MuseScore/mscore/synthcontrol.h

79 lines
2.3 KiB
C++

//=============================================================================
// MusE Score
// Linux Music Score Editor
// $Id: synthcontrol.h 2047 2009-08-26 18:33:38Z wschweer $
//
// Copyright (C) 2002-2010 Werner Schweer and others
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//=============================================================================
#ifndef __SYNTHCONTROL_H__
#define __SYNTHCONTROL_H__
#include "ui_synthcontrol.h"
#include "enableplayforwidget.h"
namespace Ms {
class Score;
//---------------------------------------------------------
// SynthControl
//---------------------------------------------------------
class SynthControl : public QWidget, Ui::SynthControl {
Q_OBJECT
Score* _score;
EnablePlayForWidget* enablePlay;
virtual void closeEvent(QCloseEvent*);
virtual void showEvent(QShowEvent*);
virtual bool eventFilter(QObject*, QEvent*);
virtual void keyPressEvent(QKeyEvent*) override;
void updateGui();
private slots:
void gainChanged(double, int);
void metronomeGainChanged(double val, int);
void masterTuningChanged(double);
void changeMasterTuning();
void effectAChanged(int);
void effectBChanged(int);
void loadButtonClicked();
void saveButtonClicked();
void storeButtonClicked();
void recallButtonClicked();
void setDirty();
signals:
void gainChanged(float);
void metronomeGainChanged(float);
void soundFontChanged();
void closed(bool);
public slots:
void setGain(float);
public:
SynthControl(QWidget* parent);
void setMeter(float, float, float, float);
void stop();
void setScore(Score* s) { _score = s; }
void writeSettings();
};
}
#endif