87 lines
2.6 KiB
C++
87 lines
2.6 KiB
C++
//=============================================================================
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// MuseScore
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// Music Composition & Notation
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//
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// Copyright (C) 2002-2011 Werner Schweer
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2
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// as published by the Free Software Foundation and appearing in
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// the file LICENCE.GPL
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//=============================================================================
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#ifndef __BRACKET_H__
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#define __BRACKET_H__
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#include "element.h"
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class QPainter;
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namespace Ms {
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class MuseScoreView;
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class System;
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//---------------------------------------------------------
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// @@ Bracket
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//---------------------------------------------------------
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class Bracket : public Element {
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Q_OBJECT
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BracketType _bracketType;
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qreal h2;
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int _column;
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int _span;
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int _firstStaff;
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int _lastStaff;
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QPainterPath path;
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public:
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Bracket(Score*);
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virtual Bracket* clone() const { return new Bracket(*this); }
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virtual Element::Type type() const { return Element::Type::BRACKET; }
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BracketType bracketType() const { return _bracketType; }
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void setBracketType(BracketType t) { _bracketType = t; }
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int firstStaff() const { return _firstStaff; }
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void setFirstStaff(int val) { _firstStaff = val; }
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int lastStaff() const { return _lastStaff; }
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void setLastStaff(int val) { _lastStaff = val; }
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int level() const { return _column; }
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void setLevel(int v) { _column = v; }
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int span() const { return _span; }
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void setSpan(int v) { _span = v; }
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System* system() const { return (System*)parent(); }
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virtual void setHeight(qreal);
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virtual qreal width() const;
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virtual void draw(QPainter*) const;
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virtual void write(Xml& xml) const;
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virtual void read(XmlReader&);
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virtual void layout();
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virtual bool isEditable() const { return true; }
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virtual void startEdit(MuseScoreView*, const QPointF&);
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virtual bool edit(MuseScoreView*, int, int, Qt::KeyboardModifiers, const QString&);
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virtual void endEdit();
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virtual void editDrag(const EditData&);
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virtual void endEditDrag();
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virtual void updateGrips(int*, int*, QRectF*) const override;
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virtual QPointF gripAnchor(int grip) const;
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virtual bool acceptDrop(MuseScoreView*, const QPointF&, Element*) const;
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virtual Element* drop(const DropData&);
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};
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} // namespace Ms
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#endif
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