MuseScore/mscore/continuouspanel.h
2015-06-02 17:41:51 +02:00

72 lines
2.5 KiB
C++

//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2013 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#ifndef __CONTINUOUSPANEL_H__
#define __CONTINUOUSPANEL_H__
namespace Ms {
class ScoreView;
//---------------------------------------------------------
// ContinuousPanel
//---------------------------------------------------------
class ContinuousPanel {
ScoreView* _sv;
Score* _score;
QRectF _rect;
bool _active; // Used to active or desactive the panel
bool _visible; // False if beginning of the score is visible
const Measure* _currentMeasure;
int _currentMeasureTick;
int _currentMeasureNo;
int _mmRestCount; // Used for showing mmRest interval in the panel
Fraction _currentTimeSig;
qreal _offsetPanel;
qreal _x;
qreal _y;
qreal _width; // Actual panel width (final or transitional)
qreal _oldWidth; // The last final panel width
qreal _newWidth; // New panel width
qreal _measureWidth;
qreal _height;
qreal _widthClef;
qreal _widthKeySig;
qreal _widthTimeSig;
qreal _leftMarginTotal; // Sum of all elments left margin
qreal _panelRightPadding; // Extra space for the panel after last element
qreal _xPosTimeSig; // X position of the time signature (because it is centered
qreal _xPosMeasure; // Position of the coming measure
protected:
void findElementWidths(const QList<Element*>& el);
void draw(QPainter& painter, const QList<Element*>& el);
public:
ContinuousPanel(ScoreView* sv);
QRectF rect() const { return _rect; }
void setRect(const QRectF& r) { _rect = r; }
bool active() const { return _active; }
void setActive(bool val) { _active = val; }
bool visible() { return _active ? _visible : false; }
void setScore(Score* s) { _score = s; }
qreal width() { return _width; }
void paint(const QRect& r, QPainter& p);
};
}
#endif