter>& filters, const Element* target) const
{
for (UndoCommand* cmd : childList) {
bool filtered = false;
for (UndoCommand::Filter f : filters) {
if (cmd->isFiltered(f, target)) {
filtered = true;
break;
}
}
if (!filtered)
return true;
}
return false;
}
//---------------------------------------------------------
// filterChildren
//---------------------------------------------------------
void UndoCommand::filterChildren(UndoCommand::Filter f, Element* target)
{
QList<UndoCommand*> acceptedList;
for (UndoCommand* cmd : childList) {
if (cmd->isFiltered(f, target))
delete cmd;
else
acceptedList.push_back(cmd);
}
childList = std::move(acceptedList);
}
//---------------------------------------------------------
// unwind
//---------------------------------------------------------
void UndoCommand::unwind()
{
while (!childList.empty()) {
UndoCommand* c = childList.takeLast();
qDebug("unwind <%s>", c->name());
c->undo(0);
delete c;
}
}
//---------------------------------------------------------
// UndoStack
//---------------------------------------------------------
UndoStack::UndoStack()
{
curCmd = 0;
curIdx = 0;
cleanState = 0;
stateList.push_back(cleanState);
nextState = 1;
}
//---------------------------------------------------------
// UndoStack
//---------------------------------------------------------
UndoStack::~UndoStack()
{
int idx = 0;
for (auto c : list)
c->cleanup(idx++ < curIdx);
qDeleteAll(list);
}
//---------------------------------------------------------
// beginMacro
//---------------------------------------------------------
void UndoStack::beginMacro(Score* score)
{
if (curCmd) {
qWarning("already active");
return;
}
curCmd = new UndoMacro(score);
}
//---------------------------------------------------------
// push
//---------------------------------------------------------
void UndoStack::push(UndoCommand* cmd, EditData* ed)
{
if (!curCmd) {
// this can happen for layout() outside of a command (load)
if (!ScoreLoad::loading())
qDebug("no active command, UndoStack");
cmd->redo(ed);
delete cmd;
return;
}
#ifndef QT_NO_DEBUG
if (!strcmp(cmd->name(), "ChangeProperty")) {
ChangeProperty* cp = static_cast<ChangeProperty*>(cmd);
qCDebug(undoRedo, "<%s> id %d %s", cmd->name(), int(cp->getId()), propertyName(cp->getId()));
}
else {
qCDebug(undoRedo, "<%s>", cmd->name());
}
#endif
curCmd->appendChild(cmd);
cmd->redo(ed);
}
//---------------------------------------------------------
// push1
//---------------------------------------------------------
void UndoStack::push1(UndoCommand* cmd)
{
if (!curCmd) {
if (!ScoreLoad::loading())
qWarning("no active command, UndoStack %p", this);
return;
}
curCmd->appendChild(cmd);
}
//---------------------------------------------------------
// remove
//---------------------------------------------------------
void UndoStack::remove(int idx)
{
Q_ASSERT(idx <= curIdx);
Q_ASSERT(curIdx >= 0);
// remove redo stack
while (list.size() > curIdx) {
UndoCommand* cmd = list.takeLast();
stateList.pop_back();
cmd->cleanup(false); // delete elements for which UndoCommand() holds ownership
delete cmd;
// --curIdx;
}
while (list.size() > idx) {
UndoCommand* cmd = list.takeLast();
stateList.pop_back();
cmd->cleanup(true);
delete cmd;
}
curIdx = idx;
}
//---------------------------------------------------------
// mergeCommands
//---------------------------------------------------------
void UndoStack::mergeCommands(int startIdx)
{
Q_ASSERT(startIdx <= curIdx);
if (startIdx >= list.size())
return;
UndoMacro* startMacro = list[startIdx];
for (int idx = startIdx + 1; idx < curIdx; ++idx)
startMacro->append(std::move(*list[idx]));
remove(startIdx + 1); // TODO: remove from startIdx to curIdx only
}
//---------------------------------------------------------
// pop
//---------------------------------------------------------
void UndoStack::pop()
{
if (!curCmd) {
if (!ScoreLoad::loading())
qWarning("no active command");
return;
}
UndoCommand* cmd = curCmd->removeChild();
cmd->undo(0);
}
//---------------------------------------------------------
// rollback
//---------------------------------------------------------
void UndoStack::rollback()
{
qDebug("==");
Q_ASSERT(curCmd == 0);
Q_ASSERT(curIdx > 0);
int idx = curIdx - 1;
list[idx]->unwind();
remove(idx);
}
//---------------------------------------------------------
// endMacro
//---------------------------------------------------------
void UndoStack::endMacro(bool rollback)
{
if (curCmd == 0) {
qWarning("not active");
return;
}
if (rollback)
delete curCmd;
else {
// remove redo stack
while (list.size() > curIdx) {
UndoCommand* cmd = list.takeLast();
stateList.pop_back();
cmd->cleanup(false); // delete elements for which UndoCommand() holds ownership
delete cmd;
}
list.append(curCmd);
stateList.push_back(nextState++);
++curIdx;
}
curCmd = 0;
}
//---------------------------------------------------------
// reopen
//---------------------------------------------------------
void UndoStack::reopen()
{
qDebug("curIdx %d size %d", curIdx, list.size());
Q_ASSERT(curCmd == 0);
Q_ASSERT(curIdx > 0);
--curIdx;
curCmd = list.takeAt(curIdx);
stateList.erase(stateList.begin() + curIdx);
for (auto i : curCmd->commands()) {
qDebug(" <%s>", i->name());
}
}
//---------------------------------------------------------
// setClean
//---------------------------------------------------------
void UndoStack::setClean()
{
cleanState = state();
}
//---------------------------------------------------------
// undo
//---------------------------------------------------------
void UndoStack::undo(EditData* ed)
{
qCDebug(undoRedo) << "===";
// Are we currently editing text?
if (ed && ed->element && ed->element->isTextBase()) {
TextEditData* ted = static_cast<TextEditData*>(ed->getData(ed->element));
if (ted && ted->startUndoIdx == curIdx)
// No edits to undo, so do nothing
return;
}
if (curIdx) {
--curIdx;
Q_ASSERT(curIdx >= 0);
list[curIdx]->undo(ed);
}
}
//---------------------------------------------------------
// redo
//---------------------------------------------------------
void UndoStack::redo(EditData* ed)
{
qCDebug(undoRedo) << "===";
if (canRedo())
list[curIdx++]->redo(ed);
}
//---------------------------------------------------------
// UndoMacro
//---------------------------------------------------------
void UndoMacro::fillSelectionInfo(SelectionInfo& info, const Selection& sel)
{
info.staffStart = info.staffEnd = -1;
info.elements.clear();
if (sel.isList()) {
for (Element* e : sel.elements()) {
if (e->isNote() || e->isChordRest() || (e->isTextBase() && !e->isInstrumentName()) || e->isFretDiagram())
info.elements.push_back(e);
else {
// don't remember selection we are unable to restore
info.elements.clear();
return;
}
}
}
else if (sel.isRange()) {
info.staffStart = sel.staffStart();
info.staffEnd = sel.staffEnd();
info.tickStart = sel.tickStart();
info.tickEnd = sel.tickEnd();
}
}
void UndoMacro::applySelectionInfo(const SelectionInfo& info, Selection& sel)
{
if (!info.elements.empty()) {
for (Element* e : info.elements)
sel.add(e);
}
else if (info.staffStart != -1) {
sel.setRangeTicks(info.tickStart, info.tickEnd, info.staffStart, info.staffEnd);
}
}
UndoMacro::UndoMacro(Score* s)
: undoInputState(s->inputState()), score(s)
{
fillSelectionInfo(undoSelectionInfo, s->selection());
}
void UndoMacro::undo(EditData* ed)
{
redoInputState = score->inputState();
fillSelectionInfo(redoSelectionInfo, score->selection());
score->deselectAll();
// Undo for child commands.
UndoCommand::undo(ed);
score->setInputState(undoInputState);
if (undoSelectionInfo.isValid()) {
score->deselectAll();
applySelectionInfo(undoSelectionInfo, score->selection());
}
}
void UndoMacro::redo(EditData* ed)
{
undoInputState = score->inputState();
fillSelectionInfo(undoSelectionInfo, score->selection());
score->deselectAll();
// Redo for child commands.
UndoCommand::redo(ed);
score->setInputState(redoInputState);
if (redoSelectionInfo.isValid()) {
score->deselectAll();
applySelectionInfo(redoSelectionInfo, score->selection());
}
}
void UndoMacro::append(UndoMacro&& other)
{
appendChildren(&other);
if (score == other.score) {
redoInputState = std::move(other.redoInputState);
redoSelectionInfo = std::move(other.redoSelectionInfo);
}
}
//---------------------------------------------------------
// CloneVoice
//---------------------------------------------------------
CloneVoice::CloneVoice(Segment* _sf, const Fraction& _lTick, Segment* _d, int _strack, int _dtrack, int _otrack, bool _linked)
{
sf = _sf; // first source segment
lTick = _lTick; // last tick to clone
d = _d; // first destination segment
strack = _strack;
dtrack = _dtrack;
otrack = _otrack; // old source track if -1 delete voice in strack after copy
linked = _linked; // if true add elements in destination segment only
// if false add elements in every linked staff
}
void CloneVoice::undo(EditData*)
{
Score* s = d->score();
Fraction ticks = d->tick() + lTick - sf->tick();
int sTrack = otrack == -1 ? dtrack : otrack; // use the correct source / destination if deleting the source
int dTrack = otrack == -1 ? strack : dtrack;
// Clear destination voice (in case of not linked and otrack = -1 we would delete our source
if (otrack != -1 && linked)
for (Segment* seg = d; seg && seg->tick() < ticks; seg = seg->next1()) {
Element* el = seg->element(dTrack);
if (el && el->isChordRest()) {
el->unlink();
seg->setElement(dTrack, 0);
}
}
if (otrack == -1 && !linked) {
// On the first run get going the undo redo action for adding/deleting elements and slurs
if (first) {
s->cloneVoice(sTrack, dTrack, sf, ticks, linked);
auto spanners = s->spannerMap().findOverlapping(sf->tick().ticks(), lTick.ticks());
for (auto i = spanners.begin(); i < spanners.end(); i++) {
Spanner* sp = i->value;
if (sp->isSlur() && (sp->track() == sTrack || sp->track2() == sTrack))
s->undoRemoveElement(sp);
}
for (Segment* seg = d; seg && seg->tick() < ticks; seg = seg->next1()) {
Element* el = seg->element(sTrack);
if (el && el->isChordRest()) {
s->undoRemoveElement(el);
}
}
}
// Set rests if first voice in a staff
if (!(sTrack % VOICES))
s->setRest(d->tick(), sTrack, ticks, false, 0);
}
else {
s->cloneVoice(sTrack, dTrack, sf, ticks, linked);
if (!linked && !(dTrack % VOICES))
s->setRest(d->tick(), dTrack, ticks, false, 0);
}
first = false;
}
void CloneVoice::redo(EditData*)
{
Score* s = d->score();
Fraction ticks = d->tick() + lTick - sf->tick();
// Clear destination voice (in case of not linked and otrack = -1 we would delete our source
if (otrack != -1 && linked)
for (Segment* seg = d; seg && seg->tick() < ticks; seg = seg->next1()) {
Element* el = seg->element(dtrack);
if (el && el->isChordRest()) {
el->unlink();
seg->setElement(dtrack, 0);
}
}
if (otrack == -1 && !linked) {
// On the first run get going the undo redo action for adding/deleting elements and slurs
if (first) {
s->cloneVoice(strack, dtrack, sf, ticks, linked);
auto spanners = s->spannerMap().findOverlapping(sf->tick().ticks(), lTick.ticks());
for (auto i = spanners.begin(); i < spanners.end(); i++) {
Spanner* sp = i->value;
if (sp->isSlur() && (sp->track() == strack || sp->track2() == strack))
s->undoRemoveElement(sp);
}
for (Segment* seg = d; seg && seg->tick() < ticks; seg = seg->next1()) {
Element* el = seg->element(strack);
if (el && el->isChordRest()) {
s->undoRemoveElement(el);
}
}
}
// Set rests if first voice in a staff
if (!(strack % VOICES))
s->setRest(d->tick(), strack, ticks, false, 0);
}
else
s->cloneVoice(strack, dtrack, sf, ticks, linked, first);
}
//---------------------------------------------------------
// AddElement
//---------------------------------------------------------
AddElement::AddElement(Element* e)
{
element = e;
}
//---------------------------------------------------------
// AddElement::cleanup
//---------------------------------------------------------
void AddElement::cleanup(bool undo)
{
if (!undo) {
delete element;
element = 0;
}
}
//---------------------------------------------------------
// undoRemoveTuplet
//---------------------------------------------------------
static void undoRemoveTuplet(DurationElement* cr)
{
if (cr->tuplet()) {
cr->tuplet()->remove(cr);
if (cr->tuplet()->elements().empty())
undoRemoveTuplet(cr->tuplet());
}
}
//---------------------------------------------------------
// undoAddTuplet
//---------------------------------------------------------
static void undoAddTuplet(DurationElement* cr)
{
if (cr->tuplet()) {
cr->tuplet()->add(cr);
if (cr->tuplet()->elements().size() == 1)
undoAddTuplet(cr->tuplet());
}
}
//---------------------------------------------------------
// endUndoRedo
//---------------------------------------------------------
void AddElement::endUndoRedo(bool isUndo) const
{
if (element->isChordRest()) {
if (isUndo)
undoRemoveTuplet(toChordRest(element));
else
undoAddTuplet(toChordRest(element));
}
else if (element->isClef()) {
element->triggerLayout();
element->score()->setLayout(element->staff()->nextClefTick(element->tick()), element->staffIdx());
}
else if (element->isKeySig()) {
element->triggerLayout();
element->score()->setLayout(element->staff()->nextKeyTick(element->tick()), element->staffIdx());
}
}
//---------------------------------------------------------
// undo
//---------------------------------------------------------
void AddElement::undo(EditData*)
{
if (!element->isTuplet())
element->score()->removeElement(element);
endUndoRedo(true);
}
//---------------------------------------------------------
// redo
//---------------------------------------------------------
void AddElement::redo(EditData*)
{
if (!element->isTuplet())
element->score()->addElement(element);
endUndoRedo(false);
}
//---------------------------------------------------------
// name
//---------------------------------------------------------
const char* AddElement::name() const
{
static char buffer[64];
if (element->isTextBase())
snprintf(buffer, 64, "Add: %s <%s> %p", element->name(),
qPrintable(toTextBase(element)->plainText()), element);
else if (element->isSegment())
snprintf(buffer, 64, "Add: <%s-%s> %p", element->name(), toSegment(element)->subTypeName(), element);
else
snprintf(buffer, 64, "Add: <%s> %p", element->name(), element);
return buffer;
}
//---------------------------------------------------------
// AddElement::isFiltered
//---------------------------------------------------------
bool AddElement::isFiltered(UndoCommand::Filter f, const Element* target) const
{
using Filter = UndoCommand::Filter;
switch (f) {
case Filter::AddElement:
return target == element;
case Filter::AddElementLinked:
return target->linkList().contains(element);
default:
break;
}
return false;
}
//---------------------------------------------------------
// removeNote
// Helper function for RemoveElement class
//---------------------------------------------------------
static void removeNote(const Note* note)
{
Score* score = note->score();
if (note->tieFor() && note->tieFor()->endNote())
score->undo(new RemoveElement(note->tieFor()));
if (note->tieBack())
score->undo(new RemoveElement(note->tieBack()));
for (Spanner* s : note->spannerBack()) {
score->undo(new RemoveElement(s));
}
for (Spanner* s : note->spannerFor()) {
score->undo(new RemoveElement(s));
}
}
//---------------------------------------------------------
// RemoveElement
//---------------------------------------------------------
RemoveElement::RemoveElement(Element* e)
{
element = e;
Score* score = element->score();
if (element->isChordRest()) {
ChordRest* cr = toChordRest(element);
if (cr->tuplet() && cr->tuplet()->elements().size() <= 1)
score->undo(new RemoveElement(cr->tuplet()));
if (e->isChord()) {
Chord* chord = toChord(e);
// remove tremolo between 2 notes
if (chord->tremolo()) {
Tremolo* tremolo = chord->tremolo();
if (tremolo->twoNotes())
score->undo(new RemoveElement(tremolo));
}
for (const Note* note : chord->notes()) {
removeNote(note);
}
}
}
else if (element->isNote()) {
// Removing an individual note within a chord
const Note* note = toNote(element);
removeNote(note);
}
}
//---------------------------------------------------------
// RemoveElement::cleanup
//---------------------------------------------------------
void RemoveElement::cleanup(bool undo)
{
if (undo) {
delete element;
element = 0;
}
}
//---------------------------------------------------------
// undo
//---------------------------------------------------------
void RemoveElement::undo(EditData*)
{
if (!element->isTuplet())
element->score()->addElement(element);
if (element->isChordRest()) {
if (element->isChord()) {
Chord* chord = toChord(element);
for (Note* note : chord->notes()) {
note->connectTiedNotes();
}
}
undoAddTuplet(toChordRest(element));
}
else if (element->isClef())
element->score()->setLayout(element->staff()->nextClefTick(element->tick()), element->staffIdx());
else if (element->isKeySig())
element->score()->setLayout(element->staff()->nextKeyTick(element->tick()), element->staffIdx());
}
//---------------------------------------------------------
// redo
//---------------------------------------------------------
void RemoveElement::redo(EditData*)
{
if (!element->isTuplet())
element->score()->removeElement(element);
if (element->isChordRest()) {
undoRemoveTuplet(toChordRest(element));
if (element->isChord()) {
Chord* chord = toChord(element);
for (Note* note : chord->notes()) {
note->disconnectTiedNotes();
}
}
}
else if (element->isClef())
element->score()->setLayout(element->staff()->nextClefTick(element->tick()), element->staffIdx());
else if (element->isKeySig())
element->score()->setLayout(element->staff()->nextKeyTick(element->tick()), element->staffIdx());
}
//---------------------------------------------------------
// name
//---------------------------------------------------------
const char* RemoveElement::name() const
{
static char buffer[64];
if (element->isTextBase())
snprintf(buffer, 64, "Remove: %s <%s> %p", element->name(),
qPrintable(toTextBase(element)->plainText()), element);
else if (element->isSegment())
snprintf(buffer, 64, "Remove: <%s-%s> %p", element->name(), toSegment(element)->subTypeName(), element);
else
snprintf(buffer, 64, "Remove: %s %p", element->name(), element);
return buffer;
}
//---------------------------------------------------------
// RemoveElement::isFiltered
//---------------------------------------------------------
bool RemoveElement::isFiltered(UndoCommand::Filter f, const Element* target) const
{
using Filter = UndoCommand::Filter;
switch (f) {
case Filter::RemoveElement:
return target == element;
case Filter::RemoveElementLinked:
return target->linkList().contains(element);
default:
break;
}
return false;
}
//---------------------------------------------------------
// InsertPart
//---------------------------------------------------------
InsertPart::InsertPart(Part* p, int i)
{
part = p;
idx = i;
}
void InsertPart::undo(EditData*)
{
part->score()->removePart(part);
}
void InsertPart::redo(EditData*)
{
part->score()->insertPart(part, idx);
}
//---------------------------------------------------------
// RemovePart
//---------------------------------------------------------
RemovePart::RemovePart(Part* p, int i)
{
part = p;
idx = i;
}
void RemovePart::undo(EditData*)
{
part->score()->insertPart(part, idx);
}
void RemovePart::redo(EditData*)
{
part->score()->removePart(part);
}
//---------------------------------------------------------
// InsertStaff
//---------------------------------------------------------
InsertStaff::InsertStaff(Staff* p, int _ridx)
{
staff = p;
ridx = _ridx;
}
void InsertStaff::undo(EditData*)
{
staff->score()->removeStaff(staff);
}
void InsertStaff::redo(EditData*)
{
staff->score()->insertStaff(staff, ridx);
}
//---------------------------------------------------------
// RemoveStaff
//---------------------------------------------------------
RemoveStaff::RemoveStaff(Staff* p)
{
staff = p;
ridx = staff->rstaff();
}
void RemoveStaff::undo(EditData*)
{
staff->score()->insertStaff(staff, ridx);
}
void RemoveStaff::redo(EditData*)
{
staff->score()->removeStaff(staff);
}
//---------------------------------------------------------
// InsertMStaff
//---------------------------------------------------------
InsertMStaff::InsertMStaff(Measure* m, MStaff* ms, int i)
{
measure = m;
mstaff = ms;
idx = i;
}
void InsertMStaff::undo(EditData*)
{
measure->removeMStaff(mstaff, idx);
}
void InsertMStaff::redo(EditData*)
{
measure->insertMStaff(mstaff, idx);
}
//---------------------------------------------------------
// RemoveMStaff
//---------------------------------------------------------
RemoveMStaff::RemoveMStaff(Measure* m, MStaff* ms, int i)
{
measure = m;
mstaff = ms;
idx = i;
}
void RemoveMStaff::undo(EditData*)
{
measure->insertMStaff(mstaff, idx);
}
void RemoveMStaff::redo(EditData*)
{
measure->removeMStaff(mstaff, idx);
}
//---------------------------------------------------------
// SortStaves
//---------------------------------------------------------
SortStaves::SortStaves(Score* s, QList<int> l)
{
score = s;
for(int i=0 ; i < l.size(); i++) {
rlist.append(l.indexOf(i));
}
list = l;
}
void SortStaves::redo(EditData*)
{
score->sortStaves(list);
}
void SortStaves::undo(EditData*)
{
score->sortStaves(rlist);
}
//---------------------------------------------------------
// ChangePitch
//---------------------------------------------------------
ChangePitch::ChangePitch(Note* _note, int _pitch, int _tpc1, int _tpc2)
{
note = _note;
pitch = _pitch;
tpc1 = _tpc1;
tpc2 = _tpc2;
}
void ChangePitch::flip(EditData*)
{
int f_pitch = note->pitch();
int f_tpc1 = note->tpc1();
int f_tpc2 = note->tpc2();
// do not change unless necessary
if (f_pitch == pitch && f_tpc1 == tpc1 && f_tpc2 == tpc2)
return;
note->setPitch(pitch, tpc1, tpc2);
pitch = f_pitch;
tpc1 = f_tpc1;
tpc2 = f_tpc2;
note->triggerLayout();
}
//---------------------------------------------------------
// ChangeFretting
//
// To use with tablatures to force a specific note fretting;
// Pitch, string and fret must be changed all together; otherwise,
// if they are not consistent among themselves, the refretting algorithm may re-assign
// fret and string numbers for (potentially) all the notes of all the chords of a segment.
//---------------------------------------------------------
ChangeFretting::ChangeFretting(Note* _note, int _pitch, int _string, int _fret, int _tpc1, int _tpc2)
{
note = _note;
pitch = _pitch;
string= _string;
fret = _fret;
tpc1 = _tpc1;
tpc2 = _tpc2;
}
void ChangeFretting::flip(EditData*)
{
int f_pitch = note->pitch();
int f_string= note->string();
int f_fret = note->fret();
int f_tpc1 = note->tpc1();
int f_tpc2 = note->tpc2();
// do not change unless necessary
if (f_pitch == pitch && f_string == string && f_fret == fret && f_tpc1 == tpc1 && f_tpc2 == tpc2) {
return;
}
note->setPitch(pitch, tpc1, tpc2);
note->setString(string);
note->setFret(fret);
pitch = f_pitch;
string= f_string;
fret = f_fret;
tpc1 = f_tpc1;
tpc2 = f_tpc2;
note->triggerLayout();
}
//---------------------------------------------------------
// ChangeElement
//---------------------------------------------------------
ChangeElement::ChangeElement(Element* oe, Element* ne)
{
oldElement = oe;
newElement = ne;
}
void ChangeElement::flip(EditData*)
{
const LinkedElements* links = oldElement->links();
if (links) {
newElement->linkTo(oldElement);
oldElement->unlink();
}
Score* score = oldElement->score();
if (!score->selection().isRange()) {
if (oldElement->selected())
score->deselect(oldElement);
if (newElement->selected())
score->select(newElement, SelectType::ADD);
}
if (oldElement->parent() == 0) {
score->removeElement(oldElement);
score->addElement(newElement);
}
else {
oldElement->parent()->change(oldElement, newElement);
}
if (newElement->isKeySig()) {
KeySig* ks = toKeySig(newElement);
if (!ks->generated())
ks->staff()->setKey(ks->tick(), ks->keySigEvent());
}
else if (newElement->isDynamic())
newElement->score()->addLayoutFlags(LayoutFlag::FIX_PITCH_VELO);
else if (newElement->isTempoText()) {
TempoText* t = toTempoText(oldElement);
score->setTempo(t->segment(), t->tempo());
}
// if (newElement->isSegmentFlag()) {
if (newElement->isSpannerSegment()) {
SpannerSegment* os = toSpannerSegment(oldElement);
SpannerSegment* ns = toSpannerSegment(newElement);
if (os->system())
os->system()->remove(os);
if (ns->system())
ns->system()->add(ns);
}
qSwap(oldElement, newElement);
oldElement->triggerLayout();
newElement->triggerLayout();
// score->setLayoutAll();
}
//---------------------------------------------------------
// InsertStaves
//---------------------------------------------------------
InsertStaves::InsertStaves(Measure* m, int _a, int _b)
{
measure = m;
a = _a;
b = _b;
}
void InsertStaves::undo(EditData*)
{
measure->removeStaves(a, b);
}
void InsertStaves::redo(EditData*)
{
measure->insertStaves(a, b);
}
//---------------------------------------------------------
// RemoveStaves
//---------------------------------------------------------
RemoveStaves::RemoveStaves(Measure* m, int _a, int _b)
{
measure = m;
a = _a;
b = _b;
}
void RemoveStaves::undo(EditData*)
{
measure->insertStaves(a, b);
}
void RemoveStaves::redo(EditData*)
{
measure->removeStaves(a, b);
}
//---------------------------------------------------------
// ChangeKeySig
//---------------------------------------------------------
ChangeKeySig::ChangeKeySig(KeySig* k, KeySigEvent newKeySig, bool sc, bool addEvtToStaff)
: keysig(k), ks(newKeySig), showCourtesy(sc), evtInStaff(addEvtToStaff)
{}
void ChangeKeySig::flip(EditData*)
{
Segment* segment = keysig->segment();
Fraction tick = segment->tick();
Staff* staff = keysig->staff();
const bool curEvtInStaff = (staff->currentKeyTick(tick) == tick);
KeySigEvent curKey = keysig->keySigEvent();
const bool curShowCourtesy = keysig->showCourtesy();
keysig->setKeySigEvent(ks);
keysig->setShowCourtesy(showCourtesy);
// Add/remove the corresponding key events, if appropriate.
if (evtInStaff)
staff->setKey(tick, ks); // replace
else if (curEvtInStaff)
staff->removeKey(tick); // if nothing to add instead, just remove.
// If no keysig event corresponds to the key signature then this keysig
// is probably generated. Otherwise it is probably added manually.
// Set segment flags according to this, layout will change it if needed.
segment->setEnabled(evtInStaff);
segment->setHeader(!evtInStaff && segment->rtick() == Fraction(0,1));
showCourtesy = curShowCourtesy;
ks = curKey;
evtInStaff = curEvtInStaff;
keysig->triggerLayout();
keysig->score()->setLayout(keysig->staff()->nextKeyTick(tick), keysig->staffIdx());
}
//---------------------------------------------------------
// ChangeMeasureLen
//---------------------------------------------------------
ChangeMeasureLen::ChangeMeasureLen(Measure* m, Fraction l)
{
measure = m;
len = l;
}
void ChangeMeasureLen::flip(EditData*)
{
Fraction oLen = measure->ticks();
//
// move EndBarLine and TimeSigAnnounce
// to end of measure:
//
std::list<Segment*> sl;
for (Segment* s = measure->first(); s; s = s->next()) {
if (!s->isEndBarLineType() && !s->isTimeSigAnnounceType())
continue;
s->setRtick(len);
sl.push_back(s);
measure->remove(s);
}
measure->setTicks(len);
measure->score()->fixTicks();
len = oLen;
}
//---------------------------------------------------------
// TransposeHarmony
//---------------------------------------------------------
TransposeHarmony::TransposeHarmony(Harmony* h, int rtpc, int btpc)
{
harmony = h;
rootTpc = rtpc;
baseTpc = btpc;
}
void TransposeHarmony::flip(EditData*)
{
harmony->realizedHarmony().setDirty(true); //harmony should be re-realized after transposition
int baseTpc1 = harmony->baseTpc();
int rootTpc1 = harmony->rootTpc();
harmony->setBaseTpc(baseTpc);
harmony->setRootTpc(rootTpc);
harmony->setXmlText(harmony->harmonyName());
harmony->render();
rootTpc = rootTpc1;
baseTpc = baseTpc1;
}
//---------------------------------------------------------
// ExchangeVoice
//---------------------------------------------------------
ExchangeVoice::ExchangeVoice(Measure* m, int _val1, int _val2, int _staff)
{
measure = m;
val1 = _val1;
val2 = _val2;
staff = _staff;
}
void ExchangeVoice::undo(EditData*)
{
measure->exchangeVoice(val2, val1, staff);
measure->checkMultiVoices(staff);
}
void ExchangeVoice::redo(EditData*)
{
measure->exchangeVoice(val1, val2, staff);
}
//---------------------------------------------------------
// ChangeInstrumentShort
//---------------------------------------------------------
ChangeInstrumentShort::ChangeInstrumentShort(const Fraction&_tick, Part* p, QList<StaffName> t)
{
tick = _tick;
part = p;
text = t;
}
void ChangeInstrumentShort::flip(EditData*)
{
QList<StaffName> s = part->shortNames(tick);
part->setShortNames(text, tick);
text = s;
part->score()->setLayoutAll();
}
//---------------------------------------------------------
// ChangeInstrumentLong
//---------------------------------------------------------
ChangeInstrumentLong::ChangeInstrumentLong(const Fraction& _tick, Part* p, QList<StaffName> t)
{
tick = _tick;
part = p;
text = t;
}
void ChangeInstrumentLong::flip(EditData*)
{
QList<StaffName> s = part->longNames(tick);
part->setLongNames(text, tick);
text = s;
part->score()->setLayoutAll();
}
//---------------------------------------------------------
// EditText::undo
//---------------------------------------------------------
void EditText::undo(EditData*)
{
/* if (!text->styled()) {
for (int i = 0; i < undoLevel; ++i)
text->undo();
}
*/
undoRedo();
}
//---------------------------------------------------------
// EditText::redo
//---------------------------------------------------------
void EditText::redo(EditData*)
{
/*
if (!text->styled()) {
for (int i = 0; i < undoLevel; ++i)
text->redo();
}
*/
undoRedo();
}
//---------------------------------------------------------
// EditText::undoRedo
//---------------------------------------------------------
void EditText::undoRedo()
{
QString s = text->xmlText();
text->setXmlText(oldText);
oldText = s;
text->triggerLayout();
}
//---------------------------------------------------------
// ChangePatch
//---------------------------------------------------------
void ChangePatch::flip(EditData*)
{
MidiPatch op;
op.prog = channel->program();
op.bank = channel->bank();
op.synti = channel->synti();
channel->setProgram(patch.prog);
channel->setBank(patch.bank);
channel->setSynti(patch.synti);
patch = op;
if (MScore::seq == 0) {
qWarning("no seq");
return;
}
NPlayEvent event;
event.setType(ME_CONTROLLER);
event.setChannel(channel->channel());
int hbank = (channel->bank() >> 7) & 0x7f;
int lbank = channel->bank() & 0x7f;
event.setController(CTRL_HBANK);
event.setValue(hbank);
MScore::seq->sendEvent(event);
event.setController(CTRL_LBANK);
event.setValue(lbank);
MScore::seq->sendEvent(event);
event.setController(CTRL_PROGRAM);
event.setValue(channel->program());
score->setInstrumentsChanged(true);
MScore::seq->sendEvent(event);
}
//---------------------------------------------------------
// SetUserBankController
//---------------------------------------------------------
void SetUserBankController::flip(EditData*)
{
bool oldVal = channel->userBankController();
channel->setUserBankController(val);
val = oldVal;
}
//---------------------------------------------------------
// ChangeStaff
//---------------------------------------------------------
ChangeStaff::ChangeStaff(Staff* _staff, bool _invisible, ClefTypeList _clefType,
qreal _userDist, Staff::HideMode _hideMode, bool _showIfEmpty, bool _cutaway, bool hide)
{
staff = _staff;
invisible = _invisible;
clefType = _clefType;
userDist = _userDist;
hideMode = _hideMode;
showIfEmpty = _showIfEmpty;
cutaway = _cutaway;
hideSystemBarLine = hide;
}
//---------------------------------------------------------
// flip
//---------------------------------------------------------
void ChangeStaff::flip(EditData*)
{
bool invisibleChanged = staff->invisible() != invisible;
ClefTypeList oldClefType = staff->defaultClefType();
bool oldInvisible = staff->invisible();
qreal oldUserDist = staff->userDist();
Staff::HideMode oldHideMode = staff->hideWhenEmpty();
bool oldShowIfEmpty = staff->showIfEmpty();
bool oldCutaway = staff->cutaway();
bool hide = staff->hideSystemBarLine();
staff->setInvisible(invisible);
staff->setDefaultClefType(clefType);
staff->setUserDist(userDist);
staff->setHideWhenEmpty(hideMode);
staff->setShowIfEmpty(showIfEmpty);
staff->setCutaway(cutaway);
staff->setHideSystemBarLine(hideSystemBarLine);
invisible = oldInvisible;
clefType = oldClefType;
userDist = oldUserDist;
hideMode = oldHideMode;
showIfEmpty = oldShowIfEmpty;
cutaway = oldCutaway;
hideSystemBarLine = hide;
Score* score = staff->score();
if (invisibleChanged) {
int staffIdx = staff->idx();
for (Measure* m = score->firstMeasure(); m; m = m->nextMeasure())
m->staffLines(staffIdx)->setVisible(!staff->invisible());
}
staff->triggerLayout();
staff->masterScore()->rebuildMidiMapping();
staff->score()->setPlaylistDirty();
}
//---------------------------------------------------------
// ChangeStaffType::flip
//---------------------------------------------------------
void ChangeStaffType::flip(EditData*)
{
StaffType st = *staff->staffType(Fraction(0,1)); // TODO
staff->setStaffType(Fraction(0,1), staffType);
staffType = st;
staff->triggerLayout();
}
//---------------------------------------------------------
// ChangePart
//---------------------------------------------------------
ChangePart::ChangePart(Part* _part, Instrument* i, const QString& s)
{
instrument = i;
part = _part;
partName = s;
}
//---------------------------------------------------------
// flip
//---------------------------------------------------------
void ChangePart::flip(EditData*)
{
Instrument* oi = part->instrument();
QString s = part->partName();
part->setInstrument(instrument);
part->setPartName(partName);
part->updateHarmonyChannels(false);
Score* score = part->score();
score->masterScore()->rebuildMidiMapping();
score->setInstrumentsChanged(true);
score->setPlaylistDirty();
// check if notes need to be updated
// true if changing into or away from TAB or from one TAB type to another
score->setLayoutAll();
partName = s;
instrument = oi;
}
//---------------------------------------------------------
// ChangeStyle
//---------------------------------------------------------
ChangeStyle::ChangeStyle(Score* s, const MStyle& st)
: score(s), style(st)
{
}
//---------------------------------------------------------
// flip
//---------------------------------------------------------
void ChangeStyle::flip(EditData*)
{
MStyle tmp = score->style();
if (score->styleV(Sid::concertPitch) != style.value(Sid::concertPitch))
score->cmdConcertPitchChanged(style.value(Sid::concertPitch).toBool(), true);
if (score->styleV(Sid::MusicalSymbolFont) != style.value(Sid::MusicalSymbolFont)) {
score->setScoreFont(ScoreFont::fontFactory(style.value(Sid::MusicalSymbolFont).toString()));
}
score->setStyle(style);
score->styleChanged();
style = tmp;
}
//---------------------------------------------------------
// ChangeStyleVal::flip
//---------------------------------------------------------
void ChangeStyleVal::flip(EditData*)
{
QVariant v = score->styleV(idx);
if (v != value) {
score->style().set(idx, value);
switch (idx) {
case Sid::chordExtensionMag:
case Sid::chordExtensionAdjust:
case Sid::chordModifierMag:
case Sid::chordModifierAdjust:
case Sid::chordDescriptionFile: {
score->style().chordList()->unload();
qreal emag = score->styleD(Sid::chordExtensionMag);
qreal eadjust = score->styleD(Sid::chordExtensionAdjust);
qreal mmag = score->styleD(Sid::chordModifierMag);
qreal madjust = score->styleD(Sid::chordModifierAdjust);
score->style().chordList()->configureAutoAdjust(emag, eadjust, mmag, madjust);
if (score->styleB(Sid::chordsXmlFile))
score->style().chordList()->read("chords.xml");
score->style().chordList()->read(score->styleSt(Sid::chordDescriptionFile));
}
break;
default:
break;
}
score->styleChanged();
}
value = v;
}
//---------------------------------------------------------
// ChangePageNumberOffset::flip
//---------------------------------------------------------
void ChangePageNumberOffset::flip(EditData*)
{
int po = score->pageNumberOffset();
score->setPageNumberOffset(pageOffset);
score->setLayoutAll();
pageOffset = po;
}
//---------------------------------------------------------
// ChangeChordStaffMove
//---------------------------------------------------------
ChangeChordStaffMove::ChangeChordStaffMove(ChordRest* cr, int v)
: chordRest(cr), staffMove(v)
{
}
void ChangeChordStaffMove::flip(EditData*)
{
int v = chordRest->staffMove();
for (ScoreElement* e : chordRest->linkList()) {
ChordRest* cr = toChordRest(e);
cr->setStaffMove(staffMove);
cr->triggerLayout();
}
staffMove = v;
}
//---------------------------------------------------------
// ChangeVelocity
//---------------------------------------------------------
ChangeVelocity::ChangeVelocity(Note* n, Note::ValueType t, int o)
: note(n), veloType(t), veloOffset(o)
{
}
void ChangeVelocity::flip(EditData*)
{
Note::ValueType t = note->veloType();
int o = note->veloOffset();
note->setVeloType(veloType);
note->setVeloOffset(veloOffset);
veloType = t;
veloOffset = o;
}
//---------------------------------------------------------
// ChangeMStaffProperties
//---------------------------------------------------------
ChangeMStaffProperties::ChangeMStaffProperties(Measure* m, int i, bool v, bool s)
: measure(m), staffIdx(i), visible(v), stemless(s)
{
}
//---------------------------------------------------------
// flip
//---------------------------------------------------------
void ChangeMStaffProperties::flip(EditData*)
{
bool v = measure->visible(staffIdx);
bool s = measure->stemless(staffIdx);
measure->setStaffVisible(staffIdx, visible);
measure->setStaffStemless(staffIdx, stemless);
visible = v;
stemless = s;
}
//---------------------------------------------------------
// getCourtesyClefs
// remember clefs at the end of previous measure
//---------------------------------------------------------
std::vector<Clef*> InsertRemoveMeasures::getCourtesyClefs(Measure* m)
{
Score* score = m->score();
std::vector<Clef*> startClefs;
if (m->prev() && m->prev()->isMeasure()) {
Measure* prevMeasure = toMeasure(m->prev());
const Segment* clefSeg = prevMeasure->findSegmentR(SegmentType::Clef | SegmentType::HeaderClef, prevMeasure->ticks());
if (clefSeg) {
for (int st = 0; st < score->nstaves(); ++st) {
Element* clef = clefSeg->element(staff2track(st));
if (clef && clef->isClef())
startClefs.push_back(toClef(clef));
}
}
}
return startClefs;
}
//---------------------------------------------------------
// insertMeasures
//---------------------------------------------------------
void InsertRemoveMeasures::insertMeasures()
{
Score* score = fm->score();
QList<Clef*> clefs;
std::vector<Clef*> prevMeasureClefs;
QList<KeySig*> keys;
Segment* fs = 0;
Segment* ls = 0;
if (fm->isMeasure()) {
score->setPlaylistDirty();
fs = toMeasure(fm)->first();
ls = toMeasure(lm)->last();
for (Segment* s = fs; s && s != ls; s = s->next1()) {
if (!s->enabled() || !(s->segmentType() & (SegmentType::Clef | SegmentType::HeaderClef | SegmentType::KeySig)))
continue;
for (int track = 0; track < score->ntracks(); track += VOICES) {
Element* e = s->element(track);
if (!e || e->generated())
continue;
if (e->isClef())
clefs.append(toClef(e));
else if (e->isKeySig())
keys.append(toKeySig(e));
}
}
prevMeasureClefs = getCourtesyClefs(toMeasure(fm));
}
score->measures()->insert(fm, lm);
if (fm->isMeasure()) {
score->fixTicks();
score->insertTime(fm->tick(), lm->endTick() - fm->tick());
// move ownership of Instrument back to part
for (Segment* s = fs; s && s != ls; s = s->next1()) {
for (Element* e : s->annotations()) {
if (e->isInstrumentChange()) {
e->part()->setInstrument(toInstrumentChange(e)->instrument(), s->tick());
}
}
}
for (Clef* clef : prevMeasureClefs)
clef->staff()->setClef(clef);
for (Clef* clef : clefs)
clef->staff()->setClef(clef);
for (KeySig* key : keys)
key->staff()->setKey(key->segment()->tick(), key->keySigEvent());
}
score->setLayoutAll();
//
// connect ties
//
if (!fm->isMeasure() || !fm->prevMeasure())
return;
Measure* m = fm->prevMeasure();
for (Segment* seg = m->first(); seg; seg = seg->next()) {
for (int track = 0; track < score->ntracks(); ++track) {
Element* e = seg->element(track);
if (e == 0 || !e->isChord())
continue;
Chord* chord = toChord(e);
foreach (Note* n, chord->notes()) {
Tie* tie = n->tieFor();
if (!tie)
continue;
if (!tie->endNote() || tie->endNote()->chord()->segment()->measure() != m) {
Note* nn = searchTieNote(n);
if (nn) {
tie->setEndNote(nn);
nn->setTieBack(tie);
}
}
}
}
}
}
//---------------------------------------------------------
// removeMeasures
//---------------------------------------------------------
void InsertRemoveMeasures::removeMeasures()
{
Score* score = fm->score();
Fraction tick1 = fm->tick();
Fraction tick2 = lm->endTick();
QList<System*> systemList;
for (MeasureBase* mb = lm;; mb = mb->prev()) {
System* system = mb->system();
if (system) {
if (!systemList.contains(system)) {
systemList.push_back(system);
}
system->removeMeasure(mb);
}
if (mb == fm)
break;
}
score->measures()->remove(fm, lm);
score->fixTicks();
if (fm->isMeasure()) {
score->setPlaylistDirty();
// check if there is a clef at the end of last measure
// remove clef from staff cleflist
if (lm->isMeasure()) {
Measure* m = toMeasure(lm);
Segment* s = m->findSegment(SegmentType::Clef, tick2);
if (s) {
for (Element* e : s->elist()) {
Clef* clef = toClef(e);
if (clef)
score->staff(clef->staffIdx())->removeClef(clef);
}
}
}
// remember clefs at the end of previous measure
const auto clefs = getCourtesyClefs(toMeasure(fm));
if (score->firstMeasure())
score->insertTime(tick1, -(tick2 - tick1));
// Restore clefs that were backed up. Events for them could be lost
// as a result of the recent insertTime() call.
for (Clef* clef : clefs)
clef->staff()->setClef(clef);
for (Spanner* sp : score->unmanagedSpanners()) {
if ((sp->tick() >= tick1 && sp->tick() < tick2) || (sp->tick2() >= tick1 && sp->tick2() < tick2))
sp->removeUnmanaged();
}
score->connectTies(true); // ??
}
// remove empty systems
for (System* s : systemList) {
if (s->measures().empty()) {
Page* page = s->page();
if (page) {
// erase system from page
QList<System*>& sl = page->systems();
auto i = std::find(sl.begin(), sl.end(), s);
if (i != sl.end())
sl.erase(i);
// erase system from score
auto k = std::find(score->systems().begin(), score->systems().end(), s);
if (k != score->systems().end())
score->systems().erase(k);
// finally delete system
score->deleteLater(s);
}
}
}
score->setLayoutAll();
}
//---------------------------------------------------------
// AddExcerpt::undo
//---------------------------------------------------------
void AddExcerpt::undo(EditData*)
{
excerpt->oscore()->removeExcerpt(excerpt);
}
//---------------------------------------------------------
// AddExcerpt::redo
//---------------------------------------------------------
void AddExcerpt::redo(EditData*)
{
excerpt->oscore()->addExcerpt(excerpt);
}
//---------------------------------------------------------
// RemoveExcerpt::undo()
//---------------------------------------------------------
void RemoveExcerpt::undo(EditData*)
{
excerpt->oscore()->addExcerpt(excerpt);
}
//---------------------------------------------------------
// RemoveExcerpt::redo()
//---------------------------------------------------------
void RemoveExcerpt::redo(EditData*)
{
excerpt->oscore()->removeExcerpt(excerpt);
}
//---------------------------------------------------------
// SwapExcerpt::flip
//---------------------------------------------------------
void SwapExcerpt::flip(EditData*)
{
score->excerpts().swap(pos1, pos2);
score->setExcerptsChanged(true);
}
//---------------------------------------------------------
// ChangeExcerptTitle::flip
//---------------------------------------------------------
void ChangeExcerptTitle::flip(EditData*)
{
QString s = title;
title = excerpt->title();
excerpt->setTitle(s);
excerpt->oscore()->setExcerptsChanged(true);
}
//---------------------------------------------------------
// flip
//---------------------------------------------------------
void ChangeBend::flip(EditData*)
{
QList<PitchValue> pv = bend->points();
bend->score()->addRefresh(bend->canvasBoundingRect());
bend->setPoints(points);
points = pv;
bend->layout();
bend->score()->addRefresh(bend->canvasBoundingRect());
}
//---------------------------------------------------------
// flip
//---------------------------------------------------------
void ChangeTremoloBar::flip(EditData*)
{
QList<PitchValue> pv = bend->points();
bend->setPoints(points);
points = pv;
}
//---------------------------------------------------------
// ChangeNoteEvents::flip
//---------------------------------------------------------
void ChangeNoteEvents::flip(EditData*)
{
/*TODO: QList<NoteEvent*> e = chord->playEvents();
chord->setPlayEvents(events);
events = e;
*/
}
//---------------------------------------------------------
// ChangeNoteEventList::flip
//---------------------------------------------------------
void ChangeNoteEventList::flip(EditData*)
{
note->score()->setPlaylistDirty();
// Get copy of current list.
NoteEventList nel = note->playEvents();
// Replace current copy with new list.
note->setPlayEvents(newEvents);
// Save copy of replaced list.
newEvents = nel;
// Get a copy of the current playEventType.
PlayEventType petval = note->chord()->playEventType();
// Replace current setting with new setting.
note->chord()->setPlayEventType(newPetype);
// Save copy of old setting.
newPetype = petval;
}
//---------------------------------------------------------
// ChangeNoteEventList::flip
//---------------------------------------------------------
void ChangeChordPlayEventType::flip(EditData*)
{
chord->score()->setPlaylistDirty();
// Flips data between NoteEventList's.
size_t n = chord->notes().size();
for (size_t i = 0; i < n; ++i) {
Note* note = chord->notes()[i];
note->playEvents().swap(events[int(i)]);
}
// Flips PlayEventType between chord and undo.
PlayEventType curPetype = chord->playEventType();
chord->setPlayEventType(petype);
petype = curPetype;
}
//---------------------------------------------------------
// ChangeInstrument::flip
//---------------------------------------------------------
void ChangeInstrument::flip(EditData*)
{
Part* part = is->staff()->part();
Fraction tickStart = is->segment()->tick();
Instrument* oi = is->instrument(); //new Instrument(*is->instrument());
// set instrument in both part and instrument change element
is->setInstrument(instrument); //*instrument
part->setInstrument(instrument, tickStart);
// update score
is->masterScore()->rebuildMidiMapping();
is->masterScore()->updateChannel();
is->score()->setInstrumentsChanged(true);
is->triggerLayoutAll();
// remember original instrument
instrument = oi;
}
//---------------------------------------------------------
// flip
//---------------------------------------------------------
void SwapCR::flip(EditData*)
{
Segment* s1 = cr1->segment();
Segment* s2 = cr2->segment();
int track = cr1->track();
Element* cr = s1->element(track);
s1->setElement(track, s2->element(track));
s2->setElement(track, cr);
cr1->score()->setLayout(s1->tick(), cr1->staffIdx(), cr1);
cr1->score()->setLayout(s2->tick(), cr1->staffIdx(), cr1);
}
//---------------------------------------------------------
// ChangeClefType
//---------------------------------------------------------
ChangeClefType::ChangeClefType(Clef* c, ClefType cl, ClefType tc)
{
clef = c;
concertClef = cl;
transposingClef = tc;
}
//---------------------------------------------------------
// ChangeClefType::flip
//---------------------------------------------------------
void ChangeClefType::flip(EditData*)
{
ClefType ocl = clef->concertClef();
ClefType otc = clef->transposingClef();
clef->setConcertClef(concertClef);
clef->setTransposingClef(transposingClef);
clef->staff()->setClef(clef);
Segment* segment = clef->segment();
updateNoteLines(segment, clef->track());
clef->triggerLayoutAll(); // TODO: reduce layout to clef range
concertClef = ocl;
transposingClef = otc;
// layout the clef to align the currentClefType with the actual one immediately
clef->layout();
}
//---------------------------------------------------------
// flip
//---------------------------------------------------------
#if 0 // MoveStaff is commented out in mscore/instrwidget.cpp, not used anywhere else
void MoveStaff::flip(EditData*)
{
Part* oldPart = staff->part();
int idx = staff->rstaff();
oldPart->removeStaff(staff);
part->insertStaff(staff, rstaff);
part = oldPart;
rstaff = idx;
staff->score()->setLayoutAll();
}
#endif
//---------------------------------------------------------
// ChangeProperty::flip
//---------------------------------------------------------
void ChangeProperty::flip(EditData*)
{
qCDebug(undoRedo) << element->name() << int(id) << "(" << propertyName(id) << ")" << element->getProperty(id) << "->" << property;
QVariant v = element->getProperty(id);
PropertyFlags ps = element->propertyFlags(id);
element->setProperty(id, property);
element->setPropertyFlags(id, flags);
property = v;
flags = ps;
}
//---------------------------------------------------------
// ChangeBracketProperty::flip
//---------------------------------------------------------
void ChangeBracketProperty::flip(EditData* ed)
{
element = staff->brackets()[level];
ChangeProperty::flip(ed);
level = toBracketItem(element)->column();
}
//---------------------------------------------------------
// ChangeMetaText::flip
//---------------------------------------------------------
void ChangeMetaText::flip(EditData*)
{
QString s = score->metaTag(id);
score->setMetaTag(id, text);
text = s;
}
//---------------------------------------------------------
// ChangeSynthesizerState::flip
//---------------------------------------------------------
void ChangeSynthesizerState::flip(EditData*)
{
std::swap(state, score->_synthesizerState);
}
void AddBracket::redo(EditData*)
{
staff->setBracketType(level, type);
staff->setBracketSpan(level, span);
staff->triggerLayout();
}
void AddBracket::undo(EditData*)
{
staff->setBracketType(level, BracketType::NO_BRACKET);
staff->triggerLayout();
}
void RemoveBracket::redo(EditData*)
{
staff->setBracketType(level, BracketType::NO_BRACKET);
staff->triggerLayout();
}
void RemoveBracket::undo(EditData*)
{
staff->setBracketType(level, type);
staff->setBracketSpan(level, span);
staff->triggerLayout();
}
//---------------------------------------------------------
// ChangeSpannerElements
//---------------------------------------------------------
void ChangeSpannerElements::flip(EditData*)
{
Element* oldStartElement = spanner->startElement();
Element* oldEndElement = spanner->endElement();
if (spanner->anchor() == Spanner::Anchor::NOTE) {
// be sure new spanner elements are of the right type
if (!startElement->isNote() || !endElement->isNote())
return;
Note* oldStartNote = toNote(oldStartElement);
Note* oldEndNote = toNote(oldEndElement);
Note* newStartNote = toNote(startElement);
Note* newEndNote = toNote(endElement);
// update spanner's start and end notes
if (newStartNote && newEndNote) {
spanner->setNoteSpan(newStartNote, newEndNote);
if (spanner->isTie()) {
Tie* tie = toTie(spanner);
oldStartNote->setTieFor(nullptr);
oldEndNote->setTieBack(nullptr);
newStartNote->setTieFor(tie);
newEndNote->setTieBack(tie);
}
else {
oldStartNote->removeSpannerFor(spanner);
oldEndNote->removeSpannerBack(spanner);
newStartNote->addSpannerFor(spanner);
newEndNote->addSpannerBack(spanner);
if (spanner->isGlissando())
oldEndNote->chord()->updateEndsGlissando();
}
}
}
else {
spanner->setStartElement(startElement);
spanner->setEndElement(endElement);
}
startElement = oldStartElement;
endElement = oldEndElement;
spanner->triggerLayout();
}
//---------------------------------------------------------
// ChangeParent
//---------------------------------------------------------
void ChangeParent::flip(EditData*)
{
Element* p = element->parent();
int si = element->staffIdx();
p->remove(element);
element->setParent(parent);
element->setTrack(staffIdx * VOICES);
parent->add(element);
staffIdx = si;
parent = p;
}
//---------------------------------------------------------
// ChangeMMRest
//---------------------------------------------------------
void ChangeMMRest::flip(EditData*)
{
Measure* mmr = m->mmRest();
m->setMMRest(mmrest);
mmrest = mmr;
}
//---------------------------------------------------------
// InsertTime
//---------------------------------------------------------
void InsertTime::redo(EditData*)
{
score->insertTime(tick, len);
}
void InsertTime::undo(EditData*)
{
score->insertTime(tick, -len);
}
//---------------------------------------------------------
// InsertTimeUnmanagedSpanner::flip
//---------------------------------------------------------
void InsertTimeUnmanagedSpanner::flip(EditData*)
{
for (Score* s : score->scoreList()) {
const auto unmanagedSpanners(s->unmanagedSpanners());
for (Spanner* sp : unmanagedSpanners)
sp->insertTimeUnmanaged(tick, len);
}
len = -len;
}
//---------------------------------------------------------
// ChangeNoteEvent::flip
//---------------------------------------------------------
void ChangeNoteEvent::flip(EditData*)
{
note->score()->setPlaylistDirty();
NoteEvent e = *oldEvent;
*oldEvent = newEvent;
newEvent = e;
// Get a copy of the current playEventType.
PlayEventType petval = note->chord()->playEventType();
// Replace current setting with new setting.
note->chord()->setPlayEventType(newPetype);
// Save copy of old setting.
newPetype = petval;
}
//---------------------------------------------------------
// LinkUnlink
//---------------------------------------------------------
LinkUnlink::~LinkUnlink()
{
if (le && mustDelete) {
Q_ASSERT(le->size() <= 1);
delete le;
}
}
void LinkUnlink::link()
{
if (le->size() == 1)
le->front()->setLinks(le);
mustDelete = false;
le->append(e);
e->setLinks(le);
}
void LinkUnlink::unlink()
{
Q_ASSERT(le->contains(e));
le->removeOne(e);
if (le->size() == 1) {
le->front()->setLinks(0);
mustDelete = true;
}
e->setLinks(0);
}
//---------------------------------------------------------
// Link
// link e1 to e2
//---------------------------------------------------------
Link::Link(ScoreElement* e1, ScoreElement* e2)
{
Q_ASSERT(e1->links() == 0);
le = e2->links();
if (!le) {
if (e1->isStaff())
le = new LinkedElements(e1->score(), -1);
else
le = new LinkedElements(e1->score());
le->push_back(e2);
}
e = e1;
}
//---------------------------------------------------------
// Link::isFiltered
//---------------------------------------------------------
bool Link::isFiltered(UndoCommand::Filter f, const Element* target) const
{
using Filter = UndoCommand::Filter;
if (f == Filter::Link)
return e == target || le->contains(const_cast<Element*>(target));
return false;
}
//---------------------------------------------------------
// Unlink
//---------------------------------------------------------
Unlink::Unlink(ScoreElement* _e)
{
e = _e;
le = e->links();
Q_ASSERT(le);
}
//---------------------------------------------------------
// ChangeStartEndSpanner::flip
//---------------------------------------------------------
void ChangeStartEndSpanner::flip(EditData*)
{
Element* s = spanner->startElement();
Element* e = spanner->endElement();
spanner->setStartElement(start);
spanner->setEndElement(end);
start = s;
end = e;
}
//---------------------------------------------------------
// ChangeMetaTags::flip
//---------------------------------------------------------
void ChangeMetaTags::flip(EditData*)
{
QMap<QString,QString> t = score->metaTags();
score->setMetaTags(metaTags);
metaTags = t;
}
//---------------------------------------------------------
// ChangeDrumset::flip
//---------------------------------------------------------
void ChangeDrumset::flip(EditData*)
{
Drumset d = *instrument->drumset();
instrument->setDrumset(&drumset);
drumset = d;
}
//---------------------------------------------------------
// FretDot
//---------------------------------------------------------
void FretDot::redo(EditData*)
{
undoData = FretUndoData(diagram);
diagram->setDot(string, fret, add, dtype);
diagram->triggerLayout();
}
void FretDot::undo(EditData*)
{
undoData.updateDiagram();
diagram->triggerLayout();
}
//---------------------------------------------------------
// FretMarker
//---------------------------------------------------------
void FretMarker::redo(EditData*)
{
undoData = FretUndoData(diagram);
diagram->setMarker(string, mtype);
diagram->triggerLayout();
}
void FretMarker::undo(EditData*)
{
undoData.updateDiagram();
diagram->triggerLayout();
}
//---------------------------------------------------------
// FretBarre
//---------------------------------------------------------
void FretBarre::redo(EditData*)
{
undoData = FretUndoData(diagram);
diagram->setBarre(string, fret, add);
diagram->triggerLayout();
}
void FretBarre::undo(EditData*)
{
undoData.updateDiagram();
diagram->triggerLayout();
}
//---------------------------------------------------------
// FretClear
//---------------------------------------------------------
void FretClear::redo(EditData*)
{
undoData = FretUndoData(diagram);
diagram->clear();
diagram->triggerLayout();
}
void FretClear::undo(EditData*)
{
undoData.updateDiagram();
diagram->triggerLayout();
}
//---------------------------------------------------------
// MoveTremolo
//---------------------------------------------------------
void MoveTremolo::redo(EditData*)
{
// Find new tremolo chords
Measure* m1 = score->tick2measure(chord1Tick);
Measure* m2 = score->tick2measure(chord2Tick);
IF_ASSERT_FAILED(m1 && m2) {
return;
}
Chord* c1 = m1->findChord(chord1Tick, track);
Chord* c2 = m2->findChord(chord2Tick, track);
IF_ASSERT_FAILED(c1 && c2) {
return;
}
// Remember the old tremolo chords
oldC1 = trem->chord1();
oldC2 = trem->chord2();
// Move tremolo away from old chords
trem->chord1()->setTremolo(nullptr);
trem->chord2()->setTremolo(nullptr);
// Delete old tremolo on c1 and c2, if present
if (c1->tremolo() && (c1->tremolo() != trem)) {
if (c2->tremolo() == c1->tremolo())
c2->tremolo()->setChords(c1,c2);
else
c1->tremolo()->setChords(c1,nullptr);
Tremolo* oldTremolo = c1->tremolo();
c1->setTremolo(nullptr);
delete oldTremolo;
}
if (c2->tremolo() && (c2->tremolo() != trem)) {
c2->tremolo()->setChords(nullptr,c2);
Tremolo* oldTremolo = c2->tremolo();
c2->setTremolo(nullptr);
delete oldTremolo;
}
// Move tremolo to new chords
c1->setTremolo(trem);
c2->setTremolo(trem);
trem->setChords(c1, c2);
trem->setParent(c1);
// Tremolo would cross barline, so remove it
if (m1 != m2) {
score->undoRemoveElement(trem);
return;
}
// One of the notes crosses a barline, so remove the tremolo
if (c1->ticks() != c2->ticks())
score->undoRemoveElement(trem);
}
void MoveTremolo::undo(EditData*)
{
// Move tremolo to old position
trem->chord1()->setTremolo(nullptr);
trem->chord2()->setTremolo(nullptr);
oldC1->setTremolo(trem);
oldC2->setTremolo(trem);
trem->setChords(oldC1, oldC2);
trem->setParent(oldC1);
}
}