79 lines
2.3 KiB
C++
79 lines
2.3 KiB
C++
//=============================================================================
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// MusE Score
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// Linux Music Score Editor
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// $Id: synthcontrol.h 2047 2009-08-26 18:33:38Z wschweer $
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//
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// Copyright (C) 2002-2010 Werner Schweer and others
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//=============================================================================
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#ifndef __SYNTHCONTROL_H__
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#define __SYNTHCONTROL_H__
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#include "ui_synthcontrol.h"
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#include "enableplayforwidget.h"
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namespace Ms {
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class Score;
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//---------------------------------------------------------
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// SynthControl
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//---------------------------------------------------------
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class SynthControl : public QWidget, Ui::SynthControl {
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Q_OBJECT
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Score* _score;
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EnablePlayForWidget* enablePlay;
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virtual void closeEvent(QCloseEvent*);
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virtual void showEvent(QShowEvent*);
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virtual bool eventFilter(QObject*, QEvent*);
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virtual void keyPressEvent(QKeyEvent*) override;
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void updateGui();
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private slots:
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void gainChanged(double, int);
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void metronomeGainChanged(double val, int);
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void masterTuningChanged(double);
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void changeMasterTuning();
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void effectAChanged(int);
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void effectBChanged(int);
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void loadButtonClicked();
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void saveButtonClicked();
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void storeButtonClicked();
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void recallButtonClicked();
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void setDirty();
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signals:
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void gainChanged(float);
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void metronomeGainChanged(float);
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void soundFontChanged();
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void closed(bool);
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public slots:
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void setGain(float);
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public:
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SynthControl(QWidget* parent);
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void setMeter(float, float, float, float);
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void stop();
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void setScore(Score* s) { _score = s; }
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void writeSettings();
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};
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}
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#endif
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