93 lines
2.4 KiB
C++
93 lines
2.4 KiB
C++
/*
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* SPDX-License-Identifier: GPL-3.0-only
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* MuseScore-CLA-applies
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*
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* MuseScore
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* Music Composition & Notation
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*
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* Copyright (C) 2021 MuseScore BVBA and others
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 3 as
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* published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "mscoreview.h"
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#include "score.h"
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#include "page.h"
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using namespace mu;
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namespace Ms {
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//---------------------------------------------------------
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// elementLower
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//---------------------------------------------------------
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static bool elementLower(const EngravingItem* e1, const EngravingItem* e2)
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{
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if (!e1->selectable()) {
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return false;
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}
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if (!e2->selectable()) {
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return true;
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}
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return e1->z() < e2->z();
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}
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//---------------------------------------------------------
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// elementAt
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//---------------------------------------------------------
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EngravingItem* MuseScoreView::elementAt(const mu::PointF& p)
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{
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QList<EngravingItem*> el = elementsAt(p);
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EngravingItem* e = el.value(0);
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if (e && e->isPage()) {
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e = el.value(1);
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}
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return e;
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}
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//---------------------------------------------------------
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// point2page
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//---------------------------------------------------------
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Page* MuseScoreView::point2page(const mu::PointF& p)
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{
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if (score()->linearMode()) {
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return score()->pages().isEmpty() ? 0 : score()->pages().front();
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}
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foreach (Page* page, score()->pages()) {
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if (page->bbox().translated(page->pos()).contains(p)) {
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return page;
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}
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}
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return 0;
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}
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//---------------------------------------------------------
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// elementsAt
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// p is in canvas coordinates
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//---------------------------------------------------------
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const QList<EngravingItem*> MuseScoreView::elementsAt(const mu::PointF& p)
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{
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QList<EngravingItem*> el;
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Page* page = point2page(p);
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if (page) {
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el = page->items(p - page->pos());
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std::sort(el.begin(), el.end(), elementLower);
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}
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return el;
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}
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}
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