4cfc41c4fc
Conflicts: libmscore/xml.h
443 lines
17 KiB
C++
443 lines
17 KiB
C++
//=============================================================================
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// MuseScore
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// Music Composition & Notation
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//
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// Copyright (C) 2002-2011 Werner Schweer
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2
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// as published by the Free Software Foundation and appearing in
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// the file LICENCE.GPL
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//=============================================================================
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#include "dynamic.h"
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#include "xml.h"
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#include "score.h"
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#include "measure.h"
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#include "system.h"
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#include "segment.h"
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#include "utils.h"
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#include "style.h"
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#include "mscore.h"
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#include "chord.h"
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#include "undo.h"
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#include "sym.h"
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namespace Ms {
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//-----------------------------------------------------------------------------
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// Dyn
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// see: http://en.wikipedia.org/wiki/File:Dynamic's_Note_Velocity.svg
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//-----------------------------------------------------------------------------
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struct Dyn {
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int velocity; ///< associated midi velocity (0-127, -1 = none)
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bool accent; ///< if true add velocity to current chord velocity
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const char* tag; // name of dynamics, eg. "fff"
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const char* text; // utf8 text of dynamic
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};
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#if 0
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// variant with ligatures, using bravura-text
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static Dyn dynList[] = {
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// dynamic:
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{ -1, true, "other-dynamics", "" },
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{ 1, false, "pppppp", "\ue520\ue520\ue520\ue520\ue520\ue520" },
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{ 5, false, "ppppp", "\ue520\ue520\ue520\ue520\ue520" },
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{ 10, false, "pppp", "\ue520\ue520\ue520\ue520" },
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{ 16, false, "ppp", "\ue520\ue520\ue520" },
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{ 33, false, "pp", "\ue520\ue520" },
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{ 49, false, "p", "\ue520" },
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{ 64, false, "mp", "\ue521\ue520" },
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{ 80, false, "mf", "\ue521\ue522" },
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{ 96, false, "f", "\ue522" },
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{ 112, false, "ff", "\ue522\ue522" },
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{ 126, false, "fff", "\ue522\ue522\ue522" },
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{ 127, false, "ffff", "\ue522\ue522\ue522\ue522" },
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{ 127, false, "fffff", "\ue522\ue522\ue522\ue522\ue522" },
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{ 127, false, "ffffff", "\ue522\ue522\ue522\ue522\ue522\ue522" },
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// accents:
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{ 0, true, "fp", "\ue522\ue520" },
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{ 0, true, "sf", "\ue524\ue522" },
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{ 0, true, "sfz", "\ue524\ue522\ue525" },
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{ 0, true, "sff", "\ue524\ue522\ue522" },
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{ 0, true, "sffz", "\ue524\ue522\ue522\ue525" },
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{ 0, true, "sfp", "\ue524\ue522\ue520" },
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{ 0, true, "sfpp", "\ue524\ue522\ue520\ue520" },
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{ 0, true, "rfz", "\ue523\ue522\ue525" },
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{ 0, true, "rf", "\ue523\ue522" },
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{ 0, true, "fz", "\ue522\ue525" },
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{ 0, true, "m", "\ue521" },
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{ 0, true, "r", "\ue523" },
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{ 0, true, "s", "\ue524" },
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{ 0, true, "z", "\ue525" },
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{ 0, true, "n", "\ue526" },
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};
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#endif
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#if 1
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// variant with ligatures, works for both emmentaler and bravura:
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static Dyn dynList[] = {
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// dynamic:
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{ -1, true, "other-dynamics", "" },
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{ 1, false, "pppppp", "<sym>dynamicPiano</sym><sym>dynamicPiano</sym><sym>dynamicPiano</sym><sym>dynamicPiano</sym><sym>dynamicPiano</sym><sym>dynamicPiano</sym>" },
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{ 5, false, "ppppp", "<sym>dynamicPiano</sym><sym>dynamicPiano</sym><sym>dynamicPiano</sym><sym>dynamicPiano</sym><sym>dynamicPiano</sym>" },
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{ 10, false, "pppp", "<sym>dynamicPiano</sym><sym>dynamicPiano</sym><sym>dynamicPiano</sym><sym>dynamicPiano</sym>" },
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{ 16, false, "ppp", "<sym>dynamicPiano</sym><sym>dynamicPiano</sym><sym>dynamicPiano</sym>" },
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{ 33, false, "pp", "<sym>dynamicPiano</sym><sym>dynamicPiano</sym>" },
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{ 49, false, "p", "<sym>dynamicPiano</sym>" },
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{ 64, false, "mp", "<sym>dynamicMezzo</sym><sym>dynamicPiano</sym>" },
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{ 80, false, "mf", "<sym>dynamicMezzo</sym><sym>dynamicForte</sym>" },
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{ 96, false, "f", "<sym>dynamicForte</sym>" },
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{ 112, false, "ff", "<sym>dynamicForte</sym><sym>dynamicForte</sym>" },
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{ 126, false, "fff", "<sym>dynamicForte</sym><sym>dynamicForte</sym><sym>dynamicForte</sym>" },
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{ 127, false, "ffff", "<sym>dynamicForte</sym><sym>dynamicForte</sym><sym>dynamicForte</sym><sym>dynamicForte</sym>" },
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{ 127, false, "fffff", "<sym>dynamicForte</sym><sym>dynamicForte</sym><sym>dynamicForte</sym><sym>dynamicForte</sym><sym>dynamicForte</sym>" },
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{ 127, false, "ffffff", "<sym>dynamicForte</sym><sym>dynamicForte</sym><sym>dynamicForte</sym><sym>dynamicForte</sym><sym>dynamicForte</sym><sym>dynamicForte</sym>" },
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// accents:
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{ 0, true, "fp", "<sym>dynamicForte</sym><sym>dynamicPiano</sym>"},
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{ 0, true, "sf", "<sym>dynamicSforzando</sym><sym>dynamicForte</sym>"},
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{ 0, true, "sfz", "<sym>dynamicSforzando</sym><sym>dynamicForte</sym><sym>dynamicZ</sym>"},
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{ 0, true, "sff", "<sym>dynamicSforzando</sym><sym>dynamicForte</sym><sym>dynamicForte</sym>"},
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{ 0, true, "sffz", "<sym>dynamicSforzando</sym><sym>dynamicForte</sym><sym>dynamicForte</sym><sym>dynamicZ</sym>"},
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{ 0, true, "sfp", "<sym>dynamicSforzando</sym><sym>dynamicForte</sym><sym>dynamicPiano</sym>"},
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{ 0, true, "sfpp", "<sym>dynamicSforzando</sym><sym>dynamicForte</sym><sym>dynamicPiano</sym><sym>dynamicPiano</sym>"},
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{ 0, true, "rfz", "<sym>dynamicRinforzando</sym><sym>dynamicForte</sym><sym>dynamicZ</sym>"},
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{ 0, true, "rf", "<sym>dynamicRinforzando</sym><sym>dynamicForte</sym>"},
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{ 0, true, "fz", "<sym>dynamicForte</sym><sym>dynamicZ</sym>"},
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{ 0, true, "m", "<sym>dynamicMezzo</sym>"},
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{ 0, true, "r", "<sym>dynamicRinforzando</sym>"},
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{ 0, true, "s", "<sym>dynamicSforzando</sym>"},
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{ 0, true, "z", "<sym>dynamicZ</sym>"},
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{ 0, true, "n", "<sym>dynamicNiente</sym>" }
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};
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#endif
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#if 0
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// variant with precomposed symbols, available only in bravura:
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static Dyn dynList[] = {
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// dynamic:
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{ -1, true, "other-dynamics", "" },
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{ 1, false, "pppppp", "<sym>dynamicPPPPPP</sym>" },
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{ 5, false, "ppppp", "<sym>dynamicPPPPP</sym>" },
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{ 10, false, "pppp", "<sym>dynamicPPPP</sym>" },
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{ 16, false, "ppp", "<sym>dynamicPPP</sym>" },
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{ 33, false, "pp", "<sym>dynamicPP</sym>" },
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{ 49, false, "p", "<sym>dynamicPiano</sym>" },
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{ 64, false, "mp", "<sym>dynamicMP</sym>" },
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{ 80, false, "mf", "<sym>dynamicMF</sym>" },
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{ 96, false, "f", "<sym>dynamicForte</sym>" },
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{ 112, false, "ff", "<sym>dynamicFF</sym>" },
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{ 126, false, "fff", "<sym>dynamicFFF</sym>" },
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{ 127, false, "ffff", "<sym>dynamicFFFF</sym>" },
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{ 127, false, "fffff", "<sym>dynamicFFFFF</sym>" },
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{ 127, false, "ffffff", "<sym>dynamicFFFFFF</sym>" },
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// accents:
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{ 0, true, "fp", "<sym>dynamicFortePiano</sym>" },
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{ 0, true, "sf", "<sym>dynamicSforzando1</sym>" },
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{ 0, true, "sfz", "<sym>dynamicSforzato</sym>" },
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{ 0, true, "sff", "<sym>dynamicSforzando</sym><sym>dynamicFF</sym>" },
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{ 0, true, "sffz", "<sym>dynamicSforzatoFF</sym>" },
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{ 0, true, "sfp", "<sym>dynamicSforzandoPiano</sym>" },
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{ 0, true, "sfpp", "<sym>dynamicSforzandoPianissimo</sym>" },
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{ 0, true, "rfz", "<sym>dynamicRinforzando2</sym>" },
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{ 0, true, "rf", "<sym>dynamicRinforzando1</sym>" },
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{ 0, true, "fz", "<sym>dynamicForzando</sym>" },
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{ 0, true, "m", "<sym>dynamicMezzo</sym>" },
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{ 0, true, "r", "<sym>dynamicRinforzando</sym>" },
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{ 0, true, "s", "<sym>dynamicSforzando</sym>" },
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{ 0, true, "z", "<sym>dynamicZ</sym>" },
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{ 0, true, "n", "<sym>dynamicNiente</sym>" }
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};
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#endif
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//---------------------------------------------------------
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// Dynamic
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//---------------------------------------------------------
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Dynamic::Dynamic(Score* s)
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: Text(s)
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{
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setFlags(ElementFlag::MOVABLE | ElementFlag::SELECTABLE | ElementFlag::ON_STAFF);
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_velocity = -1;
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_dynRange = Range::PART;
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setTextStyleType(TextStyleType::DYNAMICS);
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_dynamicType = Type::OTHER;
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}
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Dynamic::Dynamic(const Dynamic& d)
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: Text(d)
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{
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_dynamicType = d._dynamicType;
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_velocity = d._velocity;
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_dynRange = d._dynRange;
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}
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//---------------------------------------------------------
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// setVelocity
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//---------------------------------------------------------
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void Dynamic::setVelocity(int v)
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{
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_velocity = v;
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}
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//---------------------------------------------------------
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// velocity
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//---------------------------------------------------------
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int Dynamic::velocity() const
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{
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return _velocity <= 0 ? dynList[int(dynamicType())].velocity : _velocity;
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}
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//---------------------------------------------------------
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// write
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//---------------------------------------------------------
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void Dynamic::write(Xml& xml) const
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{
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if(!xml.canWrite(this)) return;
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xml.stag("Dynamic");
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xml.tag("subtype", dynamicTypeName());
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writeProperty(xml, P_ID::VELOCITY);
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writeProperty(xml, P_ID::DYNAMIC_RANGE);
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Text::writeProperties(xml, dynamicType() == Type::OTHER);
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xml.etag();
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}
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//---------------------------------------------------------
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// read
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//---------------------------------------------------------
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void Dynamic::read(XmlReader& e)
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{
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while (e.readNextStartElement()) {
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const QStringRef& tag = e.name();
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if (tag == "subtype") {
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setDynamicType(e.readElementText());
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}
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else if (tag == "velocity")
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_velocity = e.readInt();
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else if (tag == "dynType")
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_dynRange = Range(e.readInt());
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else if (!Text::readProperties(e))
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e.unknown();
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}
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if (textStyleType() == TextStyleType::DEFAULT)
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setTextStyleType(TextStyleType::DYNAMICS);
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}
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//---------------------------------------------------------
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// layout
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//---------------------------------------------------------
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void Dynamic::layout()
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{
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if (!readPos().isNull()) {
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if (score()->mscVersion() < 118) {
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setReadPos(QPointF());
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// hack: 1.2 boundingBoxes are a bit wider which results
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// in symbols moved right
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setUserXoffset(userOff().x() - spatium() * .6);
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}
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}
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setPos(textStyle().offset(spatium()));
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Text::layout1();
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Segment* s = segment();
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if (!s)
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return;
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for (int voice = 0; voice < VOICES; ++voice) {
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int t = (track() & ~0x3) + voice;
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Chord* c = static_cast<Chord*>(s->element(t));
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if (!c)
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continue;
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if (c->type() == Element::Type::CHORD) {
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qreal noteHeadWidth = score()->noteHeadWidth() * c->mag();
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if (c->stem() && !c->up()) // stem down
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rxpos() += noteHeadWidth * .25; // center on stem + optical correction
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else
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rxpos() += noteHeadWidth * .5; // center on note head
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}
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else
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rxpos() += c->width() * .5;
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break;
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}
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adjustReadPos();
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}
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//---------------------------------------------------------
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// setDynamicType
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//---------------------------------------------------------
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void Dynamic::setDynamicType(const QString& tag)
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{
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int n = sizeof(dynList)/sizeof(*dynList);
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for (int i = 0; i < n; ++i) {
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if (dynList[i].tag == tag || dynList[i].text == tag) {
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setDynamicType(Type(i));
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setText(QString::fromUtf8(dynList[i].text));
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return;
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}
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}
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qDebug("setDynamicType: other <%s>", qPrintable(tag));
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setDynamicType(Type::OTHER);
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setText(tag);
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}
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//---------------------------------------------------------
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// dynamicTypeName
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//---------------------------------------------------------
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QString Dynamic::dynamicTypeName() const
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{
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return dynList[int(dynamicType())].tag;
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}
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//---------------------------------------------------------
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// startEdit
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//---------------------------------------------------------
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void Dynamic::startEdit(MuseScoreView* v, const QPointF& p)
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{
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Text::startEdit(v, p);
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}
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//---------------------------------------------------------
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// endEdit
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//---------------------------------------------------------
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void Dynamic::endEdit()
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{
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Text::endEdit();
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if (text() != QString::fromUtf8(dynList[int(_dynamicType)].text))
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_dynamicType = Type::OTHER;
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}
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//---------------------------------------------------------
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// reset
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//---------------------------------------------------------
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void Dynamic::reset()
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{
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// setDynamicType(getText());
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Text::reset();
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}
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//---------------------------------------------------------
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// dragAnchor
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//---------------------------------------------------------
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QLineF Dynamic::dragAnchor() const
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{
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qreal xp = 0.0;
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for (Element* e = parent(); e; e = e->parent())
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xp += e->x();
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qreal yp = measure()->system()->staffYpage(staffIdx());
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QPointF p(xp, yp);
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return QLineF(p, canvasPos());
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}
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//---------------------------------------------------------
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// drag
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//---------------------------------------------------------
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QRectF Dynamic::drag(EditData* ed)
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{
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QRectF f = Element::drag(ed);
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//
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// move anchor
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//
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Qt::KeyboardModifiers km = qApp->keyboardModifiers();
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if (km != (Qt::ShiftModifier | Qt::ControlModifier)) {
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int si;
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Segment* seg = 0;
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_score->pos2measure(ed->pos, &si, 0, &seg, 0);
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if (seg && (seg != segment() || staffIdx() != si)) {
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QPointF pos1(canvasPos());
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score()->undo(new ChangeParent(this, seg, si));
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setUserOff(QPointF());
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layout();
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QPointF pos2(canvasPos());
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setUserOff(pos1 - pos2);
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ed->startMove = pos2;
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}
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}
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return f;
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}
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//---------------------------------------------------------
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// undoSetDynRange
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//---------------------------------------------------------
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void Dynamic::undoSetDynRange(Range v)
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{
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score()->undoChangeProperty(this, P_ID::DYNAMIC_RANGE, int(v));
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}
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//---------------------------------------------------------
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// getProperty
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//---------------------------------------------------------
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QVariant Dynamic::getProperty(P_ID propertyId) const
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{
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switch(propertyId) {
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case P_ID::DYNAMIC_RANGE: return int(_dynRange);
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case P_ID::VELOCITY: return velocity();
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case P_ID::SUBTYPE: return int(_dynamicType);
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default:
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return Text::getProperty(propertyId);
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}
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}
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//---------------------------------------------------------
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// setProperty
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//---------------------------------------------------------
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bool Dynamic::setProperty(P_ID propertyId, const QVariant& v)
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{
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switch (propertyId) {
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case P_ID::DYNAMIC_RANGE:
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_dynRange = Range(v.toInt());
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break;
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case P_ID::VELOCITY:
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_velocity = v.toInt();
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break;
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case P_ID::SUBTYPE:
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_dynamicType = Type(v.toInt());
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break;
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default:
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if (!Text::setProperty(propertyId, v))
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return false;
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break;
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}
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score()->setLayoutAll(true);
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return true;
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}
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//---------------------------------------------------------
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// propertyDefault
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//---------------------------------------------------------
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QVariant Dynamic::propertyDefault(P_ID id) const
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{
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switch(id) {
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case P_ID::TEXT_STYLE_TYPE: return int(TextStyleType::DYNAMICS);
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case P_ID::DYNAMIC_RANGE: return int(Range::PART);
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case P_ID::VELOCITY: return -1;
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default: return Text::propertyDefault(id);
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}
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}
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}
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