122 lines
4.3 KiB
C++
122 lines
4.3 KiB
C++
//=============================================================================
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// MuseScore
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// Music Composition & Notation
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//
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// Copyright (C) 2008-2011 Werner Schweer
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2
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// as published by the Free Software Foundation and appearing in
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// the file LICENCE.GPL
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//=============================================================================
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#ifndef __GLISSANDO_H__
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#define __GLISSANDO_H__
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#include "element.h"
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#include "line.h"
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namespace Ms {
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// the amount of white space to leave before a system-initial chord with glissando
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static const qreal GLISS_STARTOFSYSTEM_WIDTH = 4; // in sp
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class Glissando;
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class Note;
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//---------------------------------------------------------
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// @@ GlissandoSegment
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//---------------------------------------------------------
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class GlissandoSegment : public LineSegment {
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Q_GADGET
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protected:
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public:
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GlissandoSegment(Score* s) : LineSegment(s) {}
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Glissando* glissando() const { return (Glissando*)spanner(); }
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virtual ElementType type() const override { return ElementType::GLISSANDO_SEGMENT; }
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virtual GlissandoSegment* clone() const override { return new GlissandoSegment(*this); }
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virtual void draw(QPainter*) const override;
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virtual void layout() override;
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virtual QVariant getProperty(P_ID id) const override;
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virtual bool setProperty(P_ID propertyId, const QVariant&) override;
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virtual QVariant propertyDefault(P_ID id) const override;
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};
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//---------------------------------------------------------
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// @@ Glissando
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// @P glissandoType enum (Glissando.STRAIGHT, Glissando.WAVY)
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// @P showText bool
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// @P text string
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//---------------------------------------------------------
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class Glissando : public SLine {
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Q_GADGET
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Q_PROPERTY(Ms::Glissando::Type glissandoType READ glissandoType WRITE undoSetGlissandoType)
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Q_PROPERTY(QString text READ text WRITE undoSetText)
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Q_PROPERTY(bool showText READ showText WRITE undoSetShowText)
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Q_ENUMS(Type)
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public:
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enum class Type : char {
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STRAIGHT, WAVY
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};
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private:
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Type _glissandoType;
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QString _text;
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bool _showText;
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MScore::GlissandoStyle _glissandoStyle;
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bool _playGlissando;
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protected:
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public:
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Glissando(Score* s);
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Glissando(const Glissando&);
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static Note* guessInitialNote(Chord* chord);
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static Note* guessFinalNote(Chord* chord);
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// overriden inherited methods
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virtual Glissando* clone() const override { return new Glissando(*this); }
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virtual ElementType type() const override { return ElementType::GLISSANDO; }
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virtual LineSegment* createLineSegment() override;
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virtual void scanElements(void* data, void (*func)(void*, Element*), bool all=true) override;
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virtual void layout() override;
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virtual void write(XmlWriter&) const override;
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virtual void read(XmlReader&) override;
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// Glissando specific methods
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Type glissandoType() const { return _glissandoType;}
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void setGlissandoType(Type v) { _glissandoType = v; }
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MScore::GlissandoStyle glissandoStyle() const { return _glissandoStyle;}
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void setGlissandoStyle(MScore::GlissandoStyle s) { _glissandoStyle = s; }
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bool playGlissando() const { return _playGlissando;}
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void setPlayGlissando(bool v) { _playGlissando = v; }
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QString text() const { return _text; }
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void setText(const QString& t) { _text = t; }
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bool showText() const { return _showText; }
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void setShowText(bool v) { _showText = v; }
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void undoSetGlissandoType(Type);
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void undoSetText(const QString&);
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void undoSetShowText(bool);
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// property methods
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virtual QVariant getProperty(P_ID propertyId) const override;
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virtual bool setProperty(P_ID propertyId, const QVariant&) override;
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virtual QVariant propertyDefault(P_ID) const override;
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};
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} // namespace Ms
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Q_DECLARE_METATYPE(Ms::Glissando::Type);
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#endif
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