MuseScore/mscore/boxproperties.cpp
Joachim Schmitz 75623c53dc move ElementType to Element::Type
needed to make it available to the Plugin framework
2014-06-26 11:57:35 +02:00

81 lines
3.1 KiB
C++

//=============================================================================
// MusE Score
// Linux Music Score Editor
// $Id: boxproperties.cpp 5149 2011-12-29 08:38:43Z wschweer $
//
// Copyright (C) 2009 Werner Schweer and others
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//=============================================================================
#include "boxproperties.h"
#include "libmscore/box.h"
#include "libmscore/score.h"
#include "libmscore/undo.h"
namespace Ms {
//---------------------------------------------------------
// BoxProperties
//---------------------------------------------------------
BoxProperties::BoxProperties(Box* b, QWidget* parent)
: QDialog(parent)
{
_box = b;
setupUi(this);
setWindowFlags(this->windowFlags() & ~Qt::WindowContextHelpButtonHint);
qreal _spatium = b->spatium();
if (b->type() == Element::Type::HBOX) { // enable width and set it to box width
frameWidth->setEnabled(true);
frameWidth->setValue(b->boxWidth().val());
}
if(b->type() == Element::Type::VBOX) { // enable height and set it to box height
frameHeight->setEnabled(true);
frameHeight->setValue(b->boxHeight().val());
}
topGap->setValue(b->topGap() / _spatium);
bottomGap->setValue(b->bottomGap() / _spatium);
leftMargin->setValue(b->leftMargin());
rightMargin->setValue(b->rightMargin());
topMargin->setValue(b->topMargin());
bottomMargin->setValue(b->bottomMargin());
connect(dialogButtonBox, SIGNAL(accepted()), SLOT(ok()));
}
//---------------------------------------------------------
// ok
//---------------------------------------------------------
void BoxProperties::ok()
{
Element::Type type = _box->type();
// scan selection and update each element of the same type of this one
qreal _spatium = _box->spatium();
foreach (Element* elem, _box->score()->selection().elements()) {
if (elem->type() == type) { // if current element matches type of this box, push new box props in undo stack
Box* box = static_cast<Box*>(elem);
box->score()->undo(new ChangeBoxProperties(box, leftMargin->value(), topMargin->value(),
rightMargin->value(), bottomMargin->value(),
Spatium(frameHeight->value()), Spatium(frameWidth->value()),
topGap->value() * _spatium, bottomGap->value() * _spatium));
}
}
}
}