75623c53dc
needed to make it available to the Plugin framework
81 lines
3.1 KiB
C++
81 lines
3.1 KiB
C++
//=============================================================================
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// MusE Score
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// Linux Music Score Editor
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// $Id: boxproperties.cpp 5149 2011-12-29 08:38:43Z wschweer $
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//
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// Copyright (C) 2009 Werner Schweer and others
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//=============================================================================
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#include "boxproperties.h"
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#include "libmscore/box.h"
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#include "libmscore/score.h"
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#include "libmscore/undo.h"
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namespace Ms {
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//---------------------------------------------------------
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// BoxProperties
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//---------------------------------------------------------
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BoxProperties::BoxProperties(Box* b, QWidget* parent)
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: QDialog(parent)
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{
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_box = b;
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setupUi(this);
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setWindowFlags(this->windowFlags() & ~Qt::WindowContextHelpButtonHint);
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qreal _spatium = b->spatium();
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if (b->type() == Element::Type::HBOX) { // enable width and set it to box width
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frameWidth->setEnabled(true);
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frameWidth->setValue(b->boxWidth().val());
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}
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if(b->type() == Element::Type::VBOX) { // enable height and set it to box height
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frameHeight->setEnabled(true);
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frameHeight->setValue(b->boxHeight().val());
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}
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topGap->setValue(b->topGap() / _spatium);
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bottomGap->setValue(b->bottomGap() / _spatium);
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leftMargin->setValue(b->leftMargin());
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rightMargin->setValue(b->rightMargin());
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topMargin->setValue(b->topMargin());
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bottomMargin->setValue(b->bottomMargin());
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connect(dialogButtonBox, SIGNAL(accepted()), SLOT(ok()));
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}
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//---------------------------------------------------------
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// ok
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//---------------------------------------------------------
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void BoxProperties::ok()
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{
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Element::Type type = _box->type();
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// scan selection and update each element of the same type of this one
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qreal _spatium = _box->spatium();
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foreach (Element* elem, _box->score()->selection().elements()) {
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if (elem->type() == type) { // if current element matches type of this box, push new box props in undo stack
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Box* box = static_cast<Box*>(elem);
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box->score()->undo(new ChangeBoxProperties(box, leftMargin->value(), topMargin->value(),
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rightMargin->value(), bottomMargin->value(),
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Spatium(frameHeight->value()), Spatium(frameWidth->value()),
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topGap->value() * _spatium, bottomGap->value() * _spatium));
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}
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}
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}
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}
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