MuseScore/mstyle/labeldata.h
2013-02-15 22:47:54 +01:00

103 lines
3.2 KiB
C++

#ifndef oxygenlabeldata_h
#define oxygenlabeldata_h
//////////////////////////////////////////////////////////////////////////////
// oxygenlabeldata.h
// data container for QLabel transition
// -------------------
//
// Copyright (c) 2009 Hugo Pereira Da Costa <hugo@oxygen-icons.org>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//////////////////////////////////////////////////////////////////////////////
#include "transitiondata.h"
//! generic data
class LabelData: public TransitionData {
Q_OBJECT
public:
//! constructor
LabelData( QObject*, QLabel*, int );
//! destructor
virtual ~LabelData( void )
{}
//! event filter
virtual bool eventFilter( QObject*, QEvent* );
//! returns true if animations are locked
bool isLocked( void ) const {
return animationLockTimer_.isActive();
}
//! start lock animation timer
void lockAnimations( void ) {
animationLockTimer_.start( lockTime_, this );
}
//! start lock animation timer
void unlockAnimations( void ) {
animationLockTimer_.stop();
}
protected slots:
//! initialize animation
virtual bool initializeAnimation( void );
//! animate
virtual bool animate( void );
//! called when target is destroyed
virtual void targetDestroyed( void );
protected:
//! timer event
virtual void timerEvent( QTimerEvent* );
private:
//! lock time (milliseconds
static const int lockTime_;
//! timer used to disable animations when triggered too early
QBasicTimer animationLockTimer_;
//! needed to start animations out of parent paintEvent
QBasicTimer timer_;
//! target
QWeakPointer<QLabel> target_;
//! old text
QString text_;
//! widget rect
/*! needed to properly handle QLabel geometry changes */
QRect widgetRect_;
};
#endif