MuseScore/src/cloud/internal/cloudservice.h

115 lines
3.4 KiB
C++

/*
* SPDX-License-Identifier: GPL-3.0-only
* MuseScore-CLA-applies
*
* MuseScore
* Music Composition & Notation
*
* Copyright (C) 2021 MuseScore BVBA and others
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef MU_CLOUD_CLOUDSERVICE_H
#define MU_CLOUD_CLOUDSERVICE_H
#include <QObject>
class QOAuth2AuthorizationCodeFlow;
class QOAuthHttpServerReplyHandler;
#include "iauthorizationservice.h"
#include "iuploadingservice.h"
#include "async/asyncable.h"
#include "modularity/ioc.h"
#include "icloudconfiguration.h"
#include "system/ifilesystem.h"
#include "network/inetworkmanagercreator.h"
#include "multiinstances/imultiinstancesprovider.h"
#include "iinteractive.h"
namespace mu::cloud {
class CloudService : public QObject, public IAuthorizationService, public IUploadingService, public async::Asyncable
{
Q_OBJECT
INJECT(cloud, ICloudConfiguration, configuration)
INJECT(cloud, system::IFileSystem, fileSystem)
INJECT(cloud, network::INetworkManagerCreator, networkManagerCreator)
INJECT(cloud, framework::IInteractive, interactive)
INJECT(cloud, mi::IMultiInstancesProvider, multiInstancesProvider)
public:
CloudService(QObject* parent = nullptr);
void init();
void signIn() override;
void signOut() override;
ValCh<bool> userAuthorized() const override;
ValCh<AccountInfo> accountInfo() const override;
void uploadScore(io::Device& scoreSourceDevice, const QString& title, const QUrl& sourceUrl = QUrl()) override;
async::Channel<QUrl> sourceUrlReceived() const override;
framework::ProgressChannel progressChannel() const override;
private slots:
void onUserAuthorized();
private:
bool readTokens();
bool saveTokens();
bool updateTokens();
void clearTokens();
using OnUserAuthorizedCallback = std::function<void ()>;
void authorize(const OnUserAuthorizedCallback& onUserAuthorizedCallback = OnUserAuthorizedCallback());
void setAccountInfo(const AccountInfo& info);
void openUrl(const QUrl& url);
enum class RequestStatus {
Ok,
UserUnauthorized,
Error
};
QUrl prepareUrlForRequest(QUrl apiUrl) const;
network::RequestHeaders headers() const;
RequestStatus downloadUserInfo();
RequestStatus doUploadScore(io::Device& scoreSourceDevice, const QString& title, const QUrl& sourceUrl = QUrl());
using RequestCallback = std::function<RequestStatus()>;
void executeRequest(const RequestCallback& requestCallback);
QOAuth2AuthorizationCodeFlow* m_oauth2 = nullptr;
QOAuthHttpServerReplyHandler* m_replyHandler = nullptr;
network::INetworkManagerPtr m_networkManager;
ValCh<bool> m_userAuthorized;
ValCh<AccountInfo> m_accountInfo;
QString m_accessToken;
QString m_refreshToken;
OnUserAuthorizedCallback m_onUserAuthorizedCallback;
async::Channel<QUrl> m_sourceUrlReceived;
};
}
#endif // MU_CLOUD_CLOUDSERVICE_H