MuseScore/libmscore/rendermidi.cpp

853 lines
33 KiB
C++

//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2002-2012 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
/**
\file
render score into event list
*/
#include "score.h"
#include "volta.h"
#include "note.h"
#include "instrument.h"
#include "part.h"
#include "chord.h"
#include "style.h"
#include "ottava.h"
#include "slur.h"
#include "stafftext.h"
#include "repeat.h"
#include "articulation.h"
#include "arpeggio.h"
#include "durationtype.h"
#include "measure.h"
#include "tempo.h"
#include "sig.h"
#include "repeatlist.h"
#include "velo.h"
#include "dynamic.h"
#include "navigate.h"
#include "pedal.h"
#include "staff.h"
#include "hairpin.h"
#include "bend.h"
#include "tremolo.h"
#include "noteevent.h"
#include "synthesizer/event.h"
#include "segment.h"
#include "undo.h"
#include "utils.h"
namespace Ms {
//---------------------------------------------------------
// updateChannel
//---------------------------------------------------------
void Score::updateChannel()
{
foreach(Staff* s, _staves) {
for (int i = 0; i < VOICES; ++i)
s->channelList(i)->clear();
}
Measure* fm = firstMeasure();
if (!fm)
return;
for (Segment* s = fm->first(Segment::SegChordRest); s; s = s->next1(Segment::SegChordRest)) {
foreach(const Element* e, s->annotations()) {
if (e->type() != Element::STAFF_TEXT)
continue;
const StaffText* st = static_cast<const StaffText*>(e);
for (int voice = 0; voice < VOICES; ++voice) {
QString an(st->channelName(voice));
if (an.isEmpty())
continue;
Staff* staff = _staves[st->staffIdx()];
int a = staff->part()->instr()->channelIdx(an);
if (a != -1)
staff->channelList(voice)->insert(s->tick(), a);
}
}
}
for (Segment* s = fm->first(Segment::SegChordRest); s; s = s->next1(Segment::SegChordRest)) {
foreach(Staff* st, _staves) {
int strack = st->idx() * VOICES;
int etrack = strack + VOICES;
for (int track = strack; track < etrack; ++track) {
if (!s->element(track))
continue;
Element* e = s->element(track);
if (e->type() != Element::CHORD)
continue;
Chord* c = static_cast<Chord*>(e);
int channel = st->channel(c->tick(), c->voice());
foreach (Note* note, c->notes()) {
if (note->hidden())
continue;
if (note->tieBack())
continue;
note->setSubchannel(channel);
}
}
}
}
}
//---------------------------------------------------------
// playNote
//---------------------------------------------------------
static void playNote(EventMap* events, const Note* note, int channel, int pitch,
int velo, int onTime, int offTime)
{
if (!note->play())
return;
velo = note->customizeVelocity(velo);
NPlayEvent ev(ME_NOTEON, channel, pitch, velo);
ev.setTuning(note->tuning());
ev.setNote(note);
events->insert(std::pair<int, NPlayEvent>(onTime, ev));
ev.setVelo(0);
events->insert(std::pair<int, NPlayEvent>(offTime, ev));
}
//---------------------------------------------------------
// collectNote
//---------------------------------------------------------
static void collectNote(EventMap* events, int channel, const Note* note, int velo, int tickOffset)
{
if (!note->play() || note->hidden() || note->tieBack()) // do not play overlapping notes
return;
int pitch = note->ppitch();
Chord* chord = note->chord();
int tieLen;
int ticks;
if (chord->isGrace()) {
chord = static_cast<Chord*>(chord->parent());
tieLen = 0;
ticks = chord->actualTicks();
}
else {
ticks = chord->actualTicks();
tieLen = note->playTicks() - ticks;
}
int tick1 = chord->tick() + tickOffset;
foreach (const NoteEvent& e, note->playEvents()) {
int p = pitch + e.pitch();
if (p < 0)
p = 0;
else if (p > 127)
p = 127;
int on = tick1 + (ticks * e.ontime())/1000;
int off = on + (ticks * e.len())/1000 - 1 + tieLen;
playNote(events, note, channel, p, velo, on, off);
}
#if 0
if (note->bend()) {
Bend* bend = note->bend();
int ticks = note->playTicks();
const QList<PitchValue>& points = bend->points();
// transform into midi values
// pitch is in 1/100 semitones
// midi pitch is 12/16384 semitones
//
// time is in noteDuration/60
int n = points.size();
int tick1 = 0;
for (int pt = 0; pt < n; ++pt) {
int pitch = points[pt].pitch;
if ((pt == 0) && (pitch == points[pt+1].pitch)) {
Event ev(ME_CONTROLLER);
ev.setChannel(channel);
ev.setController(CTRL_PITCH);
int midiPitch = (pitch * 16384) / 300;
ev.setValue(midiPitch);
events->insertMulti(tick, ev);
}
if (pitch != points[pt+1].pitch) {
int pitchDelta = points[pt+1].pitch - pitch;
int tick2 = (points[pt+1].time * ticks) / 60;
int dt = points[pt+1].time - points[pt].time;
for (int tick3 = tick1; tick3 < tick2; tick3 += 16) {
Event ev(ME_CONTROLLER);
ev.setChannel(channel);
ev.setController(CTRL_PITCH);
int dx = ((tick3-tick1) * 60) / ticks;
int p = pitch + dx * pitchDelta / dt;
int midiPitch = (p * 16384) / 1200;
ev.setValue(midiPitch);
events->insertMulti(tick + tick3, ev);
}
tick1 = tick2;
}
if (pt == (n-2))
break;
}
Event ev(ME_CONTROLLER);
ev.setChannel(channel);
ev.setController(CTRL_PITCH);
ev.setValue(0);
events->insertMulti(tick + ticks, ev);
}
#endif
}
//---------------------------------------------------------
// OttavaShiftSegment
//---------------------------------------------------------
struct OttavaShiftSegment {
int stick;
int etick;
int shift;
};
//---------------------------------------------------------
// aeolusSetStop
//---------------------------------------------------------
static void aeolusSetStop(int tick, int channel, int i, int k, bool val, EventMap* events)
{
NPlayEvent event;
event.setType(ME_CONTROLLER);
event.setController(98);
if (val)
event.setValue(0x40 + 0x20 + i);
else
event.setValue(0x40 + 0x10 + i);
event.setChannel(channel);
events->insert(std::pair<int,NPlayEvent>(tick, event));
event.setValue(k);
events->insert(std::pair<int,NPlayEvent>(tick, event));
// event.setValue(0x40 + i);
// events->insert(std::pair<int,NPlayEvent>(tick, event));
}
//---------------------------------------------------------
// collectMeasureEvents
//---------------------------------------------------------
static void collectMeasureEvents(EventMap* events, Measure* m, Staff* staff, int tickOffset)
{
int firstStaffIdx = staff->idx();
int nextStaffIdx = firstStaffIdx + 1;
Segment::SegmentTypes st = Segment::SegChordRest;
int strack = firstStaffIdx * VOICES;
int etrack = nextStaffIdx * VOICES;
for (Segment* seg = m->first(st); seg; seg = seg->next(st)) {
int tick = seg->tick();
for (int track = strack; track < etrack; ++track) {
// skip linked staves, except primary
if (!m->score()->staff(track / VOICES)->primaryStaff()) {
track += VOICES-1;
continue;
}
Element* cr = seg->element(track);
if (cr == 0 || cr->type() != Element::CHORD)
continue;
Chord* chord = static_cast<Chord*>(cr);
Staff* staff = chord->staff();
int velocity = staff->velocities().velo(seg->tick());
Instrument* instr = chord->staff()->part()->instr(tick);
int channel = instr->channel(chord->upNote()->subchannel()).channel;
foreach (Articulation* a, chord->articulations()) {
instr->updateVelocity(&velocity,channel, a->subtypeName());
}
for (Chord* c : chord->graceNotes()) {
for (const Note* note : c->notes())
collectNote(events, channel, note, velocity, tickOffset);
}
foreach (const Note* note, chord->notes())
collectNote(events, channel, note, velocity, tickOffset);
}
}
//
// collect program changes and controller
//
for (Segment* s = m->first(Segment::SegChordRest); s; s = s->next(Segment::SegChordRest)) {
// int tick = s->tick();
foreach(Element* e, s->annotations()) {
if (e->type() != Element::STAFF_TEXT
|| e->staffIdx() < firstStaffIdx
|| e->staffIdx() >= nextStaffIdx)
continue;
const StaffText* st = static_cast<const StaffText*>(e);
int tick = s->tick() + tickOffset;
Instrument* instr = e->staff()->part()->instr(tick);
foreach (const ChannelActions& ca, *st->channelActions()) {
int channel = ca.channel;
foreach(const QString& ma, ca.midiActionNames) {
NamedEventList* nel = instr->midiAction(ma, channel);
if (!nel)
continue;
for (MidiCoreEvent event : nel->events) {
event.setChannel(channel);
NPlayEvent e(event);
events->insert(std::pair<int, NPlayEvent>(tick, e));
}
}
}
if (st->setAeolusStops()) {
Staff* staff = st->staff();
int voice = 0;
int channel = staff->channel(tick, voice);
for (int i = 0; i < 4; ++i) {
static int num[4] = { 12, 13, 16, 16 };
for (int k = 0; k < num[i]; ++k)
aeolusSetStop(tick, channel, i, k, st->getAeolusStop(i, k), events);
}
}
}
}
}
//---------------------------------------------------------
// updateRepeatList
//---------------------------------------------------------
void Score::updateRepeatList(bool expandRepeats)
{
if (!expandRepeats) {
foreach(RepeatSegment* s, *repeatList())
delete s;
repeatList()->clear();
Measure* m = lastMeasure();
if (m == 0)
return;
RepeatSegment* s = new RepeatSegment;
s->tick = 0;
s->len = m->tick() + m->ticks();
s->utick = 0;
s->utime = 0.0;
s->timeOffset = 0.0;
repeatList()->append(s);
}
else
repeatList()->unwind();
if (MScore::debugMode)
repeatList()->dump();
setPlaylistDirty(true);
}
//---------------------------------------------------------
// updateHairpin
//---------------------------------------------------------
void Score::updateHairpin(Hairpin* h)
{
Staff* st = h->staff();
int tick = h->tick();
int velo = st->velocities().velo(tick);
int incr = h->veloChange();
int tick2 = h->tick2();
//
// If velocity increase/decrease is zero, then assume
// the end velocity is taken from the next velocity
// event (the next dynamics symbol after the hairpin).
//
int endVelo = velo;
if (incr == 0)
endVelo = st->velocities().nextVelo(tick2+1);
else
endVelo += incr;
if (endVelo > 127)
endVelo = 127;
else if (endVelo < 1)
endVelo = 1;
switch (h->dynRange()) {
case Element::DYNAMIC_STAFF:
st->velocities().setVelo(tick, VeloEvent(VELO_RAMP, velo));
st->velocities().setVelo(tick2, VeloEvent(VELO_FIX, endVelo));
break;
case Element::DYNAMIC_PART:
foreach(Staff* s, *st->part()->staves()) {
s->velocities().setVelo(tick, VeloEvent(VELO_RAMP, velo));
s->velocities().setVelo(tick2, VeloEvent(VELO_FIX, endVelo));
}
break;
case Element::DYNAMIC_SYSTEM:
foreach(Staff* s, _staves) {
s->velocities().setVelo(tick, VeloEvent(VELO_RAMP, velo));
s->velocities().setVelo(tick2, VeloEvent(VELO_FIX, endVelo));
}
break;
}
}
//---------------------------------------------------------
// removeHairpin
//---------------------------------------------------------
void Score::removeHairpin(Hairpin* h)
{
Staff* st = h->staff();
int tick = h->tick();
int tick2 = h->tick2() - 1;
switch(h->dynRange()) {
case Element::DYNAMIC_STAFF:
st->velocities().remove(tick);
st->velocities().remove(tick2);
break;
case Element::DYNAMIC_PART:
foreach(Staff* s, *st->part()->staves()) {
s->velocities().remove(tick);
s->velocities().remove(tick2);
}
break;
case Element::DYNAMIC_SYSTEM:
foreach(Staff* s, _staves) {
s->velocities().remove(tick);
s->velocities().remove(tick2);
}
break;
}
}
//---------------------------------------------------------
// updateVelo
// calculate velocity for all notes
//---------------------------------------------------------
void Score::updateVelo()
{
//
// collect Dynamics
//
if (!firstMeasure())
return;
for (Staff* st : _staves) {
VeloList& velo = st->velocities();
velo.clear();
velo.setVelo(0, 80);
}
for (int staffIdx = 0; staffIdx < nstaves(); ++staffIdx) {
Staff* st = staff(staffIdx);
VeloList& velo = st->velocities();
Part* prt = st->part();
int partStaves = prt->nstaves();
int partStaff = Score::staffIdx(prt);
for (Segment* s = firstMeasure()->first(); s; s = s->next1()) {
int tick = s->tick();
foreach (const Element* e, s->annotations()) {
if (e->staffIdx() != staffIdx)
continue;
if (e->type() != Element::DYNAMIC)
continue;
const Dynamic* d = static_cast<const Dynamic*>(e);
int v = d->velocity();
if (v < 1) // illegal value
continue;
int dStaffIdx = d->staffIdx();
switch(d->dynRange()) {
case Element::DYNAMIC_STAFF:
if (dStaffIdx == staffIdx)
velo.setVelo(tick, v);
break;
case Element::DYNAMIC_PART:
if (dStaffIdx >= partStaff && dStaffIdx < partStaff+partStaves) {
for (int i = partStaff; i < partStaff+partStaves; ++i)
staff(i)->velocities().setVelo(tick, v);
}
break;
case Element::DYNAMIC_SYSTEM:
for (int i = 0; i < nstaves(); ++i)
staff(i)->velocities().setVelo(tick, v);
break;
}
}
}
}
}
//---------------------------------------------------------
// renderStaff
//---------------------------------------------------------
void Score::renderStaff(EventMap* events, Staff* staff)
{
Measure* lastMeasure = 0;
foreach (const RepeatSegment* rs, *repeatList()) {
int startTick = rs->tick;
int endTick = startTick + rs->len;
int tickOffset = rs->utick - rs->tick;
for (Measure* m = tick2measure(startTick); m; m = m->nextMeasure()) {
if (lastMeasure && m->isRepeatMeasure(staff->part())) {
int offset = m->tick() - lastMeasure->tick();
collectMeasureEvents(events, lastMeasure, staff, tickOffset + offset);
}
else {
lastMeasure = m;
collectMeasureEvents(events, lastMeasure, staff, tickOffset);
}
if (m->tick() + m->ticks() >= endTick)
break;
}
}
}
//---------------------------------------------------------
// renderChord
// ontime in 1/1000 of duration
//---------------------------------------------------------
static QList<NoteEventList> renderChord(Chord* chord, int gateTime, int ontime)
{
QList<NoteEventList> ell;
if (chord->notes().isEmpty())
return ell;
Segment* seg = chord->segment();
int notes = chord->notes().size();
for (int i = 0; i < notes; ++i)
ell.append(NoteEventList());
bool gateEvents = true;
//
// process tremolo
//
Tremolo* tremolo = chord->tremolo();
if (tremolo) {
//int n = 1 << tremolo->lines();
//int l = 1000 / n;
if (chord->tremoloChordType() == TremoloChordType::TremoloFirstNote) {
int t = MScore::division / (1 << (tremolo->lines() + chord->durationType().hooks()));
Segment::SegmentTypes st = Segment::SegChordRest;
Segment* seg2 = seg->next(st);
int track = chord->track();
while (seg2 && !seg2->element(track))
seg2 = seg2->next(st);
Chord* c2 = seg2 ? static_cast<Chord*>(seg2->element(track)) : 0;
if (c2 && c2->type() == Element::CHORD) {
int tnotes = qMin(notes, c2->notes().size());
int tticks = chord->actualTicks() * 2; // use twice the size
int n = tticks / t;
n /= 2;
int l = 2000 * t / tticks;
for (int k = 0; k < tnotes; ++k) {
NoteEventList* events = &ell[k];
events->clear();
int p1 = chord->notes()[k]->pitch();
int p2 = c2->notes()[k]->pitch();
int dpitch = p2 - p1;
for (int i = 0; i < n; ++i) {
events->append(NoteEvent(0, l * i * 2, l));
events->append(NoteEvent(dpitch, l * i * 2 + l, l));
}
}
}
else
qDebug("Chord::renderTremolo: cannot find 2. chord");
}
else if (chord->tremoloChordType() == TremoloChordType::TremoloSecondNote) {
for (int k = 0; k < notes; ++k) {
NoteEventList* events = &(ell)[k];
events->clear();
}
}
else if (chord->tremoloChordType() == TremoloChordType::TremoloSingle) {
int t = MScore::division / (1 << (tremolo->lines() + chord->durationType().hooks()));
int n = chord->durationTicks() / t;
int l = 1000 / n;
for (int k = 0; k < notes; ++k) {
NoteEventList* events = &(ell)[k];
events->clear();
for (int i = 0; i < n; ++i)
events->append(NoteEvent(0, l * i, l));
}
}
}
else if (chord->arpeggio()) {
gateEvents = false; // dont apply gateTime to arpeggio events
int l = 64;
while (l * notes > chord->upNote()->playTicks())
l = 2*l / 3 ;
int start, end, step;
bool up = chord->arpeggio()->arpeggioType() != ArpeggioType::DOWN;
if (up) {
start = 0;
end = notes;
step = 1;
}
else {
start = notes - 1;
end = -1;
step = -1;
}
int j = 0;
for (int i = start; i != end; i += step) {
NoteEventList* events = &(ell)[i];
events->clear();
int ot = (l * j * 1000) / chord->upNote()->playTicks();
events->append(NoteEvent(0, ot, 1000 - ot));
j++;
}
}
if (!chord->articulations().isEmpty() && !chord->arpeggio()) {
Instrument* instr = chord->staff()->part()->instr(seg->tick());
int channel = 0; // note->subchannel();
//qDebug("Chord");
foreach (Articulation* a, chord->articulations()) {
ArticulationType type = a->articulationType();
for (int k = 0; k < notes; ++k) {
NoteEventList* events = &ell[k];
switch (type) {
case Articulation_Mordent: {
//
// create default playback for Mordent
//
events->clear();
events->append(NoteEvent(0, 0, 125));
int key = chord->staff()->key(chord->segment()->tick()).accidentalType();
int pitch = chord->notes()[k]->pitch();
int pitchDown = diatonicUpDown(key, pitch, -1);
events->append(NoteEvent(pitchDown - pitch, 125, 125));
events->append(NoteEvent(0, 250, 750));
}
break;
case Articulation_Prall:
//
// create default playback events for PrallSym
//
{
events->clear();
events->append(NoteEvent(0, 0, 125));
int key = chord->staff()->key(chord->segment()->tick()).accidentalType();
int pitch = chord->notes()[k]->pitch();
int pitchUp = diatonicUpDown(key, pitch, 1);
events->append(NoteEvent(pitchUp - pitch, 125, 125));
events->append(NoteEvent(0, 250, 750));
}
break;
default:
//qDebug(" %s", qPrintable(a->subtypeName()));
instr->updateGateTime(&gateTime, channel, a->subtypeName());
break;
}
}
}
}
//
// apply gateTime
//
if (!gateEvents)
return ell;
for (int i = 0; i < notes; ++i) {
NoteEventList* el = &ell[i];
int nn = el->size();
if (nn == 0 && chord->tremoloChordType() != TremoloChordType::TremoloSecondNote) {
el->append(NoteEvent(0, ontime, 1000-ontime));
++nn;
}
for (int i = 0; i < nn; ++i) {
NoteEvent* e = &(*el)[i];
e->setLen(e->len() * gateTime / 100);
}
}
return ell;
}
//---------------------------------------------------------
// createPlayEvents
// create default play events
//---------------------------------------------------------
void Score::createPlayEvents(Chord* chord)
{
int gateTime = 100;
int tick = chord->tick();
Slur* slur = 0;
for (auto sp : _spanner.map()) {
if (sp.second->type() != Element::SLUR || sp.second->staffIdx() != chord->staffIdx())
continue;
Slur* s = static_cast<Slur*>(sp.second);
if (tick >= s->tick() && tick < s->tick2()) {
slur = s;
break;
}
}
// gateTime is 100% for slured notes
if (!slur) {
Instrument* instr = chord->staff()->part()->instr(tick);
instr->updateGateTime(&gateTime, 0, "");
}
int n = chord->graceNotes().size();
int ontime = 0;
if (n) {
//
// render grace notes:
// simplified implementation:
// - grace notes start on the beat of the main note
// - duration: acciacatura: 0.128 * duration of main note
// appoggiatura: 0.5 * duration of main note
// - the duration is divided by the number of grace notes
// - the grace note duration as notated does not matter
//
Chord* graceChord = chord->graceNotes()[0];
ontime = (graceChord->noteType() == NOTE_ACCIACCATURA) ? 128 : 500;
int graceDuration = ontime / n;
int on = 0;
for (int i = 0; i < n; ++i) {
QList<NoteEventList> el;
Chord* gc = chord->graceNotes().at(i);
int nn = gc->notes().size();
for (int ii = 0; ii < nn; ++ii) {
NoteEventList nel;
nel.append(NoteEvent(0, on, graceDuration));
el.append(nel);
}
if (gc->playEventType() == PlayEventType::InvalidUser)
gc->score()->undo(new ChangeEventList(gc, el));
else if (gc->playEventType() == PlayEventType::Auto) {
for (int ii = 0; ii < nn; ++ii)
gc->notes()[ii]->setPlayEvents(el[ii]);
}
on += graceDuration;
}
}
//
// render normal (and articulated) chords
//
QList<NoteEventList> el = renderChord(chord, gateTime, ontime);
if (chord->playEventType() == PlayEventType::InvalidUser) {
chord->score()->undo(new ChangeEventList(chord, el));
}
else if (chord->playEventType() == PlayEventType::Auto) {
int n = chord->notes().size();
for (int i = 0; i < n; ++i)
chord->notes()[i]->setPlayEvents(el[i]);
}
// dont change event list if type is PlayEventType::User
}
void Score::createPlayEvents()
{
int etrack = nstaves() * VOICES;
for (int track = 0; track < etrack; ++track) {
for (Measure* m = firstMeasure(); m; m = m->nextMeasure()) {
// skip linked staves, except primary
if (!m->score()->staff(track / VOICES)->primaryStaff())
continue;
const Segment::SegmentTypes st = Segment::SegChordRest;
for (Segment* seg = m->first(st); seg; seg = seg->next(st)) {
Chord* chord = static_cast<Chord*>(seg->element(track));
if (chord == 0 || chord->type() != Element::CHORD)
continue;
createPlayEvents(chord);
}
}
}
}
//---------------------------------------------------------
// renderMidi
// export score to event list
//---------------------------------------------------------
void Score::renderMidi(EventMap* events)
{
createPlayEvents();
updateRepeatList(MScore::playRepeats);
_foundPlayPosAfterRepeats = false;
updateChannel();
updateVelo();
foreach (Staff* part, _staves)
renderStaff(events, part);
// add metronome ticks
foreach (const RepeatSegment* rs, *repeatList()) {
int startTick = rs->tick;
int endTick = startTick + rs->len;
int tickOffset = rs->utick - rs->tick;
//
// add metronome tick events
//
for (Measure* m = tick2measure(startTick); m; m = m->nextMeasure()) {
Fraction ts = sigmap()->timesig(m->tick()).timesig();
int tw = MScore::division * 4 / ts.denominator();
for (int i = 0; i < ts.numerator(); i++) {
int tick = m->tick() + i * tw + tickOffset;
NPlayEvent event;
event.setType(i == 0 ? ME_TICK1 : ME_TICK2);
events->insert(std::pair<int,NPlayEvent>(tick, event));
}
if (m->tick() + m->ticks() >= endTick)
break;
}
//
// create sustain pedal events
//
int utick1 = rs->utick;
int utick2 = utick1 + rs->len;
for (std::pair<int,Spanner*> sp : _spanner.map()) {
Spanner* s = sp.second;
if (s->type() != Element::PEDAL)
continue;
int idx = s->staff()->channel(s->tick(), 0);
int channel = s->staff()->part()->instr(s->tick())->channel(idx).channel;
if (s->tick() >= utick1 && s->tick() < utick2) {
NPlayEvent event(ME_CONTROLLER, channel, CTRL_SUSTAIN, 127);
events->insert(std::pair<int,NPlayEvent>(s->tick() + tickOffset, event));
}
if (s->tick2() >= utick1 && s->tick2() < utick2) {
NPlayEvent event(ME_CONTROLLER, channel, CTRL_SUSTAIN, 0);
events->insert(std::pair<int,NPlayEvent>(s->tick2() + tickOffset, event));
}
}
}
}
}