f31624d746
* Found via `codespell -q 3 -S ./share/locale,./thirdparty -L ba,cann,clas,dur,foto,iff,nd,ois,ot,pres,possibile,snaped,strack,tage,te,uint,thru,valu` * Some revisions made per feedback given during review. * Follow-up typos for review * Add revisions per feedback
1407 lines
49 KiB
C++
1407 lines
49 KiB
C++
//=============================================================================
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// MuseScore
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// Music Composition & Notation
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//
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// Copyright (C) 2002-2011 Werner Schweer
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2
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// as published by the Free Software Foundation and appearing in
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// the file LICENCE.GPL
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//=============================================================================
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/**
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\file
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Implementation of classes SysStaff and System.
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*/
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#include "system.h"
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#include "measure.h"
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#include "segment.h"
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#include "score.h"
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#include "sig.h"
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#include "key.h"
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#include "xml.h"
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#include "clef.h"
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#include "text.h"
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#include "navigate.h"
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#include "select.h"
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#include "staff.h"
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#include "part.h"
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#include "page.h"
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#include "style.h"
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#include "bracket.h"
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#include "mscore.h"
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#include "barline.h"
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#include "system.h"
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#include "box.h"
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#include "chordrest.h"
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#include "iname.h"
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#include "spanner.h"
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#include "sym.h"
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#include "spacer.h"
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#include "systemdivider.h"
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#include "textframe.h"
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#include "stafflines.h"
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#include "bracketItem.h"
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namespace Ms {
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//---------------------------------------------------------
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// ~SysStaff
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//---------------------------------------------------------
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SysStaff::~SysStaff()
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{
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qDeleteAll(instrumentNames);
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}
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//---------------------------------------------------------
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// System
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//---------------------------------------------------------
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System::System(Score* s)
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: Element(s)
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{
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}
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//---------------------------------------------------------
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// ~System
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//---------------------------------------------------------
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System::~System()
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{
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for (SpannerSegment* ss : spannerSegments()) {
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if (ss->system() == this)
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ss->setParent(nullptr);
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}
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for (MeasureBase* mb : measures()) {
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if (mb->system() == this)
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mb->setSystem(nullptr);
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}
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qDeleteAll(_staves);
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qDeleteAll(_brackets);
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delete _systemDividerLeft;
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delete _systemDividerRight;
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}
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//---------------------------------------------------------
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/// clear
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/// Clear layout of System
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//---------------------------------------------------------
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void System::clear()
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{
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for (MeasureBase* mb : measures()) {
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if (mb->system() == this)
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mb->setSystem(nullptr);
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}
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ml.clear();
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for (SpannerSegment* ss : _spannerSegments) {
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if (ss->system() == this)
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ss->setParent(0); // assume parent() is System
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}
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_spannerSegments.clear();
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// _systemDividers are reused
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}
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//---------------------------------------------------------
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// appendMeasure
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//---------------------------------------------------------
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void System::appendMeasure(MeasureBase* mb)
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{
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Q_ASSERT(!mb->isMeasure() || !(score()->styleB(Sid::createMultiMeasureRests) && toMeasure(mb)->hasMMRest()));
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mb->setSystem(this);
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ml.push_back(mb);
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}
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//---------------------------------------------------------
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// removeMeasure
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//---------------------------------------------------------
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void System::removeMeasure(MeasureBase* mb)
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{
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ml.erase(std::remove(ml.begin(), ml.end(), mb), ml.end());
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if (mb->system() == this)
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mb->setSystem(nullptr);
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}
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//---------------------------------------------------------
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// removeLastMeasure
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//---------------------------------------------------------
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void System::removeLastMeasure()
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{
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if (ml.empty())
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return;
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MeasureBase* mb = ml.back();
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ml.pop_back();
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if (mb->system() == this)
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mb->setSystem(nullptr);
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}
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//---------------------------------------------------------
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// vbox
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// a system can only contain one vertical frame
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//---------------------------------------------------------
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Box* System::vbox() const
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{
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if (!ml.empty()) {
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if (ml[0]->isVBox() || ml[0]->isTBox())
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return toBox(ml[0]);
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}
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return 0;
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}
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//---------------------------------------------------------
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// insertStaff
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//---------------------------------------------------------
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SysStaff* System::insertStaff(int idx)
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{
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SysStaff* staff = new SysStaff;
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if (idx) {
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// HACK: guess position
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staff->bbox().setY(_staves[idx-1]->y() + 6 * spatium());
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}
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_staves.insert(idx, staff);
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return staff;
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}
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//---------------------------------------------------------
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// removeStaff
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//---------------------------------------------------------
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void System::removeStaff(int idx)
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{
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_staves.takeAt(idx);
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}
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//---------------------------------------------------------
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// adjustStavesNumber
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//---------------------------------------------------------
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void System::adjustStavesNumber(int nstaves)
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{
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for (int i = _staves.size(); i < nstaves; ++i)
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insertStaff(i);
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const int dn = _staves.size() - nstaves;
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for (int i = 0; i < dn; ++i)
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removeStaff(_staves.size() - 1);
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}
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//---------------------------------------------------------
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// layoutSystem
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/// Layout the System
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//---------------------------------------------------------
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void System::layoutSystem(qreal xo1)
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{
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if (_staves.empty()) // ignore vbox
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return;
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static const Spatium instrumentNameOffset(1.0); // TODO: make style value
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int nstaves = _staves.size();
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//---------------------------------------------------
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// find x position of staves
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// create brackets
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//---------------------------------------------------
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qreal xoff2 = 0.0; // x offset for instrument name
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int columns = getBracketsColumnsCount();
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#if (!defined (_MSCVER) && !defined (_MSC_VER))
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qreal bracketWidth[columns];
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#else
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// MSVC does not support VLA. Replace with std::vector. If profiling determines that the
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// heap allocation is slow, an optimization might be used.
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std::vector<qreal> bracketWidth(columns);
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#endif
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for (int i = 0; i < columns; ++i)
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bracketWidth[i] = 0.0;
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QList<Bracket*> bl;
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bl.swap(_brackets);
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for (int staffIdx = 0; staffIdx < nstaves; ++staffIdx) {
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Staff* s = score()->staff(staffIdx);
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for (int i = 0; i < columns; ++i) {
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for (auto bi : s->brackets()) {
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if (bi->column() != i || bi->bracketType() == BracketType::NO_BRACKET)
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continue;
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Bracket* b = createBracket(bi, i, staffIdx, bl, this->firstMeasure());
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if (b != nullptr) bracketWidth[i] = qMax(bracketWidth[i], b->width());
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}
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}
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if (!staff(staffIdx)->show())
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continue;
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for (InstrumentName* t : _staves[staffIdx]->instrumentNames) {
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t->layout();
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qreal w = t->width() + point(instrumentNameOffset);
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if (w > xoff2)
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xoff2 = w;
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}
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}
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for (Bracket* b : bl)
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delete b;
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//---------------------------------------------------
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// layout SysStaff and StaffLines
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//---------------------------------------------------
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_leftMargin = xoff2;
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qreal bd = score()->styleP(Sid::bracketDistance);
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if (!_brackets.empty()) {
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for (int w : bracketWidth)
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_leftMargin += w + bd;
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}
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int nVisible = 0;
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for (int staffIdx = 0; staffIdx < nstaves; ++staffIdx) {
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SysStaff* s = _staves[staffIdx];
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Staff* staff = score()->staff(staffIdx);
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if (!staff->show() || !s->show()) {
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s->setbbox(QRectF());
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continue;
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}
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++nVisible;
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qreal staffMag = staff->mag(Fraction(0,1)); // ??? TODO
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int staffLines = staff->lines(Fraction(0,1));
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if (staffLines == 1) {
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qreal h = staff->lineDistance(Fraction(0,1)) * staffMag * spatium();
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s->bbox().setRect(_leftMargin + xo1, -h, 0.0, 2 * h);
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}
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else {
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qreal h = (staffLines - 1) * staff->lineDistance(Fraction(0,1));
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h = h * staffMag * spatium();
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s->bbox().setRect(_leftMargin + xo1, 0.0, 0.0, h);
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}
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}
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//---------------------------------------------------
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// layout brackets
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//---------------------------------------------------
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setBracketsXPosition(xo1 + _leftMargin);
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//---------------------------------------------------
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// layout instrument names x position
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//---------------------------------------------------
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int idx = 0;
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for (const Part* p : score()->parts()) {
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SysStaff* s = staff(idx);
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if (s->show() && p->show()) {
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for (InstrumentName* t : s->instrumentNames) {
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switch (int(t->align()) & int(Align::HMASK)) {
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case int(Align::LEFT):
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t->rxpos() = 0;
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break;
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case int(Align::HCENTER):
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t->rxpos() = (xoff2 - point(instrumentNameOffset) + xo1) * .5;
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break;
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case int(Align::RIGHT):
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default:
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t->rxpos() = xoff2 - point(instrumentNameOffset) + xo1;
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break;
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}
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// t->rxpos() += t->offset(t->spatium()).x();
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}
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}
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idx += p->nstaves();
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}
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}
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//---------------------------------------------------------
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// addBrackets
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// Add brackets in front of this measure, typically behind a HBox
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//---------------------------------------------------------
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void System::addBrackets(Measure* measure)
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{
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if (_staves.empty()) // ignore vbox
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return;
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int nstaves = _staves.size();
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//---------------------------------------------------
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// find x position of staves
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// create brackets
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//---------------------------------------------------
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int columns = getBracketsColumnsCount();
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QList<Bracket*> bl;
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bl.swap(_brackets);
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for (int staffIdx = 0; staffIdx < nstaves; ++staffIdx) {
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Staff* s = score()->staff(staffIdx);
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for (int i = 0; i < columns; ++i) {
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for (auto bi : s->brackets()) {
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if (bi->column() != i || bi->bracketType() == BracketType::NO_BRACKET)
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continue;
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createBracket(bi, i, staffIdx, bl, measure);
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}
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}
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if (!staff(staffIdx)->show())
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continue;
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}
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//---------------------------------------------------
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// layout brackets
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//---------------------------------------------------
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setBracketsXPosition(measure->x());
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_brackets.append(bl);
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}
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//---------------------------------------------------------
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// createBracket
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// Create a bracket if it spans more then one visible system
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// If measure is NULL adds the bracket in front of the system, else in front of the measure.
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// Returns the bracket if it got created, else NULL
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//---------------------------------------------------------
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Bracket* System::createBracket(Ms::BracketItem* bi, int column, int staffIdx, QList<Ms::Bracket *>& bl, Measure* measure)
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{
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int nstaves = _staves.size();
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int firstStaff = staffIdx;
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int lastStaff = staffIdx + bi->bracketSpan() - 1;
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if (lastStaff >= nstaves)
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lastStaff = nstaves - 1;
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for (; firstStaff <= lastStaff; ++firstStaff) {
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if (score()->staff(firstStaff)->show())
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break;
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}
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for (; lastStaff >= firstStaff; --lastStaff) {
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if (score()->staff(lastStaff)->show())
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break;
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}
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int span = lastStaff - firstStaff + 1;
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//
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// do not show bracket if it only spans one
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// system due to some invisible staves
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//
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if ((span > 1) || (bi->bracketSpan() == span)) {
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//
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// this bracket is visible
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//
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Bracket* b = 0;
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int track = staffIdx * VOICES;
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for (int k = 0; k < bl.size(); ++k) {
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if (bl[k]->track() == track && bl[k]->column() == column && bl[k]->bracketType() == bi->bracketType() && bl[k]->measure() == measure) {
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b = bl.takeAt(k);
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break;
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}
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}
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if (b == 0) {
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b = new Bracket(score());
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b->setBracketItem(bi);
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b->setGenerated(true);
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b->setTrack(track);
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b->setMeasure(measure);
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}
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add(b);
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b->setStaffSpan(firstStaff, lastStaff);
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return b;
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}
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return nullptr;
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}
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int System::getBracketsColumnsCount()
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{
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int columns = 0;
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int nstaves = _staves.size();
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for (int idx = 0; idx < nstaves; ++idx) {
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for (auto bi : score()->staff(idx)->brackets())
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columns = qMax(columns, bi->column() + 1);
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}
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return columns;
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}
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void System::setBracketsXPosition(const qreal xPosition)
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{
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qreal bracketDistance = score()->styleP(Sid::bracketDistance);
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for (Bracket* b1 : _brackets) {
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qreal xOffset = 0;
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for (const Bracket* b2 : _brackets) {
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bool b1FirstStaffInB2 = (b1->firstStaff() >= b2->firstStaff() && b1->firstStaff() <= b2->lastStaff());
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bool b1LastStaffInB2 = (b1->lastStaff() >= b2->firstStaff() && b1->lastStaff() <= b2->lastStaff());
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if (b1->column() > b2->column() &&
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(b1FirstStaffInB2 || b1LastStaffInB2))
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xOffset += b2->width() + bracketDistance;
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}
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b1->rxpos() = xPosition - xOffset - b1->width();
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}
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}
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//---------------------------------------------------------
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// nextVisibleStaff
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//---------------------------------------------------------
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int System::nextVisibleStaff(int staffIdx) const
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{
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int i;
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for (i = staffIdx + 1; i < _staves.size(); ++i) {
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Staff* s = score()->staff(i);
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SysStaff* ss = _staves[i];
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if (s->show() && ss->show())
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break;
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}
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return i;
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}
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//---------------------------------------------------------
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// firstVisibleStaff
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//---------------------------------------------------------
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int System::firstVisibleStaff() const
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{
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return nextVisibleStaff(-1);
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}
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//---------------------------------------------------------
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// layout2
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// called after measure layout
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// adjusts staff distance
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//---------------------------------------------------------
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void System::layout2()
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{
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Box* vb = vbox();
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if (vb) {
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vb->layout();
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setbbox(vb->bbox());
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return;
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}
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setPos(0.0, 0.0);
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QList<std::pair<int,SysStaff*>> visibleStaves;
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for (int i = 0; i < _staves.size(); ++i) {
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Staff* s = score()->staff(i);
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SysStaff* ss = _staves[i];
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if (s->show() && ss->show())
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visibleStaves.append(std::pair<int,SysStaff*>(i, ss));
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else
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ss->setbbox(QRectF()); // already done in layout() ?
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}
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qreal _spatium = spatium();
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qreal y = 0.0;
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qreal minVerticalDistance = score()->styleP(Sid::minVerticalDistance);
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qreal staffDistance = score()->styleP(Sid::staffDistance);
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qreal akkoladeDistance = score()->styleP(Sid::akkoladeDistance);
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if (visibleStaves.empty()) {
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qDebug("====no visible staves, staves %d, score staves %d", _staves.size(), score()->nstaves());
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return;
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}
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for (auto i = visibleStaves.begin();; ++i) {
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SysStaff* ss = i->second;
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int si1 = i->first;
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Staff* staff = score()->staff(si1);
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auto ni = i + 1;
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qreal h = staff->height();
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if (ni == visibleStaves.end()) {
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// ss->setYOff(staff->lines(0) == 1 ? _spatium * staff->mag(0) : 0.0);
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ss->setYOff(0.0);
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ss->bbox().setRect(_leftMargin, y, width() - _leftMargin, h);
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break;
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}
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int si2 = ni->first;
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Staff* staff2 = score()->staff(si2);
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qreal dist = h;
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#if 1
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if (staff->part() == staff2->part()) {
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Measure* m = firstMeasure();
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qreal mag = m ? staff->mag(m->tick()) : 1.0;
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dist += akkoladeDistance * mag;
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}
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else {
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dist += staffDistance;
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}
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#else
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// TODO: provide style setting or brace property to allow braces to also define a grand staff
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switch (staff2->innerBracket()) {
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case BracketType::BRACE:
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dist += akkoladeDistance;
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break;
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case BracketType::NORMAL:
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case BracketType::SQUARE:
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case BracketType::LINE:
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case BracketType::NO_BRACKET:
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dist += staffDistance;
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break;
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}
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#endif
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dist += staff2->userDist();
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#if 0
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for (MeasureBase* mb : ml) {
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if (!mb->isMeasure())
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continue;
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Measure* m = toMeasure(mb);
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Shape& s1 = m->staffShape(si1);
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Shape& s2 = m->staffShape(si2);
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qreal d = score()->lineMode() ? 0.0 : s1.minVerticalDistance(s2);
|
|
dist = qMax(dist, d + minVerticalDistance);
|
|
|
|
Spacer* sp = m->vspacerDown(si1);
|
|
if (sp) {
|
|
if (sp->spacerType() == SpacerType::FIXED) {
|
|
dist = staff->height() + sp->gap();
|
|
break;
|
|
}
|
|
else
|
|
dist = qMax(dist, staff->height() + sp->gap());
|
|
}
|
|
sp = m->vspacerUp(si2);
|
|
if (sp)
|
|
dist = qMax(dist, sp->gap());
|
|
}
|
|
#else
|
|
bool fixedSpace = false;
|
|
for (MeasureBase* mb : ml) {
|
|
if (!mb->isMeasure())
|
|
continue;
|
|
Measure* m = toMeasure(mb);
|
|
Spacer* sp = m->vspacerDown(si1);
|
|
if (sp) {
|
|
if (sp->spacerType() == SpacerType::FIXED) {
|
|
dist = staff->height() + sp->gap();
|
|
fixedSpace = true;
|
|
break;
|
|
}
|
|
else
|
|
dist = qMax(dist, staff->height() + sp->gap());
|
|
}
|
|
sp = m->vspacerUp(si2);
|
|
if (sp)
|
|
dist = qMax(dist, sp->gap() + h);
|
|
}
|
|
if (!fixedSpace) {
|
|
qreal d = score()->lineMode() ? 0.0 : ss->skyline().minDistance(System::staff(si2)->skyline());
|
|
dist = qMax(dist, d + minVerticalDistance);
|
|
}
|
|
#endif
|
|
|
|
// ss->setYOff(staff->lines(0) == 1 ? _spatium * staff->mag(0) : 0.0);
|
|
ss->setYOff(0.0);
|
|
ss->bbox().setRect(_leftMargin, y, width() - _leftMargin, h);
|
|
y += dist;
|
|
}
|
|
|
|
qreal systemHeight = staff(visibleStaves.back().first)->bbox().bottom();
|
|
setHeight(systemHeight);
|
|
|
|
for (MeasureBase* m : ml) {
|
|
if (m->isMeasure()) {
|
|
// note that the factor 2 * _spatium must be corrected for when exporting
|
|
// system distance in MusicXML (issue #24733)
|
|
m->bbox().setRect(0.0, -_spatium, m->width(), systemHeight + 2.0 * _spatium);
|
|
}
|
|
else if (m->isHBox()) {
|
|
m->bbox().setRect(0.0, 0.0, m->width(), systemHeight);
|
|
toHBox(m)->layout2();
|
|
}
|
|
else if (m->isTBox()) {
|
|
// m->bbox().setRect(0.0, 0.0, m->width(), systemHeight);
|
|
toTBox(m)->layout();
|
|
}
|
|
else
|
|
qDebug("unhandled measure type %s", m->name());
|
|
}
|
|
|
|
//---------------------------------------------------
|
|
// layout brackets vertical position
|
|
//---------------------------------------------------
|
|
|
|
for (Bracket* b : _brackets) {
|
|
int staffIdx1 = b->firstStaff();
|
|
int staffIdx2 = b->lastStaff();
|
|
qreal sy = 0; // assume bracket not visible
|
|
qreal ey = 0;
|
|
// if start staff not visible, try next staff
|
|
while (staffIdx1 <= staffIdx2 && !_staves[staffIdx1]->show())
|
|
++staffIdx1;
|
|
// if end staff not visible, try prev staff
|
|
while (staffIdx1 <= staffIdx2 && !_staves[staffIdx2]->show())
|
|
--staffIdx2;
|
|
// the bracket will be shown IF:
|
|
// it spans at least 2 visible staves (staffIdx1 < staffIdx2) OR
|
|
// it spans just one visible staff (staffIdx1 == staffIdx2) but it is required to do so
|
|
// (the second case happens at least when the bracket is initially dropped)
|
|
bool notHidden = (staffIdx1 < staffIdx2) || (b->span() == 1 && staffIdx1 == staffIdx2);
|
|
if (notHidden) { // set vert. pos. and height to visible spanned staves
|
|
sy = _staves[staffIdx1]->bbox().top();
|
|
ey = _staves[staffIdx2]->bbox().bottom();
|
|
}
|
|
b->rypos() = sy;
|
|
b->setHeight(ey - sy);
|
|
b->layout();
|
|
}
|
|
|
|
//---------------------------------------------------
|
|
// layout instrument names
|
|
//---------------------------------------------------
|
|
|
|
int staffIdx = 0;
|
|
|
|
for (Part* p : score()->parts()) {
|
|
SysStaff* s = staff(staffIdx);
|
|
SysStaff* s2;
|
|
int nstaves = p->nstaves();
|
|
if (s->show()) {
|
|
for (InstrumentName* t : s->instrumentNames) {
|
|
//
|
|
// override Text->layout()
|
|
//
|
|
qreal y1, y2;
|
|
switch (t->layoutPos()) {
|
|
default:
|
|
case 0: // center at part
|
|
y1 = s->bbox().top();
|
|
s2 = staff(staffIdx);
|
|
for (int i = staffIdx + nstaves - 1; i > 0; --i) {
|
|
SysStaff* s3 = staff(i);
|
|
if (s3->show()) {
|
|
s2 = s3;
|
|
break;
|
|
}
|
|
}
|
|
y2 = s2->bbox().bottom();
|
|
break;
|
|
case 1: // center at first staff
|
|
y1 = s->bbox().top();
|
|
y2 = s->bbox().bottom();
|
|
break;
|
|
|
|
// TODO:
|
|
// sort out invisible staves
|
|
|
|
case 2: // center between first and second staff
|
|
y1 = s->bbox().top();
|
|
y2 = staff(staffIdx + 1)->bbox().bottom();
|
|
break;
|
|
case 3: // center at second staff
|
|
y1 = staff(staffIdx + 1)->bbox().top();
|
|
y2 = staff(staffIdx + 1)->bbox().bottom();
|
|
break;
|
|
case 4: // center between first and second staff
|
|
y1 = staff(staffIdx + 1)->bbox().top();
|
|
y2 = staff(staffIdx + 2)->bbox().bottom();
|
|
break;
|
|
case 5: // center at third staff
|
|
y1 = staff(staffIdx + 2)->bbox().top();
|
|
y2 = staff(staffIdx + 2)->bbox().bottom();
|
|
break;
|
|
}
|
|
t->rypos() = y1 + (y2 - y1) * .5 + t->offset().y();
|
|
}
|
|
}
|
|
staffIdx += nstaves;
|
|
}
|
|
|
|
//---------------------------------------------------
|
|
// layout cross-staff slurs and ties
|
|
//---------------------------------------------------
|
|
|
|
Fraction stick = measures().front()->tick();
|
|
Fraction etick = measures().back()->endTick();
|
|
auto spanners = score()->spannerMap().findOverlapping(stick.ticks(), etick.ticks());
|
|
|
|
std::vector<Spanner*> spanner;
|
|
for (auto interval : spanners) {
|
|
Spanner* sp = interval.value;
|
|
if (sp->tick() < etick && sp->tick2() >= stick) {
|
|
if (sp->isSlur()) {
|
|
ChordRest* scr = sp->startCR();
|
|
ChordRest* ecr = sp->endCR();
|
|
int idx = sp->vStaffIdx();
|
|
if (scr && ecr && (scr->vStaffIdx() != idx || ecr->vStaffIdx() != idx))
|
|
sp->layoutSystem(this);
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// setInstrumentNames
|
|
//---------------------------------------------------------
|
|
|
|
void System::setInstrumentNames(bool longName, Fraction tick)
|
|
{
|
|
//
|
|
// remark: add/remove instrument names is not undo/redoable
|
|
// as add/remove of systems is not undoable
|
|
//
|
|
if (vbox()) // ignore vbox
|
|
return;
|
|
if (!score()->showInstrumentNames()
|
|
|| (score()->styleB(Sid::hideInstrumentNameIfOneInstrument) && score()->parts().size() == 1)) {
|
|
for (SysStaff* staff : _staves) {
|
|
foreach (InstrumentName* t, staff->instrumentNames)
|
|
score()->removeElement(t);
|
|
}
|
|
return;
|
|
}
|
|
|
|
int staffIdx = 0;
|
|
for (SysStaff* staff : _staves) {
|
|
Staff* s = score()->staff(staffIdx);
|
|
if (!s->isTop() || !s->show()) {
|
|
for (InstrumentName* t : staff->instrumentNames)
|
|
score()->removeElement(t);
|
|
++staffIdx;
|
|
continue;
|
|
}
|
|
|
|
Part* part = s->part();
|
|
const QList<StaffName>& names = longName? part->longNames(tick) : part->shortNames(tick);
|
|
|
|
int idx = 0;
|
|
for (const StaffName& sn : names) {
|
|
InstrumentName* iname = staff->instrumentNames.value(idx);
|
|
if (iname == 0) {
|
|
iname = new InstrumentName(score());
|
|
// iname->setGenerated(true);
|
|
iname->setParent(this);
|
|
iname->setTrack(staffIdx * VOICES);
|
|
iname->setInstrumentNameType(longName ? InstrumentNameType::LONG : InstrumentNameType::SHORT);
|
|
iname->setLayoutPos(sn.pos());
|
|
score()->addElement(iname);
|
|
}
|
|
iname->setXmlText(sn.name());
|
|
++idx;
|
|
}
|
|
for (; idx < staff->instrumentNames.size(); ++idx)
|
|
score()->removeElement(staff->instrumentNames[idx]);
|
|
++staffIdx;
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// y2staff
|
|
//---------------------------------------------------------
|
|
|
|
/**
|
|
Return staff number for canvas relative y position \a y
|
|
or -1 if not found.
|
|
|
|
To allow drag and drop above and below the staff, the actual y range
|
|
considered "inside" the staff is increased by "margin".
|
|
*/
|
|
|
|
int System::y2staff(qreal y) const
|
|
{
|
|
y -= pos().y();
|
|
int idx = 0;
|
|
qreal margin = spatium() * 2;
|
|
foreach (SysStaff* s, _staves) {
|
|
qreal y1 = s->bbox().top() - margin;
|
|
qreal y2 = s->bbox().bottom() + margin;
|
|
if (y >= y1 && y < y2)
|
|
return idx;
|
|
++idx;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// add
|
|
//---------------------------------------------------------
|
|
|
|
void System::add(Element* el)
|
|
{
|
|
if (!el)
|
|
return;
|
|
// qDebug("%p System::add: %p %s", this, el, el->name());
|
|
|
|
el->setParent(this);
|
|
switch(el->type()) {
|
|
case ElementType::INSTRUMENT_NAME:
|
|
// qDebug(" staffIdx %d, staves %d", el->staffIdx(), _staves.size());
|
|
_staves[el->staffIdx()]->instrumentNames.append(toInstrumentName(el));
|
|
break;
|
|
|
|
case ElementType::BEAM:
|
|
score()->addElement(el);
|
|
break;
|
|
|
|
case ElementType::BRACKET: {
|
|
Bracket* b = toBracket(el);
|
|
#if 0
|
|
int staffIdx = b->staffIdx();
|
|
int column = b->column();
|
|
if (column == -1) {
|
|
column = 0;
|
|
for (const Bracket* bb : _brackets) {
|
|
if (staffIdx >= bb->firstStaff() && staffIdx <= bb->lastStaff())
|
|
++column;
|
|
}
|
|
// b->setLevel(column);
|
|
// b->setSpan(1);
|
|
}
|
|
// b->staff()->setBracket(column, b->bracketType());
|
|
// b->staff()->setBracketSpan(column, b->span());
|
|
#endif
|
|
_brackets.append(b);
|
|
}
|
|
break;
|
|
|
|
case ElementType::MEASURE:
|
|
case ElementType::HBOX:
|
|
case ElementType::VBOX:
|
|
case ElementType::TBOX:
|
|
case ElementType::FBOX:
|
|
score()->addElement(el);
|
|
break;
|
|
case ElementType::TEXTLINE_SEGMENT:
|
|
case ElementType::HAIRPIN_SEGMENT:
|
|
case ElementType::OTTAVA_SEGMENT:
|
|
case ElementType::TRILL_SEGMENT:
|
|
case ElementType::VIBRATO_SEGMENT:
|
|
case ElementType::VOLTA_SEGMENT:
|
|
case ElementType::SLUR_SEGMENT:
|
|
case ElementType::TIE_SEGMENT:
|
|
case ElementType::PEDAL_SEGMENT:
|
|
case ElementType::LYRICSLINE_SEGMENT:
|
|
case ElementType::GLISSANDO_SEGMENT:
|
|
case ElementType::LET_RING_SEGMENT:
|
|
case ElementType::PALM_MUTE_SEGMENT:
|
|
{
|
|
SpannerSegment* ss = toSpannerSegment(el);
|
|
#ifndef NDEBUG
|
|
if (_spannerSegments.contains(ss))
|
|
qDebug("System::add() %s %p already there", ss->name(), ss);
|
|
else
|
|
#endif
|
|
_spannerSegments.append(ss);
|
|
}
|
|
break;
|
|
|
|
case ElementType::SYSTEM_DIVIDER:
|
|
{
|
|
SystemDivider* sd = toSystemDivider(el);
|
|
if (sd->dividerType() == SystemDivider::Type::LEFT)
|
|
_systemDividerLeft = sd;
|
|
else
|
|
_systemDividerRight = sd;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
qDebug("System::add(%s) not implemented", el->name());
|
|
break;
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// remove
|
|
//---------------------------------------------------------
|
|
|
|
void System::remove(Element* el)
|
|
{
|
|
switch (el->type()) {
|
|
case ElementType::INSTRUMENT_NAME:
|
|
_staves[el->staffIdx()]->instrumentNames.removeOne(toInstrumentName(el));
|
|
break;
|
|
case ElementType::BEAM:
|
|
score()->removeElement(el);
|
|
break;
|
|
case ElementType::BRACKET:
|
|
{
|
|
Bracket* b = toBracket(el);
|
|
if (!_brackets.removeOne(b))
|
|
qDebug("System::remove: bracket not found");
|
|
}
|
|
break;
|
|
case ElementType::MEASURE:
|
|
case ElementType::HBOX:
|
|
case ElementType::VBOX:
|
|
case ElementType::TBOX:
|
|
case ElementType::FBOX:
|
|
score()->removeElement(el);
|
|
break;
|
|
case ElementType::TEXTLINE_SEGMENT:
|
|
case ElementType::HAIRPIN_SEGMENT:
|
|
case ElementType::OTTAVA_SEGMENT:
|
|
case ElementType::TRILL_SEGMENT:
|
|
case ElementType::VIBRATO_SEGMENT:
|
|
case ElementType::VOLTA_SEGMENT:
|
|
case ElementType::SLUR_SEGMENT:
|
|
case ElementType::TIE_SEGMENT:
|
|
case ElementType::PEDAL_SEGMENT:
|
|
case ElementType::LYRICSLINE_SEGMENT:
|
|
case ElementType::GLISSANDO_SEGMENT:
|
|
if (!_spannerSegments.removeOne(toSpannerSegment(el))) {
|
|
qDebug("System::remove: %p(%s) not found, score %p", el, el->name(), score());
|
|
Q_ASSERT(score() == el->score());
|
|
}
|
|
break;
|
|
case ElementType::SYSTEM_DIVIDER:
|
|
if (el == _systemDividerLeft)
|
|
_systemDividerLeft = 0;
|
|
else {
|
|
Q_ASSERT(_systemDividerRight == el);
|
|
_systemDividerRight = 0;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
qDebug("System::remove(%s) not implemented", el->name());
|
|
break;
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// change
|
|
//---------------------------------------------------------
|
|
|
|
void System::change(Element* o, Element* n)
|
|
{
|
|
remove(o);
|
|
add(n);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// snap
|
|
//---------------------------------------------------------
|
|
|
|
Fraction System::snap(const Fraction& tick, const QPointF p) const
|
|
{
|
|
for (const MeasureBase* m : ml) {
|
|
if (p.x() < m->x() + m->width())
|
|
return toMeasure(m)->snap(tick, p - m->pos()); //TODO: MeasureBase
|
|
}
|
|
return toMeasure(ml.back())->snap(tick, p-pos()); //TODO: MeasureBase
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// snap
|
|
//---------------------------------------------------------
|
|
|
|
Fraction System::snapNote(const Fraction& tick, const QPointF p, int staff) const
|
|
{
|
|
for (const MeasureBase* m : ml) {
|
|
if (p.x() < m->x() + m->width())
|
|
return toMeasure(m)->snapNote(tick, p - m->pos(), staff); //TODO: MeasureBase
|
|
}
|
|
return toMeasure(ml.back())->snap(tick, p-pos()); // TODO: MeasureBase
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// firstMeasure
|
|
//---------------------------------------------------------
|
|
|
|
Measure* System::firstMeasure() const
|
|
{
|
|
auto i = std::find_if(ml.begin(), ml.end(), [](MeasureBase* mb){ return mb->isMeasure(); });
|
|
return i != ml.end() ? toMeasure(*i) : 0;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// lastMeasure
|
|
//---------------------------------------------------------
|
|
|
|
Measure* System::lastMeasure() const
|
|
{
|
|
auto i = std::find_if(ml.rbegin(), ml.rend(), [](MeasureBase* mb){return mb->isMeasure();});
|
|
return i != ml.rend() ? toMeasure(*i) : 0;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// nextMeasure
|
|
//---------------------------------------------------------
|
|
|
|
MeasureBase* System::nextMeasure(const MeasureBase* m) const
|
|
{
|
|
if (m == ml.back())
|
|
return 0;
|
|
MeasureBase* nm = m->next();
|
|
if (nm->isMeasure() && score()->styleB(Sid::createMultiMeasureRests) && toMeasure(nm)->hasMMRest())
|
|
nm = toMeasure(nm)->mmRest();
|
|
return nm;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// scanElements
|
|
// collect all visible elements
|
|
//---------------------------------------------------------
|
|
|
|
void System::scanElements(void* data, void (*func)(void*, Element*), bool all)
|
|
{
|
|
if (vbox())
|
|
return;
|
|
for (Bracket* b : _brackets)
|
|
func(data, b);
|
|
|
|
if (_systemDividerLeft)
|
|
func(data, _systemDividerLeft);
|
|
if (_systemDividerRight)
|
|
func(data, _systemDividerRight);
|
|
|
|
int idx = 0;
|
|
for (const SysStaff* st : _staves) {
|
|
if (all || st->show()) {
|
|
for (InstrumentName* t : st->instrumentNames)
|
|
func(data, t);
|
|
}
|
|
++idx;
|
|
}
|
|
for (SpannerSegment* ss : _spannerSegments) {
|
|
int staffIdx = ss->spanner()->staffIdx();
|
|
if (staffIdx == -1) {
|
|
qDebug("System::scanElements: staffIDx == -1: %s %p", ss->spanner()->name(), ss->spanner());
|
|
staffIdx = 0;
|
|
}
|
|
bool v = true;
|
|
Spanner* spanner = ss->spanner();
|
|
if (spanner->anchor() == Spanner::Anchor::SEGMENT || spanner->anchor() == Spanner::Anchor::CHORD) {
|
|
Element* se = spanner->startElement();
|
|
Element* ee = spanner->endElement();
|
|
bool v1 = true;
|
|
if (se && se->isChordRest()) {
|
|
ChordRest* cr = toChordRest(se);
|
|
Measure* m = cr->measure();
|
|
v1 = m->visible(cr->staffIdx());
|
|
}
|
|
bool v2 = true;
|
|
if (!v1 && ee && ee->isChordRest()) {
|
|
ChordRest* cr = toChordRest(ee);
|
|
Measure* m = cr->measure();
|
|
v2 = m->visible(cr->staffIdx());
|
|
}
|
|
v = v1 || v2; // hide spanner if both chords are hidden
|
|
}
|
|
if (all || (score()->staff(staffIdx)->show() && _staves[staffIdx]->show() && v) || spanner->isVolta())
|
|
ss->scanElements(data, func, all);
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// staffYpage
|
|
// return page coordinates
|
|
//---------------------------------------------------------
|
|
|
|
qreal System::staffYpage(int staffIdx) const
|
|
{
|
|
if (_staves.size() <= staffIdx || staffIdx < 0) {
|
|
qFatal("staffY: staves %d: bad staffIdx %d", _staves.size(), staffIdx);
|
|
return pagePos().y();
|
|
}
|
|
return _staves[staffIdx]->y() + y();
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// staffCanvasYpage
|
|
// return canvas coordinates
|
|
//---------------------------------------------------------
|
|
|
|
qreal System::staffCanvasYpage(int staffIdx) const
|
|
{
|
|
return _staves[staffIdx]->y() + y() + page()->canvasPos().y();
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// write
|
|
//---------------------------------------------------------
|
|
|
|
void System::write(XmlWriter& xml) const
|
|
{
|
|
xml.stag(this);
|
|
if (_systemDividerLeft && _systemDividerLeft->isUserModified())
|
|
_systemDividerLeft->write(xml);
|
|
if (_systemDividerRight && _systemDividerRight->isUserModified())
|
|
_systemDividerRight->write(xml);
|
|
xml.etag();
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// read
|
|
//---------------------------------------------------------
|
|
|
|
void System::read(XmlReader& e)
|
|
{
|
|
while (e.readNextStartElement()) {
|
|
const QStringRef& tag(e.name());
|
|
if (tag == "SystemDivider") {
|
|
SystemDivider* sd = new SystemDivider(score());
|
|
sd->read(e);
|
|
add(sd);
|
|
}
|
|
else
|
|
e.unknown();
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// nextSegmentElement
|
|
//---------------------------------------------------------
|
|
|
|
Element* System::nextSegmentElement()
|
|
{
|
|
Measure* m = firstMeasure();
|
|
if (m) {
|
|
Segment* firstSeg = m->segments().first();
|
|
if (firstSeg)
|
|
return firstSeg->element(0);
|
|
}
|
|
return score()->lastElement();
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// prevSegmentElement
|
|
//---------------------------------------------------------
|
|
|
|
Element* System::prevSegmentElement()
|
|
{
|
|
Segment* seg = firstMeasure()->first();
|
|
Element* re = 0;
|
|
while (!re) {
|
|
seg = seg->prev1MM();
|
|
if (!seg)
|
|
return score()->firstElement();
|
|
|
|
if (seg->segmentType() == SegmentType::EndBarLine)
|
|
score()->inputState().setTrack((score()->staves().size() - 1) * VOICES); //correction
|
|
|
|
re = seg->lastElement(score()->staves().size() - 1);
|
|
}
|
|
return re;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// minDistance
|
|
// Return the minimum distance between this system and s2
|
|
// without any element collisions.
|
|
//
|
|
// this - top system
|
|
// s2 - bottom system
|
|
//---------------------------------------------------------
|
|
|
|
qreal System::minDistance(System* s2) const
|
|
{
|
|
if (vbox() && !s2->vbox())
|
|
return qMax(vbox()->bottomGap(), s2->minTop());
|
|
else if (!vbox() && s2->vbox())
|
|
return qMax(s2->vbox()->topGap(), minBottom());
|
|
else if (vbox() && s2->vbox())
|
|
return s2->vbox()->topGap() + vbox()->bottomGap();
|
|
|
|
qreal minVerticalDistance = score()->styleP(Sid::minVerticalDistance);
|
|
qreal dist = score()->styleP(Sid::minSystemDistance);
|
|
int firstStaff;
|
|
int lastStaff;
|
|
|
|
for (firstStaff = 0; firstStaff < _staves.size()-1; ++firstStaff) {
|
|
if (score()->staff(firstStaff)->show() && s2->staff(firstStaff)->show())
|
|
break;
|
|
}
|
|
for (lastStaff = _staves.size() -1; lastStaff > 0; --lastStaff) {
|
|
if (score()->staff(lastStaff)->show() && staff(lastStaff)->show())
|
|
break;
|
|
}
|
|
|
|
dist = qMax(dist, score()->staff(firstStaff)->userDist());
|
|
fixedDownDistance = false;
|
|
|
|
for (MeasureBase* mb1 : ml) {
|
|
if (mb1->isMeasure()) {
|
|
Measure* m = toMeasure(mb1);
|
|
Spacer* sp = m->vspacerDown(lastStaff);
|
|
if (sp) {
|
|
if (sp->spacerType() == SpacerType::FIXED) {
|
|
dist = sp->gap();
|
|
fixedDownDistance = true;
|
|
break;
|
|
}
|
|
else
|
|
dist = qMax(dist, sp->gap());
|
|
}
|
|
}
|
|
}
|
|
if (!fixedDownDistance) {
|
|
for (MeasureBase* mb2 : s2->ml) {
|
|
if (mb2->isMeasure()) {
|
|
Measure* m = toMeasure(mb2);
|
|
Spacer* sp = m->vspacerUp(firstStaff);
|
|
if (sp)
|
|
dist = qMax(dist, sp->gap());
|
|
}
|
|
}
|
|
qreal sld = staff(lastStaff)->skyline().minDistance(s2->staff(firstStaff)->skyline());
|
|
sld -= staff(lastStaff)->bbox().height() - minVerticalDistance;
|
|
dist = qMax(dist, sld);
|
|
// dist = dist - staff(lastStaff)->bbox().height() + minVerticalDistance;
|
|
}
|
|
return dist;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// topDistance
|
|
// return minimum distance to the above south skyline
|
|
//---------------------------------------------------------
|
|
|
|
qreal System::topDistance(int staffIdx, const SkylineLine& s) const
|
|
{
|
|
Q_ASSERT(!vbox());
|
|
Q_ASSERT(!s.isNorth());
|
|
if (score()->lineMode())
|
|
return 0.0;
|
|
return s.minDistance(staff(staffIdx)->skyline().north());
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// bottomDistance
|
|
//---------------------------------------------------------
|
|
|
|
qreal System::bottomDistance(int staffIdx, const SkylineLine& s) const
|
|
{
|
|
Q_ASSERT(!vbox());
|
|
Q_ASSERT(s.isNorth());
|
|
if (score()->lineMode())
|
|
return 0.0;
|
|
return staff(staffIdx)->skyline().south().minDistance(s);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// firstVisibleSysStaff
|
|
//---------------------------------------------------------
|
|
|
|
int System::firstVisibleSysStaff() const
|
|
{
|
|
int nstaves = _staves.size();
|
|
for (int i = 0; i < nstaves; ++i) {
|
|
if (_staves[i]->show())
|
|
return i;
|
|
}
|
|
qDebug("no sys staff");
|
|
return -1;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// lastVisibleSysStaff
|
|
//---------------------------------------------------------
|
|
|
|
int System::lastVisibleSysStaff() const
|
|
{
|
|
int nstaves = _staves.size();
|
|
for (int i = nstaves - 1; i >= 0; --i) {
|
|
if (_staves[i]->show())
|
|
return i;
|
|
}
|
|
qDebug("no sys staff");
|
|
return -1;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// minTop
|
|
// Return the minimum top margin.
|
|
//---------------------------------------------------------
|
|
|
|
qreal System::minTop() const
|
|
{
|
|
int si = firstVisibleSysStaff();
|
|
SysStaff* s = si < 0 ? nullptr : staff(si);
|
|
if (s)
|
|
return -s->skyline().north().max();
|
|
return 0.0;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// minBottom
|
|
// Return the minimum bottom margin.
|
|
//---------------------------------------------------------
|
|
|
|
qreal System::minBottom() const
|
|
{
|
|
if (vbox())
|
|
return vbox()->bottomGap();
|
|
int si = lastVisibleSysStaff();
|
|
SysStaff* s = si < 0 ? nullptr : staff(si);
|
|
if (s)
|
|
return s->skyline().south().max() - s->bbox().height();
|
|
return 0.0;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// spacerDistance
|
|
// Return the distance needed due to spacers
|
|
//---------------------------------------------------------
|
|
|
|
qreal System::spacerDistance(bool up) const
|
|
{
|
|
int staff = up ? firstVisibleSysStaff() : lastVisibleSysStaff();
|
|
if (staff < 0)
|
|
return 0.0;
|
|
qreal dist = 0.0;
|
|
for (MeasureBase* mb : measures()) {
|
|
if (mb->isMeasure()) {
|
|
Measure* m = toMeasure(mb);
|
|
Spacer* sp = up ? m->vspacerUp(staff) : m->vspacerDown(staff);
|
|
if (sp) {
|
|
if (sp->spacerType() == SpacerType::FIXED) {
|
|
dist = sp->gap();
|
|
break;
|
|
}
|
|
else
|
|
dist = qMax(dist, sp->gap());
|
|
}
|
|
}
|
|
}
|
|
return dist;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// moveBracket
|
|
//---------------------------------------------------------
|
|
|
|
void System::moveBracket(int /*staffIdx*/, int /*srcCol*/, int /*dstCol*/)
|
|
{
|
|
#if 0
|
|
printf("System::moveBracket\n");
|
|
if (vbox())
|
|
return;
|
|
for (Bracket* b : _brackets) {
|
|
if (b->staffIdx() == staffIdx && b->column() == srcCol)
|
|
b->setLevel(dstCol);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// pageBreak
|
|
//---------------------------------------------------------
|
|
|
|
bool System::pageBreak() const
|
|
{
|
|
return ml.empty() ? false : ml.back()->pageBreak();
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// endTick
|
|
//---------------------------------------------------------
|
|
|
|
Fraction System::endTick() const
|
|
{
|
|
return measures().back()->endTick();
|
|
}
|
|
}
|
|
|