250 lines
8.1 KiB
C++
250 lines
8.1 KiB
C++
//=============================================================================
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// MuseScore
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// Music Composition & Notation
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//
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// Copyright (C) 2011 Werner Schweer
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2
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// as published by the Free Software Foundation and appearing in
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// the file LICENCE.GPL
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//=============================================================================
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#ifndef __CHORDLIST_H__
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#define __CHORDLIST_H__
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namespace Ms {
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class Xml;
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class XmlReader;
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class ChordList;
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//---------------------------------------------------------
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// class HDegree
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//---------------------------------------------------------
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enum class HDegreeType : char {
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UNDEF, ADD, ALTER, SUBTRACT
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};
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class HDegree {
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int _value;
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int _alter; // -1, 0, 1 (b - - #)
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HDegreeType _type;
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public:
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HDegree() { _value = 0; _alter = 0; _type = HDegreeType::UNDEF; }
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HDegree(int v, int a, HDegreeType t) { _value = v; _alter = a; _type = t; }
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int value() const { return _value; }
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int alter() const { return _alter; }
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HDegreeType type() const { return _type; }
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QString text() const;
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};
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//---------------------------------------------------------
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// HChord
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//---------------------------------------------------------
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class HChord {
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QString str;
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protected:
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int keys;
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public:
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HChord() { keys = 0; }
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HChord(int k) { keys = k; }
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HChord(int a, int b, int c=-1, int d=-1, int e=-1, int f=-1, int g=-1,
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int h=-1, int i=-1, int k=-1, int l=-1);
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HChord(const QString&);
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void rotate(int semiTones);
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bool contains(int key) const { // key in chord?
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return (1 << (key % 12)) & keys;
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}
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HChord& operator+= (int key) {
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keys |= (1 << (key % 12));
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return *this;
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}
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HChord& operator-= (int key) {
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keys &= ~(1 << (key % 12));
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return *this;
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}
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bool operator==(const HChord& o) const { return (keys == o.keys); }
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bool operator!=(const HChord& o) const { return (keys != o.keys); }
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int getKeys() const { return keys; }
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void print() const;
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QString name(int tpc) const;
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QString voicing() const;
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void add(const QList<HDegree>& degreeList);
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};
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//---------------------------------------------------------
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// RenderAction
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//---------------------------------------------------------
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struct RenderAction {
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enum class RenderActionType : char {
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SET, MOVE, PUSH, POP,
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NOTE, ACCIDENTAL
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};
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RenderActionType type;
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qreal movex, movey; // MOVE
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QString text; // SET
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RenderAction() {}
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RenderAction(RenderActionType t) : type(t) {}
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};
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//---------------------------------------------------------
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// ChordToken
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//---------------------------------------------------------
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enum class ChordTokenClass : char {
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ALL, QUALITY, EXTENSION, MODIFIER, ALTERATION, ADJUST, MODE, SUSPENSION, ADDITION, SUBTRACTION
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};
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class ChordToken {
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public:
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ChordTokenClass tokenClass;
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QStringList names;
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QList<RenderAction> renderList;
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void read(XmlReader&);
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void write(Xml&) const;
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};
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//---------------------------------------------------------
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// ParsedChord
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//---------------------------------------------------------
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class ParsedChord {
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public:
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bool parse(const QString&, const ChordList*, bool syntaxOnly = false, bool preferMinor = false);
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QString fromXml(const QString&, const QString&, const QString&, const QString&, const QList<HDegree>&, const ChordList*);
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const QList<RenderAction>& renderList(const ChordList*);
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bool parseable() const { return _parseable; }
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bool understandable() const { return _understandable; }
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const QString& name() const { return _name; }
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const QString& quality() const { return _quality; }
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const QString& extension() const { return _extension; }
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const QString& modifiers() const { return _modifiers; }
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const QString& xmlKind() const { return _xmlKind; }
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const QString& xmlText() const { return _xmlText; }
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const QString& xmlSymbols() const { return _xmlSymbols; }
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const QString& xmlParens() const { return _xmlParens; }
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const QStringList& xmlDegrees() const { return _xmlDegrees; }
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int keys() const { return chord.getKeys(); }
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const QString& handle() const { return _handle; }
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operator QString() const { return _handle; }
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bool operator==(const ParsedChord& c) const { return (this->_handle == c._handle); }
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bool operator!=(const ParsedChord& c) const { return !(*this == c); }
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ParsedChord();
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private:
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QString _name;
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QString _handle;
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QString _quality;
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QString _extension;
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QString _modifiers;
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QStringList _modifierList;
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QList<ChordToken> _tokenList;
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QList<RenderAction> _renderList;
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QString _xmlKind;
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QString _xmlText;
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QString _xmlSymbols;
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QString _xmlParens;
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QStringList _xmlDegrees;
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QStringList major, minor, diminished, augmented, lower, raise, mod1, mod2, symbols;
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HChord chord;
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bool _parseable;
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bool _understandable;
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void configure(const ChordList*);
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void correctXmlText(const QString& s = "");
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void addToken(QString, ChordTokenClass);
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};
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//---------------------------------------------------------
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// ChordDescription
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//---------------------------------------------------------
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struct ChordDescription {
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int id; // Chord id number (Band In A Box Chord Number)
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QStringList names; // list of alternative chord names
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// that will by recognized from keyboard entry (without root/base)
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QList<ParsedChord> parsedChords;
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// parsed forms of primary name (optionally also include parsed forms of other names)
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QString xmlKind; // MusicXml: kind
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QString xmlText; // MusicXml: kind text=
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QString xmlSymbols; // MusicXml: kind use-symbols=
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QString xmlParens; // MusicXml: kind parentheses-degrees=
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QStringList xmlDegrees; // MusicXml: list of degrees (if any)
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HChord chord; // C based chord
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QList<RenderAction> renderList;
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bool generated;
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bool renderListGenerated;
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bool exportOk;
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QString _quality;
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public:
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ChordDescription() {}
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ChordDescription(int);
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ChordDescription(const QString&);
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QString quality() const { return _quality; }
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void complete(ParsedChord* pc, const ChordList*);
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void read(XmlReader&);
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void write(Xml&) const;
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};
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//---------------------------------------------------------
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// ChordSymbol
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//---------------------------------------------------------
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struct ChordSymbol {
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int fontIdx;
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QString name;
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QString value;
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QChar code;
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ChordSymbol() { fontIdx = -1; }
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bool isValid() const { return fontIdx != -1; }
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};
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//---------------------------------------------------------
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// ChordFont
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//---------------------------------------------------------
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struct ChordFont {
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QString family;
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qreal mag;
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};
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//---------------------------------------------------------
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// ChordList
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//---------------------------------------------------------
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class ChordList : public QMap<int, ChordDescription> {
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QHash<QString, ChordSymbol> symbols;
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public:
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QList<ChordFont> fonts;
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QList<RenderAction> renderListRoot;
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QList<RenderAction> renderListBase;
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QList<ChordToken> chordTokenList;
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static int privateID;
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void write(Xml& xml) const;
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void read(XmlReader&);
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bool read(const QString&);
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bool write(const QString&) const;
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bool loaded() const;
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void unload();
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ChordSymbol symbol(const QString& s) const { return symbols.value(s); }
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};
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} // namespace Ms
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#endif
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