85 lines
2.7 KiB
C++
85 lines
2.7 KiB
C++
//////////////////////////////////////////////////////////////////////////////
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// oxygengenericdata.h
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// generic data container for animations
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// -------------------
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//
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// Copyright (c) 2009 Hugo Pereira Da Costa <hugo@oxygen-icons.org>
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//////////////////////////////////////////////////////////////////////////////
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#ifndef __GERNERICDATA_H__
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#define __GERNERICDATA_H__
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#include "animationdata.h"
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#include "animation.h"
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//! generic data
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class GenericData: public AnimationData {
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Q_OBJECT
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//! declare opacity property
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Q_PROPERTY( qreal opacity READ opacity WRITE setOpacity )
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public:
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//! constructor
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GenericData( QObject* parent, QWidget* widget, int duration );
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//! destructor
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virtual ~GenericData( void )
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{}
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//! return animation object
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virtual const Animation::Pointer& animation() const {
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return animation_;
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}
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//! duration
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virtual void setDuration( int duration ) {
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animation_.data()->setDuration( duration );
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}
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//! opacity
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virtual qreal opacity( void ) const {
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return opacity_;
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}
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//! opacity
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virtual void setOpacity( qreal value ) {
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if ( opacity_ == value ) return;
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opacity_ = value;
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setDirty();
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}
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private:
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//! animation handling
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Animation::Pointer animation_;
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//! opacity variable
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qreal opacity_;
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};
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#endif
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