89 lines
2.7 KiB
C++
89 lines
2.7 KiB
C++
/*
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* SPDX-License-Identifier: GPL-3.0-only
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* MuseScore-CLA-applies
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*
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* MuseScore
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* Music Composition & Notation
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*
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* Copyright (C) 2021 MuseScore BVBA and others
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 3 as
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* published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#ifndef __SPACER_H__
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#define __SPACER_H__
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#include <QPainterPath>
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#include "element.h"
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namespace Ms {
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//---------------------------------------------------------
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// SpacerType
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//---------------------------------------------------------
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enum class SpacerType : char {
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UP, DOWN, FIXED
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};
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//-------------------------------------------------------------------
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// @@ Spacer
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/// Vertical spacer element to adjust the distance of staves.
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//-------------------------------------------------------------------
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class Spacer final : public Element
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{
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SpacerType _spacerType;
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qreal _gap;
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QPainterPath path;
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void layout0();
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public:
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Spacer(Score*);
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Spacer(const Spacer&);
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Spacer* clone() const override { return new Spacer(*this); }
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ElementType type() const override { return ElementType::SPACER; }
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Measure* measure() const { return toMeasure(parent()); }
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SpacerType spacerType() const { return _spacerType; }
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void setSpacerType(SpacerType t) { _spacerType = t; }
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void write(XmlWriter&) const override;
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void read(XmlReader&) override;
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void draw(mu::draw::Painter*) const override;
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void scanElements(void* data, void (* func)(void*, Element*), bool all=true) override;
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bool isEditable() const override { return true; }
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void startEditDrag(EditData&) override;
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void editDrag(EditData&) override;
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void spatiumChanged(qreal, qreal) override;
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void setGap(qreal sp);
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qreal gap() const { return _gap; }
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EditBehavior normalModeEditBehavior() const override { return EditBehavior::Edit; }
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int gripsCount() const override { return 1; }
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Grip initialEditModeGrip() const override { return Grip::START; }
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Grip defaultGrip() const override { return Grip::START; }
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std::vector<QPointF> gripsPositions(const EditData&) const override;
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QVariant getProperty(Pid propertyId) const override;
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bool setProperty(Pid propertyId, const QVariant&) override;
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QVariant propertyDefault(Pid id) const override;
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};
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} // namespace Ms
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#endif
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