104 lines
4.3 KiB
C++
104 lines
4.3 KiB
C++
//=============================================================================
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// MuseScore
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// Music Composition & Notation
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//
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// Copyright (C) 2002-2013 Werner Schweer and others
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2
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// as published by the Free Software Foundation and appearing in
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// the file LICENCE.GPL
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//=============================================================================
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#ifndef __AMBITUS_H__
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#define __AMBITUS_H__
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#include "element.h"
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#include "note.h"
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#include "accidental.h"
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namespace Ms {
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//---------------------------------------------------------
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// @@ Ambitus
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//---------------------------------------------------------
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class Ambitus final : public Element {
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NoteHead::Group _noteHeadGroup;
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NoteHead::Type _noteHeadType;
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MScore::DirectionH _dir;
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bool _hasLine;
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Spatium _lineWidth;
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Accidental _topAccid, _bottomAccid;
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int _topPitch, _bottomPitch;
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int _topTpc, _bottomTpc;
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// internally managed, to optimize layout / drawing
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QPointF _topPos; // position of top note symbol
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QPointF _bottomPos; // position of bottom note symbol
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QLineF _line; // the drawn line
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void normalize();
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public:
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Ambitus(Score* s);
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virtual Ambitus* clone() const override { return new Ambitus(*this); }
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virtual qreal mag() const override;
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void initFrom(Ambitus* a);
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// getters and setters
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virtual ElementType type() const override { return ElementType::AMBITUS; }
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NoteHead::Group noteHeadGroup() const { return _noteHeadGroup;}
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NoteHead::Type noteHeadType() const { return _noteHeadType; }
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MScore::DirectionH direction() const { return _dir; }
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bool hasLine() const { return _hasLine; }
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Spatium lineWidth() const { return _lineWidth; }
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int topOctave() const { return (_topPitch / 12) - 1; }
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int bottomOctave() const { return (_bottomPitch / 12) - 1; }
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int topPitch() const { return _topPitch; }
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int bottomPitch() const { return _bottomPitch; }
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int topTpc() const { return _topTpc; }
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int bottomTpc() const { return _bottomTpc; }
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void setNoteHeadGroup(NoteHead::Group val) { _noteHeadGroup = val; }
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void setNoteHeadType (NoteHead::Type val) { _noteHeadType = val; }
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void setDirection (MScore::DirectionH val) { _dir = val; }
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void setHasLine (bool val) { _hasLine = val; }
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void setLineWidth (Spatium val) { _lineWidth = val; }
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void setTopPitch (int val);
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void setBottomPitch (int val);
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void setTopTpc (int val);
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void setBottomTpc (int val);
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// some utility functions
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Segment* segment() const { return (Segment*)parent(); }
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SymId noteHead() const;
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qreal headWidth() const;
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void updateRange(); // scan staff up to next section break and update range pitches
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// re-implemented virtual functions
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virtual void draw(QPainter*) const override;
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virtual void layout() override;
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virtual QPointF pagePos() const override; ///< position in page coordinates
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virtual void read(XmlReader&) override;
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virtual void scanElements(void* data, void (*func)(void*, Element*), bool all=true) override;
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virtual void setTrack(int val) override;
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virtual void write(XmlWriter&) const override;
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virtual bool readProperties(XmlReader&) override;
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virtual QString accessibleInfo() const override;
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// properties
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QVariant getProperty(Pid ) const;
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bool setProperty(Pid propertyId, const QVariant&);
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QVariant propertyDefault(Pid id) const;
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virtual Element* nextSegmentElement() override;
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virtual Element* prevSegmentElement() override;
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};
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} // namespace Ms
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#endif
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