MuseScore/src/libmscore/spacer.h
2021-04-19 17:08:37 +02:00

89 lines
2.7 KiB
C++

/*
* SPDX-License-Identifier: GPL-3.0-only
* MuseScore-CLA-applies
*
* MuseScore
* Music Composition & Notation
*
* Copyright (C) 2021 MuseScore BVBA and others
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef __SPACER_H__
#define __SPACER_H__
#include <QPainterPath>
#include "element.h"
namespace Ms {
//---------------------------------------------------------
// SpacerType
//---------------------------------------------------------
enum class SpacerType : char {
UP, DOWN, FIXED
};
//-------------------------------------------------------------------
// @@ Spacer
/// Vertical spacer element to adjust the distance of staves.
//-------------------------------------------------------------------
class Spacer final : public Element
{
SpacerType _spacerType;
qreal _gap;
QPainterPath path;
void layout0();
public:
Spacer(Score*);
Spacer(const Spacer&);
Spacer* clone() const override { return new Spacer(*this); }
ElementType type() const override { return ElementType::SPACER; }
Measure* measure() const { return toMeasure(parent()); }
SpacerType spacerType() const { return _spacerType; }
void setSpacerType(SpacerType t) { _spacerType = t; }
void write(XmlWriter&) const override;
void read(XmlReader&) override;
void draw(mu::draw::Painter*) const override;
void scanElements(void* data, void (* func)(void*, Element*), bool all=true) override;
bool isEditable() const override { return true; }
void startEditDrag(EditData&) override;
void editDrag(EditData&) override;
void spatiumChanged(qreal, qreal) override;
void setGap(qreal sp);
qreal gap() const { return _gap; }
EditBehavior normalModeEditBehavior() const override { return EditBehavior::Edit; }
int gripsCount() const override { return 1; }
Grip initialEditModeGrip() const override { return Grip::START; }
Grip defaultGrip() const override { return Grip::START; }
std::vector<QPointF> gripsPositions(const EditData&) const override;
QVariant getProperty(Pid propertyId) const override;
bool setProperty(Pid propertyId, const QVariant&) override;
QVariant propertyDefault(Pid id) const override;
};
} // namespace Ms
#endif