MuseScore/mstyle/menubardata.cpp
2013-02-15 22:47:54 +01:00

188 lines
6.6 KiB
C++

//////////////////////////////////////////////////////////////////////////////
// oxygenmenubardata.cpp
// data container for QMenuBar animations
// -------------------
//
// Copyright (c) 2009 Hugo Pereira Da Costa <hugo@oxygen-icons.org>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//////////////////////////////////////////////////////////////////////////////
#include "menubardata.h"
//______________________________________________
MenuBarDataV1::MenuBarDataV1( QObject* parent, QWidget* target, int duration ):
AnimationData( parent, target ) {
target->installEventFilter( this );
// setup timeLine
current_.animation_ = new Animation( duration, this );
setupAnimation( currentAnimation(), "currentOpacity" );
currentAnimation().data()->setDirection( Animation::Forward );
previous_.animation_ = new Animation( duration, this );
setupAnimation( previousAnimation(), "previousOpacity" );
previousAnimation().data()->setDirection( Animation::Backward );
}
//______________________________________________
bool MenuBarDataV1::eventFilter( QObject* object, QEvent* event ) {
if ( !( enabled() && object == target().data() ) ) {
return AnimationData::eventFilter( object, event );
}
// check event type
switch ( event->type() ) {
case QEvent::Enter: {
// first need to call proper event processing
// then implement transition
object->event( event );
enterEvent( object );
return true;
}
case QEvent::Leave: {
// first need to call proper event processing
// then implement transition
object->event( event );
leaveEvent( object );
return true;
}
case QEvent::MouseMove: {
// first need to call proper event processing
// then implement transition
object->event( event );
mouseMoveEvent( object );
return true;
}
case QEvent::MouseButtonPress: {
// first need to call proper event processing
// then implement transition
mousePressEvent( object );
break;
}
default:
break;
}
// always forward event
return AnimationData::eventFilter( object, event );
}
//______________________________________________
MenuBarDataV2::MenuBarDataV2( QObject* parent, QWidget* target, int duration ):
AnimationData( parent, target ),
opacity_(0),
progress_(0) {
target->installEventFilter( this );
animation_ = new Animation( duration, this );
animation().data()->setDirection( Animation::Forward );
animation().data()->setStartValue( 0.0 );
animation().data()->setEndValue( 1.0 );
animation().data()->setTargetObject( this );
animation().data()->setPropertyName( "opacity" );
progressAnimation_ = new Animation( duration, this );
progressAnimation().data()->setDirection( Animation::Forward );
progressAnimation().data()->setStartValue( 0 );
progressAnimation().data()->setEndValue( 1 );
progressAnimation().data()->setTargetObject( this );
progressAnimation().data()->setPropertyName( "progress" );
progressAnimation().data()->setEasingCurve( QEasingCurve::Linear );
}
//______________________________________________
bool MenuBarDataV2::eventFilter( QObject* object, QEvent* event ) {
if ( !enabled() ) return false;
// check event type
switch ( event->type() ) {
case QEvent::Enter: {
object->event( event );
enterEvent( object );
return true;
}
case QEvent::Hide:
case QEvent::Leave: {
object->event( event );
if ( timer_.isActive() ) timer_.stop();
timer_.start( 100, this );
return true;
}
case QEvent::MouseMove: {
object->event( event );
mouseMoveEvent( object );
return true;
}
default:
break;
}
// always forward event
return false;
}
//____________________________________________________________
void MenuBarDataV2::updateAnimatedRect( void ) {
// check rect validity
if ( !( currentRect().isValid() && previousRect().isValid() ) ) {
animatedRect_ = QRect();
return;
}
// compute rect located 'between' previous and current
animatedRect_.setLeft( previousRect().left() + progress() * (currentRect().left() - previousRect().left()) );
animatedRect_.setRight( previousRect().right() + progress() * (currentRect().right() - previousRect().right()) );
animatedRect_.setTop( previousRect().top() + progress() * (currentRect().top() - previousRect().top()) );
animatedRect_.setBottom( previousRect().bottom() + progress() * (currentRect().bottom() - previousRect().bottom()) );
// trigger update
setDirty();
return;
}
//___________________________________________________________
void MenuBarDataV2::timerEvent( QTimerEvent* event ) {
if ( event->timerId() != timer_.timerId() ) return AnimationData::timerEvent( event );
timer_.stop();
leaveEvent( target().data() );
}