53 lines
1.9 KiB
C++
53 lines
1.9 KiB
C++
//=============================================================================
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// MuseScore
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// Music Composition & Notation
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//
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// Copyright (C) 2002-2011 Werner Schweer
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2
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// as published by the Free Software Foundation and appearing in
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// the file LICENCE.GPL
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//=============================================================================
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#ifndef __INSTRCHANGE_H__
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#define __INSTRCHANGE_H__
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#include "text.h"
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#include "instrument.h"
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namespace Ms {
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//---------------------------------------------------------
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// @@ InstrumentChange
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//---------------------------------------------------------
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class InstrumentChange final : public TextBase {
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Instrument* _instrument; // Staff holds ownership if part of score
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public:
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InstrumentChange(Score*);
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InstrumentChange(const Instrument&, Score*);
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InstrumentChange(const InstrumentChange&);
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~InstrumentChange();
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virtual InstrumentChange* clone() const override { return new InstrumentChange(*this); }
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virtual ElementType type() const override { return ElementType::INSTRUMENT_CHANGE; }
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virtual void write(XmlWriter& xml) const override;
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virtual void read(XmlReader&) override;
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Instrument* instrument() const { return _instrument; }
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void setInstrument(Instrument* i) { _instrument = i; }
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void setInstrument(Instrument&& i) { *_instrument = i; }
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void setInstrument(const Instrument& i);
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Segment* segment() const { return toSegment(parent()); }
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virtual QVariant getProperty(P_ID propertyId) const override;
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virtual bool setProperty(P_ID propertyId, const QVariant&) override;
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virtual QVariant propertyDefault(P_ID) const override;
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};
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} // namespace Ms
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#endif
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