77 lines
2.3 KiB
C++
77 lines
2.3 KiB
C++
//=============================================================================
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// MuseScore
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// Music Composition & Notation
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//
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// Copyright (C) 2002-2012 Werner Schweer
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2
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// as published by the Free Software Foundation and appearing in
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// the file LICENCE.GPL
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//=============================================================================
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#ifndef __CHORDLINE_H__
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#define __CHORDLINE_H__
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#include "element.h"
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class QPainter;
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namespace Ms {
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class Chord;
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// subtypes:
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enum class ChordLineType : char {
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NOTYPE, FALL, DOIT,
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PLOP, SCOOP
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};
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//---------------------------------------------------------
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// @@ ChordLine
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/// bezier line attached to top note of a chord
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/// implements fall, doit, plop, bend
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//---------------------------------------------------------
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class ChordLine : public Element {
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Q_OBJECT
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ChordLineType _chordLineType;
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bool _straight;
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QPainterPath path;
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bool modified;
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float _lengthX;
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float _lengthY;
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const int _initialLength = 2;
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public:
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ChordLine(Score*);
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ChordLine(const ChordLine&);
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virtual ChordLine* clone() const { return new ChordLine(*this); }
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virtual Element::Type type() const { return Element::Type::CHORDLINE; }
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virtual void setChordLineType(ChordLineType);
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ChordLineType chordLineType() const { return _chordLineType; }
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Chord* chord() const { return (Chord*)(parent()); }
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virtual bool isStraight() const { return _straight; }
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virtual void setStraight(bool straight) { _straight = straight; }
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virtual void setLengthX(float length) { _lengthX = length; }
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virtual void setLengthY(float length) { _lengthY = length; }
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virtual void read(XmlReader&);
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virtual void write(Xml& xml) const;
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virtual void layout();
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virtual void draw(QPainter*) const;
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virtual void editDrag(const EditData&);
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virtual void updateGrips(Grip*, QVector<QRectF>&) const override;
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virtual int grips() const override;
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virtual QString accessibleInfo() const override;
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};
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extern const char* scorelineNames[];
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} // namespace Ms
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#endif
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