MuseScore/libmscore/ambitus.h
2014-05-23 10:35:27 +02:00

105 lines
4.1 KiB
C++

//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2002-2013 Werner Schweer and others
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#ifndef __AMBITUS_H__
#define __AMBITUS_H__
#include "accidental.h"
#include "element.h"
// #include "note.h"
class QPainter;
namespace Ms {
enum class NoteHeadGroup : signed char;
enum class NoteHeadType : signed char;
//---------------------------------------------------------
// @@ Ambitus
//---------------------------------------------------------
class Ambitus : public Element {
Q_OBJECT
NoteHeadGroup _noteHeadGroup;
NoteHeadType _noteHeadType;
DirectionH _dir;
bool _hasLine;
qreal _lineWidth; // in spatium
Accidental _topAccid, _bottomAccid;
int _topPitch, _bottomPitch;
int _topTpc, _bottomTpc;
// internally managed, to optimize layout / drawing
QPointF _topPos; // position of top note symbol
QPointF _bottomPos; // position of bottom note symbol
QLineF _line; // the drawn line
void normalize();
public:
Ambitus(Score* s);
virtual Ambitus* clone() const { return new Ambitus(*this); }
// getters and setters
virtual ElementType type() const { return ElementType::AMBITUS; }
NoteHeadGroup noteHeadGroup() const { return _noteHeadGroup;}
NoteHeadType noteHeadType() const { return _noteHeadType; }
DirectionH direction() const { return _dir; }
bool hasLine() const { return _hasLine; }
qreal lineWidth() const { return _lineWidth; }
int topOctave() const { return _topPitch / 12;}
int bottomOctave() const { return _bottomPitch / 12;}
int topPitch() const { return _topPitch; }
int bottomPitch() const { return _bottomPitch; }
int topTpc() const { return _topTpc; }
int bottomTpc() const { return _bottomTpc; }
void setNoteHeadGroup(NoteHeadGroup val) { _noteHeadGroup = val; }
void setNoteHeadType (NoteHeadType val) { _noteHeadType = val; }
void setDirection (DirectionH val) { _dir = val; }
void setHasLine (bool val) { _hasLine = val; }
void setLineWidth (qreal val) { _lineWidth = val; }
void setTopPitch (int val);
void setBottomPitch (int val);
void setTopTpc (int val);
void setBottomTpc (int val);
// some utility functions
Segment* segment() const { return (Segment*)parent(); }
SymId noteHead() const;
qreal headWidth() const;
void updateRange(); // scan staff up to next section break and update range pitches
// re-implemented virtual functions
virtual void draw(QPainter*) const;
virtual void layout();
virtual QPointF pagePos() const; ///< position in page coordinates
virtual void read(XmlReader&);
virtual void scanElements(void* data, void (*func)(void*, Element*), bool all=true);
virtual void setTrack(int val);
virtual Space space() const;
virtual void write(Xml&) const;
// properties
QVariant getProperty(P_ID ) const;
bool setProperty(P_ID propertyId, const QVariant&);
QVariant propertyDefault(P_ID id) const;
};
} // namespace Ms
#endif