71c31da370
Adapt cmake, gitignore and code to work with the new SoundFont name: MS_General -> MuseScore_General.
91 lines
2.7 KiB
C++
91 lines
2.7 KiB
C++
//=============================================================================
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// MuseScore
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// Music Composition & Notation
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//
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// Copyright (C) 2012 Werner Schweer
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2
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// as published by the Free Software Foundation and appearing in
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// the file LICENCE.GPL
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//=============================================================================
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#include "synthesizerstate.h"
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#include "xml.h"
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namespace Ms {
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//---------------------------------------------------------
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// write
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//---------------------------------------------------------
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void SynthesizerState::write(XmlWriter& xml) const
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{
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xml.stag("Synthesizer");
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for (const SynthesizerGroup& g : *this) {
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if (!g.name().isEmpty()) {
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xml.stag(g.name());
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for (const IdValue& v : g)
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xml.tag(QString("val id=\"%1\"").arg(v.id), v.data);
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xml.etag();
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}
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}
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xml.etag();
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}
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//---------------------------------------------------------
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// read
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//---------------------------------------------------------
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void SynthesizerState::read(XmlReader& e)
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{
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while (e.readNextStartElement()) {
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SynthesizerGroup group;
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group.setName(e.name().toString());
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while (e.readNextStartElement()) {
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if (e.name() == "val") {
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int id = e.intAttribute("id");
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group.push_back(IdValue(id, e.readElementText()));
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}
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else
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e.unknown();
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}
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push_back(group);
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}
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}
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//---------------------------------------------------------
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// group
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/// Get SynthesizerGroup by name
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//---------------------------------------------------------
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SynthesizerGroup SynthesizerState::group(const QString& name) const
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{
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for (const SynthesizerGroup& g : *this) {
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if (g.name() == name)
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return g;
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}
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SynthesizerGroup sg;
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return sg;
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}
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//---------------------------------------------------------
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// isDefaultSynthSoundfont
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/// check if synthesizer state uses default synth and
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/// default font only
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//---------------------------------------------------------
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bool SynthesizerState::isDefaultSynthSoundfont()
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{
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SynthesizerGroup fluid = group("Fluid");
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SynthesizerGroup zerberus = group("Zerberus");
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if (zerberus.size() == 0 && fluid.size() == 1) {
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if (fluid.front().data == "MuseScore_General.sf3")
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return true;
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}
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return false;
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}
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}
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