80 lines
2.3 KiB
C++
80 lines
2.3 KiB
C++
//=============================================================================
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// MuseScore
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// Music Composition & Notation
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//
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// Copyright (C) 2017 Werner Schweer
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2
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// as published by the Free Software Foundation and appearing in
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// the file LICENCE.GPL
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//=============================================================================
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#include "score.h"
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#include "bracketItem.h"
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#include "property.h"
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#include "staff.h"
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namespace Ms {
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//---------------------------------------------------------
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// getProperty
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//---------------------------------------------------------
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QVariant BracketItem::getProperty(P_ID id) const
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{
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switch (id) {
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case P_ID::SYSTEM_BRACKET:
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return int(_bracketType);
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case P_ID::BRACKET_COLUMN:
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return _column;
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case P_ID::BRACKET_SPAN:
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return _bracketSpan;
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break;
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default:
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return QVariant();
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}
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}
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//---------------------------------------------------------
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// setProperty
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//---------------------------------------------------------
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bool BracketItem::setProperty(P_ID id, const QVariant& v)
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{
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switch (id) {
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case P_ID::SYSTEM_BRACKET:
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// staff()->setBracketType(level(), BracketType(v.toInt())); // change bracket type global
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break;
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case P_ID::BRACKET_COLUMN:
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_column = v.toInt();
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break;
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case P_ID::BRACKET_SPAN:
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_bracketSpan = v.toInt();
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break;
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default:
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// return Element::setProperty(id, v);
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break;
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}
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score()->setLayoutAll();
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return true;
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}
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//---------------------------------------------------------
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// propertyDefault
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//---------------------------------------------------------
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QVariant BracketItem::propertyDefault(P_ID id) const
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{
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switch (id) {
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case P_ID::SYSTEM_BRACKET:
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return int(BracketType::NORMAL);
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case P_ID::BRACKET_COLUMN:
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return 0;
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default:
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return QVariant();
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}
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}
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}
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