120 lines
3.6 KiB
C++
120 lines
3.6 KiB
C++
//=============================================================================
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// MuseScore
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// Music Composition & Notation
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//
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// Copyright (C) 2002-2013 Werner Schweer
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2
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// as published by the Free Software Foundation and appearing in
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// the file LICENCE.GPL
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//=============================================================================
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#ifndef __JUMP_H__
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#define __JUMP_H__
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#include "text.h"
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namespace Ms {
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enum class SubStyle;
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//---------------------------------------------------------
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// @@ Jump
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/// Jump label
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//
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// @P continueAt string
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// @P jumpTo string
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// not used?
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// jumpType enum (Jump.DC, .DC_AL_FINE, .DC_AL_CODA, .DS_AL_CODA, .DS_AL_FINE, .DS, USER) (read only)
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// @P playUntil string
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//---------------------------------------------------------
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class Jump : public Text {
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Q_GADGET
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Q_PROPERTY(QString continueAt READ continueAt WRITE undoSetContinueAt)
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Q_PROPERTY(QString jumpTo READ jumpTo WRITE undoSetJumpTo)
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Q_PROPERTY(QString playUntil READ playUntil WRITE undoSetPlayUntil)
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//Q_Property(Ms::Jump::Type READ jumpType)
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//Q_ENUMS(Type)
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QString _jumpTo;
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QString _playUntil;
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QString _continueAt;
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bool _playRepeats;
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public:
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enum class Type : char {
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DC,
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DC_AL_FINE,
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DC_AL_CODA,
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DS_AL_CODA,
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DS_AL_FINE,
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DS,
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USER
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};
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Jump(Score*);
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void setJumpType(Type t);
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Type jumpType() const;
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QString jumpTypeUserName() const;
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virtual Jump* clone() const override { return new Jump(*this); }
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virtual ElementType type() const override { return ElementType::JUMP; }
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Measure* measure() const { return toMeasure(parent()); }
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virtual void read(XmlReader&) override;
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virtual void write(XmlWriter& xml) const override;
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virtual void layout() override;
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QString jumpTo() const { return _jumpTo; }
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QString playUntil() const { return _playUntil; }
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QString continueAt() const { return _continueAt; }
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void setJumpTo(const QString& s) { _jumpTo = s; }
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void setPlayUntil(const QString& s) { _playUntil = s; }
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void setContinueAt(const QString& s) { _continueAt = s; }
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void undoSetJumpTo(const QString& s);
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void undoSetPlayUntil(const QString& s);
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void undoSetContinueAt(const QString& s);
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bool playRepeats() const { return _playRepeats; }
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void setPlayRepeats(bool val) { _playRepeats = val; }
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virtual bool systemFlag() const override { return true; }
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virtual QVariant getProperty(P_ID propertyId) const override;
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virtual bool setProperty(P_ID propertyId, const QVariant&) override;
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virtual QVariant propertyDefault(P_ID) const override;
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Element* nextElement() override;
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Element* prevElement() override;
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virtual QString accessibleInfo() const override;
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};
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//---------------------------------------------------------
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// JumpTypeTable
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//---------------------------------------------------------
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struct JumpTypeTable {
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Jump::Type type;
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SubStyle subStyle;
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const char* text;
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const char* jumpTo;
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const char* playUntil;
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const char* continueAt;
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QString userText;
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};
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extern const JumpTypeTable jumpTypeTable[];
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int jumpTypeTableSize();
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} // namespace Ms
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Q_DECLARE_METATYPE(Ms::Jump::Type);
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#endif
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