MuseScore/src/notation/inotationstyle.h
2021-11-18 12:43:45 +02:00

54 lines
1.7 KiB
C++

/*
* SPDX-License-Identifier: GPL-3.0-only
* MuseScore-CLA-applies
*
* MuseScore
* Music Composition & Notation
*
* Copyright (C) 2021 MuseScore BVBA and others
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef MU_NOTATION_INOTATIONSTYLE_H
#define MU_NOTATION_INOTATIONSTYLE_H
#include "notationtypes.h"
#include "async/notification.h"
namespace mu::notation {
class INotationStyle
{
public:
virtual ~INotationStyle() = default;
virtual PropertyValue styleValue(const StyleId& styleId) const = 0;
virtual PropertyValue defaultStyleValue(const StyleId& styleId) const = 0;
virtual void setStyleValue(const StyleId& styleId, const PropertyValue& newValue) = 0;
virtual void resetStyleValue(const StyleId& styleId) = 0;
virtual bool canApplyToAllParts() const = 0;
virtual void applyToAllParts() = 0;
virtual void resetAllStyleValues(const std::set<StyleId>& exceptTheseOnes = {}) = 0;
virtual async::Notification styleChanged() const = 0;
virtual bool loadStyle(const mu::io::path&, bool allowAnyVersion) = 0;
virtual bool saveStyle(const mu::io::path&) = 0;
};
using INotationStylePtr = std::shared_ptr<INotationStyle>;
}
#endif // MU_NOTATION_INOTATIONSTYLE_H