MuseScore/fluid/dsp.cpp
anatoly-os cae320ecb0 Implemented caching signals to prevent not generated sound in case of framesBuff from PortAudio is too small
If we don't specify framesPerBuffer parameter in Pa_OpenStream, PortAudio will choose optimal value for particular callback call. It can vary from run to run even on the same hardware depending on available system resources.

While generating signal, interpolating and applying effects, we assume that framesBuffer contains more than minimal number of frames to generate envelope. BTW, it is not true. If framesBuffer is smaller, algos cannot generate correct sound and just keep silence.

I've implemented cache which keeps generated values from dsp algorithms and applies it step-by-step to buffer values from pa_callback. Cache is filled each time algos generate dsp values. If buffer frames are not enough to generate envelope, algos generate values for further calls and keep it in cache.

Required number of frames has been selected as a number of frames for one phase multiplying by number of phases. Actually, smaller numbers of this value generates good results, but it is better to keep it as max as possible to provide perfect sound.

Code changes:
 - Replaced C-like variables with std containers for comfortable debugging and better usage
 - Extracted similar code calls to separate methods
 - Implemented cache as std constainers, so also implemented convertion from std::vector to C-like float* to fill the pa buffer
 - Changed the logic of applying effects and interpolation, it is now possible to use them separately. This is required to fill effects several times after calculating the interpolation is finished.

Removed std::vector<float> to keep cache - process buff values on the fly. Performance is better, but still glitches on https://musescore.com/user/166080/scores/175421. BuffSize = 64 with my wired headphones.
2018-03-07 16:51:59 +02:00

701 lines
29 KiB
C++

/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
* 02111-1307, USA
*/
#include "fluid.h"
#include "voice.h"
#include "sfont.h"
namespace FluidS {
/* Purpose:
*
* Interpolates audio data (obtains values between the samples of the original
* waveform data).
*
* Variables loaded from the voice structure (assigned in fluid_voice_write()):
* - dsp_data: Pointer to the original waveform data
* - dsp_phase: The position in the original waveform data.
* This has an integer and a fractional part (between samples).
* - dsp_phase_incr: For each output sample, the position in the original
* waveform advances by dsp_phase_incr. This also has an integer
* part and a fractional part.
* If a sample is played at root pitch (no pitch change),
* dsp_phase_incr is integer=1 and fractional=0.
* - dsp_amp: The current amplitude envelope value.
* - dsp_amp_incr: The changing rate of the amplitude envelope.
*
* A couple of variables are used internally, their results are discarded:
* - dsp_i: Index through the output buffer
* - dsp_buf: Output buffer of floating point values (FLUID_BUFSIZE in length)
*/
inline bool Voice::updateAmpInc(unsigned int &nextNewAmpInc, std::map<int, qreal>::iterator &curSample2AmpInc, qreal &dsp_amp_incr, unsigned int &dsp_i)
{
if (positionToTurnOff > 0 && dsp_i >= (unsigned int) positionToTurnOff)
return false;
// if volume is zero skip all phases that do not change that!
if (amp == 0.0f) {
while (dsp_amp_incr == 0.0f && curSample2AmpInc != Sample2AmpInc.end()) {
dsp_i = curSample2AmpInc->first;
curSample2AmpInc++;
nextNewAmpInc = curSample2AmpInc->first;
dsp_amp_incr = curSample2AmpInc->second;
}
if (curSample2AmpInc == Sample2AmpInc.end())
return false;
}
if (dsp_i >= nextNewAmpInc) {
curSample2AmpInc++;
nextNewAmpInc = curSample2AmpInc->first;
dsp_amp_incr = curSample2AmpInc->second;
}
return true;
}
/* Interpolation (find a value between two samples of the original waveform) */
/* Linear interpolation table (2 coefficients centered on 1st) */
float Voice::interp_coeff_linear[FLUID_INTERP_MAX][2];
/* 4th order (cubic) interpolation table (4 coefficients centered on 2nd) */
float Voice::interp_coeff[FLUID_INTERP_MAX][4];
/* 7th order interpolation (7 coefficients centered on 3rd) */
float Voice::sinc_table7[FLUID_INTERP_MAX][7];
#define SINC_INTERP_ORDER 7 /* 7th order constant */
//---------------------------------------------------------
// dsp_float_config
// Initializes interpolation tables
//---------------------------------------------------------
void Voice::dsp_float_config()
{
/* Initialize the coefficients for the interpolation. The math comes
* from a mail, posted by Olli Niemitalo to the music-dsp mailing
* list (I found it in the music-dsp archives
* http://www.smartelectronix.com/musicdsp/). */
for (int i = 0; i < FLUID_INTERP_MAX; i++) {
double x = (double) i / (double) FLUID_INTERP_MAX;
interp_coeff[i][0] = (float)(x * (-0.5 + x * (1 - 0.5 * x)));
interp_coeff[i][1] = (float)(1.0 + x * x * (1.5 * x - 2.5));
interp_coeff[i][2] = (float)(x * (0.5 + x * (2.0 - 1.5 * x)));
interp_coeff[i][3] = (float)(0.5 * x * x * (x - 1.0));
interp_coeff_linear[i][0] = (float)(1.0 - x);
interp_coeff_linear[i][1] = (float)x;
}
/* i: Offset in terms of whole samples */
for (int i = 0; i < SINC_INTERP_ORDER; i++) {
/* i2: Offset in terms of fractional samples ('subsamples') */
for (int i2 = 0; i2 < FLUID_INTERP_MAX; i2++) {
/* center on middle of table */
double i_shifted = (double)i - ((double)SINC_INTERP_ORDER / 2.0)
+ (double)i2 / (double)FLUID_INTERP_MAX;
/* sinc(0) cannot be calculated straightforward (limit needed for 0/0) */
double v;
if (fabs (i_shifted) > 0.000001) {
v = (float)sin (i_shifted * M_PI) / (M_PI * i_shifted);
/* Hamming window */
v *= (float)0.5 * (1.0 + cos (2.0 * M_PI * i_shifted / (float)SINC_INTERP_ORDER));
}
else
v = 1.0;
sinc_table7[FLUID_INTERP_MAX - i2 - 1][i] = v;
}
}
fluid_check_fpe("interpolation table calculation");
}
//-------------------------------------------------------------------
// fluid_dsp_float_interpolate_none
// No interpolation. Just take the sample, which is closest to
// the playback pointer. Questionable quality, but very
// efficient.
//-------------------------------------------------------------------
int Voice::dsp_float_interpolate_none(unsigned n)
{
Voice* voice = this;
Phase dsp_phase = voice->phase;
Phase dsp_phase_incr; // end_phase;
short int *dsp_data = voice->sample->data;
auto curSample2AmpInc = Sample2AmpInc.begin();
qreal dsp_amp_incr = curSample2AmpInc->second;
unsigned int nextNewAmpInc = curSample2AmpInc->first;
unsigned int dsp_i = 0;
unsigned int dsp_phase_index;
unsigned int end_index;
int looping;
/* Convert playback "speed" floating point value to phase index/fract */
dsp_phase_incr.setFloat(voice->phase_incr);
/* voice is currently looping? */
looping = SAMPLEMODE() == FLUID_LOOP_DURING_RELEASE
|| (SAMPLEMODE() == FLUID_LOOP_UNTIL_RELEASE
&& voice->volenv_section < FLUID_VOICE_ENVRELEASE);
end_index = looping ? voice->loopend - 1 : voice->end;
while(1) {
dsp_phase_index = dsp_phase.index_round(); // round to nearest point
/* interpolate sequence of sample points */
for ( ; dsp_i < n && dsp_phase_index <= end_index; dsp_i++) {
dsp_buf[dsp_i] = amp * dsp_data[dsp_phase_index];
/* increment phase and amplitude */
dsp_phase += dsp_phase_incr;
dsp_phase_index = dsp_phase.index_round(); /* round to nearest point */
if (!updateAmpInc(nextNewAmpInc, curSample2AmpInc, dsp_amp_incr, dsp_i))
return dsp_i;
amp += dsp_amp_incr;
}
/* break out if not looping (buffer may not be full) */
if (!looping)
break;
/* go back to loop start */
if (dsp_phase_index > end_index) {
dsp_phase -= (voice->loopend - voice->loopstart);
voice->has_looped = true;
}
/* break out if filled buffer */
if (dsp_i >= n)
break;
}
voice->phase = dsp_phase;
return dsp_i;
}
//---------------------------------------------------------
// dsp_float_interpolate_linear
// Straight line interpolation.
// Returns number of samples processed (usually FLUID_BUFSIZE but could be
// smaller if end of sample occurs).
//---------------------------------------------------------
int Voice::dsp_float_interpolate_linear(unsigned n)
{
Voice* voice = this;
Phase dsp_phase = voice->phase;
Phase dsp_phase_incr; // end_phase;
short int *dsp_data = voice->sample->data;
auto curSample2AmpInc = Sample2AmpInc.begin();
qreal dsp_amp_incr = curSample2AmpInc->second;
unsigned int nextNewAmpInc = curSample2AmpInc->first;
unsigned int dsp_i = 0;
unsigned int dsp_phase_index;
unsigned int end_index;
short int point;
float *coeffs;
int looping;
/* Convert playback "speed" floating point value to phase index/fract */
dsp_phase_incr.setFloat(voice->phase_incr);
/* voice is currently looping? */
looping = SAMPLEMODE() == FLUID_LOOP_DURING_RELEASE
|| (SAMPLEMODE() == FLUID_LOOP_UNTIL_RELEASE
&& voice->volenv_section < FLUID_VOICE_ENVRELEASE);
/* last index before 2nd interpolation point must be specially handled */
end_index = (looping ? voice->loopend - 1 : voice->end) - 1;
/* 2nd interpolation point to use at end of loop or sample */
if (looping)
point = dsp_data[voice->loopstart]; /* loop start */
else
point = dsp_data[voice->end]; /* duplicate end for samples no longer looping */
while (1) {
dsp_phase_index = dsp_phase.index();
/* interpolate the sequence of sample points */
for ( ; dsp_i < n && dsp_phase_index <= end_index; dsp_i++) {
coeffs = interp_coeff_linear[fluid_phase_fract_to_tablerow (dsp_phase)];
dsp_buf[dsp_i] = amp * (coeffs[0] * dsp_data[dsp_phase_index]
+ coeffs[1] * dsp_data[dsp_phase_index+1]);
/* increment phase and amplitude */
dsp_phase += dsp_phase_incr;
dsp_phase_index = dsp_phase.index();
if (!updateAmpInc(nextNewAmpInc, curSample2AmpInc, dsp_amp_incr, dsp_i))
return dsp_i;
amp += dsp_amp_incr;
}
/* break out if buffer filled */
if (dsp_i >= n)
break;
end_index++; /* we're now interpolating the last point */
/* interpolate within last point */
for (; dsp_phase_index <= end_index && dsp_i < n; dsp_i++) {
coeffs = interp_coeff_linear[fluid_phase_fract_to_tablerow (dsp_phase)];
dsp_buf[dsp_i] = amp * (coeffs[0] * dsp_data[dsp_phase_index]
+ coeffs[1] * point);
/* increment phase and amplitude */
dsp_phase += dsp_phase_incr;
dsp_phase_index = dsp_phase.index();
if (!updateAmpInc(nextNewAmpInc, curSample2AmpInc, dsp_amp_incr, dsp_i))
return dsp_i;
amp += dsp_amp_incr; /* increment amplitude */
}
if (!looping)
break; /* break out if not looping (end of sample) */
/* go back to loop start (if past */
if (dsp_phase_index > end_index) {
dsp_phase -= (voice->loopend - voice->loopstart);
voice->has_looped = true;
}
/* break out if filled buffer */
if (dsp_i >= n)
break;
end_index--; /* set end back to second to last sample point */
}
voice->phase = dsp_phase;
return dsp_i;
}
//-----------------------------------------------------------------------------
// dsp_float_interpolate_4th_order
// 4th order (cubic) interpolation.
// Returns number of samples processed (usually FLUID_BUFSIZE but could be
// smaller if end of sample occurs).
//-----------------------------------------------------------------------------
int Voice::dsp_float_interpolate_4th_order(unsigned n)
{
Phase dsp_phase_incr; // end_phase;
short int* dsp_data = sample->data;
auto curSample2AmpInc = Sample2AmpInc.begin();
qreal dsp_amp_incr = curSample2AmpInc->second;
unsigned int nextNewAmpInc = curSample2AmpInc->first;
unsigned int dsp_i = 0;
unsigned int dsp_phase_index;
unsigned int start_index;
short int start_point, end_point1, end_point2;
float *coeffs;
/* Convert playback "speed" floating point value to phase index/fract */
dsp_phase_incr.setFloat(phase_incr);
/* voice is currently looping? */
int looping = SAMPLEMODE() == FLUID_LOOP_DURING_RELEASE
|| (SAMPLEMODE() == FLUID_LOOP_UNTIL_RELEASE
&& volenv_section < FLUID_VOICE_ENVRELEASE);
/* last index before 4th interpolation point must be specially handled */
unsigned int end_index = (looping ? loopend - 1 : end) - 2;
if (has_looped) { /* set start_index and start point if looped or not */
start_index = loopstart;
start_point = dsp_data[loopend - 1]; /* last point in loop (wrap around) */
}
else {
start_index = start;
start_point = dsp_data[start]; /* just duplicate the point */
}
/* get points off the end (loop start if looping, duplicate point if end) */
if (looping) {
end_point1 = dsp_data[loopstart];
end_point2 = dsp_data[loopstart + 1];
}
else {
end_point1 = dsp_data[end];
end_point2 = end_point1;
}
while (1) {
dsp_phase_index = phase.index();
/* interpolate first sample point (start or loop start) if needed */
for ( ; dsp_phase_index == start_index && dsp_i < n; dsp_i++) {
coeffs = interp_coeff[fluid_phase_fract_to_tablerow (phase)];
auto val = amp * (coeffs[0] * start_point
+ coeffs[1] * dsp_data[dsp_phase_index]
+ coeffs[2] * dsp_data[dsp_phase_index+1]
+ coeffs[3] * dsp_data[dsp_phase_index+2]);
dsp_buf[dsp_i] = val;
/* increment phase and amplitude */
phase += dsp_phase_incr;
dsp_phase_index = phase.index();
if (!updateAmpInc(nextNewAmpInc, curSample2AmpInc, dsp_amp_incr, dsp_i))
return dsp_i;
amp += dsp_amp_incr;
}
/* interpolate the sequence of sample points */
for ( ; dsp_i < n && dsp_phase_index <= end_index; dsp_i++) {
coeffs = interp_coeff[fluid_phase_fract_to_tablerow (phase)];
auto val = amp * (coeffs[0] * dsp_data[dsp_phase_index-1]
+ coeffs[1] * dsp_data[dsp_phase_index]
+ coeffs[2] * dsp_data[dsp_phase_index+1]
+ coeffs[3] * dsp_data[dsp_phase_index+2]);
dsp_buf[dsp_i] = val;
/* increment phase and amplitude */
phase += dsp_phase_incr;
dsp_phase_index = phase.index();
if (!updateAmpInc(nextNewAmpInc, curSample2AmpInc, dsp_amp_incr, dsp_i))
return dsp_i;
amp += dsp_amp_incr;
}
/* break out if buffer filled */
if (dsp_i >= n)
break;
end_index++; /* we're now interpolating the 2nd to last point */
/* interpolate within 2nd to last point */
for (; dsp_phase_index <= end_index && dsp_i < n; dsp_i++) {
coeffs = interp_coeff[fluid_phase_fract_to_tablerow (phase)];
auto val = amp * (coeffs[0] * dsp_data[dsp_phase_index-1]
+ coeffs[1] * dsp_data[dsp_phase_index]
+ coeffs[2] * dsp_data[dsp_phase_index+1]
+ coeffs[3] * end_point1);
dsp_buf[dsp_i] = val;
/* increment phase and amplitude */
phase += dsp_phase_incr;
dsp_phase_index = phase.index();
if (!updateAmpInc(nextNewAmpInc, curSample2AmpInc, dsp_amp_incr, dsp_i))
return dsp_i;
amp += dsp_amp_incr;
}
end_index++; /* we're now interpolating the last point */
/* interpolate within the last point */
for (; dsp_phase_index <= end_index && dsp_i < n; dsp_i++) {
coeffs = interp_coeff[fluid_phase_fract_to_tablerow (phase)];
auto val = amp * (coeffs[0] * dsp_data[dsp_phase_index-1]
+ coeffs[1] * dsp_data[dsp_phase_index]
+ coeffs[2] * end_point1
+ coeffs[3] * end_point2);
dsp_buf[dsp_i] = val;
/* increment phase and amplitude */
phase += dsp_phase_incr;
dsp_phase_index = phase.index();
if (!updateAmpInc(nextNewAmpInc, curSample2AmpInc, dsp_amp_incr, dsp_i))
return dsp_i;
amp += dsp_amp_incr;
}
if (!looping)
break; /* break out if not looping (end of sample) */
/* go back to loop start */
if (dsp_phase_index > end_index) {
phase -= (loopend - loopstart);
if (!has_looped) {
has_looped = true;
start_index = loopstart;
start_point = dsp_data[loopend - 1];
}
}
/* break out if filled buffer */
if (dsp_i >= n)
break;
end_index -= 2; /* set end back to third to last sample point */
}
return dsp_i;
}
//-----------------------------------------------------------------------------
// dsp_float_interpolate_7th_order
// 7th order interpolation.
// Returns number of samples processed (usually FLUID_BUFSIZE but could be
// smaller if end of sample occurs).
//-----------------------------------------------------------------------------
int Voice::dsp_float_interpolate_7th_order(unsigned n)
{
Voice* voice = this;
Phase dsp_phase = voice->phase;
Phase dsp_phase_incr; // end_phase;
short int *dsp_data = voice->sample->data;
auto curSample2AmpInc = Sample2AmpInc.begin();
qreal dsp_amp_incr = curSample2AmpInc->second;
unsigned int nextNewAmpInc = curSample2AmpInc->first;
unsigned int dsp_i = 0;
unsigned int dsp_phase_index;
unsigned int start_index, end_index;
short int start_points[3];
short int end_points[3];
float *coeffs;
int looping;
/* Convert playback "speed" floating point value to phase index/fract */
dsp_phase_incr.setFloat(voice->phase_incr);
/* add 1/2 sample to dsp_phase since 7th order interpolation is centered on
* the 4th sample point */
dsp_phase += (Phase)0x80000000;
/* voice is currently looping? */
looping = SAMPLEMODE() == FLUID_LOOP_DURING_RELEASE
|| (SAMPLEMODE() == FLUID_LOOP_UNTIL_RELEASE
&& voice->volenv_section < FLUID_VOICE_ENVRELEASE);
/* last index before 7th interpolation point must be specially handled */
end_index = (looping ? voice->loopend - 1 : voice->end) - 3;
if (voice->has_looped) { /* set start_index and start point if looped or not */
start_index = voice->loopstart;
start_points[0] = dsp_data[voice->loopend - 1];
start_points[1] = dsp_data[voice->loopend - 2];
start_points[2] = dsp_data[voice->loopend - 3];
}
else {
start_index = voice->start;
start_points[0] = dsp_data[voice->start]; /* just duplicate the start point */
start_points[1] = start_points[0];
start_points[2] = start_points[0];
}
/* get the 3 points off the end (loop start if looping, duplicate point if end) */
if (looping) {
end_points[0] = dsp_data[voice->loopstart];
end_points[1] = dsp_data[voice->loopstart + 1];
end_points[2] = dsp_data[voice->loopstart + 2];
}
else {
end_points[0] = dsp_data[voice->end];
end_points[1] = end_points[0];
end_points[2] = end_points[0];
}
while (1) {
dsp_phase_index = dsp_phase.index();
/* interpolate first sample point (start or loop start) if needed */
for ( ; dsp_phase_index == start_index && dsp_i < n; dsp_i++) {
coeffs = sinc_table7[fluid_phase_fract_to_tablerow (dsp_phase)];
dsp_buf[dsp_i] = amp * (coeffs[0] * (float)start_points[2]
+ coeffs[1] * (float)start_points[1]
+ coeffs[2] * (float)start_points[0]
+ coeffs[3] * (float)dsp_data[dsp_phase_index]
+ coeffs[4] * (float)dsp_data[dsp_phase_index+1]
+ coeffs[5] * (float)dsp_data[dsp_phase_index+2]
+ coeffs[6] * (float)dsp_data[dsp_phase_index+3]);
/* increment phase and amplitude */
dsp_phase += dsp_phase_incr;
dsp_phase_index = dsp_phase.index();
if (!updateAmpInc(nextNewAmpInc, curSample2AmpInc, dsp_amp_incr, dsp_i))
return dsp_i;
amp += dsp_amp_incr;
}
start_index++;
/* interpolate 2nd to first sample point (start or loop start) if needed */
for ( ; dsp_phase_index == start_index && dsp_i < n; dsp_i++) {
coeffs = sinc_table7[fluid_phase_fract_to_tablerow (dsp_phase)];
dsp_buf[dsp_i] = amp * (coeffs[0] * (float)start_points[1]
+ coeffs[1] * (float)start_points[0]
+ coeffs[2] * (float)dsp_data[dsp_phase_index-1]
+ coeffs[3] * (float)dsp_data[dsp_phase_index]
+ coeffs[4] * (float)dsp_data[dsp_phase_index+1]
+ coeffs[5] * (float)dsp_data[dsp_phase_index+2]
+ coeffs[6] * (float)dsp_data[dsp_phase_index+3]);
/* increment phase and amplitude */
dsp_phase += dsp_phase_incr;
dsp_phase_index = dsp_phase.index();
if (!updateAmpInc(nextNewAmpInc, curSample2AmpInc, dsp_amp_incr, dsp_i))
return dsp_i;
amp += dsp_amp_incr;
}
start_index++;
/* interpolate 3rd to first sample point (start or loop start) if needed */
for ( ; dsp_phase_index == start_index && dsp_i < n; dsp_i++) {
coeffs = sinc_table7[fluid_phase_fract_to_tablerow (dsp_phase)];
dsp_buf[dsp_i] = amp * (coeffs[0] * (float)start_points[0]
+ coeffs[1] * (float)dsp_data[dsp_phase_index-2]
+ coeffs[2] * (float)dsp_data[dsp_phase_index-1]
+ coeffs[3] * (float)dsp_data[dsp_phase_index]
+ coeffs[4] * (float)dsp_data[dsp_phase_index+1]
+ coeffs[5] * (float)dsp_data[dsp_phase_index+2]
+ coeffs[6] * (float)dsp_data[dsp_phase_index+3]);
/* increment phase and amplitude */
dsp_phase += dsp_phase_incr;
dsp_phase_index = dsp_phase.index();
if (!updateAmpInc(nextNewAmpInc, curSample2AmpInc, dsp_amp_incr, dsp_i))
return dsp_i;
amp += dsp_amp_incr;
}
start_index -= 2; /* set back to original start index */
/* interpolate the sequence of sample points */
for ( ; dsp_i < n && dsp_phase_index <= end_index; dsp_i++) {
coeffs = sinc_table7[fluid_phase_fract_to_tablerow (dsp_phase)];
dsp_buf[dsp_i] = amp * (coeffs[0] * (float)dsp_data[dsp_phase_index-3]
+ coeffs[1] * (float)dsp_data[dsp_phase_index-2]
+ coeffs[2] * (float)dsp_data[dsp_phase_index-1]
+ coeffs[3] * (float)dsp_data[dsp_phase_index]
+ coeffs[4] * (float)dsp_data[dsp_phase_index+1]
+ coeffs[5] * (float)dsp_data[dsp_phase_index+2]
+ coeffs[6] * (float)dsp_data[dsp_phase_index+3]);
/* increment phase and amplitude */
dsp_phase += dsp_phase_incr;
dsp_phase_index = dsp_phase.index();
if (!updateAmpInc(nextNewAmpInc, curSample2AmpInc, dsp_amp_incr, dsp_i))
return dsp_i;
amp += dsp_amp_incr;
}
/* break out if buffer filled */
if (dsp_i >= n)
break;
end_index++; /* we're now interpolating the 3rd to last point */
/* interpolate within 3rd to last point */
for (; dsp_phase_index <= end_index && dsp_i < n; dsp_i++) {
coeffs = sinc_table7[fluid_phase_fract_to_tablerow (dsp_phase)];
dsp_buf[dsp_i] = amp * (coeffs[0] * (float)dsp_data[dsp_phase_index-3]
+ coeffs[1] * (float)dsp_data[dsp_phase_index-2]
+ coeffs[2] * (float)dsp_data[dsp_phase_index-1]
+ coeffs[3] * (float)dsp_data[dsp_phase_index]
+ coeffs[4] * (float)dsp_data[dsp_phase_index+1]
+ coeffs[5] * (float)dsp_data[dsp_phase_index+2]
+ coeffs[6] * (float)end_points[0]);
/* increment phase and amplitude */
dsp_phase += dsp_phase_incr;
dsp_phase_index = dsp_phase.index();
if (!updateAmpInc(nextNewAmpInc, curSample2AmpInc, dsp_amp_incr, dsp_i))
return dsp_i;
amp += dsp_amp_incr;
}
end_index++; /* we're now interpolating the 2nd to last point */
/* interpolate within 2nd to last point */
for (; dsp_phase_index <= end_index && dsp_i < n; dsp_i++) {
coeffs = sinc_table7[fluid_phase_fract_to_tablerow (dsp_phase)];
dsp_buf[dsp_i] = amp * (coeffs[0] * (float)dsp_data[dsp_phase_index-3]
+ coeffs[1] * (float)dsp_data[dsp_phase_index-2]
+ coeffs[2] * (float)dsp_data[dsp_phase_index-1]
+ coeffs[3] * (float)dsp_data[dsp_phase_index]
+ coeffs[4] * (float)dsp_data[dsp_phase_index+1]
+ coeffs[5] * (float)end_points[0]
+ coeffs[6] * (float)end_points[1]);
/* increment phase and amplitude */
dsp_phase += dsp_phase_incr;
dsp_phase_index = dsp_phase.index();
if (!updateAmpInc(nextNewAmpInc, curSample2AmpInc, dsp_amp_incr, dsp_i))
return dsp_i;
amp += dsp_amp_incr;
}
end_index++; /* we're now interpolating the last point */
/* interpolate within last point */
for (; dsp_phase_index <= end_index && dsp_i < n; dsp_i++) {
coeffs = sinc_table7[fluid_phase_fract_to_tablerow (dsp_phase)];
dsp_buf[dsp_i] = amp * (coeffs[0] * (float)dsp_data[dsp_phase_index-3]
+ coeffs[1] * (float)dsp_data[dsp_phase_index-2]
+ coeffs[2] * (float)dsp_data[dsp_phase_index-1]
+ coeffs[3] * (float)dsp_data[dsp_phase_index]
+ coeffs[4] * (float)end_points[0]
+ coeffs[5] * (float)end_points[1]
+ coeffs[6] * (float)end_points[2]);
/* increment phase and amplitude */
dsp_phase += dsp_phase_incr;
dsp_phase_index = dsp_phase.index();
if (!updateAmpInc(nextNewAmpInc, curSample2AmpInc, dsp_amp_incr, dsp_i))
return dsp_i;
amp += dsp_amp_incr;
}
if (!looping)
break; /* break out if not looping (end of sample) */
/* go back to loop start */
if (dsp_phase_index > end_index) {
dsp_phase -= (voice->loopend - voice->loopstart);
if (!voice->has_looped) {
voice->has_looped = true;
start_index = voice->loopstart;
start_points[0] = dsp_data[voice->loopend - 1];
start_points[1] = dsp_data[voice->loopend - 2];
start_points[2] = dsp_data[voice->loopend - 3];
}
}
/* break out if filled buffer */
if (dsp_i >= n)
break;
end_index -= 3; /* set end back to 4th to last sample point */
}
/* sub 1/2 sample from dsp_phase since 7th order interpolation is centered on
* the 4th sample point (correct back to real value) */
dsp_phase -= (Phase)0x80000000;
voice->phase = dsp_phase;
return dsp_i;
}
}