79 lines
2.9 KiB
C++
79 lines
2.9 KiB
C++
/*
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* SPDX-License-Identifier: GPL-3.0-only
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* MuseScore-CLA-applies
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*
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* MuseScore
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* Music Composition & Notation
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*
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* Copyright (C) 2021 MuseScore BVBA and others
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 3 as
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* published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#ifndef MU_NOTATION_NOTATIONUIACTIONS_H
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#define MU_NOTATION_NOTATIONUIACTIONS_H
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#include "ui/iuiactionsmodule.h"
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#include "notationtypes.h"
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#include "notationactioncontroller.h"
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#include "modularity/ioc.h"
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#include "context/iuicontextresolver.h"
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#include "engraving/iengravingconfiguration.h"
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#include "async/asyncable.h"
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#include "ui/uitypes.h"
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namespace mu::notation {
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class NotationUiActions : public ui::IUiActionsModule, public async::Asyncable
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{
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INJECT(notation, context::IUiContextResolver, uicontextResolver)
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INJECT(notation, engraving::IEngravingConfiguration, engravingConfiguration)
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public:
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NotationUiActions(std::shared_ptr<NotationActionController> controller);
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void init();
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const ui::UiActionList& actionsList() const override;
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bool actionEnabled(const ui::UiAction& act) const override;
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async::Channel<actions::ActionCodeList> actionEnabledChanged() const override;
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bool actionChecked(const ui::UiAction& act) const override;
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async::Channel<actions::ActionCodeList> actionCheckedChanged() const override;
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static ui::UiActionList defaultNoteInputActions();
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static DurationType actionDurationType(const actions::ActionCode& actionCode);
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static AccidentalType actionAccidentalType(const actions::ActionCode& actionCode);
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static int actionDotCount(const actions::ActionCode& actionCode);
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static int actionVoice(const actions::ActionCode& actionCode);
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static SymbolId actionArticulationSymbolId(const actions::ActionCode& actionCode);
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static const ui::ToolConfig& defaultNoteInputBarConfig();
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private:
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static const ui::UiActionList m_actions;
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static const ui::UiActionList m_noteInputActions;
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static const ui::UiActionList m_scoreConfigActions;
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static const ui::UiActionList m_engravingDebuggingActions;
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bool isScoreConfigAction(const actions::ActionCode& code) const;
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bool isScoreConfigChecked(const actions::ActionCode& code, const ScoreConfig& cfg) const;
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std::shared_ptr<NotationActionController> m_controller;
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async::Channel<actions::ActionCodeList> m_actionEnabledChanged;
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async::Channel<actions::ActionCodeList> m_actionCheckedChanged;
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};
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}
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#endif // MU_NOTATION_NOTATIONUIACTIONS_H
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