MuseScore/libmscore/slur.cpp
2012-06-29 12:25:09 +02:00

1440 lines
47 KiB
C++

//=============================================================================
// MuseScore
// Music Composition & Notation
// $Id: slur.cpp 5326 2012-02-14 15:48:37Z wschweer $
//
// Copyright (C) 2002-2011 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#include "note.h"
#include "chord.h"
#include "xml.h"
#include "slur.h"
#include "measure.h"
#include "utils.h"
#include "score.h"
#include "system.h"
#include "segment.h"
#include "staff.h"
#include "navigate.h"
#include "articulation.h"
#include "undo.h"
#include "stem.h"
#include "beam.h"
#include "mscore.h"
#include "page.h"
//---------------------------------------------------------
// SlurSegment
//---------------------------------------------------------
SlurSegment::SlurSegment(Score* score)
: SpannerSegment(score)
{
}
SlurSegment::SlurSegment(const SlurSegment& b)
: SpannerSegment(b)
{
for (int i = 0; i < SLUR_GRIPS; ++i)
ups[i] = b.ups[i];
path = b.path;
}
//---------------------------------------------------------
// isEdited
//---------------------------------------------------------
bool SlurSegment::isEdited(SpannerSegment* ss) const
{
SlurSegment* seg = static_cast<SlurSegment*>(ss);
for (int i = 0; i < SLUR_GRIPS; ++i) {
if (ups[i] != seg->ups[i])
return true;
}
if (ss->userOff() != userOff())
return true;
return false;
}
//---------------------------------------------------------
// move
//---------------------------------------------------------
void SlurSegment::move(const QPointF& s)
{
move(s);
for (int k = 0; k < SLUR_GRIPS; ++k)
ups[k].p += s;
}
//---------------------------------------------------------
// draw
//---------------------------------------------------------
void SlurSegment::draw(QPainter* painter) const
{
QPen pen(curColor());
if (slurTie()->lineType() == 0) {
painter->setBrush(QBrush(QColor(curColor())));
pen.setCapStyle(Qt::RoundCap);
pen.setJoinStyle(Qt::RoundJoin);
qreal lw = point(score()->styleS(ST_SlurEndWidth));
pen.setWidthF(lw);
}
else {
painter->setBrush(Qt::NoBrush);
qreal lw = point(score()->styleS(ST_SlurDottedWidth));
pen.setWidthF(lw);
pen.setStyle(Qt::DotLine);
}
painter->setPen(pen);
painter->drawPath(path);
}
//---------------------------------------------------------
// updateGrips
// return grip rectangles in page coordinates
//---------------------------------------------------------
void SlurSegment::updateGrips(int* n, QRectF* r) const
{
*n = SLUR_GRIPS;
QPointF p(pagePos());
for (int i = 0; i < SLUR_GRIPS; ++i)
r[i].translate(ups[i].p + ups[i].off * spatium() + p);
}
//---------------------------------------------------------
// edit
// return true if event is accepted
//---------------------------------------------------------
bool SlurSegment::edit(MuseScoreView* viewer, int curGrip, int key, Qt::KeyboardModifiers modifiers, const QString&)
{
Slur* sl = static_cast<Slur*>(slurTie());
if (key == Qt::Key_X) {
sl->setSlurDirection(sl->up() ? DOWN : UP);
sl->layout();
return true;
}
if (slurTie()->type() != SLUR)
return false;
if (!((modifiers & Qt::ShiftModifier)
&& ((subtype() == SEGMENT_SINGLE)
|| (subtype() == SEGMENT_BEGIN && curGrip == 0)
|| (subtype() == SEGMENT_END && curGrip == 3)
)))
return false;
ChordRest* cr = 0;
Element* e = curGrip == 0 ? sl->startElement() : sl->endElement();
Element* e1 = curGrip == 0 ? sl->endElement() : sl->startElement();
if (key == Qt::Key_Left)
cr = prevChordRest((ChordRest*)e);
else if (key == Qt::Key_Right)
cr = nextChordRest((ChordRest*)e);
if (cr == 0 || cr == (ChordRest*)e1)
return true;
changeAnchor(viewer, curGrip, cr);
return true;
}
//---------------------------------------------------------
// changeAnchor
//---------------------------------------------------------
void SlurSegment::changeAnchor(MuseScoreView* viewer, int curGrip, ChordRest* cr)
{
Slur* sl = static_cast<Slur*>(slurTie());
if (curGrip == 0) {
((ChordRest*)sl->startElement())->removeSlurFor(sl);
sl->setStartElement(cr);
cr->addSlurFor(sl);
}
else {
((ChordRest*)sl->endElement())->removeSlurBack(sl);
sl->setEndElement(cr);
cr->addSlurBack(sl);
}
int segments = sl->spannerSegments().size();
ups[curGrip].off = QPointF();
sl->layout();
if (sl->spannerSegments().size() != segments) {
SlurSegment* newSegment = curGrip == 3 ? sl->backSegment() : sl->frontSegment();
score()->endCmd();
score()->startCmd();
viewer->startEdit(newSegment, curGrip);
score()->setLayoutAll(true);
}
}
//---------------------------------------------------------
// gripAnchor
//---------------------------------------------------------
QPointF SlurSegment::gripAnchor(int grip) const
{
SlurPos spos;
slurTie()->slurPos(&spos);
QPointF sp(system()->pagePos());
QPointF p1(spos.p1 + spos.system1->pagePos());
QPointF p2(spos.p2 + spos.system2->pagePos());
switch (subtype()) {
case SEGMENT_SINGLE:
if (grip == GRIP_START)
return p1;
else if (grip == GRIP_END)
return p2;
break;
case SEGMENT_BEGIN:
if (grip == GRIP_START)
return p1;
else if (grip == GRIP_END)
return system()->abbox().topRight();
break;
case SEGMENT_MIDDLE:
if (grip == GRIP_START)
return sp;
else if (grip == GRIP_END)
return system()->abbox().topRight();
break;
case SEGMENT_END:
if (grip == GRIP_START)
return sp;
else if (grip == GRIP_END)
return p2;
break;
}
return QPointF();
}
//---------------------------------------------------------
// getGrip
//---------------------------------------------------------
QPointF SlurSegment::getGrip(int n) const
{
switch(n) {
case GRIP_START:
case GRIP_END:
return (ups[n].p - gripAnchor(n)) / spatium() + ups[n].off;
default:
return ups[n].off;
}
}
//---------------------------------------------------------
// setGrip
//---------------------------------------------------------
void SlurSegment::setGrip(int n, const QPointF& pt)
{
switch(n) {
case GRIP_START:
case GRIP_END:
ups[n].off = ((pt * spatium()) - (ups[n].p - gripAnchor(n))) / spatium();
break;
default:
ups[n].off = pt;
break;
}
slurTie()->layout();
}
//---------------------------------------------------------
// editDrag
//---------------------------------------------------------
void SlurSegment::editDrag(const EditData& ed)
{
qreal _spatium = spatium();
ups[ed.curGrip].off += (ed.delta / _spatium);
if (ed.curGrip == GRIP_START || ed.curGrip == GRIP_END) {
slurTie()->computeBezier(this);
//
// move anchor for slurs
//
Slur* slur = static_cast<Slur*>(slurTie());
Element* e = ed.view->elementNear(ed.pos);
if ((slur->type() == SLUR)
&& (
(ed.curGrip == GRIP_START && (subtype() == SEGMENT_SINGLE || subtype() == SEGMENT_BEGIN))
|| (ed.curGrip == GRIP_END && (subtype() == SEGMENT_SINGLE || subtype() == SEGMENT_END))
)
) {
if (e && e->type() == NOTE) {
Chord* chord = static_cast<Note*>(e)->chord();
if ((ed.curGrip == GRIP_END && chord != slur->endElement())
|| (ed.curGrip == GRIP_START && chord != slur->startElement())) {
changeAnchor(ed.view, ed.curGrip, chord);
QPointF p1 = ed.pos - ups[ed.curGrip].p - pagePos();
ups[ed.curGrip].off = p1 / _spatium;
return;
}
}
}
}
else if (ed.curGrip == GRIP_BEZIER1 || ed.curGrip == GRIP_BEZIER2)
slurTie()->computeBezier(this);
else if (ed.curGrip == GRIP_SHOULDER) {
ups[ed.curGrip].off = QPointF();
slurTie()->computeBezier(this, ed.delta);
}
else if (ed.curGrip == GRIP_DRAG) {
ups[GRIP_DRAG].off = QPointF();
setUserOff(userOff() + ed.delta);
}
}
//---------------------------------------------------------
// writeProperties
//---------------------------------------------------------
void SlurSegment::write(Xml& xml, int no) const
{
if (ups[GRIP_START].off.isNull()
&& ups[GRIP_END].off.isNull()
&& ups[GRIP_BEZIER1].off.isNull()
&& ups[GRIP_BEZIER2].off.isNull()
&& userOff().isNull()
&& visible()
&& (color() == Qt::black)
)
return;
xml.stag(QString("SlurSegment no=\"%1\"").arg(no));
if (!(ups[GRIP_START].off.isNull()))
xml.tag("o1", ups[GRIP_START].off);
if (!(ups[GRIP_BEZIER1].off.isNull()))
xml.tag("o2", ups[GRIP_BEZIER1].off);
if (!(ups[GRIP_BEZIER2].off.isNull()))
xml.tag("o3", ups[GRIP_BEZIER2].off);
if (!(ups[GRIP_END].off.isNull()))
xml.tag("o4", ups[GRIP_END].off);
Element::writeProperties(xml);
xml.etag();
}
//---------------------------------------------------------
// readSegment
//---------------------------------------------------------
void SlurSegment::read(const QDomElement& de)
{
for (QDomElement e = de.firstChildElement(); !e.isNull(); e = e.nextSiblingElement()) {
const QString& tag(e.tagName());
if (tag == "o1")
ups[GRIP_START].off = readPoint(e);
else if (tag == "o2")
ups[GRIP_BEZIER1].off = readPoint(e);
else if (tag == "o3")
ups[GRIP_BEZIER2].off = readPoint(e);
else if (tag == "o4")
ups[GRIP_END].off = readPoint(e);
else if (!Element::readProperties(e))
domError(e);
}
}
//---------------------------------------------------------
// computeBezier
// compute help points of slur bezier segment
//---------------------------------------------------------
void Slur::computeBezier(SlurSegment* ss, QPointF p6o)
{
qreal _spatium = spatium();
qreal shoulderW; // height as fraction of slur-length
qreal shoulderH;
//
// p1 and p2 are the end points of the slur
//
QPointF pp1 = ss->ups[GRIP_START].p + ss->ups[GRIP_START].off * _spatium;
QPointF pp2 = ss->ups[GRIP_END].p + ss->ups[GRIP_END].off * _spatium;
QPointF p2 = pp2 - pp1;
if (p2.x() == 0.0) {
qDebug("zero slur");
Measure* m1 = startChord()->segment()->measure();
Measure* m2 = endChord()->segment()->measure();
Page* page = m1->system()->page();
qDebug(" at tick %d in measure %d-%d page %d",
m1->tick(), m1->no(), m2->no(), page->no());
return;
}
qreal sinb = atan(p2.y() / p2.x());
QTransform t;
t.rotateRadians(-sinb);
p2 = t.map(p2);
p6o = t.map(p6o);
double smallH = 0.5;
qreal d = p2.x() / _spatium;
if (d <= 2.0) {
shoulderH = d * 0.5 * smallH * _spatium;
shoulderW = .6;
}
else {
qreal dd = log10(1.0 + (d - 2.0) * .5) * 2.0;
if (dd > 3.0)
dd = 3.0;
shoulderH = (dd + smallH) * _spatium;
if (d > 18.0)
shoulderW = 0.8;
else if (d > 10)
shoulderW = 0.7;
else
shoulderW = 0.6;
}
if (!up())
shoulderH = -shoulderH;
// shoulderH -= p6o.y();
qreal c = p2.x();
qreal c1 = (c - c * shoulderW) * .5 + p6o.x();
qreal c2 = c1 + c * shoulderW + p6o.x();
QPointF p5 = QPointF(c * .5, 0.0);
QPointF p3(c1, -shoulderH);
QPointF p4(c2, -shoulderH);
qreal w = (score()->styleS(ST_SlurMidWidth).val() - score()->styleS(ST_SlurEndWidth).val()) * _spatium;
if (((c2 - c1) / _spatium) <= _spatium)
w *= .5;
QPointF th(0.0, w); // thickness of slur
QPointF p3o = p6o + t.map(ss->ups[GRIP_BEZIER1].off * _spatium);
QPointF p4o = p6o + t.map(ss->ups[GRIP_BEZIER2].off * _spatium);
//?? ss->ups[GRIP_BEZIER1].off = t.inverted().map(p3o) / _spatium;
//?? ss->ups[GRIP_BEZIER2].off = t.inverted().map(p4o) / _spatium;
//-----------------------------------calculate p6
QPointF pp3 = p3 + p3o;
QPointF pp4 = p4 + p4o;
QPointF ppp4 = pp4 - pp3;
qreal r2 = atan(ppp4.y() / ppp4.x());
t.reset();
t.rotateRadians(-r2);
QPointF p6 = QPointF(t.map(ppp4).x() * .5, 0.0);
t.rotateRadians(2 * r2);
p6 = t.map(p6) + pp3; // - p6o;
//-----------------------------------
ss->path = QPainterPath();
ss->path.moveTo(QPointF());
ss->path.cubicTo(p3 + p3o - th, p4 + p4o - th, p2);
if (lineType() == 0)
ss->path.cubicTo(p4 +p4o + th, p3 + p3o + th, QPointF());
th = QPointF(0.0, 3.0 * w);
ss->shapePath = QPainterPath();
ss->shapePath.moveTo(QPointF());
ss->shapePath.cubicTo(p3 + p3o - th, p4 + p4o - th, p2);
ss->shapePath.cubicTo(p4 +p4o + th, p3 + p3o + th, QPointF());
// translate back
t.reset();
t.translate(pp1.x(), pp1.y());
t.rotateRadians(sinb);
ss->path = t.map(ss->path);
ss->shapePath = t.map(ss->shapePath);
ss->ups[GRIP_BEZIER1].p = t.map(p3);
ss->ups[GRIP_BEZIER2].p = t.map(p4);
ss->ups[GRIP_END].p = t.map(p2) - ss->ups[GRIP_END].off * _spatium;
ss->ups[GRIP_DRAG].p = t.map(p5);
ss->ups[GRIP_SHOULDER].p = t.map(p6);
}
//---------------------------------------------------------
// computeBezier
// compute help points of slur bezier segment
//---------------------------------------------------------
void Tie::computeBezier(SlurSegment* ss, QPointF p6o)
{
qreal _spatium = spatium();
qreal shoulderW; // height as fraction of slur-length
qreal shoulderH;
//
// pp1 start of slur
// pp2 end of slur
// pp3 bezier 1
// pp4 bezier 2
// pp5 drag
// pp6 shoulder
//
QPointF pp1 = ss->ups[GRIP_START].p + ss->ups[GRIP_START].off * _spatium;
QPointF pp2 = ss->ups[GRIP_END].p + ss->ups[GRIP_END].off * _spatium;
QPointF p2 = pp2 - pp1; // normalize to zero
if (p2.x() == 0.0) {
qDebug("zero tie");
return;
}
qreal sinb = atan(p2.y() / p2.x());
QTransform t;
t.rotateRadians(-sinb);
p2 = t.map(p2);
p6o = t.map(p6o);
double smallH = 0.38;
qreal d = p2.x() / _spatium;
shoulderH = d * 0.4 * smallH;
if (shoulderH > 1.3) // maximum tie shoulder height
shoulderH = 1.3;
shoulderH *= _spatium;
shoulderW = .6;
if (!up())
shoulderH = -shoulderH;
qreal c = p2.x();
qreal c1 = (c - c * shoulderW) * .5 + p6o.x();
qreal c2 = c1 + c * shoulderW + p6o.x();
QPointF p5 = QPointF(c * .5, 0.0);
QPointF p3(c1, -shoulderH);
QPointF p4(c2, -shoulderH);
qreal w = (score()->styleS(ST_SlurMidWidth).val() - score()->styleS(ST_SlurEndWidth).val()) * _spatium;
QPointF th(0.0, w); // thickness of slur
QPointF p3o = p6o + t.map(ss->ups[GRIP_BEZIER1].off * _spatium);
QPointF p4o = p6o + t.map(ss->ups[GRIP_BEZIER2].off * _spatium);
// ss->ups[GRIP_BEZIER1].off = t.inverted().map(p3o) / _spatium;
// ss->ups[GRIP_BEZIER2].off = t.inverted().map(p4o) / _spatium;
//-----------------------------------calculate p6
QPointF pp3 = p3 + p3o;
QPointF pp4 = p4 + p4o;
QPointF ppp4 = pp4 - pp3;
qreal r2 = atan(ppp4.y() / ppp4.x());
t.reset();
t.rotateRadians(-r2);
QPointF p6 = QPointF(t.map(ppp4).x() * .5, 0.0);
t.rotateRadians(2 * r2);
p6 = t.map(p6) + pp3; // - p6o;
//-----------------------------------
ss->path = QPainterPath();
ss->path.moveTo(QPointF());
ss->path.cubicTo(p3 + p3o - th, p4 + p4o - th, p2);
if (lineType() == 0)
ss->path.cubicTo(p4 +p4o + th, p3 + p3o + th, QPointF());
th = QPointF(0.0, 3.0 * w);
ss->shapePath = QPainterPath();
ss->shapePath.moveTo(QPointF());
ss->shapePath.cubicTo(p3 + p3o - th, p4 + p4o - th, p2);
ss->shapePath.cubicTo(p4 +p4o + th, p3 + p3o + th, QPointF());
// translate back
t.reset();
t.translate(pp1.x(), pp1.y());
t.rotateRadians(sinb);
ss->path = t.map(ss->path);
ss->shapePath = t.map(ss->shapePath);
ss->ups[GRIP_BEZIER1].p = t.map(p3);
ss->ups[GRIP_BEZIER2].p = t.map(p4);
ss->ups[GRIP_END].p = t.map(p2) - ss->ups[GRIP_END].off * _spatium;
ss->ups[GRIP_DRAG].p = t.map(p5);
ss->ups[GRIP_SHOULDER].p = t.map(p6);
}
//---------------------------------------------------------
// layout
// p1, p2 are in System coordinates
//---------------------------------------------------------
void SlurSegment::layout(const QPointF& p1, const QPointF& p2)
{
ups[GRIP_START].p = p1;
ups[GRIP_END].p = p2;
slurTie()->computeBezier(this);
setbbox(path.boundingRect());
adjustReadPos();
}
//---------------------------------------------------------
// SlurTie
//---------------------------------------------------------
SlurTie::SlurTie(Score* s)
: Spanner(s)
{
_slurDirection = AUTO;
_up = true;
_len = 0;
_lineType = 0; // default is solid
}
SlurTie::SlurTie(const SlurTie& t)
: Spanner(t)
{
_up = t._up;
_slurDirection = t._slurDirection;
_len = t._len;
_lineType = t._lineType;
// delSegments = t.delSegments;
}
//---------------------------------------------------------
// SlurTie
//---------------------------------------------------------
SlurTie::~SlurTie()
{
}
//---------------------------------------------------------
// fixArticulations
//---------------------------------------------------------
static qreal fixArticulations(qreal yo, Chord* c, qreal _up)
{
//
// handle special case of tenuto and staccato;
//
QList<Articulation*>* al = c->getArticulations();
if (al->size() >= 2) {
Articulation* a = al->at(1);
if (a->subtype() == Articulation_Tenuto || a->subtype() == Articulation_Staccato)
return a->y() + (a->height() + c->score()->spatium() * .3) * _up;
}
else if (al->size() >= 1) {
Articulation* a = al->at(0);
if (a->subtype() == Articulation_Tenuto || a->subtype() == Articulation_Staccato)
return a->y() + (a->height() + c->score()->spatium() * .3) * _up;
}
return yo;
}
//---------------------------------------------------------
// slurPos
// calculate position of start- and endpoint of slur
// relative to System() position
//---------------------------------------------------------
void Slur::slurPos(SlurPos* sp)
{
qreal _spatium = spatium();
Element* e1 = startElement();
Element* e2 = endElement();
if (e2 == 0) {
sp->p1 = e1->pagePos();
sp->p1.rx() += e1->width();
sp->p2 = sp->p1;
sp->p2.rx() += 5 * _spatium;
sp->system1 = static_cast<ChordRest*>(e1)->measure()->system();
sp->system2 = sp->system1;
return;
}
if ((e1->type() != CHORD) || (e2->type() != CHORD)) {
sp->p1 = e1->pagePos();
sp->p2 = e2->pagePos();
sp->p1.rx() += e1->width();
sp->p2.rx() += e2->width();
sp->system1 = static_cast<ChordRest*>(e1)->measure()->system();
sp->system2 = static_cast<ChordRest*>(e2)->measure()->system();
return;
}
Chord* sc = static_cast<Chord*>(e1);
Chord* ec = static_cast<Chord*>(e2);
Note* note1 = _up ? sc->upNote() : sc->downNote();
Note* note2 = _up ? ec->upNote() : ec->downNote();
sp->system1 = sc->measure()->system();
sp->system2 = ec->measure()->system();
sp->p1 = sc->pagePos() - sp->system1->pagePos();
sp->p2 = ec->pagePos() - sp->system2->pagePos();
qreal xo, yo;
Stem* stem1 = sc->stem();
Stem* stem2 = ec->stem();
//
// default position:
// horizontal: middle of note head
// vertical: _spatium * .4 above/below note head
//
qreal hw = note1->headWidth();
qreal __up = _up ? -1.0 : 1.0;
//------p1
bool stemPos = false; // p1 starts at chord stem side
yo = note1->yPos() + _spatium * .9 * __up;
xo = hw * .5;
if (stem1) {
Beam* beam1 = sc->beam();
if (beam1 && (beam1->elements().back() != sc) && (sc->up() == _up)) {
qreal sh = stem1->height() + _spatium;
yo = sc->downNote()->yPos() + sh * __up;
xo = stem1->pos().x();
stemPos = true;
}
else {
if (sc->up() && _up)
xo = hw + _spatium * .3;
//
// handle case: stem up - stem down
// stem down - stem up
//
if ((sc->up() != ec->up()) && (sc->up() == _up)) {
Note* n1 = sc->up() ? sc->downNote() : sc->upNote();
Note* n2 = ec->up() ? ec->downNote() : ec->upNote();
qreal yd = n2->yPos() - n1->yPos();
yd *= .5;
qreal sh = stem1->height(); // limit y move
if (yd > 0.0) {
if (yd > sh)
yd = sh;
}
else {
if (yd < - sh)
yd = -sh;
}
stemPos = true;
if ((_up && (yd < -_spatium)) || (!_up && (yd > _spatium)))
yo += yd;
}
else if (sc->up() != _up)
yo = fixArticulations(yo, sc, __up);
}
}
sp->p1 += QPointF(xo, yo);
//------p2
xo = hw * .5;
yo = note2->yPos() + _spatium * .9 * __up;
if (stem2) {
Beam* beam2 = ec->beam();
if ((stemPos && (sc->up() == ec->up()))
|| (beam2
&& (!beam2->elements().isEmpty())
&& (beam2->elements().front() != ec)
&& (ec->up() == _up)
&& (sc->noteType() == NOTE_NORMAL)
)
) {
qreal sh = stem2->height() + _spatium;
if (_up)
yo = ec->downNote()->yPos() - sh;
else
yo = ec->upNote()->yPos() + sh;
xo = stem2->pos().x();
}
else if (!ec->up() && !_up)
xo = -_spatium * .3 + note2->x();
//
// handle case: stem up - stem down
// stem down - stem up
//
if ((sc->up() != ec->up()) && (ec->up() == _up)) {
Note* n1 = sc->up() ? sc->downNote() : sc->upNote();
Note* n2 = ec->up() ? ec->downNote() : ec->upNote();
qreal yd = n2->yPos() - n1->yPos();
yd *= .5;
qreal mh = stem2->height(); // limit y move
if (yd > 0.0) {
if (yd > mh)
yd = mh;
}
else {
if (yd < - mh)
yd = -mh;
}
if ((_up && (yd > _spatium)) || (!_up && (yd < -_spatium)))
yo -= yd;
}
else if (ec->up() != _up)
yo = fixArticulations(yo, ec, __up);
}
sp->p2 += QPointF(xo, yo);
}
//---------------------------------------------------------
// slurPos
// Calculate position of start- and endpoint of slur
// relative to System() position.
//---------------------------------------------------------
void Tie::slurPos(SlurPos* sp)
{
Note* note1 = static_cast<Note*>(startElement());
qreal hw = note1->headWidth();
qreal __up = _up ? -1.0 : 1.0;
qreal _spatium = spatium();
Chord* sc = note1->chord();
sp->system1 = sc->measure()->system();
qreal xo;
qreal yo;
//------p1
if ((sc->notes().size() > 1) || (sc->stem() && (sc->up() == _up))) {
xo = note1->x() + hw * 1.12;
yo = note1->pos().y() + hw * .3 * __up;
}
else {
xo = note1->x() + hw * 0.85;
yo = note1->pos().y() + _spatium * .75 * __up;
}
sp->p1 = sc->pagePos() - sp->system1->pagePos() + QPointF(xo, yo);
//------p2
Note* note2 = static_cast<Note*>(endElement());
if (note2 == 0) {
sp->p2 = sp->p1 + QPointF(_spatium * 3, 0.0);
sp->system2 = sp->system1;
return;
}
Chord* ec = note2->chord();
sp->system2 = ec->measure()->system();
if ((ec->notes().size() > 1) || (ec->stem() && !ec->up() && !_up))
xo = note2->x() - hw * 0.12;
else
xo = note2->x() + hw * 0.15;
sp->p2 = ec->pagePos() - sp->system2->pagePos() + QPointF(xo, yo);
}
//---------------------------------------------------------
// writeProperties
//---------------------------------------------------------
void SlurTie::writeProperties(Xml& xml) const
{
Element::writeProperties(xml);
int idx = 0;
foreach(const SpannerSegment* ss, spannerSegments())
((SlurSegment*)ss)->write(xml, idx++);
if (_slurDirection)
xml.tag("up", _slurDirection);
if (_lineType)
xml.tag("lineType", _lineType);
}
//---------------------------------------------------------
// readProperties
//---------------------------------------------------------
bool SlurTie::readProperties(const QDomElement& e)
{
const QString& tag(e.tagName());
const QString& val(e.text());
if (tag == "SlurSegment") {
int idx = e.attribute("no", 0).toInt();
int n = spannerSegments().size();
for (int i = n; i < idx; ++i)
add(new SlurSegment(score()));
SlurSegment* segment = new SlurSegment(score());
segment->read(e);
add(segment);
}
else if (tag == "up")
_slurDirection = Direction(val.toInt());
else if (tag == "lineType")
_lineType = val.toInt();
else if (!Element::readProperties(e))
return false;
return true;
}
//---------------------------------------------------------
// toDefault
//---------------------------------------------------------
void SlurTie::toDefault()
{
score()->undoChangeUserOffset(this, QPointF());
}
//---------------------------------------------------------
// getProperty
//---------------------------------------------------------
QVariant SlurTie::getProperty(P_ID propertyId) const
{
switch(propertyId) {
case P_LINE_TYPE: return lineType();
case P_SLUR_DIRECTION: return slurDirection();
default:
return Spanner::getProperty(propertyId);
}
}
//---------------------------------------------------------
// setProperty
//---------------------------------------------------------
bool SlurTie::setProperty(P_ID propertyId, const QVariant& v)
{
switch(propertyId) {
case P_LINE_TYPE: setLineType(v.toInt()); break;
case P_SLUR_DIRECTION: setSlurDirection(Direction(v.toInt())); break;
default:
return Spanner::setProperty(propertyId, v);
}
return true;
}
//---------------------------------------------------------
// toDefault
//---------------------------------------------------------
void SlurSegment::toDefault()
{
score()->undoChangeUserOffset(this, QPointF());
score()->undo(new ChangeSlurOffsets(this, QPointF(), QPointF(), QPointF(), QPointF()));
for (int i = 0; i < SLUR_GRIPS; ++i)
ups[i].off = QPointF();
parent()->toDefault();
parent()->layout();
}
//---------------------------------------------------------
// Slur
//---------------------------------------------------------
Slur::Slur(Score* s)
: SlurTie(s)
{
setId(-1);
_track2 = 0;
setAnchor(ANCHOR_CHORD);
}
//---------------------------------------------------------
// Slur
//---------------------------------------------------------
Slur::~Slur()
{
}
//---------------------------------------------------------
// write
//---------------------------------------------------------
void Slur::write(Xml& xml) const
{
xml.stag(QString("Slur id=\"%1\"").arg(id() + 1));
SlurTie::writeProperties(xml);
xml.etag();
}
//---------------------------------------------------------
// read
//---------------------------------------------------------
void Slur::read(const QDomElement& de)
{
setTrack(0); // set staff
setId(de.attribute("id").toInt());
for (QDomElement e = de.firstChildElement(); !e.isNull(); e = e.nextSiblingElement()) {
const QString& tag(e.tagName());
const QString& val(e.text());
// if (tag == "tick2")
// _tick2 = score()->fileDivision(i);
if (tag == "track2")
_track2 = val.toInt();
// else if (tag == "startTick") // obsolete
// ; // setTick(i);
// else if (tag == "endTick") // obsolete
// setTick2(val.toInt());
else if (tag == "startTrack") // obsolete
setTrack(val.toInt());
else if (tag == "endTrack") // obsolete
setTrack2(val.toInt());
else if (!SlurTie::readProperties(e))
domError(e);
}
}
//---------------------------------------------------------
// chordsHaveTie
//---------------------------------------------------------
static bool chordsHaveTie(Chord* c1, Chord* c2)
{
foreach(Note* n1, c1->notes()) {
foreach(Note* n2, c2->notes()) {
if (n1->tieFor() && n1->tieFor() == n2->tieBack())
return true;
}
}
return false;
}
//---------------------------------------------------------
// directionMixture
//---------------------------------------------------------
static bool isDirectionMixture(Chord* c1, Chord* c2)
{
bool up = c1->up();
for (Segment* seg = c1->segment(); seg; seg = seg->next(SegChordRest)) {
Chord* c = static_cast<Chord*>(seg->element(c1->track()));
if (!c || c->type() != CHORD)
continue;
if (c->up() != up)
return true;
if (seg == c2->segment())
break;
}
return false;
}
//---------------------------------------------------------
// layout
//---------------------------------------------------------
void Slur::layout()
{
qreal _spatium = spatium();
if (score() == gscore || !startElement()) {
//
// when used in a palette, slur has no parent and
// tick and tick2 has no meaning so no layout is
// possible and needed
//
SlurSegment* s;
if (spannerSegments().isEmpty()) {
s = new SlurSegment(score());
s->setTrack(track());
add(s);
}
else {
s = frontSegment();
}
s->setSubtype(SEGMENT_SINGLE);
_len = _spatium * 6;
s->layout(QPointF(0, 0), QPointF(_len, 0));
setbbox(frontSegment()->bbox());
return;
}
switch (_slurDirection) {
case UP:
_up = true;
break;
case DOWN:
_up = false;
break;
case AUTO:
{
//
// assumption:
// slurs have only chords or rests as start/end elements
//
ChordRest* cr1 = static_cast<ChordRest*>(startElement());
ChordRest* cr2 = static_cast<ChordRest*>(endElement());
if (cr1 == 0 || cr2 == 0) {
_up = true;
break;
}
Measure* m1 = cr1->measure();
Chord* c1 = (cr1->type() == CHORD) ? static_cast<Chord*>(cr1) : 0;
Chord* c2 = (cr2->type() == CHORD) ? static_cast<Chord*>(cr2) : 0;
_up = !(cr1->up());
if ((cr2->tick() - cr1->tick()) > m1->ticks()) {
// long slurs are always above
_up = true;
}
else
_up = !(cr1->up());
if (c1 && c2 && isDirectionMixture(c1, c2) && (c1->noteType() == NOTE_NORMAL)) {
// slurs go above if start and end note have different stem directions,
// but grace notes are exceptions
_up = true;
}
else if (m1->mstaff(cr1->staffIdx())->hasVoices && c1 && c1->noteType() == NOTE_NORMAL) {
// in polyphonic passage, slurs go on the stem side
_up = cr1->up();
}
else if (c1 && c2 && chordsHaveTie(c1, c2)) {
// could confuse slur with tie, put slur on stem side
_up = cr1->up();
}
}
break;
}
SlurPos sPos;
slurPos(&sPos);
QList<System*>* sl = score()->systems();
iSystem is = sl->begin();
while (is != sl->end()) {
if (*is == sPos.system1)
break;
++is;
}
if (is == sl->end())
qDebug("Slur::layout first system not found");
setPos(0, 0);
//---------------------------------------------------------
// count number of segments, if no change, all
// user offsets (drags) are retained
//---------------------------------------------------------
unsigned nsegs = 1;
for (iSystem iis = is; iis != sl->end(); ++iis) {
if ((*iis)->isVbox())
continue;
if (*iis == sPos.system2)
break;
++nsegs;
}
fixupSegments(nsegs);
for (int i = 0; is != sl->end(); ++i, ++is) {
System* system = *is;
if (system->isVbox()) {
--i;
continue;
}
SlurSegment* segment = segmentAt(i);
segment->setSystem(system);
// case 1: one segment
if (sPos.system1 == sPos.system2) {
segment->setSubtype(SEGMENT_SINGLE);
segment->layout(sPos.p1, sPos.p2);
}
// case 2: start segment
else if (i == 0) {
segment->setSubtype(SEGMENT_BEGIN);
qreal x = system->bbox().width();
segment->layout(sPos.p1, QPointF(x, sPos.p1.y()));
}
// case 3: middle segment
else if (i != 0 && system != sPos.system2) {
segment->setSubtype(SEGMENT_MIDDLE);
qreal x1 = firstNoteRestSegmentX(system) - _spatium;
qreal x2 = system->bbox().width();
qreal y = system->staff(startElement()->staffIdx())->y();
segment->layout(QPointF(x1, y), QPointF(x2, y));
}
// case 4: end segment
else {
segment->setSubtype(SEGMENT_END);
qreal x = firstNoteRestSegmentX(system) - _spatium;
segment->layout(QPointF(x, sPos.p2.y()), sPos.p2);
}
if (system == sPos.system2)
break;
}
setbbox(spannerSegments().isEmpty() ? QRectF() : frontSegment()->bbox());
}
//---------------------------------------------------------
// firstNoteRestSegmentX
// in System() coordinates
//---------------------------------------------------------
qreal SlurTie::firstNoteRestSegmentX(System* system)
{
foreach(const MeasureBase* mb, system->measures()) {
if (mb->type() == MEASURE) {
const Measure* measure = static_cast<const Measure*>(mb);
for (const Segment* seg = measure->first(); seg; seg = seg->next()) {
if (seg->subtype() == SegChordRest) {
return seg->pos().x() + seg->measure()->pos().x();
}
}
}
}
qDebug("firstNoteRestSegmentX: did not find segment");
return 0.0;
}
//---------------------------------------------------------
// setTrack
//---------------------------------------------------------
void Slur::setTrack(int n)
{
Element::setTrack(n);
foreach(SpannerSegment* ss, spannerSegments())
ss->setTrack(n);
}
//---------------------------------------------------------
// Tie
//---------------------------------------------------------
Tie::Tie(Score* s)
: SlurTie(s)
{
setAnchor(ANCHOR_NOTE);
}
//---------------------------------------------------------
// setStartNote
//---------------------------------------------------------
void Tie::setStartNote(Note* note)
{
setStartElement(note);
setParent(note);
}
//---------------------------------------------------------
// write
//---------------------------------------------------------
void Tie::write(Xml& xml) const
{
xml.stag("Tie");
SlurTie::writeProperties(xml);
xml.etag();
}
//---------------------------------------------------------
// read
//---------------------------------------------------------
void Tie::read(const QDomElement& de)
{
for (QDomElement e = de.firstChildElement(); !e.isNull(); e = e.nextSiblingElement()) {
if (Element::readProperties(e))
;
else if (SlurTie::readProperties(e))
;
else
domError(e);
}
}
//---------------------------------------------------------
// fixupSegments
//---------------------------------------------------------
void SlurTie::fixupSegments(unsigned nsegs)
{
unsigned onsegs = spannerSegments().size();
if (nsegs > onsegs) {
for (unsigned i = onsegs; i < nsegs; ++i) {
SlurSegment* s;
if (!delSegments.isEmpty()) {
s = delSegments.dequeue();
}
else {
s = new SlurSegment(score());
}
s->setTrack(track());
add(s);
}
}
else if (nsegs < onsegs) {
for (unsigned i = nsegs; i < onsegs; ++i) {
SlurSegment* s = takeLastSegment();
if (s->system())
s->system()->remove(s);
delSegments.enqueue(s); // cannot delete: used in SlurSegment->edit()
}
}
}
//---------------------------------------------------------
// layout
//---------------------------------------------------------
void Tie::layout()
{
qreal _spatium = spatium();
//
// show short bow
//
if (startElement() == 0 || endElement() == 0) {
if (startElement() == 0) {
qDebug("Tie::layout(): no start note");
return;
}
Chord* c1 = startNote()->chord();
if (_slurDirection == AUTO) {
if (c1->measure()->mstaff(c1->staffIdx())->hasVoices) {
// in polyphonic passage, ties go on the stem side
_up = c1->up();
}
else
_up = !c1->up();
}
else
_up = _slurDirection == UP ? true : false;
fixupSegments(1);
SlurSegment* segment = segmentAt(0);
segment->setSubtype(SEGMENT_SINGLE);
segment->setSystem(startNote()->chord()->segment()->measure()->system());
SlurPos sPos;
slurPos(&sPos);
segment->layout(sPos.p1, sPos.p2);
return;
}
Chord* c1 = startNote()->chord();
Chord* c2 = endNote()->chord();
Measure* m1 = c1->measure();
Measure* m2 = c1->measure();
if (_slurDirection == AUTO) {
QList<Note*> notes = c1->notes();
int n = notes.size();
if (m1->mstaff(c1->staffIdx())->hasVoices || m2->mstaff(c2->staffIdx())->hasVoices) {
// in polyphonic passage, ties go on the stem side
_up = c1->up();
}
else if (n == 1) {
//
// single note
//
if (c1->up() != c2->up()) {
// if stem direction is mixed, always up
_up = true;
}
else
_up = !c1->up();
}
else {
//
// chords
//
QList<int> ties;
int idx = 0;
for (int i = 0; i < n; ++i) {
if (notes[i]->tieFor()) {
ties.append(notes[i]->line());
if (notes[i] == startNote())
idx = ties.size() - 1;
}
}
if (idx == 0)
_up = false;
else if (idx == ties.size() - 1)
_up = true;
else {
if (ties[idx] <= 4)
_up = ((ties[idx-1] - ties[idx]) <= 1) || ((ties[idx] - ties[idx+1]) > 1);
else
_up = ((ties[idx-1] - ties[idx]) <= 1) && ((ties[idx] - ties[idx+1]) > 1);
}
}
}
else
_up = _slurDirection == UP ? true : false;
qreal w = startNote()->headWidth();
qreal xo1 = w * 1.12;
qreal h = w * 0.3;
qreal yo = _up ? -h : h;
QPointF off1(xo1, yo);
QPointF off2(0.0, yo);
QPointF ppos(pagePos());
// TODO: cleanup
SlurPos sPos;
slurPos(&sPos);
// p1, p2, s1, s2
QList<System*>* systems = score()->systems();
setPos(0, 0);
//---------------------------------------------------------
// count number of segments, if no change, all
// user offsets (drags) are retained
//---------------------------------------------------------
int sysIdx1 = systems->indexOf(sPos.system1);
if (sysIdx1 == -1) {
qDebug("system not found");
foreach(System* s, *systems)
qDebug(" search %p in %p", sPos.system1, s);
return;
}
int sysIdx2 = systems->indexOf(sPos.system2, sysIdx1);
unsigned nsegs = sysIdx2 - sysIdx1 + 1;
fixupSegments(nsegs);
int i = 0;
for (uint ii = 0; ii < nsegs; ++ii) {
System* system = (*systems)[sysIdx1++];
if (system->isVbox())
continue;
SlurSegment* segment = segmentAt(i);
segment->setSystem(system);
// case 1: one segment
if (sPos.system1 == sPos.system2) {
segment->layout(sPos.p1, sPos.p2);
segment->setSubtype(SEGMENT_SINGLE);
}
// case 2: start segment
else if (i == 0) {
qreal x = system->bbox().width();
segment->layout(sPos.p1, QPointF(x, sPos.p1.y()));
segment->setSubtype(SEGMENT_BEGIN);
}
// case 4: end segment
else {
qreal x = firstNoteRestSegmentX(system) - 2 * _spatium;
segment->layout(QPointF(x, sPos.p2.y()), sPos.p2);
segment->setSubtype(SEGMENT_END);
}
++i;
}
}