MuseScore/libmscore/hairpin.h
2012-07-25 11:49:34 +02:00

84 lines
2.6 KiB
C++

//=============================================================================
// MuseScore
// Music Composition & Notation
// $Id: hairpin.h 5242 2012-01-23 17:25:56Z wschweer $
//
// Copyright (C) 2002-2011 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#ifndef __HAIRPIN_H__
#include "line.h"
#include "mscore.h"
class Score;
class Hairpin;
class QPainter;
//---------------------------------------------------------
// @@ HairpinSegment
//---------------------------------------------------------
class HairpinSegment : public LineSegment {
Q_OBJECT
QLineF l1, l2;
protected:
public:
HairpinSegment(Score* s) : LineSegment(s) {}
Hairpin* hairpin() const { return (Hairpin*)spanner(); }
virtual HairpinSegment* clone() const { return new HairpinSegment(*this); }
virtual ElementType type() const { return HAIRPIN_SEGMENT; }
virtual void draw(QPainter*) const;
virtual void layout();
};
//---------------------------------------------------------
// @@ Hairpin
//
// subtype: 0 = crescendo, 1 = decrescendo
//---------------------------------------------------------
class Hairpin : public SLine {
Q_OBJECT
int _subtype;
int _veloChange;
DynamicType _dynType;
void* pSubtype() { return &_subtype; }
public:
Hairpin(Score* s);
virtual Hairpin* clone() const { return new Hairpin(*this); }
virtual ElementType type() const { return HAIRPIN; }
int subtype() const { return _subtype; }
void setSubtype(int val) { _subtype = val; }
Segment* segment() const { return (Segment*)parent(); }
virtual void layout();
virtual LineSegment* createLineSegment();
int veloChange() const { return _veloChange; }
void setVeloChange(int v) { _veloChange = v; }
DynamicType dynType() const { return _dynType; }
void setDynType(DynamicType t) { _dynType = t; }
virtual void write(Xml&) const;
virtual void read(const QDomElement&);
virtual QVariant getProperty(P_ID propertyId) const;
virtual bool setProperty(P_ID propertyId, const QVariant&);
virtual bool setProperty(const QString&, const QDomElement&);
static Property<Hairpin> propertyList[];
Property<Hairpin>* property(P_ID id) const;
};
#define __HAIRPIN_H__
#endif