MuseScore/src/framework/ui/view/qmlaccessible.cpp
2022-03-23 11:09:33 +02:00

389 lines
7.6 KiB
C++

/*
* SPDX-License-Identifier: GPL-3.0-only
* MuseScore-CLA-applies
*
* MuseScore
* Music Composition & Notation
*
* Copyright (C) 2021 MuseScore BVBA and others
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "qmlaccessible.h"
#include <QQuickWindow>
#include "log.h"
using namespace mu::ui;
using namespace mu::accessibility;
AccessibleItem::AccessibleItem(QObject* parent)
: QObject(parent)
{
}
AccessibleItem::~AccessibleItem()
{
if (m_accessibleParent) {
m_accessibleParent->removeChild(this);
}
QList<AccessibleItem*> children = m_children;
for (AccessibleItem* ch : children) {
ch->setAccessibleParent(nullptr);
}
if (m_registred) {
accessibilityController()->unreg(this);
m_registred = false;
}
}
void AccessibleItem::classBegin()
{
}
void AccessibleItem::componentComplete()
{
accessibilityController()->reg(this);
m_registred = true;
}
const IAccessible* AccessibleItem::accessibleRoot() const
{
return accessibilityController()->accessibleRoot();
}
const IAccessible* AccessibleItem::accessibleParent() const
{
if (m_accessibleParent) {
return static_cast<const IAccessible*>(m_accessibleParent);
}
return accessibleRoot();
}
IAccessible::Role AccessibleItem::accessibleRole() const
{
return static_cast<IAccessible::Role>(m_role);
}
QString AccessibleItem::accessibleName() const
{
return m_name;
}
QString AccessibleItem::accessibleDescription() const
{
return m_description;
}
bool AccessibleItem::accessibleState(State st) const
{
return m_state.value(st, false);
}
void AccessibleItem::addChild(AccessibleItem* item)
{
m_children.append(item);
}
void AccessibleItem::removeChild(AccessibleItem* item)
{
m_children.removeOne(item);
}
size_t AccessibleItem::accessibleChildCount() const
{
return static_cast<size_t>(m_children.size());
}
const IAccessible* AccessibleItem::accessibleChild(size_t i) const
{
return static_cast<const IAccessible*>(m_children.value(static_cast<int>(i), nullptr));
}
QQuickItem* AccessibleItem::resolveVisualItem() const
{
if (m_visualItem) {
return m_visualItem;
}
QObject* prn = parent();
while (prn) {
QQuickItem* vitem = qobject_cast<QQuickItem*>(prn);
if (vitem) {
return vitem;
}
prn = prn->parent();
}
return nullptr;
}
QRect AccessibleItem::accessibleRect() const
{
QQuickItem* vitem = resolveVisualItem();
if (!vitem || !vitem->window()) {
return QRect();
}
QPointF scenePos = vitem->mapToScene(QPointF(0, 0));
QPoint globalPos = vitem->window()->mapToGlobal(scenePos.toPoint());
return QRect(globalPos.x(), globalPos.y(), vitem->width(), vitem->height());
}
bool AccessibleItem::accessibleIgnored() const
{
return m_ignored;
}
QVariant AccessibleItem::accessibleValue() const
{
return m_value;
}
QVariant AccessibleItem::accessibleMaximumValue() const
{
return m_maximumValue;
}
QVariant AccessibleItem::accessibleMinimumValue() const
{
return m_minimumValue;
}
QVariant AccessibleItem::accessibleValueStepSize() const
{
return m_stepSize;
}
void AccessibleItem::accessibleSelection(int, int*, int*) const
{
}
int AccessibleItem::accessibleSelectionCount() const
{
return 0;
}
int AccessibleItem::accessibleCursorPosition() const
{
return 0;
}
QString AccessibleItem::accessibleText(int, int) const
{
return QString();
}
QString AccessibleItem::accessibleTextAtOffset(int, TextBoundaryType, int*, int*) const
{
return QString();
}
int AccessibleItem::accessibleCharacterCount() const
{
return 0;
}
mu::async::Channel<IAccessible::Property, mu::Val> AccessibleItem::accessiblePropertyChanged() const
{
return m_accessiblePropertyChanged;
}
mu::async::Channel<IAccessible::State, bool> AccessibleItem::accessibleStateChanged() const
{
return m_accessibleStateChanged;
}
AccessibleItem* AccessibleItem::accessibleParent_property() const
{
return m_accessibleParent;
}
void AccessibleItem::setAccessibleParent(AccessibleItem* p)
{
if (m_accessibleParent == p) {
return;
}
if (m_accessibleParent) {
m_accessibleParent->removeChild(this);
}
m_accessibleParent = p;
if (m_accessibleParent) {
m_accessibleParent->addChild(this);
}
emit accessiblePrnChanged();
m_accessiblePropertyChanged.send(IAccessible::Property::Parent, Val());
}
void AccessibleItem::setState(IAccessible::State st, bool arg)
{
if (m_state.value(st, false) == arg) {
return;
}
m_state[st] = arg;
emit stateChanged();
if (!m_ignored) {
m_accessibleStateChanged.send(st, arg);
}
}
void AccessibleItem::setRole(MUAccessible::Role role)
{
if (m_role == role) {
return;
}
m_role = role;
emit roleChanged(m_role);
m_state[State::Enabled] = true;
}
MUAccessible::Role AccessibleItem::role() const
{
return m_role;
}
void AccessibleItem::setName(QString name)
{
if (m_name == name) {
return;
}
m_name = name;
emit nameChanged(m_name);
m_accessiblePropertyChanged.send(IAccessible::Property::Name, Val(name));
}
void AccessibleItem::setDescription(QString description)
{
if (m_description == description) {
return;
}
m_description = description;
emit descriptionChanged(m_description);
m_accessiblePropertyChanged.send(IAccessible::Property::Description, Val(description));
}
void AccessibleItem::setValue(QVariant value)
{
if (m_value == value) {
return;
}
m_value = value;
emit valueChanged(m_value);
m_accessiblePropertyChanged.send(IAccessible::Property::Value, Val(value));
}
void AccessibleItem::setMaximumValue(QVariant maximumValue)
{
if (m_maximumValue == maximumValue) {
return;
}
m_maximumValue = maximumValue;
emit maximumValueChanged(m_maximumValue);
}
void AccessibleItem::setMinimumValue(QVariant minimumValue)
{
if (m_minimumValue == minimumValue) {
return;
}
m_minimumValue = minimumValue;
emit minimumValueChanged(m_minimumValue);
}
void AccessibleItem::setStepSize(QVariant stepSize)
{
if (m_stepSize == stepSize) {
return;
}
m_stepSize = stepSize;
emit stepSizeChanged(m_stepSize);
}
QString AccessibleItem::name() const
{
return m_name;
}
QString AccessibleItem::description() const
{
return m_description;
}
QVariant AccessibleItem::value() const
{
return m_value;
}
QVariant AccessibleItem::maximumValue() const
{
return m_maximumValue;
}
QVariant AccessibleItem::minimumValue() const
{
return m_minimumValue;
}
QVariant AccessibleItem::stepSize() const
{
return m_stepSize;
}
void AccessibleItem::setIgnored(bool ignored)
{
if (m_ignored == ignored) {
return;
}
m_ignored = ignored;
emit ignoredChanged(m_ignored);
}
bool AccessibleItem::ignored() const
{
return m_ignored;
}
void AccessibleItem::setVisualItem(QQuickItem* item)
{
if (m_visualItem == item) {
return;
}
m_visualItem = item;
emit visualItemChanged(item);
}
QQuickItem* AccessibleItem::visualItem() const
{
return m_visualItem;
}