MuseScore/mstyle/baseengine.h
2013-02-15 22:47:54 +01:00

92 lines
2.9 KiB
C++

//////////////////////////////////////////////////////////////////////////////
// oxygenbaseengine.h
// base engine
// -------------------
//
// Copyright (c) 2009 Hugo Pereira Da Costa <hugo.pereira@free.fr>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//////////////////////////////////////////////////////////////////////////////
#ifndef __BASEENGINE_H__
#define __BASEENGINE_H__
//! base class for all animation engines
/*! it is used to store configuration values used by all animations stored in the engine */
class BaseEngine: public QObject {
Q_OBJECT
public:
typedef QWeakPointer<BaseEngine> Pointer;
//! constructor
BaseEngine( QObject* parent ):
QObject( parent ),
enabled_( true ),
duration_( 200 )
{}
//! destructor
virtual ~BaseEngine( void )
{}
//! enability
virtual void setEnabled( bool value ) {
enabled_ = value;
}
//! enability
virtual bool enabled( void ) const {
return enabled_;
}
//! duration
virtual void setDuration( int value ) {
duration_ = value;
}
//! duration
virtual int duration( void ) const {
return duration_;
}
//! unregister widget
virtual bool unregisterWidget( QObject* object ) = 0;
//! list of widgets
typedef QSet<QWidget*> WidgetList;
//! returns registered widgets
virtual WidgetList registeredWidgets( void ) const {
return WidgetList();
}
private:
//! engine enability
bool enabled_;
//! animation duration
int duration_;
};
#endif