MuseScore/mscore/palette.h
2012-05-26 14:49:10 +02:00

262 lines
8 KiB
C++

//=============================================================================
// MusE Score
// Linux Music Score Editor
// $Id: palette.h 5395 2012-02-28 18:09:57Z wschweer $
//
// Copyright (C) 2002-2011 Werner Schweer and others
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//=============================================================================
#ifndef __PALETTE_H__
#define __PALETTE_H__
class Element;
class Sym;
class Xml;
class Palette;
class PaletteScrollArea;
#include "ui_palette.h"
#include "ui_cellproperties.h"
//---------------------------------------------------------
// PaletteCell
//---------------------------------------------------------
struct PaletteCell {
Element* element;
QString name; // used for tool tip
QString tag;
bool drawStaff;
double x, y;
double xoffset, yoffset; // in spatium units of "gscore"
qreal mag;
bool readOnly;
};
//---------------------------------------------------------
// PaletteProperties
//---------------------------------------------------------
class PaletteProperties : public QDialog, private Ui::PaletteProperties {
Q_OBJECT
Palette* palette;
virtual void accept();
public:
PaletteProperties(Palette* p, QWidget* parent = 0);
};
//---------------------------------------------------------
// PaletteCellProperties
//---------------------------------------------------------
class PaletteCellProperties : public QDialog, private Ui::PaletteCellProperties {
Q_OBJECT
PaletteCell* cell;
virtual void accept();
public:
PaletteCellProperties(PaletteCell* p, QWidget* parent = 0);
};
//---------------------------------------------------------
// PaletteBoxButton
//---------------------------------------------------------
enum PaletteCommand {
PALETTE_DELETE,
PALETTE_SAVE,
PALETTE_LOAD,
PALETTE_EDIT,
PALETTE_UP,
PALETTE_DOWN,
PALETTE_NEW
};
class PaletteBoxButton : public QToolButton {
Q_OBJECT
friend class PaletteBox;
Palette* palette;
PaletteScrollArea* scrollArea;
QAction* editAction;
int id;
virtual void changeEvent(QEvent*);
virtual void paintEvent( QPaintEvent * );
private slots:
void deleteTriggered() { emit paletteCmd(PALETTE_DELETE, id); }
void saveTriggered() { emit paletteCmd(PALETTE_SAVE, id); }
void loadTriggered() { emit paletteCmd(PALETTE_LOAD, id); }
void propertiesTriggered() { emit paletteCmd(PALETTE_EDIT, id); }
void upTriggered() { emit paletteCmd(PALETTE_UP, id); }
void downTriggered() { emit paletteCmd(PALETTE_DOWN, id); }
void newTriggered() { emit paletteCmd(PALETTE_NEW, id); }
void beforePulldown();
void enableEditing(bool);
void showPalette(bool);
signals:
void paletteCmd(int, int);
void closeAll();
public:
PaletteBoxButton(PaletteScrollArea*, Palette*, QWidget* parent = 0);
void setId(int v) { id = v; }
};
//---------------------------------------------------------
// PaletteBox
//---------------------------------------------------------
class PaletteBox : public QDockWidget {
Q_OBJECT
QVBoxLayout* vbox;
bool _dirty;
virtual void closeEvent(QCloseEvent*);
Palette* newPalette(const QString& name, int slot);
private slots:
void paletteCmd(int, int);
void setDirty() { _dirty = true; }
void contextMenu(const QPoint&);
void closeAll();
signals:
void paletteVisible(bool);
public:
PaletteBox(QWidget* parent = 0);
void addPalette(Palette*);
bool dirty() const { return _dirty; }
void write(Xml&);
bool read(QDomElement);
void clear();
};
//---------------------------------------------------------
// PaletteScrollArea
//---------------------------------------------------------
class PaletteScrollArea : public QScrollArea {
Q_OBJECT
bool _restrictHeight;
virtual void resizeEvent(QResizeEvent*);
public:
PaletteScrollArea(Palette* w, QWidget* parent = 0);
bool restrictHeight() const { return _restrictHeight; }
void setRestrictHeight(bool val) { _restrictHeight = val; }
};
//---------------------------------------------------------
// Palette
//---------------------------------------------------------
class Palette : public QWidget {
Q_OBJECT
QString _name;
QString _tag;
QList<PaletteCell*> cells;
int hgrid, vgrid;
int currentIdx;
int selectedIdx;
QPoint dragStartPosition;
int dragSrcIdx;
qreal extraMag;
bool _drawGrid;
bool _selectable;
bool _readOnly;
qreal _yOffset; // in spatium units of "gscore"
void redraw(const QRect&);
virtual void paintEvent(QPaintEvent*);
virtual void mousePressEvent(QMouseEvent*);
virtual void mouseDoubleClickEvent(QMouseEvent*);
virtual void mouseMoveEvent(QMouseEvent*);
virtual void leaveEvent(QEvent*);
virtual bool event(QEvent*);
virtual void dragEnterEvent(QDragEnterEvent*);
virtual void dragMoveEvent(QDragMoveEvent*);
virtual void dropEvent(QDropEvent*);
virtual void contextMenuEvent(QContextMenuEvent*);
int idx(const QPoint&) const;
QRect idxRect(int);
void layoutCell(PaletteCell*);
private slots:
void actionToggled(bool val);
signals:
void startDragElement(Element*);
void boxClicked(int);
void changed();
public:
Palette(QWidget* parent = 0);
~Palette();
PaletteCell* append(Element*, const QString& name, QString tag = QString(),
qreal mag = 1.0);
PaletteCell* add(int idx, Element*, const QString& name,
const QString tag = QString(), qreal mag = 1.0);
PaletteCell* append(int sym);
void setGrid(int, int);
Element* element(int idx) { return cells[idx]->element; }
void setDrawGrid(bool val) { _drawGrid = val; }
bool drawGrid() const { return _drawGrid; }
void read(const QString& path);
void write(const QString& path);
void read(QDomElement);
void write(Xml&, const QString& name) const;
bool read(QFile*);
void clear();
void setSelectable(bool val) { _selectable = val; }
bool selectable() const { return _selectable; }
int getSelectedIdx() const { return selectedIdx; }
void setSelected(int idx) { selectedIdx = idx; }
bool readOnly() const { return _readOnly; }
void setReadOnly(bool val);
void setMag(qreal val) { extraMag = val; }
qreal mag() const { return extraMag; }
void setYOffset(qreal val) { _yOffset = val; }
qreal yOffset() const { return _yOffset; }
int columns() const { return width() / hgrid; }
int rows() const;
int size() const { return cells.size(); }
void setCellReadOnly(int c, bool v) { cells[c]->readOnly = v; }
int heightForWidth(int) const;
QString name() const { return _name; }
void setName(const QString& s) { _name = s; }
int gridWidth() const { return hgrid; }
int gridHeight() const { return vgrid; }
virtual QSize sizeHint() const;
};
#endif