MuseScore/libmscore/score.h

1375 lines
57 KiB
C++

//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2002-2012 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#ifndef __SCORE_H__
#define __SCORE_H__
/**
\file
Definition of Score class.
*/
#include "config.h"
#include "input.h"
#include "select.h"
#include "synthesizerstate.h"
#include "mscoreview.h"
#include "spannermap.h"
#include "layoutbreak.h"
#include "property.h"
namespace Ms {
class Articulation;
class Audio;
class BarLine;
class Beam;
class Bracket;
class BSymbol;
class Chord;
class ChordRest;
class Clef;
class Cursor;
class Dynamic;
class ElementList;
class EventMap;
class Excerpt;
class FiguredBass;
class Fingering;
class Hairpin;
class Harmony;
class Instrument;
class KeyList;
class KeySig;
class KeySigEvent;
class LinkedElements;
class Lyrics;
class Measure;
class MeasureBase;
class MuseScoreView;
class Note;
class Omr;
class Page;
class Parameter;
class Part;
class RepeatList;
class Rest;
class Revisions;
class ScoreFont;
class Segment;
class Selection;
class SigEvent;
class Slur;
class Spanner;
class Staff;
class System;
class TempoMap;
class Text;
class TimeSig;
class TimeSigMap;
class Tuplet;
class Undo;
class UndoCommand;
class UndoStack;
class Volta;
class XmlWriter;
class Channel;
struct Interval;
struct TEvent;
struct LayoutContext;
enum class Tid;
enum class ClefType : signed char;
enum class BeatType : char;
enum class SymId;
enum class Key;
enum class HairpinType : signed char;
enum class SegmentType;
enum class OttavaType : char;
extern bool showRubberBand;
enum class POS : char { CURRENT, LEFT, RIGHT };
enum class Pad : char {
NOTE00,
NOTE0,
NOTE1,
NOTE2,
NOTE4,
NOTE8,
NOTE16,
NOTE32,
NOTE64,
NOTE128,
//--------------------
REST,
DOT,
DOTDOT,
DOT3,
DOT4
};
//---------------------------------------------------------
// LayoutMode
// PAGE The normal page view, honors page and line breaks.
// LINE The panoramic view, one long system
// FLOAT The "reflow" mode, ignore page and line breaks
// SYSTEM The "never ending page", page break are turned into line break
//---------------------------------------------------------
enum class LayoutMode : char {
PAGE, FLOAT, LINE, SYSTEM
};
//---------------------------------------------------------
// MeasureBaseList
//---------------------------------------------------------
class MeasureBaseList {
int _size;
MeasureBase* _first;
MeasureBase* _last;
void push_back(MeasureBase* e);
void push_front(MeasureBase* e);
public:
MeasureBaseList();
MeasureBase* first() const { return _first; }
MeasureBase* last() const { return _last; }
void clear() { _first = _last = 0; _size = 0; }
void add(MeasureBase*);
void remove(MeasureBase*);
void insert(MeasureBase*, MeasureBase*);
void remove(MeasureBase*, MeasureBase*);
void change(MeasureBase* o, MeasureBase* n);
int size() const { return _size; }
};
//---------------------------------------------------------
// MidiMapping
//---------------------------------------------------------
struct MidiMapping {
Part* part;
Channel* articulation;
signed char port;
signed char channel;
};
//---------------------------------------------------------
// MidiInputEvent
//---------------------------------------------------------
struct MidiInputEvent {
int pitch;
bool chord;
int velocity;
};
//---------------------------------------------------------
// Position
//---------------------------------------------------------
struct Position {
Segment* segment { 0 };
int staffIdx { -1 };
int line { 0 };
int fret { FRET_NONE };
QPointF pos;
};
//---------------------------------------------------------
// LayoutFlag bits
//---------------------------------------------------------
enum class LayoutFlag : char {
NO_FLAGS = 0,
FIX_PITCH_VELO = 1,
PLAY_EVENTS = 2
};
typedef QFlags<LayoutFlag> LayoutFlags;
//---------------------------------------------------------
// PlayMode
//---------------------------------------------------------
enum class PlayMode : char {
SYNTHESIZER,
AUDIO
};
//---------------------------------------------------------
// Layer
//---------------------------------------------------------
struct Layer {
QString name;
uint tags;
};
//---------------------------------------------------------
// UpdateMode
// There is an implied order from least invasive update
// to most invasive update. LayoutAll is fallback and
// recreates all.
//---------------------------------------------------------
enum class UpdateMode {
DoNothing,
Update, // do screen refresh of QRectF "refresh"
UpdateAll, // do complete screen refresh
Layout, // do partial layout for tick range
};
//---------------------------------------------------------
// CmdState
//
// the following variables are reset on startCmd()
// modified during cmd processing and used in endCmd() to
// determine what to layout and what to repaint:
//---------------------------------------------------------
class CmdState {
UpdateMode _updateMode { UpdateMode::DoNothing };
int _startTick {-1}; // start tick for mode LayoutTick
int _endTick {-1}; // end tick for mode LayoutTick
public:
LayoutFlags layoutFlags;
bool _excerptsChanged { false };
bool _instrumentsChanged { false };
void reset();
UpdateMode updateMode() const { return _updateMode; }
void setUpdateMode(UpdateMode m);
void _setUpdateMode(UpdateMode m);
bool layoutRange() const { return _updateMode == UpdateMode::Layout; }
bool updateAll() const { return int(_updateMode) >= int(UpdateMode::UpdateAll); }
bool updateRange() const { return _updateMode == UpdateMode::Update; }
void setTick(int t);
int startTick() const { return _startTick; }
int endTick() const { return _endTick; }
#ifndef NDEBUG
void dump();
#endif
};
//---------------------------------------------------------
// UpdateState
//---------------------------------------------------------
class UpdateState {
public:
QRectF refresh; ///< area to update, canvas coordinates
bool _playNote { false }; ///< play selected note after command
bool _playChord { false }; ///< play whole chord for the selected note
bool _selectionChanged { false };
QList<ScoreElement*> _deleteList;
};
//---------------------------------------------------------
// ScoreContentState
//---------------------------------------------------------
typedef std::pair<const Score*, int> ScoreContentState;
class MasterScore;
//-----------------------------------------------------------------------------
// Movements
// A movement is a unit of a larger work that may stand
// by itself as a complete composition.
// A MuseScore score file can contain several movements represented as
// MasterScore's. A MasterScore can have several parts represented
// as Score. MasterScores are connected in a double linked list.
//-----------------------------------------------------------------------------
class Movements : public std::vector<MasterScore*> {
UndoStack* _undo;
QList<Page*> _pages; // pages are build from systems
MStyle _style;
Text* _headerText { 0 };
Text* _footerText { 0 };
public:
Movements();
~Movements();
int pageIdx(Page* page) const { return _pages.indexOf(page); }
int npages() const { return _pages.size(); }
const QList<Page*>& pages() const { return _pages; }
QList<Page*>& pages() { return _pages; }
UndoStack* undo() const { return _undo; }
MStyle& style() { return _style; }
const MStyle& style() const { return _style; }
Text* headerText() const { return _headerText; }
Text* footerText() const { return _footerText; }
void setHeaderText(Text* t) { _headerText = t; }
void setFooterText(Text* t) { _footerText = t; }
};
//---------------------------------------------------------------------------------------
// @@ Score
//// @P composer string composer of the score (read only)
// @P duration int duration of score in seconds (read only)
//// @P excerpts array[Excerpt] the list of the excerpts (linked parts)
//// @P firstMeasure Measure the first measure of the score (read only)
// @P firstMeasureMM Measure the first multi-measure rest measure of the score (read only)
// @P harmonyCount int number of harmony items (read only)
// @P hasHarmonies bool score has chord symbols (read only)
// @P hasLyrics bool score has lyrics (read only)
// @P keysig int key signature at the start of the score (read only)
// @P lastMeasure Measure the last measure of the score (read only)
// @P lastMeasureMM Measure the last multi-measure rest measure of the score (read only)
// @P lastSegment Segment the last score segment (read-only)
// @P lyricCount int number of lyric items (read only)
//// @P name string name of the score
// @P nmeasures int number of measures (read only)
// @P npages int number of pages (read only)
// @P nstaves int number of staves (read only)
// @P ntracks int number of tracks (staves * 4) (read only)
//// @P parts array[Part] the list of parts (read only)
// @P mscoreVersion QString MuseScore version the score was last saved with (read only)
// @P mscoreRevision QString MuseScore revision the score was last saved with (read only)
//
// a Score has always an associated MasterScore
//---------------------------------------------------------------------------------------
class Score : public QObject, public ScoreElement {
Q_OBJECT
Q_PROPERTY(int duration READ duration)
// Q_PROPERTY(QQmlListProperty<Ms::Excerpt> excerpts READ qmlExcerpts)
// Q_PROPERTY(Ms::Measure* firstMeasure READ firstMeasure)
Q_PROPERTY(Ms::Measure* firstMeasureMM READ firstMeasureMM)
Q_PROPERTY(int harmonyCount READ harmonyCount)
Q_PROPERTY(bool hasHarmonies READ hasHarmonies)
Q_PROPERTY(bool hasLyrics READ hasLyrics)
Q_PROPERTY(int keysig READ keysig)
Q_PROPERTY(Ms::Measure* lastMeasure READ lastMeasure)
Q_PROPERTY(Ms::Measure* lastMeasureMM READ lastMeasureMM)
Q_PROPERTY(Ms::Segment* lastSegment READ lastSegment)
Q_PROPERTY(int lyricCount READ lyricCount)
Q_PROPERTY(int nmeasures READ nmeasures)
Q_PROPERTY(int npages READ npages)
Q_PROPERTY(int nstaves READ nstaves)
Q_PROPERTY(int ntracks READ ntracks)
// Q_PROPERTY(QQmlListProperty<Ms::Part> parts READ qmlParts)
Q_PROPERTY(QString mscoreVersion READ mscoreVersion)
Q_PROPERTY(QString mscoreRevision READ mscoreRevision)
public:
enum class FileError : char {
FILE_NO_ERROR,
FILE_ERROR,
FILE_NOT_FOUND,
FILE_OPEN_ERROR,
FILE_BAD_FORMAT,
FILE_UNKNOWN_TYPE,
FILE_NO_ROOTFILE,
FILE_TOO_OLD,
FILE_TOO_NEW,
FILE_OLD_300_FORMAT,
FILE_CORRUPTED,
FILE_USER_ABORT,
FILE_IGNORE_ERROR
};
private:
static std::set<Score*> validScores;
int _linkId { 0 };
MasterScore* _masterScore { 0 };
QList<MuseScoreView*> viewer;
Excerpt* _excerpt { 0 };
QString _mscoreVersion;
int _mscoreRevision;
QString _layerTags[32];
QString _layerTagComments[32];
QList<Layer> _layer;
int _currentLayer { 0 };
ScoreFont* _scoreFont;
int _pageNumberOffset { 0 }; ///< Offset for page numbers.
UpdateState _updateState;
MeasureBaseList _measures; // here are the notes
QList<Part*> _parts;
QList<Staff*> _staves;
SpannerMap _spanner;
std::set<Spanner*> _unmanagedSpanner;
//
// objects generated by layout:
//
QList<Page*> _pages; // pages are build from systems
QList<System*> _systems; // measures are akkumulated to systems
InputState _is;
MStyle _style;
bool _created { false }; ///< file is never saved, has generated name
QString _tmpName; ///< auto saved with this name if not empty
QString _importedFilePath; // file from which the score was imported, or empty
bool _showInvisible { true };
bool _showUnprintable { true };
bool _showFrames { true };
bool _showPageborders { false };
bool _markIrregularMeasures { true };
bool _showInstrumentNames { true };
bool _showVBox { true };
bool _printing { false }; ///< True if we are drawing to a printer
bool _playlistDirty { true };
bool _autosaveDirty { true };
bool _savedCapture { false }; ///< True if we saved an image capture
bool _saved { false }; ///< True if project was already saved; only on first
///< save a backup file will be created, subsequent
///< saves will not overwrite the backup file.
bool _defaultsRead { false }; ///< defaults were read at MusicXML import, allow export of defaults in convertermode
bool _isPalette { false };
int _pos[3]; ///< 0 - current, 1 - left loop, 2 - right loop
int _mscVersion { MSCVERSION }; ///< version of current loading *.msc file
QMap<QString, QString> _metaTags;
constexpr static double _defaultTempo = 2.0; //defautl tempo is equal 120 bpm
Selection _selection;
SelectionFilter _selectionFilter;
Audio* _audio { 0 };
PlayMode _playMode { PlayMode::SYNTHESIZER };
qreal _noteHeadWidth { 0.0 }; // cached value
QString accInfo; ///< information used by the screen-reader
//------------------
ChordRest* nextMeasure(ChordRest* element, bool selectBehavior = false, bool mmRest = false);
ChordRest* prevMeasure(ChordRest* element, bool mmRest = false);
void cmdSetBeamMode(Beam::Mode);
void cmdResetStyle();
void cmdFlip();
Note* getSelectedNote();
ChordRest* upStaff(ChordRest* cr);
ChordRest* downStaff(ChordRest* cr);
ChordRest* nextTrack(ChordRest* cr);
ChordRest* prevTrack(ChordRest* cr);
void padToggle(Pad n);
void addTempo();
void addMetronome();
void cmdResetBeamMode();
void cmdInsertClef(ClefType);
void cmdAddGrace(NoteType, int);
void removeChordRest(ChordRest* cr, bool clearSegment);
void cmdMoveRest(Rest*, Direction);
void cmdMoveLyrics(Lyrics*, Direction);
void cmdIncDecDuration(int nSteps, bool stepDotted = false);
void cmdAddBracket();
void resetUserStretch();
bool layoutSystem(qreal& minWidth, qreal w, bool, bool);
void createMMRest(Measure*, Measure*, const Fraction&);
bool layoutSystem1(qreal& minWidth, bool, bool);
QList<System*> layoutSystemRow(qreal w, bool, bool);
bool doReLayout();
void beamGraceNotes(Chord*, bool);
void checkSlurs();
void checkScore();
bool rewriteMeasures(Measure* fm, Measure* lm, const Fraction&, int staffIdx);
bool rewriteMeasures(Measure* fm, const Fraction& ns, int staffIdx);
void swingAdjustParams(Chord*, int&, int&, int, int);
bool isSubdivided(ChordRest*, int);
void addAudioTrack();
QList<Fraction> splitGapToMeasureBoundaries(ChordRest*, Fraction);
void pasteChordRest(ChordRest* cr, int tick, const Interval&);
void selectSingle(Element* e, int staffIdx);
void selectAdd(Element* e);
void selectRange(Element* e, int staffIdx);
void cmdAddPitch(const EditData&, int note, bool addFlag, bool insert);
void cmdAddFret(int fret);
void cmdToggleVisible();
void putNote(const Position&, bool replace);
void resetSystems(bool layoutAll, LayoutContext& lc);
void collectLinearSystem(LayoutContext& lc);
void resetTempo();
void resetTempoRange(int tick1, int tick2);
void renderStaff(EventMap* events, Staff*);
void renderSpanners(EventMap* events);
void renderMetronome(EventMap* events, Measure* m, int tickOffset);
void updateVelo();
protected:
int _fileDivision; ///< division of current loading *.msc file
LayoutMode _layoutMode { LayoutMode::PAGE };
SynthesizerState _synthesizerState;
void createPlayEvents(Chord*);
void createGraceNotesPlayEvents(int tick, Chord* chord, int& ontime, int& trailtime);
void cmdPitchUp();
void cmdPitchDown();
void cmdPitchUpOctave();
void cmdPitchDownOctave();
void cmdPadNoteIncreaseTAB();
void cmdPadNoteDecreaseTAB();
void cmdToggleMmrest();
void cmdToggleHideEmpty();
void cmdSetVisible();
void cmdUnsetVisible();
inline virtual Movements* movements();
inline virtual const Movements* movements() const;
signals:
void posChanged(POS, unsigned);
void playlistChanged();
public:
Score();
Score(MasterScore*);
Score(MasterScore*, const MStyle&);
virtual ~Score();
Score* clone();
virtual bool isMaster() const { return false; }
virtual bool readOnly() const;
static void onElementDestruction(Element* se);
virtual inline QList<Excerpt*>& excerpts();
virtual inline const QList<Excerpt*>& excerpts() const;
virtual ElementType type() const override { return ElementType::SCORE; }
void rebuildBspTree();
bool noStaves() const { return _staves.empty(); }
void insertPart(Part*, int);
void removePart(Part*);
void insertStaff(Staff*, int);
void cmdRemoveStaff(int staffIdx);
void removeStaff(Staff*);
void addMeasure(MeasureBase*, MeasureBase*);
void readStaff(XmlReader&);
bool read(XmlReader&);
Excerpt* excerpt() { return _excerpt; }
void setExcerpt(Excerpt* e) { _excerpt = e; }
System* collectSystem(LayoutContext&);
void layoutSystemElements(System* system, LayoutContext& lc);
void getNextMeasure(LayoutContext&); // get next measure for layout
void cmdRemovePart(Part*);
void cmdAddTie(bool addToChord = false);
void cmdAddOttava(OttavaType);
void cmdAddStretch(qreal);
void cmdResetNoteAndRestGroupings();
void cmdResetAllPositions();
void cmdDoubleDuration() { cmdIncDecDuration(-1, 0); }
void cmdHalfDuration() { cmdIncDecDuration( 1, 0); }
void cmdIncDurationDotted() { cmdIncDecDuration(-1, 1); }
void cmdDecDurationDotted() { cmdIncDecDuration( 1, 1); }
void cmdToggleLayoutBreak(LayoutBreak::Type);
void addRemoveBreaks(int interval, bool lock);
bool transpose(Note* n, Interval, bool useSharpsFlats);
void transposeKeys(int staffStart, int staffEnd, int tickStart, int tickEnd, const Interval&, bool useInstrument = false, bool flip = false);
bool transpose(TransposeMode mode, TransposeDirection, Key transposeKey, int transposeInterval,
bool trKeys, bool transposeChordNames, bool useDoubleSharpsFlats);
bool appendScore(Score*, bool addPageBreak = false, bool addSectionBreak = true);
void write(XmlWriter&, bool onlySelection);
void writeMovement(XmlWriter&, bool onlySelection);
QList<Staff*>& staves() { return _staves; }
const QList<Staff*>& staves() const { return _staves; }
int nstaves() const { return _staves.size(); }
int ntracks() const { return _staves.size() * VOICES; }
int staffIdx(const Part*) const;
Staff* staff(int n) const { return ((n >= 0) && (n < _staves.size())) ? _staves.at(n) : nullptr; }
Measure* pos2measure(const QPointF&, int* staffIdx, int* pitch, Segment**, QPointF* offset) const;
void dragPosition(const QPointF&, int* staffIdx, Segment**) const;
void undoAddElement(Element* element);
void undoAddCR(ChordRest* element, Measure*, int tick);
void undoRemoveElement(Element* element);
void undoChangeElement(Element* oldElement, Element* newElement);
void undoChangePitch(Note* note, int pitch, int tpc1, int tpc2);
void undoChangeFretting(Note* note, int pitch, int string, int fret, int tpc1, int tpc2);
void spellNotelist(std::vector<Note*>& notes);
void undoChangeTpc(Note* note, int tpc);
void undoChangeChordRestLen(ChordRest* cr, const TDuration&);
void undoTransposeHarmony(Harmony*, int, int);
void undoExchangeVoice(Measure* measure, int val1, int val2, int staff1, int staff2);
void undoRemovePart(Part* part, int idx);
void undoInsertPart(Part* part, int idx);
void undoRemoveStaff(Staff* staff);
void undoInsertStaff(Staff* staff, int idx, bool createRests=true);
void undoChangeInvisible(Element*, bool);
void undoChangeTuning(Note*, qreal);
void undoChangeUserMirror(Note*, MScore::DirectionH);
void undoChangeKeySig(Staff* ostaff, int tick, KeySigEvent);
void undoChangeClef(Staff* ostaff, Segment*, ClefType st);
bool undoPropertyChanged(Element* e, Pid t, const QVariant& st, PropertyFlags ps = PropertyFlags::NOSTYLE);
void undoPropertyChanged(ScoreElement*, Pid, const QVariant& v, PropertyFlags ps = PropertyFlags::NOSTYLE);
inline virtual UndoStack* undoStack() const;
void undo(UndoCommand*, EditData* = 0) const;
void undoRemoveMeasures(Measure*, Measure*);
void undoAddBracket(Staff* staff, int level, BracketType type, int span);
void undoRemoveBracket(Bracket*);
void undoInsertTime(int tick, int len);
void undoChangeStyleVal(Sid idx, const QVariant& v);
Note* setGraceNote(Chord*, int pitch, NoteType type, int len);
Segment* setNoteRest(Segment*, int track, NoteVal nval, Fraction, Direction stemDirection = Direction::AUTO, bool rhythmic = false);
void changeCRlen(ChordRest* cr, const TDuration&);
void changeCRlen(ChordRest* cr, const Fraction&, bool fillWithRest=true);
void createCRSequence(Fraction f, ChordRest* cr, int tick);
Fraction makeGap(Segment*, int track, const Fraction&, Tuplet*, bool keepChord = false);
bool makeGap1(int baseTick, int staffIdx, Fraction len, int voiceOffset[VOICES]);
bool makeGapVoice(Segment* seg, int track, Fraction len, int tick);
Rest* addRest(int tick, int track, TDuration, Tuplet*);
Rest* addRest(Segment* seg, int track, TDuration d, Tuplet*);
Chord* addChord(int tick, TDuration d, Chord* oc, bool genTie, Tuplet* tuplet);
ChordRest* addClone(ChordRest* cr, int tick, const TDuration& d);
Rest* setRest(int tick, int track, Fraction, bool useDots, Tuplet* tuplet, bool useFullMeasureRest = true);
void upDown(bool up, UpDownMode, bool updateSelection = true);
void upDownDelta(int pitchDelta, bool updateSelection);
ChordRest* searchNote(int tick, int track) const;
// undo/redo ops
void addArticulation(SymId);
bool addArticulation(Element*, Articulation* atr);
void changeAccidental(AccidentalType);
void changeAccidental(Note* oNote, Ms::AccidentalType);
void addElement(Element*);
void removeElement(Element*);
Note* addPitch(NoteVal&, bool addFlag);
void addPitch(int pitch, bool addFlag, bool insert);
Note* addTiedMidiPitch(int pitch, bool addFlag, Chord* prevChord);
Note* addMidiPitch(int pitch, bool addFlag);
Note* addNote(Chord*, NoteVal& noteVal);
NoteVal noteValForPosition(Position pos, bool &error);
void deleteItem(Element*);
void deleteMeasures(MeasureBase* firstMeasure, MeasureBase* lastMeasure);
void cmdDeleteSelection();
void cmdFullMeasureRest();
void putNote(const QPointF&, bool replace, bool insert);
void insertChord(const Position&);
void localInsertChord(const Position&);
void globalInsertChord(const Position&);
void cloneVoice(int strack, int dtrack, Segment* sf, int lTick, bool link = true, bool spanner = true);
void repitchNote(const Position& pos, bool replace);
void regroupNotesAndRests(int startTick, int endTick, int track);
bool checkTimeDelete(Segment*, Segment*);
void timeDelete(Measure*, Segment*, const Fraction&);
void startCmd(); // start undoable command
void endCmd(bool rollback = false); // end undoable command
void update();
void undoRedo(bool undo, EditData*);
void cmdRemoveTimeSig(TimeSig*);
void cmdAddTimeSig(Measure*, int staffIdx, TimeSig*, bool local);
virtual inline void setUpdateAll();
virtual inline void setLayoutAll();
virtual inline void setLayout(int);
virtual inline CmdState& cmdState();
virtual inline void addLayoutFlags(LayoutFlags);
virtual inline void setInstrumentsChanged(bool);
void addRefresh(const QRectF&);
void cmdRelayout();
bool playNote() const { return _updateState._playNote; }
void setPlayNote(bool v) { _updateState._playNote = v; }
bool playChord() const { return _updateState._playChord; }
void setPlayChord(bool v) { _updateState._playChord = v; }
bool selectionChanged() const { return _updateState._selectionChanged; }
void setSelectionChanged(bool val) { _updateState._selectionChanged = val; }
void deleteLater(ScoreElement* e) { _updateState._deleteList.push_back(e); }
void deletePostponed();
void changeVoice(int);
void colorItem(Element*);
QList<Part*>& parts() { return _parts; }
const QList<Part*>& parts() const { return _parts; }
void appendPart(Part* p);
void updateStaffIndex();
void sortStaves(QList<int>& dst);
bool showInvisible() const { return _showInvisible; }
bool showUnprintable() const { return _showUnprintable; }
bool showFrames() const { return _showFrames; }
bool showPageborders() const { return _showPageborders; }
bool markIrregularMeasures() const { return _markIrregularMeasures; }
bool showInstrumentNames() const { return _showInstrumentNames; }
bool showVBox() const { return _showVBox; }
void setShowInvisible(bool v);
void setShowUnprintable(bool v);
void setShowFrames(bool v);
void setShowPageborders(bool v);
void setMarkIrregularMeasures(bool v);
void setShowInstrumentNames(bool v) { _showInstrumentNames = v; }
void setShowVBox(bool v) { _showVBox = v; }
bool saveFile(QFileInfo& info);
bool saveFile(QIODevice* f, bool msczFormat, bool onlySelection = false);
bool saveCompressedFile(QFileInfo&, bool onlySelection);
bool saveCompressedFile(QFileDevice*, QFileInfo&, bool onlySelection, bool createThumbnail = true);
bool exportFile();
void print(QPainter* printer, int page);
ChordRest* getSelectedChordRest() const;
QSet<ChordRest*> getSelectedChordRests() const;
void getSelectedChordRest2(ChordRest** cr1, ChordRest** cr2) const;
void select(Element* obj, SelectType = SelectType::SINGLE, int staff = 0);
void selectSimilar(Element* e, bool sameStaff);
void selectSimilarInRange(Element* e);
static void collectMatch(void* data, Element* e);
static void collectNoteMatch(void* data, Element* e);
void deselect(Element* obj);
void deselectAll() { _selection.deselectAll(); }
void updateSelection() { _selection.update(); }
Element* getSelectedElement() const { return _selection.element(); }
const Selection& selection() const { return _selection; }
Selection& selection() { return _selection; }
SelectionFilter& selectionFilter() { return _selectionFilter; }
void setSelection(const Selection& s);
int pos();
Measure* tick2measure(int tick) const;
Measure* tick2measureMM(int tick) const;
MeasureBase* tick2measureBase(int tick) const;
Segment* tick2segment(int tick, bool first, SegmentType st, bool useMMrest = false) const;
Segment* tick2segment(int tick) const;
Segment* tick2segment(int tick, bool first) const;
Segment* tick2segmentMM(int tick, bool first, SegmentType st) const;
Segment* tick2segmentMM(int tick) const;
Segment* tick2segmentMM(int tick, bool first) const;
Segment* tick2segmentEnd(int track, int tick) const;
Segment* tick2leftSegment(int tick) const;
Segment* tick2rightSegment(int tick) const;
void fixTicks();
Element* nextElement();
Element* prevElement();
void cmd(const QAction*, EditData&);
int fileDivision(int t) const { return ((qint64)t * MScore::division + _fileDivision/2) / _fileDivision; }
void setFileDivision(int t) { _fileDivision = t; }
QString importedFilePath() const { return _importedFilePath; }
void setImportedFilePath(const QString& filePath);
bool dirty() const;
ScoreContentState state() const;
void setCreated(bool val) { _created = val; }
bool created() const { return _created; }
bool savedCapture() const { return _savedCapture; }
bool saved() const { return _saved; }
void setSaved(bool v) { _saved = v; }
void setSavedCapture(bool v) { _savedCapture = v; }
bool printing() const { return _printing; }
void setPrinting(bool val) { _printing = val; }
void setAutosaveDirty(bool v) { _autosaveDirty = v; }
bool autosaveDirty() const { return _autosaveDirty; }
bool playlistDirty() { return _playlistDirty; }
void setPlaylistDirty() { _playlistDirty = true; }
void spell();
void spell(int startStaff, int endStaff, Segment* startSegment, Segment* endSegment);
void spell(Note*);
int nextSeg(int tick, int track);
virtual MStyle& style() { return _style; }
virtual const MStyle& style() const { return _style; }
void setStyle(const MStyle& s);
bool loadStyle(const QString&);
bool saveStyle(const QString&);
QVariant styleV(Sid idx) const { return style().value(idx); }
Spatium styleS(Sid idx) const { Q_ASSERT(!strcmp(MStyle::valueType(idx),"Ms::Spatium")); return style().value(idx).value<Spatium>(); }
qreal styleP(Sid idx) const { Q_ASSERT(!strcmp(MStyle::valueType(idx),"Ms::Spatium")); return style().pvalue(idx); }
QString styleSt(Sid idx) const { Q_ASSERT(!strcmp(MStyle::valueType(idx),"QString")); return style().value(idx).toString(); }
bool styleB(Sid idx) const { Q_ASSERT(!strcmp(MStyle::valueType(idx),"bool")); return style().value(idx).toBool(); }
qreal styleD(Sid idx) const { Q_ASSERT(!strcmp(MStyle::valueType(idx),"double")); return style().value(idx).toDouble(); }
int styleI(Sid idx) const { Q_ASSERT(!strcmp(MStyle::valueType(idx),"int")); return style().value(idx).toInt(); }
void setStyleValue(Sid sid, QVariant value) { style().set(sid, value); }
QString getTextStyleUserName(Tid tid);
qreal spatium() const { return styleD(Sid::spatium); }
void setSpatium(qreal v) { setStyleValue(Sid::spatium, v); }
bool genCourtesyTimesig() const { return styleB(Sid::genCourtesyTimesig); }
bool genCourtesyClef() const { return styleB(Sid::genCourtesyClef); }
// These position are in ticks and not uticks
int playPos() const { return pos(POS::CURRENT); }
void setPlayPos(int tick) { setPos(POS::CURRENT, tick); }
int loopInTick() const { return pos(POS::LEFT); }
int loopOutTick() const { return pos(POS::RIGHT); }
void setLoopInTick(int tick) { setPos(POS::LEFT, tick); }
void setLoopOutTick(int tick) { setPos(POS::RIGHT, tick); }
int pos(POS pos) const { return _pos[int(pos)]; }
void setPos(POS pos, int tick);
bool noteEntryMode() const { return inputState().noteEntryMode(); }
void setNoteEntryMode(bool val) { inputState().setNoteEntryMode(val); }
NoteEntryMethod noteEntryMethod() const { return inputState().noteEntryMethod(); }
void setNoteEntryMethod(NoteEntryMethod m) { inputState().setNoteEntryMethod(m); }
bool usingNoteEntryMethod(NoteEntryMethod m) { return inputState().usingNoteEntryMethod(m); }
int inputPos() const;
int inputTrack() const { return inputState().track(); }
const InputState& inputState() const { return _is; }
InputState& inputState() { return _is; }
void setInputState(const InputState& st) { _is = st; }
void setInputTrack(int t) { inputState().setTrack(t); }
void spatiumChanged(qreal oldValue, qreal newValue);
void styleChanged();
void cmdPaste(const QMimeData* ms, MuseScoreView* view);
bool pasteStaff(XmlReader&, Segment* dst, int staffIdx);
void readAddConnector(ConnectorInfoReader* info, bool pasteMode) override;
void pasteSymbols(XmlReader& e, ChordRest* dst);
void renderMidi(EventMap* events);
void renderMidi(EventMap* events, bool metronome, bool expandRepeats);
BeatType tick2beatType(int tick);
int mscVersion() const { return _mscVersion; }
void setMscVersion(int v) { _mscVersion = v; }
void addLyrics(int tick, int staffIdx, const QString&);
void updateSwing();
void createPlayEvents();
void updateCapo();
void cmdConcertPitchChanged(bool, bool /*useSharpsFlats*/);
virtual inline TempoMap* tempomap() const;
virtual inline TimeSigMap* sigmap() const;
void setTempo(Segment*, qreal);
void setTempo(int tick, qreal bps);
void removeTempo(int tick);
void setPause(int tick, qreal seconds);
qreal tempo(int tick) const;
bool defaultsRead() const { return _defaultsRead; }
void setDefaultsRead(bool b) { _defaultsRead = b; }
Text* getText(Tid subtype);
bool isPalette() const { return _isPalette; }
void setPaletteMode(bool palette) { _isPalette = palette; }
void lassoSelect(const QRectF&);
void lassoSelectEnd();
Page* searchPage(const QPointF&) const;
QList<System*> searchSystem(const QPointF& p) const;
Measure* searchMeasure(const QPointF& p) const;
bool getPosition(Position* pos, const QPointF&, int voice) const;
void cmdDeleteTuplet(Tuplet*, bool replaceWithRest);
// void moveBracket(int staffIdx, int srcCol, int dstCol);
Measure* getCreateMeasure(int tick);
void adjustBracketsDel(int sidx, int eidx);
void adjustBracketsIns(int sidx, int eidx);
void adjustKeySigs(int sidx, int eidx, KeyList km);
Measure* searchLabel(const QString& s, Measure* startMeasure = nullptr, Measure* endMeasure = nullptr);
Measure* searchLabelWithinSectionFirst(const QString& s, Measure* sectionStartMeasure, Measure* sectionEndMeasure);
virtual inline RepeatList* repeatList() const;
qreal utick2utime(int tick) const;
int utime2utick(qreal utime) const;
//@ ??
Q_INVOKABLE void updateRepeatList(bool expandRepeats);
void nextInputPos(ChordRest* cr, bool);
void cmdMirrorNoteHead();
qreal loWidth() const;
qreal loHeight() const;
virtual int npages() const { return _pages.size(); }
virtual int pageIdx(Page* page) const { return _pages.indexOf(page); }
virtual const QList<Page*>& pages() const { return _pages; }
virtual QList<Page*>& pages() { return _pages; }
const QList<System*>& systems() const { return _systems; }
QList<System*>& systems() { return _systems; }
MeasureBaseList* measures() { return &_measures; }
bool checkHasMeasures() const;
MeasureBase* first() const;
MeasureBase* firstMM() const;
MeasureBase* last() const;
Q_INVOKABLE Ms::Measure* firstMeasure() const;
Ms::Measure* firstMeasureMM() const;
Ms::Measure* lastMeasure() const;
Ms::Measure* lastMeasureMM() const;
MeasureBase* measure(int idx) const;
Measure* crMeasure(int idx) const;
int endTick() const;
Segment* firstSegment(SegmentType s) const;
Segment* firstSegmentMM(SegmentType s) const;
Segment* lastSegment() const;
void connectTies(bool silent=false);
qreal point(const Spatium sp) const { return sp.val() * spatium(); }
void scanElements(void* data, void (*func)(void*, Element*), bool all=true);
void scanElementsInRange(void* data, void (*func)(void*, Element*), bool all = true);
QByteArray buildCanonical(int track);
int fileDivision() const { return _fileDivision; } ///< division of current loading *.msc file
void splitStaff(int staffIdx, int splitPoint);
QString tmpName() const { return _tmpName; }
void setTmpName(const QString& s) { _tmpName = s; }
bool processMidiInput();
Lyrics* addLyrics();
FiguredBass* addFiguredBass();
void expandVoice(Segment* s, int track);
void expandVoice();
Element* selectMove(const QString& cmd);
Element* move(const QString& cmd);
void cmdEnterRest(const TDuration& d);
void cmdAddInterval(int, const std::vector<Note*>&);
void cmdCreateTuplet(ChordRest*, Tuplet*);
void removeAudio();
void doLayout();
void doLayoutRange(int, int);
void layoutLinear(bool layoutAll, LayoutContext& lc);
void layoutSystemsUndoRedo();
void layoutPagesUndoRedo();
void layoutChords1(Segment* segment, int staffIdx);
qreal layoutChords2(std::vector<Note*>& notes, bool up);
void layoutChords3(std::vector<Note*>&, const Staff*, Segment*);
SynthesizerState& synthesizerState() { return _synthesizerState; }
void setSynthesizerState(const SynthesizerState& s);
void updateHairpin(Hairpin*); // add/modify hairpin to pitchOffset list
void removeHairpin(Hairpin*); // remove hairpin from pitchOffset list
MasterScore* masterScore() const { return _masterScore; }
void setMasterScore(MasterScore* s) { _masterScore = s; }
void createRevision();
void writeSegments(XmlWriter& xml, int strack, int etrack, Segment* first, Segment* last, bool, bool);
const QMap<QString, QString>& metaTags() const { return _metaTags; }
QMap<QString, QString>& metaTags() { return _metaTags; }
void setMetaTags(const QMap<QString,QString>& t) { _metaTags = t; }
//@ returns as a string the metatag named 'tag'
Q_INVOKABLE QString metaTag(const QString& tag) const;
//@ sets the metatag named 'tag' to 'val'
Q_INVOKABLE void setMetaTag(const QString& tag, const QString& val);
void cmdSplitMeasure(ChordRest*);
void splitMeasure(Segment*);
void cmdJoinMeasure(Measure*, Measure*);
int pageNumberOffset() const { return _pageNumberOffset; }
void setPageNumberOffset(int v) { _pageNumberOffset = v; }
QString mscoreVersion() const { return _mscoreVersion; }
int mscoreRevision() const { return _mscoreRevision; }
void setMscoreVersion(const QString& val) { _mscoreVersion = val; }
void setMscoreRevision(int val) { _mscoreRevision = val; }
uint currentLayerMask() const { return _layer[_currentLayer].tags; }
void setCurrentLayer(int val) { _currentLayer = val; }
int currentLayer() const { return _currentLayer; }
QString* layerTags() { return _layerTags; }
QString* layerTagComments() { return _layerTagComments; }
QList<Layer>& layer() { return _layer; }
const QList<Layer>& layer() const { return _layer; }
bool tagIsValid(uint tag) const { return tag & _layer[_currentLayer].tags; }
void addViewer(MuseScoreView* v) { viewer.append(v); }
void removeViewer(MuseScoreView* v) { viewer.removeAll(v); }
const QList<MuseScoreView*>& getViewer() const { return viewer; }
LayoutMode layoutMode() const { return _layoutMode; }
void setLayoutMode(LayoutMode lm) { _layoutMode = lm; }
bool floatMode() const { return layoutMode() == LayoutMode::FLOAT; }
bool pageMode() const { return layoutMode() == LayoutMode::PAGE; }
bool lineMode() const { return layoutMode() == LayoutMode::LINE; }
bool systemMode() const { return layoutMode() == LayoutMode::SYSTEM; }
Tuplet* searchTuplet(XmlReader& e, int id);
void cmdSelectAll();
void cmdSelectSection();
void respace(std::vector<ChordRest*>* elements);
void transposeSemitone(int semitone);
void insertMeasure(ElementType type, MeasureBase*, bool createEmptyMeasures = false);
Audio* audio() const { return _audio; }
void setAudio(Audio* a) { _audio = a; }
PlayMode playMode() const { return _playMode; }
void setPlayMode(PlayMode v) { _playMode = v; }
int linkId();
void linkId(int);
int getLinkId() const { return _linkId; }
QList<Score*> scoreList();
bool switchLayer(const QString& s);
//@ appends to the score a named part as last part
Q_INVOKABLE void appendPart(const QString&);
//@ appends to the score a number of measures
Q_INVOKABLE void appendMeasures(int);
#ifdef SCRIPT_INTERFACE
//@ ??
Q_INVOKABLE void addText(const QString&, const QString&);
//@ creates and returns a cursor to be used to navigate the score
Q_INVOKABLE Ms::Cursor* newCursor();
#endif
const std::multimap<int, Spanner*>& spanner() const { return _spanner.map(); }
SpannerMap& spannerMap() { return _spanner; }
bool isSpannerStartEnd(int tick, int track) const;
void removeSpanner(Spanner*);
void addSpanner(Spanner*);
void cmdAddSpanner(Spanner* spanner, const QPointF& pos);
void cmdAddSpanner(Spanner* spanner, int staffIdx, Segment* startSegment, Segment* endSegment);
void checkSpanner(int startTick, int lastTick);
const std::set<Spanner*> unmanagedSpanners() { return _unmanagedSpanner; }
void addUnmanagedSpanner(Spanner*);
void removeUnmanagedSpanner(Spanner*);
Hairpin* addHairpin(HairpinType, int tickStart, int tickEnd, int track);
ChordRest* findCR(int tick, int track) const;
ChordRest* findCRinStaff(int tick, int staffIdx) const;
// void layoutSpanner(); // unused
void insertTime(int tickPos, int tickLen);
ScoreFont* scoreFont() const { return _scoreFont; }
void setScoreFont(ScoreFont* f) { _scoreFont = f; }
qreal noteHeadWidth() const { return _noteHeadWidth; }
void setNoteHeadWidth( qreal n) { _noteHeadWidth = n; }
QList<int> uniqueStaves() const;
void transpositionChanged(Part*, Interval, int tickStart = 0, int tickEnd = -1);
void moveUp(ChordRest*);
void moveDown(ChordRest*);
Element* upAlt(Element*);
Note* upAltCtrl(Note*) const;
Element* downAlt(Element*);
Note* downAltCtrl(Note*) const;
Element* firstElement();
Element* lastElement();
int nmeasures();
bool hasLyrics();
bool hasHarmonies();
int lyricCount();
int harmonyCount();
Q_INVOKABLE QString extractLyrics();
int keysig();
int duration();
void cmdInsertClef(Clef* clef, ChordRest* cr);
void cmdExplode();
void cmdImplode();
void cmdSlashFill();
void cmdSlashRhythm();
void cmdResequenceRehearsalMarks();
void cmdExchangeVoice(int, int);
void cmdRemoveEmptyTrailingMeasures();
void setAccessibleInfo(QString s) { accInfo = s.remove(":").remove(";"); }
QString accessibleInfo() const { return accInfo; }
QImage createThumbnail();
QString createRehearsalMarkText(RehearsalMark* current) const;
QString nextRehearsalMarkText(RehearsalMark* previous, RehearsalMark* current) const;
//@ ??
// Q_INVOKABLE void cropPage(qreal margins);
bool sanityCheck(const QString& name = QString());
bool checkKeys();
bool checkClefs();
void switchToPageMode();
virtual QVariant getProperty(Pid) const override;
virtual bool setProperty(Pid, const QVariant&) override;
virtual QVariant propertyDefault(Pid) const override;
virtual inline QQueue<MidiInputEvent>* midiInputQueue();
virtual inline std::list<MidiInputEvent>* activeMidiPitches();
virtual QString title() const;
void cmdTimeDelete();
void localTimeDelete();
void globalTimeDelete();
bool isTopScore() const;
Text* headerText() const { return movements()->headerText(); }
Text* footerText() const { return movements()->footerText(); }
void setHeaderText(Text* t) { movements()->setHeaderText(t); }
void setFooterText(Text* t) { movements()->setFooterText(t); }
void cmdAddPitch(int note, bool addFlag, bool insert);
void forAllLyrics(std::function<void(Lyrics*)> f);
System* getNextSystem(LayoutContext&);
void hideEmptyStaves(System* system, bool isFirstSystem);
void layoutLyrics(System*);
void createBeams(Measure*);
constexpr static double defaultTempo() { return _defaultTempo; }
friend class ChangeSynthesizerState;
friend class Chord;
};
//---------------------------------------------------------
// MasterScore
//---------------------------------------------------------
class MasterScore : public Score {
Q_OBJECT
TimeSigMap* _sigmap;
TempoMap* _tempomap;
RepeatList* _repeatList;
QList<Excerpt*> _excerpts;
Revisions* _revisions;
MasterScore* _next { 0 };
MasterScore* _prev { 0 };
Movements* _movements { 0 };
bool _readOnly { false };
CmdState _cmdState; // modified during cmd processing
Omr* _omr { 0 };
bool _showOmr { false };
int _midiPortCount { 0 }; // A count of JACK/ALSA midi out ports
QQueue<MidiInputEvent> _midiInputQueue; // MIDI events that have yet to be processed
std::list<MidiInputEvent> _activeMidiPitches; // MIDI keys currently being held down
QList<MidiMapping> _midiMapping;
bool isSimpleMidiMaping; // midi mapping is simple if all ports and channels
// don't decrease and don't have gaps
QSet<int> occupiedMidiChannels; // each entry is port*16+channel, port range: 0-inf, channel: 0-15
unsigned int searchMidiMappingFrom; // makes getting next free MIDI mapping faster
void parseVersion(const QString&);
void reorderMidiMapping();
void removeDeletedMidiMapping();
int updateMidiMapping();
QFileInfo _sessionStartBackupInfo;
QFileInfo info;
bool read(XmlReader&);
void setPrev(MasterScore* s) { _prev = s; }
void setNext(MasterScore* s) { _next = s; }
public:
MasterScore();
MasterScore(const MStyle&);
virtual ~MasterScore();
MasterScore* clone();
virtual bool isMaster() const override { return true; }
virtual bool readOnly() const override { return _readOnly; }
void setReadOnly(bool ro) { _readOnly = ro; }
virtual UndoStack* undoStack() const override { return _movements->undo(); }
virtual TimeSigMap* sigmap() const override { return _sigmap; }
virtual TempoMap* tempomap() const override { return _tempomap; }
virtual RepeatList* repeatList() const override { return _repeatList; }
virtual QList<Excerpt*>& excerpts() override { return _excerpts; }
virtual const QList<Excerpt*>& excerpts() const override { return _excerpts; }
virtual QQueue<MidiInputEvent>* midiInputQueue() override { return &_midiInputQueue; }
virtual std::list<MidiInputEvent>* activeMidiPitches() override { return &_activeMidiPitches; }
MasterScore* next() const { return _next; }
MasterScore* prev() const { return _prev; }
virtual Movements* movements() override { return _movements; }
virtual const Movements* movements() const override { return _movements; }
void setMovements(Movements* m);
void addMovement(MasterScore* score);
virtual void setUpdateAll() override;
virtual void setLayoutAll() override;
virtual void setLayout(int t) override;
virtual CmdState& cmdState() override { return _cmdState; }
virtual void addLayoutFlags(LayoutFlags val) override { _cmdState.layoutFlags |= val; }
virtual void setInstrumentsChanged(bool val) override { _cmdState._instrumentsChanged = val; }
void setExcerptsChanged(bool val) { _cmdState._excerptsChanged = val; }
bool excerptsChanged() const { return _cmdState._excerptsChanged; }
bool instrumentsChanged() const { return _cmdState._instrumentsChanged; }
Revisions* revisions() { return _revisions; }
bool isSavable() const;
void setTempomap(TempoMap* tm);
bool saveFile();
FileError read1(XmlReader&, bool ignoreVersionError);
FileError loadCompressedMsc(QIODevice*, bool ignoreVersionError);
FileError loadMsc(QString name, bool ignoreVersionError);
FileError loadMsc(QString name, QIODevice*, bool ignoreVersionError);
FileError read114(XmlReader&);
FileError read206(XmlReader&);
FileError read301(XmlReader&);
QByteArray readToBuffer();
QByteArray readCompressedToBuffer();
Omr* omr() const { return _omr; }
void setOmr(Omr* o) { _omr = o; }
void removeOmr();
bool showOmr() const { return _showOmr; }
void setShowOmr(bool v) { _showOmr = v; }
int midiPortCount() const { return _midiPortCount; }
void setMidiPortCount(int val) { _midiPortCount = val; }
QList<MidiMapping>* midiMapping() { return &_midiMapping; }
MidiMapping* midiMapping(int channel) { return &_midiMapping[channel]; }
int midiPort(int idx) const { return _midiMapping[idx].port; }
int midiChannel(int idx) const { return _midiMapping[idx].channel; }
void rebuildMidiMapping();
void checkMidiMapping();
bool exportMidiMapping() { return !isSimpleMidiMaping; }
int getNextFreeMidiMapping(int p = -1, int ch = -1);
int getNextFreeDrumMidiMapping();
void enqueueMidiEvent(MidiInputEvent ev) { _midiInputQueue.enqueue(ev); }
void updateChannel();
void setSoloMute();
void addExcerpt(Excerpt*);
void removeExcerpt(Excerpt*);
void deleteExcerpt(Excerpt*);
QFileInfo* fileInfo() { return &info; }
const QFileInfo* fileInfo() const { return &info; }
void setName(const QString&);
const QFileInfo& sessionStartBackupInfo() const { return _sessionStartBackupInfo; }
virtual QString title() const override;
virtual int pageIdx(Page* page) const override { return movements()->pageIdx(page); }
virtual const QList<Page*>& pages() const override { return movements()->pages(); }
virtual QList<Page*>& pages() override { return movements()->pages(); }
virtual int npages() const override { return movements()->npages(); }
virtual MStyle& style() override { return movements()->style(); }
virtual const MStyle& style() const override { return movements()->style(); }
};
//---------------------------------------------------------
// ScoreLoad
//---------------------------------------------------------
class ScoreLoad {
static int _loading;
public:
ScoreLoad() { ++_loading; }
~ScoreLoad() { --_loading; }
static bool loading() { return _loading > 0; }
};
inline UndoStack* Score::undoStack() const { return _masterScore->undoStack(); }
inline RepeatList* Score::repeatList() const { return _masterScore->repeatList(); }
inline TempoMap* Score::tempomap() const { return _masterScore->tempomap(); }
inline TimeSigMap* Score::sigmap() const { return _masterScore->sigmap(); }
inline QList<Excerpt*>& Score::excerpts() { return _masterScore->excerpts(); }
inline const QList<Excerpt*>& Score::excerpts() const { return _masterScore->excerpts(); }
inline QQueue<MidiInputEvent>* Score::midiInputQueue() { return _masterScore->midiInputQueue(); }
inline std::list<MidiInputEvent>* Score::activeMidiPitches() { return _masterScore->activeMidiPitches(); }
inline void Score::setUpdateAll() { _masterScore->setUpdateAll(); }
inline void Score::setLayoutAll() { _masterScore->setLayoutAll(); }
inline void Score::setLayout(int tick) { _masterScore->setLayout(tick); }
inline CmdState& Score::cmdState() { return _masterScore->cmdState(); }
inline void Score::addLayoutFlags(LayoutFlags f) { _masterScore->addLayoutFlags(f); }
inline void Score::setInstrumentsChanged(bool v) { _masterScore->setInstrumentsChanged(v); }
inline Movements* Score::movements() { return _masterScore->movements(); }
inline const Movements* Score::movements() const { return _masterScore->movements(); }
extern MasterScore* gscore;
extern void fixTicks();
Q_DECLARE_OPERATORS_FOR_FLAGS(LayoutFlags);
} // namespace Ms
#endif