MuseScore/mstyle/lineeditengine.cpp
2013-02-15 22:47:54 +01:00

54 lines
2.2 KiB
C++

// krazy:excludeall=qclasses
//////////////////////////////////////////////////////////////////////////////
// oxygenlineeditengine.cpp
// stores event filters and maps widgets to animations
// -------------------
//
// Copyright (c) 2009 Hugo Pereira Da Costa <hugo.pereira@free.fr>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//////////////////////////////////////////////////////////////////////////////
#include "lineeditengine.h"
//____________________________________________________________
bool LineEditEngine::registerWidget( QLineEdit* widget ) {
// check enability and widget validity
if ( !widget ) return false;
// do not register widget if painted in a scene
if ( widget->graphicsProxyWidget() ) return false;
// insert in map if needed
if ( !data_.contains( widget ) ) {
data_.insert( widget, new LineEditData( this, widget, duration() ), enabled() );
}
// connect destruction signal
disconnect( widget, SIGNAL( destroyed( QObject* ) ), this, SLOT( unregisterWidget( QObject* ) ) );
connect( widget, SIGNAL( destroyed( QObject* ) ), this, SLOT( unregisterWidget( QObject* ) ) );
return true;
}