MuseScore/src/framework/accessibility/iaccessible.h
2022-03-23 11:09:33 +02:00

152 lines
4.2 KiB
C++

/*
* SPDX-License-Identifier: GPL-3.0-only
* MuseScore-CLA-applies
*
* MuseScore
* Music Composition & Notation
*
* Copyright (C) 2021 MuseScore BVBA and others
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef MU_ACCESSIBILITY_IACCESSIBLE_H
#define MU_ACCESSIBILITY_IACCESSIBLE_H
#include <utility>
#include <QString>
#include <QRect>
#include <QVariant>
#include <QMap>
#include "async/channel.h"
#include "val.h"
class QWindow;
namespace mu::accessibility {
class IAccessible
{
public:
virtual ~IAccessible() = default;
//! NOTE Please sync with ui::MUAccessible::Role (src/framework/ui/view/qmlaccessible.h)
enum Role {
NoRole = 0,
Application,
Dialog,
Panel,
StaticText,
EditableText,
Button,
CheckBox,
RadioButton,
ComboBox,
ListItem,
MenuItem,
Range,
// Custom roles
Information, // just text
// Score roles
ElementOnScore
};
enum class State {
Undefined = 0,
Enabled,
Active,
Focused,
Selected,
Checked
};
enum class Property {
Undefined = 0,
Parent,
Name,
Description,
Value,
TextCursor,
TextInsert,
TextRemove
};
enum TextBoundaryType {
CharBoundary,
WordBoundary,
SentenceBoundary,
ParagraphBoundary,
LineBoundary,
NoBoundary
};
struct TextRange {
int startPosition = 0;
int endPosition = 0;
QString text;
TextRange(int startPosition, int endPosition, const QString& text)
: startPosition(startPosition), endPosition(endPosition), text(text) {}
TextRange(const QVariantMap& map)
{
startPosition = map.value("startPosition").toInt();
endPosition = map.value("endPosition").toInt();
text = map.value("startPosition").toString();
}
QVariantMap toMap() const
{
return {
{ "startPosition", startPosition },
{ "endPosition", endPosition },
{ "text", text }
};
}
};
virtual const IAccessible* accessibleParent() const = 0;
virtual size_t accessibleChildCount() const = 0;
virtual const IAccessible* accessibleChild(size_t i) const = 0;
virtual IAccessible::Role accessibleRole() const = 0;
virtual QString accessibleName() const = 0;
virtual QString accessibleDescription() const = 0;
virtual bool accessibleState(State st) const = 0;
virtual QRect accessibleRect() const = 0;
virtual bool accessibleIgnored() const = 0;
// Value Interface
virtual QVariant accessibleValue() const = 0;
virtual QVariant accessibleMaximumValue() const = 0;
virtual QVariant accessibleMinimumValue() const = 0;
virtual QVariant accessibleValueStepSize() const = 0;
// Text Interface
virtual void accessibleSelection(int selectionIndex, int* startOffset, int* endOffset) const = 0;
virtual int accessibleSelectionCount() const = 0;
virtual int accessibleCursorPosition() const = 0;
virtual QString accessibleText(int startOffset, int endOffset) const = 0;
virtual QString accessibleTextAtOffset(int offset, TextBoundaryType boundaryType, int* startOffset, int* endOffset) const = 0;
virtual int accessibleCharacterCount() const = 0;
virtual async::Channel<IAccessible::Property, Val> accessiblePropertyChanged() const = 0;
virtual async::Channel<IAccessible::State, bool> accessibleStateChanged() const = 0;
};
}
#endif // MU_ACCESSIBILITY_IACCESSIBLE_H