92 lines
2.8 KiB
C++
92 lines
2.8 KiB
C++
/*
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* SPDX-License-Identifier: GPL-3.0-only
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* MuseScore-CLA-applies
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*
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* MuseScore
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* Music Composition & Notation
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*
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* Copyright (C) 2021 MuseScore BVBA and others
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 3 as
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* published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#ifndef __SCOREORDER_H__
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#define __SCOREORDER_H__
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#include "libmscore/mscore.h"
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#include "instrtemplate.h"
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namespace Ms {
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//---------------------------------------------------------
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// ScoreGroup
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//---------------------------------------------------------
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struct ScoreGroup
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{
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QString family { QString("") };
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QString section { QString("") };
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QString unsorted { QString() }; // isNull() : not an unsorted group
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// isEmpty() : equal to <unsorted/>
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// !isEmpty() : equal to <unsorted group="unsorted"/>
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bool bracket { false };
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bool showSystemMarkings { false };
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bool barLineSpan { true };
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bool thinBracket { true };
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};
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//---------------------------------------------------------
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// InstrumentOverwrite
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//---------------------------------------------------------
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struct InstrumentOverwrite
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{
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QString id;
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QString name;
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};
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//---------------------------------------------------------
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// ScoreOrder
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//---------------------------------------------------------
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struct ScoreOrder
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{
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QString id { QString() };
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QString name { QString() };
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QMap<QString, InstrumentOverwrite> instrumentMap;
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QList<ScoreGroup> groups;
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ScoreOrder() = default;
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bool operator==(const ScoreOrder& order) const;
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bool operator!=(const ScoreOrder& order) const;
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bool readBoolAttribute(Ms::XmlReader& reader, const char* name, bool defValue);
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void readInstrument(Ms::XmlReader& reader);
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void readSoloists(Ms::XmlReader& reader, const QString section);
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void readSection(Ms::XmlReader& reader);
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bool hasGroup(const QString& id, const QString& group=QString()) const;
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bool isValid() const;
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QString getFamilyName(const InstrumentTemplate* instrTemplate, bool soloist) const;
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ScoreGroup getGroup(const QString family, const QString instrumentGroup) const;
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void setBracketsAndBarlines(Score* score);
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void read(Ms::XmlReader& reader);
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void write(Ms::XmlWriter& xml) const;
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void updateInstruments(const Score* score);
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};
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} // namespace Ms
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#endif
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