MuseScore/libmscore/ambitus.h
2015-04-03 18:24:12 +02:00

105 lines
4.3 KiB
C++

//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2002-2013 Werner Schweer and others
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#ifndef __AMBITUS_H__
#define __AMBITUS_H__
#include "element.h"
#include "note.h"
#include "accidental.h"
class QPainter;
namespace Ms {
//---------------------------------------------------------
// @@ Ambitus
//---------------------------------------------------------
class Ambitus : public Element {
Q_OBJECT
NoteHead::Group _noteHeadGroup;
NoteHead::Type _noteHeadType;
MScore::DirectionH _dir;
bool _hasLine;
qreal _lineWidth; // in spatium
Accidental _topAccid, _bottomAccid;
int _topPitch, _bottomPitch;
int _topTpc, _bottomTpc;
// internally managed, to optimize layout / drawing
QPointF _topPos; // position of top note symbol
QPointF _bottomPos; // position of bottom note symbol
QLineF _line; // the drawn line
void normalize();
public:
Ambitus(Score* s);
virtual Ambitus* clone() const override { return new Ambitus(*this); }
// getters and setters
virtual Element::Type type() const override { return Element::Type::AMBITUS; }
NoteHead::Group noteHeadGroup() const { return _noteHeadGroup;}
NoteHead::Type noteHeadType() const { return _noteHeadType; }
MScore::DirectionH direction() const { return _dir; }
bool hasLine() const { return _hasLine; }
qreal lineWidth() const { return _lineWidth; }
int topOctave() const { return _topPitch / 12;}
int bottomOctave() const { return _bottomPitch / 12;}
int topPitch() const { return _topPitch; }
int bottomPitch() const { return _bottomPitch; }
int topTpc() const { return _topTpc; }
int bottomTpc() const { return _bottomTpc; }
void setNoteHeadGroup(NoteHead::Group val) { _noteHeadGroup = val; }
void setNoteHeadType (NoteHead::Type val) { _noteHeadType = val; }
void setDirection (MScore::DirectionH val) { _dir = val; }
void setHasLine (bool val) { _hasLine = val; }
void setLineWidth (qreal val) { _lineWidth = val; }
void setTopPitch (int val);
void setBottomPitch (int val);
void setTopTpc (int val);
void setBottomTpc (int val);
// some utility functions
Segment* segment() const { return (Segment*)parent(); }
SymId noteHead() const;
qreal headWidth() const;
void updateRange(); // scan staff up to next section break and update range pitches
// re-implemented virtual functions
virtual void draw(QPainter*) const override;
virtual void layout() override;
virtual QPointF pagePos() const override; ///< position in page coordinates
virtual void read(XmlReader&) override;
virtual void scanElements(void* data, void (*func)(void*, Element*), bool all=true) override;
virtual void setTrack(int val) override;
virtual Space space() const override;
virtual void write(Xml&) const override;
virtual QString accessibleInfo() override;
virtual QString screenReaderInfo() override;
// properties
QVariant getProperty(P_ID ) const;
bool setProperty(P_ID propertyId, const QVariant&);
QVariant propertyDefault(P_ID id) const;
virtual Element* nextElement() override;
virtual Element* prevElement() override;
};
} // namespace Ms
#endif