MuseScore/mscore/importmidi_fraction.h

57 lines
2 KiB
C++

#ifndef IMPORTMIDI_FRACTION_H
#define IMPORTMIDI_FRACTION_H
#include "libmscore/fraction.h"
namespace Ms {
class ReducedFraction
{
public:
ReducedFraction();
ReducedFraction(int z, int n);
explicit ReducedFraction(const Fraction &);
Fraction fraction() const { return Fraction(numerator_, denominator_); }
int numerator() const { return numerator_; }
int denominator() const { return denominator_; }
static ReducedFraction fromTicks(int ticks);
ReducedFraction reduced() const;
ReducedFraction absValue() const;
int ticks() const;
void reduce();
ReducedFraction& operator+=(const ReducedFraction&);
ReducedFraction& operator-=(const ReducedFraction&);
ReducedFraction& operator*=(const ReducedFraction&);
ReducedFraction& operator*=(int);
ReducedFraction& operator/=(const ReducedFraction&);
ReducedFraction& operator/=(int);
ReducedFraction operator+(const ReducedFraction& v) const { return ReducedFraction(*this) += v; }
ReducedFraction operator-(const ReducedFraction& v) const { return ReducedFraction(*this) -= v; }
ReducedFraction operator*(const ReducedFraction& v) const { return ReducedFraction(*this) *= v; }
ReducedFraction operator*(int v) const { return ReducedFraction(*this) *= v; }
ReducedFraction operator/(const ReducedFraction& v) const { return ReducedFraction(*this) /= v; }
ReducedFraction operator/(int v) const { return ReducedFraction(*this) /= v; }
bool operator<(const ReducedFraction&) const;
bool operator<=(const ReducedFraction&) const;
bool operator>=(const ReducedFraction&) const;
bool operator>(const ReducedFraction&) const;
bool operator==(const ReducedFraction&) const;
bool operator!=(const ReducedFraction&) const;
private:
int numerator_;
int denominator_;
};
ReducedFraction toMuseScoreTicks(int tick, int oldDivision);
} // namespace Ms
#endif // IMPORTMIDI_FRACTION_H