MuseScore/mscore/pianotools.cpp
2014-01-15 22:05:05 +01:00

337 lines
12 KiB
C++

//=============================================================================
// MusE Score
// Linux Music Score Editor
// $Id:$
//
// Copyright (C) 2011 Werner Schweer and others
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//=============================================================================
#include "pianotools.h"
namespace Ms {
static const qreal KEY_WIDTH = 13.0;
static const qreal BKEY_WIDTH = 8.0;
static const qreal KEY_HEIGHT = 40.0;
static const qreal BKEY_HEIGHT = 25.0;
//---------------------------------------------------------
// HPiano
//---------------------------------------------------------
HPiano::HPiano(QWidget* parent)
: QGraphicsView(parent)
{
setLineWidth(0);
setMidLineWidth(0);
setScene(new QGraphicsScene);
setTransformationAnchor(QGraphicsView::AnchorUnderMouse);
setResizeAnchor(QGraphicsView::AnchorUnderMouse);
setMouseTracking(true);
setRubberBandSelectionMode(Qt::IntersectsItemBoundingRect);
setDragMode(QGraphicsView::RubberBandDrag);
setScale(1.5);
scene()->setSceneRect(0.0, 0.0, KEY_WIDTH * 52, KEY_HEIGHT);
_firstKey = 21;
_lastKey = 108; // 88 key piano
_currentKey = -1;
qreal x = 0.0;
for (int i = _firstKey; i <= _lastKey; ++i) {
PianoKeyItem* k = new PianoKeyItem(this, i);
switch(i % 12) {
case 0:
case 5:
k->setType(i == _lastKey ? 6 : 0);
k->setPos(x, 0);
x += KEY_WIDTH;
break;
case 2:
k->setType(1);
k->setPos(x, 0);
x += KEY_WIDTH;
break;
case 4:
case 11:
k->setType(2);
k->setPos(x, 0);
x += KEY_WIDTH;
break;
case 7:
k->setType(3);
k->setPos(x, 0);
x += KEY_WIDTH;
break;
case 9:
k->setType(i == _firstKey ? 5 : 4);
k->setPos(x, 0);
x += KEY_WIDTH;
break;
case 1:
case 6:
k->setType(7);
k->setPos(x - BKEY_WIDTH * 5/9, 0);
break;
case 3:
case 10:
k->setType(7);
k->setPos(x - BKEY_WIDTH * 4/9, 0);
break;
case 8:
k->setType(7);
k->setPos(x - BKEY_WIDTH / 2.0, 0);
break;
}
keys.append(k);
scene()->addItem(k);
}
}
//---------------------------------------------------------
// setScale
//---------------------------------------------------------
void HPiano::setScale(qreal s)
{
scaleVal = s;
setMaximumSize(QSize((KEY_WIDTH * 52) * scaleVal + 8, KEY_HEIGHT * scaleVal + 8 + 80));
setMinimumSize(QSize(100, KEY_HEIGHT * scaleVal + 8));
QTransform t;
t.scale(scaleVal, scaleVal);
setTransform(t, false);
}
//---------------------------------------------------------
// sizeHint
//---------------------------------------------------------
QSize HPiano::sizeHint() const
{
return QSize(KEY_WIDTH * 52 + 1, KEY_HEIGHT+1);
}
//---------------------------------------------------------
// PianoKeyItem
//---------------------------------------------------------
PianoKeyItem::PianoKeyItem(HPiano* _piano, int p)
: QGraphicsPathItem()
{
piano = _piano;
pitch = p;
pressed = false;
type = -1;
}
//---------------------------------------------------------
// setType
//---------------------------------------------------------
void PianoKeyItem::setType(int val)
{
type = val;
QPainterPath path;
switch(type) {
case 0:
path.moveTo(0,0);
path.lineTo(0, KEY_HEIGHT-2);
path.lineTo(2.0, KEY_HEIGHT);
path.lineTo(KEY_WIDTH-2, KEY_HEIGHT);
path.lineTo(KEY_WIDTH, KEY_HEIGHT-2);
path.lineTo(KEY_WIDTH, BKEY_HEIGHT);
path.lineTo(KEY_WIDTH - BKEY_WIDTH * 5/9, BKEY_HEIGHT);
path.lineTo(KEY_WIDTH - BKEY_WIDTH * 5/9, 0);
break;
case 1:
path.moveTo(BKEY_WIDTH * 4/9, 0);
path.lineTo(BKEY_WIDTH * 4/9, BKEY_HEIGHT);
path.lineTo(0, BKEY_HEIGHT);
path.lineTo(0, KEY_HEIGHT-2);
path.lineTo(2.0, KEY_HEIGHT);
path.lineTo(KEY_WIDTH-2, KEY_HEIGHT);
path.lineTo(KEY_WIDTH, KEY_HEIGHT-2);
path.lineTo(KEY_WIDTH, BKEY_HEIGHT);
path.lineTo(KEY_WIDTH - BKEY_WIDTH * 4/9, BKEY_HEIGHT);
path.lineTo(KEY_WIDTH - BKEY_WIDTH * 4/9, 0);
break;
case 2:
path.moveTo(BKEY_WIDTH * 5/9, 0);
path.lineTo(BKEY_WIDTH * 5/9, BKEY_HEIGHT);
path.lineTo(0, BKEY_HEIGHT);
path.lineTo(0, KEY_HEIGHT-2);
path.lineTo(2.0, KEY_HEIGHT);
path.lineTo(KEY_WIDTH-2, KEY_HEIGHT);
path.lineTo(KEY_WIDTH, KEY_HEIGHT-2);
path.lineTo(KEY_WIDTH, BKEY_HEIGHT);
path.lineTo(KEY_WIDTH, 0);
break;
case 3:
path.moveTo(BKEY_WIDTH * 4/9, 0);
path.lineTo(BKEY_WIDTH * 4/9, BKEY_HEIGHT);
path.lineTo(0, BKEY_HEIGHT);
path.lineTo(0, KEY_HEIGHT-2);
path.lineTo(2.0, KEY_HEIGHT);
path.lineTo(KEY_WIDTH-2, KEY_HEIGHT);
path.lineTo(KEY_WIDTH, KEY_HEIGHT-2);
path.lineTo(KEY_WIDTH, BKEY_HEIGHT);
path.lineTo(KEY_WIDTH - BKEY_WIDTH * 5/9, BKEY_HEIGHT);
path.lineTo(KEY_WIDTH - BKEY_WIDTH * 5/9, 0);
break;
case 4:
path.moveTo(BKEY_WIDTH * 5/9, 0);
path.lineTo(BKEY_WIDTH * 5/9, BKEY_HEIGHT);
path.lineTo(0, BKEY_HEIGHT);
path.lineTo(0, KEY_HEIGHT-2);
path.lineTo(2.0, KEY_HEIGHT);
path.lineTo(KEY_WIDTH-2, KEY_HEIGHT);
path.lineTo(KEY_WIDTH, KEY_HEIGHT-2);
path.lineTo(KEY_WIDTH, BKEY_HEIGHT);
path.lineTo(KEY_WIDTH - BKEY_WIDTH * 4/9, BKEY_HEIGHT);
path.lineTo(KEY_WIDTH - BKEY_WIDTH * 4/9, 0);
break;
case 5:
path.moveTo(0,0);
path.lineTo(0, KEY_HEIGHT-2);
path.lineTo(2.0, KEY_HEIGHT);
path.lineTo(KEY_WIDTH-2, KEY_HEIGHT);
path.lineTo(KEY_WIDTH, KEY_HEIGHT-2);
path.lineTo(KEY_WIDTH, BKEY_HEIGHT);
path.lineTo(KEY_WIDTH - BKEY_WIDTH * 4/9, BKEY_HEIGHT);
path.lineTo(KEY_WIDTH - BKEY_WIDTH * 4/9, 0);
break;
case 6:
path.moveTo(0,0);
path.lineTo(0, KEY_HEIGHT-2);
path.lineTo(2.0, KEY_HEIGHT);
path.lineTo(KEY_WIDTH-2, KEY_HEIGHT);
path.lineTo(KEY_WIDTH, KEY_HEIGHT-2);
path.lineTo(KEY_WIDTH, 0);
break;
case 7:
path.moveTo(0,0);
path.lineTo(0, BKEY_HEIGHT-1);
path.lineTo(1.0, BKEY_HEIGHT);
path.lineTo(BKEY_WIDTH-1, BKEY_HEIGHT);
path.lineTo(BKEY_WIDTH, BKEY_HEIGHT-1);
path.lineTo(BKEY_WIDTH, 0);
break;
default:
break;
}
path.closeSubpath();
setPath(path);
}
//---------------------------------------------------------
// mousePressEvent
//---------------------------------------------------------
void PianoKeyItem::mousePressEvent(QGraphicsSceneMouseEvent*)
{
pressed = true;
update();
bool ctrl = qApp->keyboardModifiers() & Qt::ControlModifier;
emit piano->keyPressed(pitch, ctrl);
}
//---------------------------------------------------------
// mouseReleaseEvent
//---------------------------------------------------------
void PianoKeyItem::mouseReleaseEvent(QGraphicsSceneMouseEvent*)
{
pressed = false;
update();
}
//---------------------------------------------------------
// paint
//---------------------------------------------------------
void PianoKeyItem::paint(QPainter* p, const QStyleOptionGraphicsItem* /*o*/, QWidget*)
{
p->setRenderHint(QPainter::Antialiasing, true);
p->setPen(QPen(Qt::black, .8));
if (pressed)
p->setBrush(QColor(255, 255, 128));
else
p->setBrush(type >= 7 ? Qt::black : Qt::white);
p->drawPath(path());
if (pitch == 60) {
QFont f("FreeSerif", 8);
p->setFont(f);
p->drawText(QRectF(KEY_WIDTH / 2, KEY_HEIGHT - 8, 0, 0),
Qt::AlignCenter | Qt::TextDontClip, "c'");
}
}
//---------------------------------------------------------
// PianoTools
//---------------------------------------------------------
PianoTools::PianoTools(QWidget* parent)
: QDockWidget(parent)
{
setObjectName("piano");
setWindowTitle(tr("Piano"));
setAllowedAreas(Qt::TopDockWidgetArea | Qt::BottomDockWidgetArea);
HPiano* piano = new HPiano;
setWidget(piano);
// QWidget* w = new QWidget(this);
// setTitleBarWidget(w);
// titleBarWidget()->hide();
connect(piano, SIGNAL(keyPressed(int, bool)), SIGNAL(keyPressed(int, bool)));
}
//---------------------------------------------------------
// wheelEvent
//---------------------------------------------------------
void HPiano::wheelEvent(QWheelEvent* event)
{
static int deltaSum = 0;
deltaSum += event->delta();
int step = deltaSum / 120;
deltaSum %= 120;
if (event->modifiers() & Qt::ControlModifier) {
if (step > 0) {
for (int i = 0; i < step; ++i) {
scaleVal *= 1.1;
}
}
else {
for (int i = 0; i < -step; ++i) {
scaleVal /= 1.1;
}
}
if (scaleVal > 4.0)
scaleVal = 4.0;
else if (scaleVal < .5)
scaleVal = .5;
setScale(scaleVal);
}
}
}