2458 lines
99 KiB
C++
2458 lines
99 KiB
C++
//=============================================================================
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// MuseScore
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// Music Composition & Notation
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//
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// Copyright (C) 2011 Werner Schweer
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2
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// as published by the Free Software Foundation and appearing in
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// the file LICENCE.GPL
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//=============================================================================
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#include "importgtp.h"
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#include "globals.h"
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#include "libmscore/score.h"
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#include "libmscore/measurebase.h"
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#include "libmscore/text.h"
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#include "libmscore/box.h"
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#include "libmscore/staff.h"
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#include "libmscore/part.h"
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#include "libmscore/measure.h"
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#include "libmscore/timesig.h"
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#include "libmscore/tremolo.h"
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#include "libmscore/rest.h"
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#include "libmscore/chord.h"
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#include "libmscore/note.h"
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#include "libmscore/stringdata.h"
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#include "libmscore/clef.h"
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#include "libmscore/lyrics.h"
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#include "libmscore/tempotext.h"
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#include "libmscore/slur.h"
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#include "libmscore/tie.h"
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#include "libmscore/tuplet.h"
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#include "libmscore/barline.h"
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#include "libmscore/excerpt.h"
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#include "libmscore/stafftype.h"
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#include "libmscore/bracket.h"
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#include "libmscore/articulation.h"
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#include "libmscore/keysig.h"
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#include "libmscore/harmony.h"
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#include "libmscore/bend.h"
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#include "libmscore/tremolobar.h"
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#include "libmscore/segment.h"
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#include "libmscore/rehearsalmark.h"
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#include "libmscore/dynamic.h"
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#include "libmscore/arpeggio.h"
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#include "libmscore/volta.h"
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#include "libmscore/fret.h"
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#include "libmscore/instrtemplate.h"
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#include "libmscore/glissando.h"
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#include "libmscore/chordline.h"
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#include "libmscore/instrtemplate.h"
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#include "libmscore/hairpin.h"
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#include "libmscore/ottava.h"
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#include "libmscore/notedot.h"
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#include "libmscore/stafftext.h"
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#include "preferences.h"
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namespace Ms {
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//---------------------------------------------------------
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// errmsg
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//---------------------------------------------------------
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const char* GuitarPro::errmsg[] = {
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"no error",
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"unknown file format",
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"unexpected end of file",
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"bad number of strings",
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};
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//---------------------------------------------------------
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// GpBar
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//---------------------------------------------------------
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GpBar::GpBar()
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{
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barLine = BarLineType::NORMAL;
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keysig = GP_INVALID_KEYSIG;
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timesig = Fraction(4,4);
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repeatFlags = Repeat::NONE;
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repeats = 2;
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}
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//---------------------------------------------------------
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// GuitarPro
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//---------------------------------------------------------
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GuitarPro::GuitarPro(Score* s, int v)
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{
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score = s;
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version = v;
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_codec = QTextCodec::codecForName(preferences.importCharsetGP.toLatin1());
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voltaSequence = 1;
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}
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GuitarPro::~GuitarPro()
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{
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}
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//---------------------------------------------------------
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// skip
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//---------------------------------------------------------
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void GuitarPro::skip(qint64 len)
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{
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char c;
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while (len--)
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read(&c, 1);
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}
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//---------------------------------------------------------
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// read
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//---------------------------------------------------------
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void GuitarPro::read(void* p, qint64 len)
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{
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if (len == 0)
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return;
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qint64 rv = f->read((char*)p, len);
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#ifdef QT_NO_DEBUG
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Q_UNUSED(rv); // avoid warning about unused variable in RELEASE mode
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#endif
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Q_ASSERT(rv == len);
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curPos += len;
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}
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//---------------------------------------------------------
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// readChar
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//---------------------------------------------------------
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int GuitarPro::readChar()
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{
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signed char c;
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read(&c, 1);
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return c;
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}
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//---------------------------------------------------------
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// readUChar
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//---------------------------------------------------------
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int GuitarPro::readUChar()
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{
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uchar c;
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read(&c, 1);
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return c;
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}
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//---------------------------------------------------------
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// readPascalString
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//---------------------------------------------------------
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QString GuitarPro::readPascalString(int n)
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{
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uchar l = readUChar();
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char s[l + 1];
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read(s, l);
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s[l] = 0;
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skip(n - l);
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if(_codec)
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return _codec->toUnicode(s);
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else
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return QString(s);
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}
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//---------------------------------------------------------
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// readWordPascalString
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//---------------------------------------------------------
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QString GuitarPro::readWordPascalString()
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{
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int l = readInt();
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char c[l+1];
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read(c, l);
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c[l] = 0;
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if(_codec)
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return _codec->toUnicode(c);
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else
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return QString::fromLocal8Bit(c);
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}
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//---------------------------------------------------------
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// readBytePascalString
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//---------------------------------------------------------
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QString GuitarPro::readBytePascalString()
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{
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int l = readUChar();
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char c[l+1];
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read(c, l);
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c[l] = 0;
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if(_codec)
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return _codec->toUnicode(c);
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else
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return QString::fromLocal8Bit(c);
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}
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//---------------------------------------------------------
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// readDelphiString
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//---------------------------------------------------------
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QString GuitarPro::readDelphiString()
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{
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int maxl = readInt();
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uchar l = readUChar();
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if (maxl != l + 1)
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qFatal("readDelphiString: first word doesn't match second byte");
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char c[l + 1];
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read(c, l);
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c[l] = 0;
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if(_codec)
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return _codec->toUnicode(c);
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else
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return QString::fromLatin1(c);
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}
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//---------------------------------------------------------
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// readInt
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//---------------------------------------------------------
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int GuitarPro::readInt()
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{
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uchar x;
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read(&x, 1);
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int r = x;
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read(&x, 1);
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r += x << 8;
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read(&x, 1);
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r += x << 16;
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read(&x, 1);
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r += x << 24;
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return r;
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}
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//---------------------------------------------------------
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// initGuitarProDrumset
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//---------------------------------------------------------
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void GuitarPro::initGuitarProDrumset()
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{
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gpDrumset = new Drumset;
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for (int i = 0; i < 128; ++i) {
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gpDrumset->drum(i).notehead = NoteHead::Group::HEAD_INVALID;
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gpDrumset->drum(i).line = 0;
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gpDrumset->drum(i).shortcut = 0;
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gpDrumset->drum(i).voice = 0;
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gpDrumset->drum(i).stemDirection = Direction::UP;
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}
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// new drumset determined via guitar pro (third argument specifies position on staff, 10 = C3, 9 = D3, 8 = E3,...)
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gpDrumset->drum(27) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "High Q"), NoteHead::Group::HEAD_NORMAL, 3, Direction::UP);
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gpDrumset->drum(28) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Slap"), NoteHead::Group::HEAD_NORMAL, 3, Direction::UP);
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gpDrumset->drum(29) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Scratch Push"), NoteHead::Group::HEAD_NORMAL, 3, Direction::UP);
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gpDrumset->drum(30) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Scratch Pull"), NoteHead::Group::HEAD_NORMAL, 3, Direction::UP);
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gpDrumset->drum(31) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Sticks"), NoteHead::Group::HEAD_CROSS, 3, Direction::UP);
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gpDrumset->drum(32) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Square Click"), NoteHead::Group::HEAD_NORMAL, 3, Direction::UP);
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gpDrumset->drum(33) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Metronome Click"), NoteHead::Group::HEAD_CROSS, 3, Direction::UP);
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gpDrumset->drum(34) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Metronome Bell"), NoteHead::Group::HEAD_NORMAL, 3, Direction::UP);
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gpDrumset->drum(35) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Acoustic Bass Drum"), NoteHead::Group::HEAD_NORMAL, 7, Direction::UP);
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gpDrumset->drum(36) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Bass Drum 1"), NoteHead::Group::HEAD_NORMAL, 7, Direction::UP);
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gpDrumset->drum(37) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Side Stick"), NoteHead::Group::HEAD_CROSS, 3, Direction::UP);
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gpDrumset->drum(38) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Acoustic Snare"), NoteHead::Group::HEAD_NORMAL, 3, Direction::UP);
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gpDrumset->drum(39) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Hand Clap"), NoteHead::Group::HEAD_NORMAL, 3, Direction::UP);
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gpDrumset->drum(40) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Electric Snare"), NoteHead::Group::HEAD_NORMAL, 3, Direction::UP);
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gpDrumset->drum(41) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Low Floor Tom"), NoteHead::Group::HEAD_NORMAL, 6, Direction::UP);
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gpDrumset->drum(42) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Closed Hi-Hat"), NoteHead::Group::HEAD_CROSS, -1, Direction::UP);
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gpDrumset->drum(43) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "High Floor Tom"), NoteHead::Group::HEAD_NORMAL, 5, Direction::UP);
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gpDrumset->drum(44) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Pedal Hi-Hat"), NoteHead::Group::HEAD_CROSS, 7, Direction::UP);
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gpDrumset->drum(45) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Low Tom"), NoteHead::Group::HEAD_NORMAL, 4, Direction::UP);
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gpDrumset->drum(46) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Open Hi-Hat"), NoteHead::Group::HEAD_CROSS, -1, Direction::UP);
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gpDrumset->drum(47) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Low-Mid Tom"), NoteHead::Group::HEAD_NORMAL, 2, Direction::UP);
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gpDrumset->drum(48) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Hi-Mid Tom"), NoteHead::Group::HEAD_NORMAL, 1, Direction::UP);
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gpDrumset->drum(49) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Crash Cymbal 1"), NoteHead::Group::HEAD_DIAMOND, -1, Direction::UP);
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gpDrumset->drum(50) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "High Tom"), NoteHead::Group::HEAD_NORMAL, 0, Direction::UP);
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gpDrumset->drum(51) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Ride Cymbal 1"), NoteHead::Group::HEAD_DIAMOND, -1, Direction::UP);
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gpDrumset->drum(52) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Chinese Cymbal"), NoteHead::Group::HEAD_CROSS, -1, Direction::UP);
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gpDrumset->drum(53) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Ride Bell"), NoteHead::Group::HEAD_DIAMOND, -1, Direction::UP);
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gpDrumset->drum(54) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Tambourine"), NoteHead::Group::HEAD_CROSS, 2, Direction::UP);
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gpDrumset->drum(55) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Splash Cymbal"), NoteHead::Group::HEAD_NORMAL, 3, Direction::UP);
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gpDrumset->drum(56) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Cowbell"), NoteHead::Group::HEAD_NORMAL, 1, Direction::UP);
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gpDrumset->drum(57) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Crash Cymbal 2"), NoteHead::Group::HEAD_DIAMOND, -1, Direction::UP);
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gpDrumset->drum(58) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Vibraslap"), NoteHead::Group::HEAD_NORMAL, 3, Direction::UP);
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gpDrumset->drum(59) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Ride Cymbal 2"), NoteHead::Group::HEAD_DIAMOND, -1, Direction::UP);
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gpDrumset->drum(60) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Hi Bongo"), NoteHead::Group::HEAD_NORMAL, 8, Direction::UP);
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gpDrumset->drum(61) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Low Bongo"), NoteHead::Group::HEAD_NORMAL, 9, Direction::UP);
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gpDrumset->drum(62) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Mute Hi Conga"), NoteHead::Group::HEAD_CROSS, 5, Direction::UP);
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gpDrumset->drum(63) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Open Hi Conga"), NoteHead::Group::HEAD_CROSS, 4, Direction::UP);
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gpDrumset->drum(64) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Low Conga"), NoteHead::Group::HEAD_CROSS, 6, Direction::UP);
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gpDrumset->drum(65) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "High Timbale"), NoteHead::Group::HEAD_CROSS, 8, Direction::UP);
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gpDrumset->drum(66) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Low Timbale"), NoteHead::Group::HEAD_CROSS, 9, Direction::UP);
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gpDrumset->drum(67) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "High Agogo"), NoteHead::Group::HEAD_NORMAL, 3, Direction::UP);
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gpDrumset->drum(68) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Low Agogo"), NoteHead::Group::HEAD_NORMAL, 3, Direction::UP);
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gpDrumset->drum(69) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Cabasa"), NoteHead::Group::HEAD_NORMAL, 3, Direction::UP);
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gpDrumset->drum(70) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Maracas"), NoteHead::Group::HEAD_NORMAL, 3, Direction::UP);
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gpDrumset->drum(71) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Short Whistle"), NoteHead::Group::HEAD_NORMAL, 3, Direction::UP);
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gpDrumset->drum(72) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Long Whistle"), NoteHead::Group::HEAD_NORMAL, 3, Direction::UP);
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gpDrumset->drum(73) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Short Güiro"), NoteHead::Group::HEAD_NORMAL, 3, Direction::UP);
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gpDrumset->drum(74) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Long Güiro"), NoteHead::Group::HEAD_NORMAL, 3, Direction::UP);
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gpDrumset->drum(75) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Claves"), NoteHead::Group::HEAD_NORMAL, 3, Direction::UP);
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gpDrumset->drum(76) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Hi Wood Block"), NoteHead::Group::HEAD_NORMAL, 3, Direction::UP);
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gpDrumset->drum(77) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Low Wood Block"), NoteHead::Group::HEAD_NORMAL, 3, Direction::UP);
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gpDrumset->drum(78) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Mute Cuica"), NoteHead::Group::HEAD_NORMAL, 3, Direction::UP);
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gpDrumset->drum(79) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Open Cuica"), NoteHead::Group::HEAD_NORMAL, 3, Direction::UP);
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gpDrumset->drum(80) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Mute Triangle"), NoteHead::Group::HEAD_NORMAL, 3, Direction::UP);
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gpDrumset->drum(81) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Open Triangle"), NoteHead::Group::HEAD_NORMAL, 3, Direction::UP);
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gpDrumset->drum(82) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Shaker"), NoteHead::Group::HEAD_NORMAL, 3, Direction::UP);
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gpDrumset->drum(83) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Sleigh Bell"), NoteHead::Group::HEAD_NORMAL, 3, Direction::UP);
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gpDrumset->drum(84) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Bell Tree"), NoteHead::Group::HEAD_NORMAL, 3, Direction::UP);
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gpDrumset->drum(85) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Castanets"), NoteHead::Group::HEAD_NORMAL, 3, Direction::UP);
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gpDrumset->drum(86) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Mute Surdo"), NoteHead::Group::HEAD_NORMAL, 3, Direction::UP);
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gpDrumset->drum(87) = DrumInstrument(QT_TRANSLATE_NOOP("drumset", "Open Surdo"), NoteHead::Group::HEAD_NORMAL, 3, Direction::UP);
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}
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//---------------------------------------------------------
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// addPalmMate
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//---------------------------------------------------------
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void GuitarPro::addPalmMute(Note* note)
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{
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QString palmMute = "P.M.";
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TextStyle textStyle;
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textStyle.setAlign(AlignmentFlags::CENTER);
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addTextToNote(palmMute, textStyle, note);
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}
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//---------------------------------------------------------
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// addLetRing
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//---------------------------------------------------------
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void GuitarPro::addLetRing(Note* note)
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{
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QString letRing = "let ring";
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TextStyle textStyle;
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textStyle.setItalic(true);
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textStyle.setAlign(AlignmentFlags::CENTER);
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addTextToNote(letRing, textStyle, note);
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}
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//---------------------------------------------------------
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// addTap
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//---------------------------------------------------------
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void GuitarPro::addTap(Note* note)
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{
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QString tap = "T";
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TextStyle textStyle;
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textStyle.setAlign(AlignmentFlags::CENTER);
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addTextToNote(tap, textStyle, note);
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}
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//---------------------------------------------------------
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// addSlap
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//---------------------------------------------------------
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void GuitarPro::addSlap(Note* note)
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{
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QString slap = "S";
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TextStyle textStyle;
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textStyle.setAlign(AlignmentFlags::CENTER);
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addTextToNote(slap, textStyle, note);
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}
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//---------------------------------------------------------
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// addPop
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//---------------------------------------------------------
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void GuitarPro::addPop(Note* note)
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{
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QString pop = "P";
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TextStyle textStyle;
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textStyle.setAlign(AlignmentFlags::CENTER);
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addTextToNote(pop, textStyle, note);
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}
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//---------------------------------------------------------
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// addTextToNote
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//---------------------------------------------------------
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void GuitarPro::addTextToNote(QString string, TextStyle textStyle, Note* note)
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{
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Text* text = new Text(score);
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text->setTextStyle(textStyle);
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text->setPlainText(string);
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text->setAbove(true);
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note->add(text);
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}
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//---------------------------------------------------------
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// setTuplet
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//---------------------------------------------------------
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void GuitarPro::setTuplet(Tuplet* tuplet, int tuple)
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{
|
|
switch(tuple) {
|
|
case 3:
|
|
tuplet->setRatio(Fraction(3,2));
|
|
break;
|
|
case 5:
|
|
tuplet->setRatio(Fraction(5,4));
|
|
break;
|
|
case 6:
|
|
tuplet->setRatio(Fraction(6,4));
|
|
break;
|
|
case 7:
|
|
tuplet->setRatio(Fraction(7,4));
|
|
break;
|
|
case 9:
|
|
tuplet->setRatio(Fraction(9,8));
|
|
break;
|
|
case 10:
|
|
tuplet->setRatio(Fraction(10,8));
|
|
break;
|
|
case 11:
|
|
tuplet->setRatio(Fraction(11,8));
|
|
break;
|
|
case 12:
|
|
tuplet->setRatio(Fraction(12,8));
|
|
break;
|
|
case 13:
|
|
tuplet->setRatio(Fraction(13,8));
|
|
break;
|
|
default:
|
|
qFatal("unsupported tuplet %d\n", tuple);
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// addDynamic
|
|
//---------------------------------------------------------
|
|
|
|
void GuitarPro::addDynamic(Note* note, int d)
|
|
{
|
|
if (!note->chord()){
|
|
qDebug() << "addDynamics: No chord associated with this note";
|
|
return;
|
|
}
|
|
Dynamic* dyn = new Dynamic(score);
|
|
// guitar pro only allows their users to go from ppp to fff
|
|
QString map_dyn[] = {"f","ppp","pp","p","mp","mf","f","ff","fff"};
|
|
dyn->setDynamicType(map_dyn[d]);
|
|
dyn->setTrack(note->track());
|
|
if (note->chord()->isGrace()) {
|
|
Chord* parent = static_cast<Chord*>(note->chord()->parent());
|
|
parent->segment()->add(dyn);
|
|
}
|
|
else
|
|
note->chord()->segment()->add(dyn);
|
|
}
|
|
|
|
void GuitarPro::readVolta(GPVolta* gpVolta, Measure* m)
|
|
{
|
|
/* Volta information is at most eight bits
|
|
* signifying which numbers should appear in the
|
|
* volta. A single bit 1 represents we should show
|
|
* 1, 100 represents 3, 10000 represents 6, 10101
|
|
* represents 1,3,5 etc. */
|
|
if (gpVolta->voltaInfo.length() != 0) {
|
|
// we have volta information - set up a volta
|
|
Ms::Volta* volta = new Ms::Volta(score);
|
|
volta->endings().clear();
|
|
QString voltaTextString = "";
|
|
// initialise count to 1 as the first bit processed with represesnt first time volta
|
|
int count = 0;
|
|
int binaryNumber = 0;
|
|
// iterate through the volta information and determine the decimal numbers for voltas
|
|
auto iter = gpVolta->voltaInfo.begin();
|
|
while (iter != gpVolta->voltaInfo.end()) {
|
|
switch (gpVolta->voltaType) {
|
|
case GP_VOLTA_FLAGS:
|
|
count++;
|
|
if (*iter == 1) { // we want this number to be displayed in the volta
|
|
if (voltaTextString == "")
|
|
voltaTextString += QString::number(count);
|
|
else
|
|
voltaTextString += "," + QString::number(count);
|
|
// add the decimal number to the endings field of voltas as well as the text
|
|
volta->endings().append(count);
|
|
}
|
|
++iter;
|
|
break;
|
|
case GP_VOLTA_BINARY:
|
|
// find the binary number in decimal
|
|
if (*iter == 1) {
|
|
binaryNumber += pow(2,count);
|
|
}
|
|
++iter;
|
|
if (iter == gpVolta->voltaInfo.end()) {
|
|
// display all numbers in the volta from voltaSequence to the decimal
|
|
while (voltaSequence <= binaryNumber) {
|
|
if (voltaTextString == "")
|
|
voltaTextString = QString::number(voltaSequence);
|
|
else
|
|
voltaTextString += "," + QString::number(voltaSequence);
|
|
volta->endings().append(voltaSequence);
|
|
voltaSequence++;
|
|
}
|
|
}
|
|
count++;
|
|
break;
|
|
}
|
|
}
|
|
volta->setText(Xml::xmlString(voltaTextString));
|
|
volta->setTick(m->tick());
|
|
volta->setTick2(m->tick() + m->ticks());
|
|
score->addElement(volta);
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// readBend
|
|
// bend graph
|
|
//---------------------------------------------------------
|
|
|
|
void GuitarPro::readBend(Note* note)
|
|
{
|
|
readUChar(); // icon
|
|
readInt(); // shown aplitude
|
|
int numPoints = readInt(); // the number of points in the bend
|
|
|
|
// there are no notes in the bend, exit the function
|
|
if (numPoints == 0)
|
|
return;
|
|
Bend* bend = new Bend(note->score());
|
|
for (int i = 0; i < numPoints; ++i) {
|
|
int bendTime = readInt();
|
|
int bendPitch = readInt();
|
|
int bendVibrato = readUChar();
|
|
bend->points().append(PitchValue(bendTime, bendPitch, bendVibrato));
|
|
}
|
|
bend->setTrack(note->track());
|
|
note->add(bend);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// readLyrics
|
|
//---------------------------------------------------------
|
|
|
|
void GuitarPro::readLyrics()
|
|
{
|
|
gpLyrics.lyricTrack = readInt(); // lyric track
|
|
gpLyrics.fromBeat = readInt();
|
|
gpLyrics.beatCounter = 0;
|
|
|
|
QString lyrics = readWordPascalString();
|
|
lyrics.replace(QRegExp("\n"), " ");
|
|
lyrics.replace(QRegExp("\r"), " ");
|
|
gpLyrics.lyrics = lyrics.split(" ", QString::KeepEmptyParts);
|
|
|
|
for (int i = 0; i < 4; ++i) {
|
|
readInt();
|
|
readWordPascalString();
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// createSlide
|
|
//---------------------------------------------------------
|
|
|
|
void GuitarPro::createSlide(int slide, ChordRest* cr, int staffIdx)
|
|
{
|
|
// shift / legato slide
|
|
if (slide == SHIFT_SLIDE || slide == LEGATO_SLIDE) {
|
|
Glissando* s = new Glissando(score);
|
|
/* s->setXmlText("");
|
|
s->setGlissandoType(Glissando::Type::STRAIGHT);
|
|
cr->add(s); */
|
|
s->setAnchor(Spanner::Anchor::NOTE);
|
|
Segment* prevSeg = cr->segment()->prev1(Segment::Type::ChordRest);
|
|
Element* prevElem = prevSeg->element(staffIdx);
|
|
if (prevElem) {
|
|
if (prevElem->type() == Element::Type::CHORD) {
|
|
Chord* prevChord = static_cast<Chord*>(prevElem);
|
|
/** TODO we should not just take the top note here
|
|
* but the /correct/ note need to check whether GP
|
|
* supports multi-note gliss. I think it can in modern
|
|
* versions */
|
|
s->setStartElement(prevChord->upNote());
|
|
s->setTick(prevSeg->tick());
|
|
s->setTrack(staffIdx);
|
|
s->setParent(prevChord->upNote());
|
|
s->setText("");
|
|
s->setGlissandoType(Glissando::Type::STRAIGHT);
|
|
if (slide == LEGATO_SLIDE)
|
|
createSlur(true, staffIdx, prevChord);
|
|
}
|
|
}
|
|
|
|
Chord* chord = (Chord*) cr;
|
|
/* TODO again here, we should not just set the up note but the
|
|
* /correct/ note need to check whether GP supports
|
|
* multi-note gliss. I think it can in modern versions */
|
|
s->setEndElement(chord->upNote());
|
|
s->setTick2(chord->segment()->tick());
|
|
s->setTrack2(staffIdx);
|
|
score->addElement(s);
|
|
if (slide == LEGATO_SLIDE)
|
|
createSlur(false, staffIdx, cr);
|
|
}
|
|
// slide out downwards (fall)
|
|
else if (slide == SLIDE_OUT_DOWN) {
|
|
ChordLine* cl = new ChordLine(score);
|
|
cl->setChordLineType(ChordLineType::FALL);
|
|
cl->setStraight(true);
|
|
cr->add(cl);
|
|
}
|
|
// slide out upwards (doit)
|
|
else if (slide == SLIDE_OUT_UP) {
|
|
ChordLine* cl = new ChordLine(score);
|
|
cl->setChordLineType(ChordLineType::DOIT);
|
|
cl->setStraight(true);
|
|
cr->add(cl);
|
|
}
|
|
// slide in from below (plop)
|
|
else if (slide == SLIDE_IN_BELOW) {
|
|
ChordLine* cl = new ChordLine(score);
|
|
cl->setChordLineType(ChordLineType::PLOP);
|
|
cl->setStraight(true);
|
|
cr->add(cl);
|
|
}
|
|
// slide in from above (scoop)
|
|
else if (slide == SLIDE_IN_ABOVE) {
|
|
ChordLine* cl = new ChordLine(score);
|
|
cl->setChordLineType(ChordLineType::SCOOP);
|
|
cl->setStraight(true);
|
|
cr->add(cl);
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// readChannels
|
|
//---------------------------------------------------------
|
|
|
|
void GuitarPro::readChannels()
|
|
{
|
|
for (int i = 0; i < GP_MAX_TRACK_NUMBER * 2; ++i) {
|
|
channelDefaults[i].patch = readInt();
|
|
channelDefaults[i].volume = readUChar() * 8 - 1;
|
|
channelDefaults[i].pan = readUChar() * 8 - 1;
|
|
channelDefaults[i].chorus = readUChar() * 8 - 1;
|
|
channelDefaults[i].reverb = readUChar() * 8 - 1;
|
|
channelDefaults[i].phase = readUChar() * 8 - 1;
|
|
channelDefaults[i].tremolo = readUChar() * 8 - 1;
|
|
|
|
// defaults of 255, or any value above 127, are set to 0 (Musescore range is 0-127)
|
|
if (channelDefaults[i].patch > 127) { channelDefaults[i].patch = 0; }
|
|
if (channelDefaults[i].volume > 127) { channelDefaults[i].volume = 0; }
|
|
if (channelDefaults[i].pan > 127) { channelDefaults[i].pan = 0; }
|
|
if (channelDefaults[i].chorus > 127) { channelDefaults[i].chorus = 0; }
|
|
if (channelDefaults[i].reverb > 127) { channelDefaults[i].reverb = 0; }
|
|
if (channelDefaults[i].phase > 127) { channelDefaults[i].phase = 0; }
|
|
if (channelDefaults[i].tremolo > 127) { channelDefaults[i].tremolo = 0; }
|
|
|
|
// skip over blank information included for backwards compatibility with 3.0
|
|
skip(2);
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// len2fraction
|
|
//---------------------------------------------------------
|
|
|
|
Fraction GuitarPro::len2fraction(int len)
|
|
{
|
|
Fraction l;
|
|
switch(len) {
|
|
case -2: l.set(1, 1); break;
|
|
case -1: l.set(1, 2); break;
|
|
case 0: l.set(1, 4); break;
|
|
case 1: l.set(1, 8); break;
|
|
case 2: l.set(1, 16); break;
|
|
case 3: l.set(1, 32); break;
|
|
case 4: l.set(1, 64); break;
|
|
case 5: l.set(1, 128); break;
|
|
// set to len - in some cases we get whacky numbers for this (40, 28...)
|
|
default:
|
|
l.set(1,len);
|
|
}
|
|
return l;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// readMixChange
|
|
//---------------------------------------------------------
|
|
|
|
bool GuitarPro::readMixChange(Measure* measure)
|
|
{
|
|
/*char patch =*/ readChar();
|
|
signed char volume = readChar();
|
|
signed char pan = readChar();
|
|
signed char chorus = readChar();
|
|
signed char reverb = readChar();
|
|
signed char phase = readChar();
|
|
signed char tremolo = readChar();
|
|
int tempo = readInt();
|
|
|
|
if (volume >= 0)
|
|
readChar();
|
|
if (pan >= 0)
|
|
readChar();
|
|
if (chorus >= 0)
|
|
readChar();
|
|
if (reverb >= 0)
|
|
readChar();
|
|
if (phase >= 0)
|
|
readChar();
|
|
if (tremolo >= 0)
|
|
readChar();
|
|
if (tempo >= 0) {
|
|
if (tempo != previousTempo) {
|
|
previousTempo = tempo;
|
|
setTempo(tempo, measure);
|
|
}
|
|
readChar();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// createMeasures
|
|
//---------------------------------------------------------
|
|
|
|
void GuitarPro::createMeasures()
|
|
{
|
|
int tick = 0;
|
|
Fraction ts;
|
|
// for (int i = 0; i < measures; ++i) {
|
|
for (int i = 0; i < bars.size(); ++i) { // ?? (ws)
|
|
Fraction nts = bars[i].timesig;
|
|
Measure* m = new Measure(score);
|
|
m->setTick(tick);
|
|
m->setTimesig(nts);
|
|
m->setLen(nts);
|
|
|
|
if (i == 0 || ts != nts) {
|
|
for (int staffIdx = 0; staffIdx < staves; ++staffIdx) {
|
|
Staff* staff = score->staff(staffIdx);
|
|
StaffType* staffType = staff->staffType();
|
|
if (staffType->genTimesig()) {
|
|
TimeSig* t = new TimeSig(score);
|
|
t->setTrack(staffIdx * VOICES);
|
|
t->setSig(nts);
|
|
Segment* s = m->getSegment(Segment::Type::TimeSig, tick);
|
|
s->add(t);
|
|
}
|
|
}
|
|
}
|
|
if (i == 0 || (bars[i].keysig != GP_INVALID_KEYSIG)) {
|
|
for (int staffIdx = 0; staffIdx < staves; ++staffIdx) {
|
|
int keysig = bars[i].keysig != GP_INVALID_KEYSIG ? bars[i].keysig : key;
|
|
if (tick == 0 || score->staff(staffIdx)->key(tick) != Key(keysig)) {
|
|
KeySig* t = new KeySig(score);
|
|
t->setKey(Key(keysig));
|
|
t->setTrack(staffIdx * VOICES);
|
|
Segment* s = m->getSegment(Segment::Type::KeySig, tick);
|
|
s->add(t);
|
|
}
|
|
}
|
|
}
|
|
readVolta(&bars[i].volta, m);
|
|
m->setRepeatEnd(bars[i].repeatFlags & Repeat::END);
|
|
m->setRepeatStart(bars[i].repeatFlags & Repeat::START);
|
|
m->setRepeatCount(bars[i].repeats); // supported in gp5
|
|
|
|
// reset the volta sequence if we have an opening repeat
|
|
if (bars[i].repeatFlags == Repeat::START)
|
|
voltaSequence = 1;
|
|
// otherwise, if we see an end repeat symbol, only reset if the bar after it does not contain a volta
|
|
else if (bars[i].repeatFlags == Repeat::END && i < bars.length() - 1) {
|
|
if (bars[i+1].volta.voltaInfo.length() == 0) {
|
|
voltaSequence = 1; // reset the volta count
|
|
}
|
|
}
|
|
|
|
score->measures()->add(m);
|
|
tick += nts.ticks();
|
|
ts = nts;
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// applyBeatEffects
|
|
//---------------------------------------------------------
|
|
|
|
void GuitarPro::applyBeatEffects(Chord* chord, int beatEffect)
|
|
{
|
|
/* tap/slap/pop implemented as text until SMuFL has
|
|
* specifications and we can add them to fonts. Note that
|
|
* tap/slap/pop are just added to the top note in the chord,
|
|
* technically these can be applied to individual notes on the
|
|
* UI, but Guitar Pro has no way to express that on the
|
|
* score. To get the same result, we should just add the marking
|
|
* to above the top note.
|
|
*/
|
|
if (beatEffect == 1)
|
|
addTap(chord->upNote());
|
|
else if (beatEffect == 2)
|
|
addSlap(chord->upNote());
|
|
else if (beatEffect == 3)
|
|
addPop(chord->upNote());
|
|
else if (beatEffect == 4) {
|
|
Articulation* a = new Articulation(chord->score());
|
|
a->setArticulationType(ArticulationType::FadeIn);
|
|
a->setAnchor(ArticulationAnchor::TOP_STAFF);
|
|
chord->add(a);
|
|
}
|
|
else if (beatEffect == 5) {
|
|
Articulation* a = new Articulation(chord->score());
|
|
a->setArticulationType(ArticulationType::Upbow);
|
|
chord->add(a);
|
|
}
|
|
else if (beatEffect == 6) {
|
|
Articulation* art = new Articulation(chord->score());
|
|
art->setArticulationType(ArticulationType::Downbow);
|
|
chord->add(art);
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// read
|
|
//---------------------------------------------------------
|
|
|
|
void GuitarPro1::read(QFile* fp)
|
|
{
|
|
f = fp;
|
|
curPos = 30;
|
|
|
|
title = readDelphiString();
|
|
artist = readDelphiString();
|
|
readDelphiString();
|
|
|
|
int tempo = readInt();
|
|
/*uchar num =*/ readUChar(); // Shuffle rhythm feel
|
|
|
|
// int octave = 0;
|
|
key = 0;
|
|
if (version > 102)
|
|
key = readInt(); // key
|
|
|
|
staves = version > 102 ? 8 : 1;
|
|
|
|
//int tnumerator = 4;
|
|
//int tdenominator = 4;
|
|
|
|
//
|
|
// create a part for every staff
|
|
//
|
|
for (int staffIdx = 0; staffIdx < staves; ++staffIdx) {
|
|
Part* part = new Part(score);
|
|
Staff* s = new Staff(score);
|
|
s->setPart(part);
|
|
part->insertStaff(s, 0);
|
|
score->staves().push_back(s);
|
|
score->appendPart(part);
|
|
}
|
|
|
|
int tick = 0;
|
|
Fraction ts;
|
|
|
|
for (int i = 0; i < staves; ++i) {
|
|
int tuning[GP_MAX_STRING_NUMBER];
|
|
|
|
int strings = version > 101 ? readInt() : 6;
|
|
for (int j = 0; j < strings; ++j)
|
|
tuning[j] = readInt();
|
|
int tuning2[strings];
|
|
for (int k = 0; k < strings; ++k)
|
|
tuning2[strings-k-1] = tuning[k];
|
|
|
|
int frets = 32; // TODO
|
|
StringData stringData(frets, strings, tuning2);
|
|
Part* part = score->staff(i)->part();
|
|
Instrument* instr = part->instrument();
|
|
instr->setStringData(stringData);
|
|
}
|
|
|
|
measures = readInt();
|
|
|
|
for (int i = 0; i < measures; ++i) {
|
|
Fraction nts = bars[i].timesig;
|
|
Measure* m = new Measure(score);
|
|
m->setTick(tick);
|
|
m->setTimesig(nts);
|
|
m->setLen(nts);
|
|
|
|
if (i == 0 || ts != nts) {
|
|
for (int staffIdx = 0; staffIdx < staves; ++staffIdx) {
|
|
TimeSig* t = new TimeSig(score);
|
|
t->setTrack(staffIdx * VOICES);
|
|
t->setSig(nts);
|
|
Segment* s = m->getSegment(Segment::Type::TimeSig, tick);
|
|
s->add(t);
|
|
}
|
|
}
|
|
|
|
score->measures()->add(m);
|
|
tick += nts.ticks();
|
|
ts = nts;
|
|
}
|
|
|
|
previousTempo = tempo;
|
|
Measure* measure = score->firstMeasure();
|
|
bool mixChange = false;
|
|
for (int bar = 0; bar < measures; ++bar, measure = measure->nextMeasure()) {
|
|
const GpBar& gpbar = bars[bar];
|
|
|
|
if (!gpbar.marker.isEmpty()) {
|
|
Text* s = new RehearsalMark(score);
|
|
s->setPlainText(gpbar.marker.trimmed());
|
|
s->setTrack(0);
|
|
Segment* segment = measure->getSegment(Segment::Type::ChordRest, measure->tick());
|
|
segment->add(s);
|
|
}
|
|
|
|
Tuplet* tuplets[staves];
|
|
for (int staffIdx = 0; staffIdx < staves; ++staffIdx)
|
|
tuplets[staffIdx] = 0;
|
|
|
|
for (int staffIdx = 0; staffIdx < staves; ++staffIdx) {
|
|
Fraction measureLen = 0;
|
|
int track = staffIdx * VOICES;
|
|
int tick = measure->tick();
|
|
int beats = readInt();
|
|
for (int beat = 0; beat < beats; ++beat) {
|
|
// int pause = 0;
|
|
uchar beatBits = readUChar();
|
|
bool dotted = beatBits & BEAT_DOTTED;
|
|
if (beatBits & BEAT_PAUSE)
|
|
/*pause =*/ readUChar();
|
|
int len = readChar();
|
|
int tuple = 0;
|
|
if (beatBits & BEAT_TUPLET)
|
|
tuple = readInt();
|
|
Segment* segment = measure->getSegment(Segment::Type::ChordRest, tick);
|
|
if (beatBits & BEAT_CHORD) {
|
|
int numStrings = score->staff(staffIdx)->part()->instrument()->stringData()->strings();
|
|
int header = readUChar();
|
|
QString name;
|
|
if ((header & 1) == 0) {
|
|
name = readDelphiString();
|
|
readChord(segment, track, numStrings, name, false);
|
|
}
|
|
else {
|
|
skip(25);
|
|
name = readPascalString(34);
|
|
readChord(segment, track, numStrings, name, true);
|
|
skip(36);
|
|
}
|
|
}
|
|
Lyrics* lyrics = 0;
|
|
if (beatBits & BEAT_LYRICS) {
|
|
lyrics = new Lyrics(score);
|
|
lyrics->setPlainText(readDelphiString());
|
|
}
|
|
if (beatBits & BEAT_EFFECTS)
|
|
readBeatEffects(track, segment);
|
|
|
|
if (beatBits & BEAT_MIX_CHANGE) {
|
|
readMixChange(measure);
|
|
mixChange = true;
|
|
}
|
|
|
|
int strings = readUChar(); // used strings mask
|
|
|
|
Fraction l = len2fraction(len);
|
|
ChordRest* cr;
|
|
if (strings)
|
|
cr = new Chord(score);
|
|
else
|
|
cr = new Rest(score);
|
|
cr->setTrack(track);
|
|
if (lyrics)
|
|
cr->add(lyrics);
|
|
|
|
TDuration d(l);
|
|
d.setDots(dotted ? 1 : 0);
|
|
|
|
if (dotted)
|
|
l = l + (l/2);
|
|
|
|
if (tuple) {
|
|
Tuplet* tuplet = tuplets[staffIdx];
|
|
if ((tuplet == 0) || (tuplet->elementsDuration() == tuplet->baseLen().fraction() * tuplet->ratio().numerator())) {
|
|
tuplet = new Tuplet(score);
|
|
tuplet->setTrack(cr->track());
|
|
tuplets[staffIdx] = tuplet;
|
|
setTuplet(tuplet, tuple);
|
|
tuplet->setParent(measure);
|
|
}
|
|
tuplet->setTrack(track);
|
|
tuplet->setBaseLen(l);
|
|
tuplet->setDuration(l * tuplet->ratio().denominator());
|
|
cr->setTuplet(tuplet);
|
|
tuplet->add(cr); //TODOxxx
|
|
}
|
|
|
|
cr->setDuration(l);
|
|
cr->setDurationType(d);
|
|
segment->add(cr);
|
|
Staff* staff = cr->staff();
|
|
int numStrings = staff->part()->instrument()->stringData()->strings();
|
|
for (int i = 6; i >= 0; --i) {
|
|
if (strings & (1 << i) && ((6-i) < numStrings)) {
|
|
Note* note = new Note(score);
|
|
static_cast<Chord*>(cr)->add(note);
|
|
readNote(6-i, note);
|
|
note->setTpcFromPitch();
|
|
}
|
|
}
|
|
restsForEmptyBeats(segment, measure, cr, l, track, tick);
|
|
tick += cr->actualTicks();
|
|
measureLen += cr->actualFraction();
|
|
}
|
|
if (measureLen < measure->len()) {
|
|
score->setRest(tick, track, measure->len() - measureLen, false, nullptr, false);
|
|
}
|
|
}
|
|
if (bar == 1 && !mixChange)
|
|
setTempo(tempo, score->firstMeasure());
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// setTempo
|
|
//---------------------------------------------------------
|
|
|
|
void GuitarPro::setTempo(int tempo, Measure* measure)
|
|
{
|
|
TempoText* tt = new TempoText(score);
|
|
tt->setTempo(double(tempo)/60.0);
|
|
tt->setXmlText(QString("<sym>metNoteQuarterUp</sym> = %1").arg(tempo));
|
|
|
|
tt->setTrack(0);
|
|
Segment* segment = measure->getSegment(Segment::Type::ChordRest, measure->tick());
|
|
segment->add(tt);
|
|
score->setTempo(measure->tick(), tt->tempo());
|
|
previousTempo = tempo;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// readChord
|
|
//---------------------------------------------------------
|
|
|
|
void GuitarPro::readChord(Segment* seg, int track, int numStrings, QString name, bool gpHeader)
|
|
{
|
|
FretDiagram* fret = new FretDiagram(score);
|
|
fret->setTrack(track);
|
|
fret->setStrings(numStrings);
|
|
|
|
int firstFret = readInt();
|
|
fret->setOffset(firstFret-1);
|
|
if (firstFret != 0 || gpHeader) {
|
|
for (int i = 0; i < (gpHeader ? 7 : 6); ++i) {
|
|
int currentFret = readInt();
|
|
// read the frets and add them to the fretboard
|
|
// substract 1 extra from numStrings as we count from 0
|
|
if (i > numStrings - 1) {}
|
|
else if (currentFret > 0) {
|
|
fret->setDot(numStrings - 1 - i, currentFret-firstFret+1);
|
|
}
|
|
else if (currentFret == 0) {
|
|
fret->setDot(numStrings - 1 - i, 0);
|
|
fret->setMarker(numStrings - 1 - i, '0');
|
|
}
|
|
else if (currentFret == -1) {
|
|
fret->setDot(numStrings - 1 - i, 0);
|
|
fret->setMarker(numStrings - 1 - i, 'X');
|
|
}
|
|
}
|
|
}
|
|
seg->add(fret);
|
|
if (name.isEmpty())
|
|
return;
|
|
Harmony* harmony = new Harmony(seg->score());
|
|
harmony->setHarmony(name);
|
|
harmony->setTrack(track);
|
|
seg->add(harmony);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// restsForEmptyBeats
|
|
//---------------------------------------------------------
|
|
|
|
void GuitarPro::restsForEmptyBeats(Segment* seg, Measure* measure, ChordRest* cr, Fraction& l, int track, int tick)
|
|
{
|
|
/* this can happen as Guitar Pro versions 5 and below allows
|
|
* users to create empty segments. Here, we create rests and
|
|
* make them invisible so users get the same visual if they are
|
|
* at a valid tick of the score. */
|
|
if (seg->empty()) {
|
|
if (tick < measure->first()->tick() + measure->ticks()) {
|
|
cr = new Rest(score);
|
|
cr->setTrack(track);
|
|
TDuration d(l);
|
|
cr->setDurationType(d);
|
|
cr->setVisible(false);
|
|
seg->add(cr);
|
|
}
|
|
else
|
|
measure->remove(seg);
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// createSlur
|
|
//---------------------------------------------------------
|
|
|
|
void GuitarPro::createSlur(bool hasSlur, int staffIdx, ChordRest* cr)
|
|
{
|
|
if (hasSlur && (slurs[staffIdx] == 0)) {
|
|
Slur* slur = new Slur(score);
|
|
slur->setParent(0);
|
|
slur->setTrack(staffIdx * VOICES);
|
|
slur->setTrack2(staffIdx * VOICES);
|
|
slur->setTick(cr->tick());
|
|
slur->setTick2(cr->tick());
|
|
slurs[staffIdx] = slur;
|
|
score->addElement(slur);
|
|
}
|
|
else if (slurs[staffIdx] && !hasSlur) {
|
|
Slur* s = slurs[staffIdx];
|
|
slurs[staffIdx] = 0;
|
|
s->setTick2(cr->tick());
|
|
s->setTrack2(cr->track());
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// createOttava
|
|
//---------------------------------------------------------
|
|
|
|
void GuitarPro::createOttava(bool hasOttava, int track, ChordRest* cr, QString value)
|
|
{
|
|
if (hasOttava && (ottava[track] == 0)) {
|
|
Ottava* newOttava = new Ottava(score);
|
|
newOttava->setTrack(track);
|
|
if (!value.compare("8va"))
|
|
newOttava->setOttavaType(Ottava::Type::OTTAVA_8VA);
|
|
else if (!value.compare("8vb"))
|
|
newOttava->setOttavaType(Ottava::Type::OTTAVA_8VB);
|
|
else if (!value.compare("15ma"))
|
|
newOttava->setOttavaType(Ottava::Type::OTTAVA_15MA);
|
|
else if (!value.compare("15mb"))
|
|
newOttava->setOttavaType(Ottava::Type::OTTAVA_15MB);
|
|
newOttava->setTick(cr->tick());
|
|
/* we set the second tick when we encounter the next note
|
|
without an ottava. We also allow the ottava to continue
|
|
over rests, as that's what Guitar Pro does. */
|
|
newOttava->setTick2(cr->tick());
|
|
ottava[track] = newOttava;
|
|
score->addElement(newOttava);
|
|
}
|
|
else if (ottava[track] && !hasOttava) {
|
|
Ottava* currentOttava = ottava[track];
|
|
ottava[track] = 0;
|
|
currentOttava->setTick2(cr->tick());
|
|
currentOttava->setProperty(P_ID::LINE_WIDTH,0.1);
|
|
//ottava[track]->staff()->updateOttava(ottava[track]);
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// read
|
|
//---------------------------------------------------------
|
|
|
|
void GuitarPro2::read(QFile* fp)
|
|
{
|
|
f = fp;
|
|
curPos = 30;
|
|
|
|
title = readDelphiString();
|
|
subtitle = readDelphiString();
|
|
artist = readDelphiString();
|
|
album = readDelphiString();
|
|
composer = readDelphiString();
|
|
QString copyright = readDelphiString();
|
|
if (!copyright.isEmpty())
|
|
score->setMetaTag("copyright", QString("%1").arg(copyright));
|
|
|
|
transcriber = readDelphiString();
|
|
instructions = readDelphiString();
|
|
int n = readInt();
|
|
for (int i = 0; i < n; ++i)
|
|
comments.append(readDelphiString());
|
|
|
|
/*uchar num =*/ readUChar(); // Shuffle rhythm feel
|
|
|
|
int tempo = readInt();
|
|
|
|
// int octave = 0;
|
|
/*int key =*/ readInt(); // key
|
|
|
|
for (int i = 0; i < GP_MAX_TRACK_NUMBER * 2; ++i) {
|
|
channelDefaults[i].patch = readInt();
|
|
channelDefaults[i].volume = readUChar() * 8 - 1;
|
|
channelDefaults[i].pan = readUChar() * 8 - 1;
|
|
channelDefaults[i].chorus = readUChar() * 8 - 1;
|
|
channelDefaults[i].reverb = readUChar() * 8 - 1;
|
|
channelDefaults[i].phase = readUChar() * 8 - 1;
|
|
channelDefaults[i].tremolo = readUChar() * 8 - 1;
|
|
readUChar(); // padding
|
|
readUChar();
|
|
}
|
|
measures = readInt();
|
|
staves = readInt();
|
|
|
|
int tnumerator = 4;
|
|
int tdenominator = 4;
|
|
for (int i = 0; i < measures; ++i) {
|
|
GpBar bar;
|
|
uchar barBits = readUChar();
|
|
if (barBits & SCORE_TIMESIG_NUMERATOR)
|
|
tnumerator = readUChar();
|
|
if (barBits & SCORE_TIMESIG_DENOMINATOR)
|
|
tdenominator = readUChar();
|
|
if (barBits & SCORE_REPEAT_START)
|
|
bar.repeatFlags = bar.repeatFlags | Repeat::START;
|
|
if (barBits & SCORE_REPEAT_END) {
|
|
bar.repeatFlags = bar.repeatFlags | Repeat::END;
|
|
bar.repeats = readUChar();
|
|
}
|
|
if (barBits & SCORE_VOLTA) {
|
|
uchar voltaNumber = readUChar();
|
|
while (voltaNumber > 0) {
|
|
// volta information is represented as a binary number
|
|
bar.volta.voltaType = GP_VOLTA_BINARY;
|
|
bar.volta.voltaInfo.append(voltaNumber & 1);
|
|
voltaNumber >>= 1;
|
|
}
|
|
}
|
|
if (barBits & SCORE_MARKER) {
|
|
bar.marker = readDelphiString(); // new section?
|
|
/*int color =*/ readInt(); // color?
|
|
}
|
|
if (barBits & SCORE_KEYSIG) {
|
|
bar.keysig = readUChar();
|
|
/*uchar c =*/ readUChar(); // minor
|
|
}
|
|
if (barBits & SCORE_DOUBLE_BAR)
|
|
bar.barLine = BarLineType::DOUBLE;
|
|
bar.timesig = Fraction(tnumerator, tdenominator);
|
|
bars.append(bar);
|
|
}
|
|
|
|
//
|
|
// create a part for every staff
|
|
//
|
|
for (int staffIdx = 0; staffIdx < staves; ++staffIdx) {
|
|
Part* part = new Part(score);
|
|
Staff* s = new Staff(score);
|
|
s->setPart(part);
|
|
part->insertStaff(s, 0);
|
|
score->staves().push_back(s);
|
|
score->appendPart(part);
|
|
}
|
|
|
|
int tick = 0;
|
|
Fraction ts;
|
|
for (int i = 0; i < measures; ++i) {
|
|
Fraction nts = bars[i].timesig;
|
|
Measure* m = new Measure(score);
|
|
m->setTick(tick);
|
|
m->setTimesig(nts);
|
|
m->setLen(nts);
|
|
|
|
if (i == 0 || ts != nts) {
|
|
for (int staffIdx = 0; staffIdx < staves; ++staffIdx) {
|
|
TimeSig* t = new TimeSig(score);
|
|
t->setTrack(staffIdx * VOICES);
|
|
t->setSig(nts);
|
|
Segment* s = m->getSegment(Segment::Type::TimeSig, tick);
|
|
s->add(t);
|
|
}
|
|
}
|
|
|
|
score->measures()->add(m);
|
|
tick += nts.ticks();
|
|
ts = nts;
|
|
}
|
|
|
|
for (int i = 0; i < staves; ++i) {
|
|
int tuning[GP_MAX_STRING_NUMBER];
|
|
|
|
uchar c = readUChar(); // simulations bitmask
|
|
if (c & 0x2) { // 12 stringed guitar
|
|
}
|
|
if (c & 0x4) { // banjo track
|
|
}
|
|
QString name = readPascalString(40);
|
|
int strings = readInt();
|
|
if (strings <= 0 || strings > GP_MAX_STRING_NUMBER)
|
|
throw GuitarProError::GP_BAD_NUMBER_OF_STRINGS ;
|
|
for (int j = 0; j < strings; ++j)
|
|
tuning[j] = readInt();
|
|
for (int j = strings; j < GP_MAX_STRING_NUMBER; ++j)
|
|
readInt();
|
|
int midiPort = readInt() - 1;
|
|
int midiChannel = readInt() - 1;
|
|
/*int midiChannel2 =*/ readInt(); // - 1;
|
|
int frets = readInt();
|
|
int capo = readInt();
|
|
/*int color =*/ readInt();
|
|
|
|
int tuning2[strings];
|
|
for (int k = 0; k < strings; ++k)
|
|
tuning2[strings-k-1] = tuning[k];
|
|
StringData stringData(frets, strings, tuning2);
|
|
Part* part = score->staff(i)->part();
|
|
Instrument* instr = part->instrument();
|
|
instr->setStringData(stringData);
|
|
part->setPartName(name);
|
|
part->setPlainLongName(name);
|
|
|
|
//
|
|
// determine clef
|
|
//
|
|
Staff* staff = score->staff(i);
|
|
int patch = channelDefaults[midiChannel].patch;
|
|
ClefType clefId = ClefType::G;
|
|
if (midiChannel == GP_DEFAULT_PERCUSSION_CHANNEL) {
|
|
clefId = ClefType::PERC;
|
|
// instr->setUseDrumset(DrumsetKind::GUITAR_PRO);
|
|
instr->setDrumset(gpDrumset);
|
|
staff->setStaffType(StaffType::preset(StaffTypes::PERC_DEFAULT));
|
|
}
|
|
else if (patch >= 24 && patch < 32)
|
|
clefId = ClefType::G3;
|
|
else if (patch >= 32 && patch < 40)
|
|
clefId = ClefType::F8;
|
|
Measure* measure = score->firstMeasure();
|
|
Clef* clef = new Clef(score);
|
|
clef->setClefType(clefId);
|
|
clef->setTrack(i * VOICES);
|
|
Segment* segment = measure->getSegment(Segment::Type::Clef, 0);
|
|
segment->add(clef);
|
|
|
|
if (capo > 0) {
|
|
Segment* s = measure->getSegment(Segment::Type::ChordRest, measure->tick());
|
|
StaffText* st = new StaffText(score);
|
|
st->setTextStyleType(TextStyleType::STAFF);
|
|
st->setPlainText(QString("Capo. fret ") + QString::number(capo));
|
|
st->setParent(s);
|
|
st->setTrack(i * VOICES);
|
|
measure->add(st);
|
|
}
|
|
|
|
Channel* ch = instr->channel(0);
|
|
if (midiChannel == int(StaffTypes::PERC_DEFAULT)) {
|
|
ch->program = 0;
|
|
ch->bank = 128;
|
|
}
|
|
else {
|
|
ch->program = patch;
|
|
ch->bank = 0;
|
|
}
|
|
ch->volume = channelDefaults[midiChannel].volume;
|
|
ch->pan = channelDefaults[midiChannel].pan;
|
|
ch->chorus = channelDefaults[midiChannel].chorus;
|
|
ch->reverb = channelDefaults[midiChannel].reverb;
|
|
staff->part()->setMidiChannel(midiChannel, midiPort);
|
|
// missing: phase, tremolo
|
|
ch->updateInitList();
|
|
}
|
|
|
|
previousTempo = tempo;
|
|
Measure* measure = score->firstMeasure();
|
|
bool mixChange = false;
|
|
for (int bar = 0; bar < measures; ++bar, measure = measure->nextMeasure()) {
|
|
const GpBar& gpbar = bars[bar];
|
|
|
|
if (!gpbar.marker.isEmpty()) {
|
|
Text* s = new RehearsalMark(score);
|
|
s->setPlainText(gpbar.marker.trimmed());
|
|
s->setTrack(0);
|
|
Segment* segment = measure->getSegment(Segment::Type::ChordRest, measure->tick());
|
|
segment->add(s);
|
|
}
|
|
|
|
Tuplet* tuplets[staves];
|
|
for (int staffIdx = 0; staffIdx < staves; ++staffIdx)
|
|
tuplets[staffIdx] = 0;
|
|
|
|
for (int staffIdx = 0; staffIdx < staves; ++staffIdx) {
|
|
Fraction measureLen = 0;
|
|
int track = staffIdx * VOICES;
|
|
int tick = measure->tick();
|
|
int beats = readInt();
|
|
for (int beat = 0; beat < beats; ++beat) {
|
|
// int pause = 0;
|
|
uchar beatBits = readUChar();
|
|
bool dotted = beatBits & BEAT_DOTTED;
|
|
if (beatBits & BEAT_PAUSE)
|
|
/*pause =*/ readUChar();
|
|
int len = readChar();
|
|
int tuple = 0;
|
|
if (beatBits & BEAT_TUPLET)
|
|
tuple = readInt();
|
|
Segment* segment = measure->getSegment(Segment::Type::ChordRest, tick);
|
|
if (beatBits & BEAT_CHORD) {
|
|
int numStrings = score->staff(staffIdx)->part()->instrument()->stringData()->strings();
|
|
int header = readUChar();
|
|
QString name;
|
|
if ((header & 1) == 0) {
|
|
name = readDelphiString();
|
|
readChord(segment, track, numStrings, name, false);
|
|
}
|
|
else {
|
|
skip(25);
|
|
name = readPascalString(34);
|
|
readChord(segment, track, numStrings, name, true);
|
|
skip(36);
|
|
}
|
|
}
|
|
Lyrics* lyrics = 0;
|
|
if (beatBits & BEAT_LYRICS) {
|
|
QString txt = readDelphiString();
|
|
lyrics = new Lyrics(score);
|
|
lyrics->setPlainText(txt);
|
|
}
|
|
if (beatBits & BEAT_EFFECTS)
|
|
readBeatEffects(track, segment);
|
|
|
|
if (beatBits & BEAT_MIX_CHANGE) {
|
|
readMixChange(measure);
|
|
mixChange = true;
|
|
}
|
|
|
|
int strings = readUChar(); // used strings mask
|
|
|
|
Fraction l = len2fraction(len);
|
|
ChordRest* cr;
|
|
if (strings)
|
|
cr = new Chord(score);
|
|
else
|
|
cr = new Rest(score);
|
|
cr->setTrack(track);
|
|
if (lyrics)
|
|
cr->add(lyrics);
|
|
|
|
TDuration d(l);
|
|
d.setDots(dotted ? 1 : 0);
|
|
|
|
if (dotted)
|
|
l = l + (l/2);
|
|
|
|
if (tuple) {
|
|
Tuplet* tuplet = tuplets[staffIdx];
|
|
if ((tuplet == 0) || (tuplet->elementsDuration() == tuplet->baseLen().fraction() * tuplet->ratio().numerator())) {
|
|
tuplet = new Tuplet(score);
|
|
tuplet->setTrack(cr->track());
|
|
tuplets[staffIdx] = tuplet;
|
|
setTuplet(tuplet, tuple);
|
|
tuplet->setParent(measure);
|
|
}
|
|
tuplet->setTrack(track);
|
|
tuplet->setBaseLen(l);
|
|
tuplet->setDuration(l * tuplet->ratio().denominator());
|
|
cr->setTuplet(tuplet);
|
|
tuplet->add(cr);
|
|
}
|
|
|
|
cr->setDuration(l);
|
|
cr->setDurationType(d);
|
|
segment->add(cr);
|
|
Staff* staff = cr->staff();
|
|
int numStrings = staff->part()->instrument()->stringData()->strings();
|
|
for (int i = 6; i >= 0; --i) {
|
|
if (strings & (1 << i) && ((6-i) < numStrings)) {
|
|
Note* note = new Note(score);
|
|
static_cast<Chord*>(cr)->add(note);
|
|
readNote(6-i, note);
|
|
note->setTpcFromPitch();
|
|
}
|
|
}
|
|
restsForEmptyBeats(segment, measure, cr, l, track, tick);
|
|
tick += cr->actualTicks();
|
|
measureLen += cr->actualFraction();
|
|
}
|
|
if (measureLen < measure->len()) {
|
|
score->setRest(tick, track, measure->len() - measureLen, false, nullptr, false);
|
|
}
|
|
}
|
|
if (bar == 1 && !mixChange)
|
|
setTempo(tempo, score->firstMeasure());
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// readNote
|
|
//---------------------------------------------------------
|
|
|
|
void GuitarPro1::readNote(int string, Note* note)
|
|
{
|
|
uchar noteBits = readUChar();
|
|
|
|
if (noteBits & NOTE_GHOST) {
|
|
note->setHeadGroup(NoteHead::Group::HEAD_CROSS);
|
|
note->setGhost(true);
|
|
}
|
|
|
|
bool tieNote = false;
|
|
uchar variant = 1;
|
|
if (noteBits & NOTE_DEAD) {
|
|
variant = readUChar();
|
|
if (variant == 1) { // normal note
|
|
}
|
|
else if (variant == 2) {
|
|
tieNote = true;
|
|
}
|
|
else if (variant == 3) { // dead notes
|
|
note->setHeadGroup(NoteHead::Group::HEAD_CROSS);
|
|
note->setGhost(true);
|
|
}
|
|
else
|
|
qDebug("unknown note variant: %d", variant);
|
|
}
|
|
|
|
//
|
|
// noteBits:
|
|
// 7 - Right hand or left hand fingering;
|
|
// 6 - Accentuated note
|
|
// 5 - Note type (rest, empty note, normal note);
|
|
// 4 - note dynamic;
|
|
// 3 - Presence of effects linked to the note;
|
|
// 2 - Ghost note;
|
|
// 1 - Dotted note; ?
|
|
// 0 - Time-independent duration
|
|
|
|
if (noteBits & 0x1) { // note != beat
|
|
int a = readUChar(); // length
|
|
int b = readUChar(); // t
|
|
qDebug("Time independend note len, len %d t %d", a, b);
|
|
}
|
|
if (noteBits & 0x2) { // note is dotted
|
|
//readUChar();
|
|
}
|
|
|
|
// set dynamic information on note if different from previous note
|
|
if (noteBits & NOTE_DYNAMIC) {
|
|
int d = readChar();
|
|
if (previousDynamic != d) {
|
|
previousDynamic = d;
|
|
addDynamic(note, d);
|
|
}
|
|
}
|
|
|
|
int fretNumber = -1;
|
|
if (noteBits & NOTE_FRET)
|
|
fretNumber = readUChar();
|
|
|
|
if (noteBits & NOTE_FINGERING) { // fingering
|
|
int a = readUChar();
|
|
int b = readUChar();
|
|
qDebug("Fingering=========%d %d", a, b);
|
|
}
|
|
if (noteBits & BEAT_EFFECTS) {
|
|
uchar modMask1 = readUChar();
|
|
uchar modMask2 = 0;
|
|
if (version >= 400)
|
|
modMask2 = readUChar();
|
|
if (modMask1 & EFFECT_BEND)
|
|
readBend(note);
|
|
if (modMask1 & EFFECT_GRACE) {
|
|
// GP3 grace note
|
|
int fret = readUChar(); // grace fret
|
|
int dynamic = readUChar(); // grace dynamic
|
|
int transition = readUChar(); // grace transition
|
|
int duration = readUChar(); // grace duration
|
|
|
|
int grace_len = MScore::division/8;
|
|
if (duration == 1)
|
|
grace_len = MScore::division/8; //32th
|
|
else if (duration == 2)
|
|
grace_len = MScore::division/6; //24th
|
|
else if (duration == 3)
|
|
grace_len = MScore::division/4; //16th
|
|
|
|
Note* gn = new Note(score);
|
|
|
|
if (fret == 255) {
|
|
gn->setHeadGroup(NoteHead::Group::HEAD_CROSS);
|
|
gn->setGhost(true);
|
|
}
|
|
if (fret == 255)
|
|
fret = 0;
|
|
gn->setFret(fret);
|
|
gn->setString(string);
|
|
int grace_pitch = note->staff()->part()->instrument()->stringData()->getPitch(string, fret, nullptr, 0);
|
|
gn->setPitch(grace_pitch);
|
|
gn->setTpcFromPitch();
|
|
|
|
Chord* gc = new Chord(score);
|
|
gc->add(gn);
|
|
|
|
TDuration d;
|
|
d.setVal(grace_len);
|
|
if(grace_len == MScore::division/6)
|
|
d.setDots(1);
|
|
gc->setDurationType(d);
|
|
gc->setDuration(d.fraction());
|
|
gc->setNoteType(NoteType::ACCIACCATURA);
|
|
gc->setMag(note->chord()->staff()->mag() * score->styleD(StyleIdx::graceNoteMag));
|
|
note->chord()->add(gc); // sets parent + track
|
|
addDynamic(gn, dynamic);
|
|
|
|
if (transition == 0) {
|
|
// no transition
|
|
}
|
|
else if(transition == 1){
|
|
//TODO: Add a 'slide' guitar effect when implemented
|
|
}
|
|
else if (transition == 2 && fretNumber>=0 && fretNumber<=255 && fretNumber!=gn->fret()) {
|
|
QList<PitchValue> points;
|
|
points.append(PitchValue(0,0, false));
|
|
points.append(PitchValue(60,(fretNumber-gn->fret())*100, false));
|
|
|
|
Bend* b = new Bend(note->score());
|
|
b->setPoints(points);
|
|
b->setTrack(gn->track());
|
|
gn->add(b);
|
|
}
|
|
else if (transition == 3) {
|
|
// TODO:
|
|
// major: replace with a 'hammer-on' guitar effect when implemented
|
|
// minor: make slurs for parts
|
|
|
|
ChordRest* cr1 = static_cast<Chord*>(gc);
|
|
ChordRest* cr2 = static_cast<Chord*>(note->chord());
|
|
|
|
Slur* slur = new Slur(score);
|
|
slur->setStartElement(cr1);
|
|
slur->setEndElement(cr2);
|
|
slur->setTick(cr1->tick());
|
|
slur->setTick2(cr2->tick());
|
|
slur->setTrack(cr1->track());
|
|
slur->setTrack2(cr2->track());
|
|
score->addElement(slur);
|
|
}
|
|
}
|
|
if (modMask1 & EFFECT_HAMMER) { // hammer on / pull off
|
|
}
|
|
if (modMask1 & EFFECT_LET_RING) { // let ring
|
|
}
|
|
if (modMask1 & EFFECT_SLIDE_OLD)
|
|
slides[note->chord()->track()] = SHIFT_SLIDE;
|
|
|
|
if (version >= 400) {
|
|
if (modMask2 & EFFECT_STACATTO) {
|
|
}
|
|
if (modMask2 & EFFECT_PALM_MUTE) {
|
|
}
|
|
if (modMask2 & EFFECT_TREMOLO)
|
|
readUChar();
|
|
if (modMask2 & EFFECT_ARTIFICIAL_HARMONIC)
|
|
readUChar();
|
|
if (modMask2 & EFFECT_TRILL) {
|
|
readUChar(); // trill fret
|
|
readUChar(); // trill length
|
|
}
|
|
}
|
|
}
|
|
if (fretNumber == -1) {
|
|
qDebug("Note: no fret number, tie %d", tieNote);
|
|
}
|
|
Staff* staff = note->staff();
|
|
if (fretNumber == 255) {
|
|
fretNumber = 0;
|
|
note->setHeadGroup(NoteHead::Group::HEAD_CROSS);
|
|
note->setGhost(true);
|
|
}
|
|
// dead note represented as high numbers - fix to zero
|
|
if (fretNumber > 99 || fretNumber == -1)
|
|
fretNumber = 0;
|
|
int pitch = staff->part()->instrument()->stringData()->getPitch(string, fretNumber, nullptr, 0);
|
|
|
|
/* it's possible to specifiy extraordinarily high pitches by
|
|
specifying fret numbers that don't exist. This is an issue that
|
|
comes from tuxguitar. Just set to maximum pitch. GP6 actually
|
|
sets the fret number to 0 also, so that's what I've opted to do
|
|
here. */
|
|
if (pitch > MAX_PITCH) {
|
|
fretNumber = 0;
|
|
pitch = MAX_PITCH;
|
|
}
|
|
|
|
note->setFret(fretNumber);
|
|
note->setString(string);
|
|
note->setPitch(pitch);
|
|
|
|
if (tieNote) {
|
|
bool found = false;
|
|
Chord* chord = note->chord();
|
|
Segment* segment = chord->segment()->prev1(Segment::Type::ChordRest);
|
|
int track = note->track();
|
|
while (segment) {
|
|
Element* e = segment->element(track);
|
|
if (e) {
|
|
if (e->type() == Element::Type::CHORD) {
|
|
Chord* chord2 = static_cast<Chord*>(e);
|
|
foreach(Note* note2, chord2->notes()) {
|
|
if (note2->string() == string) {
|
|
Tie* tie = new Tie(score);
|
|
tie->setEndNote(note);
|
|
note2->add(tie);
|
|
note->setFret(note2->fret());
|
|
note->setPitch(note2->pitch());
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (found)
|
|
break;
|
|
}
|
|
segment = segment->prev1(Segment::Type::ChordRest);
|
|
}
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// readBeatEffects
|
|
//---------------------------------------------------------
|
|
|
|
int GuitarPro1::readBeatEffects(int, Segment*)
|
|
{
|
|
uchar fxBits1 = readUChar();
|
|
if (fxBits1 & BEAT_EFFECT) {
|
|
uchar num = readUChar();
|
|
switch(num) {
|
|
case 0: // tremolo bar
|
|
readInt();
|
|
break;
|
|
default:
|
|
readInt();
|
|
break;
|
|
}
|
|
}
|
|
if (fxBits1 & BEAT_ARPEGGIO) {
|
|
readUChar(); // down stroke length
|
|
readUChar(); // up stroke length
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// read
|
|
//---------------------------------------------------------
|
|
|
|
void GuitarPro3::read(QFile* fp)
|
|
{
|
|
f = fp;
|
|
curPos = 30;
|
|
|
|
title = readDelphiString();
|
|
subtitle = readDelphiString();
|
|
artist = readDelphiString();
|
|
album = readDelphiString();
|
|
composer = readDelphiString();
|
|
QString copyright = readDelphiString();
|
|
if (!copyright.isEmpty())
|
|
score->setMetaTag("copyright", QString("%1").arg(copyright));
|
|
|
|
transcriber = readDelphiString();
|
|
instructions = readDelphiString();
|
|
int n = readInt();
|
|
for (int i = 0; i < n; ++i)
|
|
comments.append(readDelphiString());
|
|
|
|
/*uchar num =*/ readUChar(); // Shuffle rhythm feel
|
|
|
|
int tempo = readInt();
|
|
|
|
// int octave = 0;
|
|
key = readInt(); // key
|
|
|
|
for (int i = 0; i < GP_MAX_TRACK_NUMBER * 2; ++i) {
|
|
channelDefaults[i].patch = readInt();
|
|
channelDefaults[i].volume = readUChar() * 8 - 1;
|
|
channelDefaults[i].pan = readUChar() * 8 - 1;
|
|
channelDefaults[i].chorus = readUChar() * 8 - 1;
|
|
channelDefaults[i].reverb = readUChar() * 8 - 1;
|
|
channelDefaults[i].phase = readUChar() * 8 - 1;
|
|
channelDefaults[i].tremolo = readUChar() * 8 - 1;
|
|
readUChar(); // padding
|
|
readUChar();
|
|
}
|
|
measures = readInt();
|
|
staves = readInt();
|
|
|
|
//previousDynamic = new int [staves * VOICES];
|
|
// initialise the dynamics to 0
|
|
//for (int i = 0; i < staves * VOICES; i++)
|
|
// previousDynamic[i] = 0;
|
|
previousDynamic = -1;
|
|
|
|
int tnumerator = 4;
|
|
int tdenominator = 4;
|
|
for (int i = 0; i < measures; ++i) {
|
|
GpBar bar;
|
|
uchar barBits = readUChar();
|
|
if (barBits & SCORE_TIMESIG_NUMERATOR)
|
|
tnumerator = readUChar();
|
|
if (barBits & SCORE_TIMESIG_DENOMINATOR)
|
|
tdenominator = readUChar();
|
|
if (barBits & SCORE_REPEAT_START)
|
|
bar.repeatFlags = bar.repeatFlags | Repeat::START;
|
|
if (barBits & SCORE_REPEAT_END) { // number of repeats
|
|
bar.repeatFlags = bar.repeatFlags | Repeat::END;
|
|
bar.repeats = readUChar();
|
|
}
|
|
if (barBits & SCORE_VOLTA) { // a volta
|
|
uchar voltaNumber = readUChar();
|
|
// voltas are represented as a binary number
|
|
bar.volta.voltaType = GP_VOLTA_BINARY;
|
|
while (voltaNumber > 0) {
|
|
bar.volta.voltaInfo.append(voltaNumber & 1);
|
|
voltaNumber >>= 1;
|
|
}
|
|
}
|
|
if (barBits & SCORE_MARKER) {
|
|
bar.marker = readDelphiString(); // new section?
|
|
/*int color =*/ readInt(); // color?
|
|
}
|
|
if (barBits & SCORE_KEYSIG) {
|
|
int currentKey = readUChar();
|
|
/* key signatures are specified as
|
|
* 1# = 1, 2# = 2, ..., 7# = 7
|
|
* 1b = 255, 2b = 254, ... 7b = 249 */
|
|
bar.keysig = currentKey <= 7 ? currentKey : -256+currentKey;
|
|
readUChar(); // specifies major/minor mode
|
|
}
|
|
|
|
if (barBits & SCORE_DOUBLE_BAR)
|
|
bar.barLine = BarLineType::DOUBLE;
|
|
bar.timesig = Fraction(tnumerator, tdenominator);
|
|
bars.append(bar);
|
|
}
|
|
|
|
//
|
|
// create a part for every staff
|
|
//
|
|
for (int staffIdx = 0; staffIdx < staves; ++staffIdx) {
|
|
Part* part = new Part(score);
|
|
Staff* s = new Staff(score);
|
|
s->setPart(part);
|
|
part->insertStaff(s, 0);
|
|
score->staves().push_back(s);
|
|
score->appendPart(part);
|
|
}
|
|
|
|
int tick = 0;
|
|
Fraction ts;
|
|
for (int i = 0; i < measures; ++i) {
|
|
Fraction nts = bars[i].timesig;
|
|
Measure* m = new Measure(score);
|
|
m->setTick(tick);
|
|
m->setTimesig(nts);
|
|
m->setLen(nts);
|
|
|
|
if (i == 0 || ts != nts) {
|
|
for (int staffIdx = 0; staffIdx < staves; ++staffIdx) {
|
|
TimeSig* t = new TimeSig(score);
|
|
t->setTrack(staffIdx * VOICES);
|
|
t->setSig(nts);
|
|
Segment* s = m->getSegment(Segment::Type::TimeSig, tick);
|
|
s->add(t);
|
|
}
|
|
}
|
|
if (i == 0 && key) {
|
|
for (int staffIdx = 0; staffIdx < staves; ++staffIdx) {
|
|
KeySig* t = new KeySig(score);
|
|
t->setKey(Key(key));
|
|
t->setTrack(staffIdx * VOICES);
|
|
Segment* s = m->getSegment(Segment::Type::KeySig, tick);
|
|
s->add(t);
|
|
}
|
|
}
|
|
|
|
readVolta(&bars[i].volta, m);
|
|
m->setRepeatEnd(bars[i].repeatFlags & Repeat::END);
|
|
m->setRepeatStart(bars[i].repeatFlags & Repeat::START);
|
|
m->setRepeatCount(bars[i].repeats);
|
|
|
|
// reset the volta sequence if we have an opening repeat
|
|
if (bars[i].repeatFlags == Repeat::START)
|
|
voltaSequence = 1;
|
|
// otherwise, if we see an end repeat symbol, only reset if the bar after it does not contain a volta
|
|
else if (bars[i].repeatFlags == Repeat::END && i < bars.length() - 1) {
|
|
if (bars[i+1].volta.voltaInfo.length() == 0) {
|
|
voltaSequence = 1;
|
|
}
|
|
}
|
|
|
|
score->measures()->add(m);
|
|
tick += nts.ticks();
|
|
ts = nts;
|
|
}
|
|
|
|
for (int i = 0; i < staves; ++i) {
|
|
int tuning[GP_MAX_STRING_NUMBER];
|
|
|
|
uchar c = readUChar(); // simulations bitmask
|
|
if (c & 0x2) { // 12 stringed guitar
|
|
}
|
|
if (c & 0x4) { // banjo track
|
|
}
|
|
QString name = readPascalString(40);
|
|
int strings = readInt();
|
|
if (strings <= 0 || strings > GP_MAX_STRING_NUMBER)
|
|
throw GuitarProError::GP_BAD_NUMBER_OF_STRINGS ;
|
|
for (int j = 0; j < strings; ++j)
|
|
tuning[j] = readInt();
|
|
for (int j = strings; j < GP_MAX_STRING_NUMBER; ++j)
|
|
readInt();
|
|
int midiPort = readInt() - 1;
|
|
int midiChannel = readInt() - 1;
|
|
/*int midiChannel2 =*/ readInt(); // - 1;
|
|
int frets = readInt();
|
|
int capo = readInt();
|
|
/*int color =*/ readInt();
|
|
|
|
int tuning2[strings];
|
|
for (int k = 0; k < strings; ++k)
|
|
tuning2[strings-k-1] = tuning[k];
|
|
StringData stringData(frets, strings, tuning2);
|
|
Part* part = score->staff(i)->part();
|
|
Instrument* instr = part->instrument();
|
|
instr->setStringData(stringData);
|
|
part->setPartName(name);
|
|
part->setPlainLongName(name);
|
|
|
|
//
|
|
// determine clef
|
|
//
|
|
Staff* staff = score->staff(i);
|
|
int patch = channelDefaults[midiChannel].patch;
|
|
ClefType clefId = ClefType::G;
|
|
if (midiChannel == GP_DEFAULT_PERCUSSION_CHANNEL) {
|
|
clefId = ClefType::PERC;
|
|
// instr->setUseDrumset(DrumsetKind::GUITAR_PRO);
|
|
instr->setDrumset(gpDrumset);
|
|
staff->setStaffType(StaffType::preset(StaffTypes::PERC_DEFAULT));
|
|
}
|
|
else if (patch >= 24 && patch < 32)
|
|
clefId = ClefType::G3;
|
|
else if (patch >= 32 && patch < 40)
|
|
clefId = ClefType::F8;
|
|
Measure* measure = score->firstMeasure();
|
|
Clef* clef = new Clef(score);
|
|
clef->setClefType(clefId);
|
|
clef->setTrack(i * VOICES);
|
|
Segment* segment = measure->getSegment(Segment::Type::Clef, 0);
|
|
segment->add(clef);
|
|
|
|
if (capo > 0) {
|
|
Segment* s = measure->getSegment(Segment::Type::ChordRest, measure->tick());
|
|
StaffText* st = new StaffText(score);
|
|
st->setTextStyleType(TextStyleType::STAFF);
|
|
st->setPlainText(QString("Capo. fret ") + QString::number(capo));
|
|
st->setParent(s);
|
|
st->setTrack(i * VOICES);
|
|
measure->add(st);
|
|
}
|
|
|
|
Channel* ch = instr->channel(0);
|
|
if (midiChannel == GP_DEFAULT_PERCUSSION_CHANNEL) {
|
|
ch->program = 0;
|
|
ch->bank = 128;
|
|
}
|
|
else {
|
|
ch->program = patch;
|
|
ch->bank = 0;
|
|
}
|
|
ch->volume = channelDefaults[midiChannel].volume;
|
|
ch->pan = channelDefaults[midiChannel].pan;
|
|
ch->chorus = channelDefaults[midiChannel].chorus;
|
|
ch->reverb = channelDefaults[midiChannel].reverb;
|
|
staff->part()->setMidiChannel(midiChannel, midiPort);
|
|
// missing: phase, tremolo
|
|
ch->updateInitList();
|
|
}
|
|
|
|
previousTempo = tempo;
|
|
Measure* measure = score->firstMeasure();
|
|
bool mixChange = false;
|
|
for (int bar = 0; bar < measures; ++bar, measure = measure->nextMeasure()) {
|
|
const GpBar& gpbar = bars[bar];
|
|
|
|
if (!gpbar.marker.isEmpty()) {
|
|
Text* s = new RehearsalMark(score);
|
|
s->setPlainText(gpbar.marker.trimmed());
|
|
s->setTrack(0);
|
|
Segment* segment = measure->getSegment(Segment::Type::ChordRest, measure->tick());
|
|
segment->add(s);
|
|
}
|
|
|
|
Tuplet* tuplets[staves];
|
|
for (int staffIdx = 0; staffIdx < staves; ++staffIdx)
|
|
tuplets[staffIdx] = 0;
|
|
|
|
for (int staffIdx = 0; staffIdx < staves; ++staffIdx) {
|
|
Fraction measureLen = 0;
|
|
int track = staffIdx * VOICES;
|
|
int tick = measure->tick();
|
|
int beats = readInt();
|
|
for (int beat = 0; beat < beats; ++beat) {
|
|
// int pause = 0;
|
|
uchar beatBits = readUChar();
|
|
bool dotted = beatBits & BEAT_DOTTED;
|
|
if (beatBits & BEAT_PAUSE)
|
|
/*pause =*/ readUChar();
|
|
|
|
slide = -1;
|
|
if (slides.contains(track))
|
|
slide = slides.take(track);
|
|
|
|
int len = readChar();
|
|
int tuple = 0;
|
|
if (beatBits & BEAT_TUPLET)
|
|
tuple = readInt();
|
|
|
|
Segment* segment = measure->getSegment(Segment::Type::ChordRest, tick);
|
|
if (beatBits & BEAT_CHORD) {
|
|
int numStrings = score->staff(staffIdx)->part()->instrument()->stringData()->strings();
|
|
int header = readUChar();
|
|
QString name;
|
|
if ((header & 1) == 0) {
|
|
name = readDelphiString();
|
|
readChord(segment, track, numStrings, name, false);
|
|
}
|
|
else {
|
|
skip(25);
|
|
name = readPascalString(34);
|
|
readChord(segment, track, numStrings, name, false);
|
|
skip(36);
|
|
}
|
|
}
|
|
Lyrics* lyrics = 0;
|
|
if (beatBits & BEAT_LYRICS) {
|
|
QString txt = readDelphiString();
|
|
lyrics = new Lyrics(score);
|
|
lyrics->setPlainText(txt);
|
|
}
|
|
int beatEffects = 0;
|
|
if (beatBits & BEAT_EFFECTS)
|
|
beatEffects = readBeatEffects(track, segment);
|
|
|
|
if (beatBits & BEAT_MIX_CHANGE) {
|
|
readMixChange(measure);
|
|
mixChange = true;
|
|
}
|
|
|
|
int strings = readUChar(); // used strings mask
|
|
|
|
Fraction l = len2fraction(len);
|
|
|
|
// Some beat effects could add a Chord before this
|
|
ChordRest* cr = segment->cr(track);
|
|
// if (!pause || strings)
|
|
if (strings) {
|
|
if(!segment->cr(track))
|
|
cr = new Chord(score);
|
|
}
|
|
else
|
|
{
|
|
if(segment->cr(track)){
|
|
segment->remove(segment->cr(track));
|
|
delete cr;
|
|
cr = 0;
|
|
}
|
|
cr = new Rest(score);
|
|
}
|
|
cr->setTrack(track);
|
|
if (lyrics)
|
|
cr->add(lyrics);
|
|
|
|
TDuration d(l);
|
|
d.setDots(dotted ? 1 : 0);
|
|
|
|
if (dotted)
|
|
l = l + (l/2);
|
|
|
|
if (tuple) {
|
|
Tuplet* tuplet = tuplets[staffIdx];
|
|
if ((tuplet == 0) || (tuplet->elementsDuration() == tuplet->baseLen().fraction() * tuplet->ratio().numerator())) {
|
|
tuplet = new Tuplet(score);
|
|
tuplet->setTrack(cr->track());
|
|
tuplets[staffIdx] = tuplet;
|
|
setTuplet(tuplet, tuple);
|
|
tuplet->setParent(measure);
|
|
}
|
|
tuplet->setTrack(track);
|
|
tuplet->setBaseLen(l);
|
|
tuplet->setDuration(l * tuplet->ratio().denominator());
|
|
cr->setTuplet(tuplet);
|
|
tuplet->add(cr);
|
|
}
|
|
|
|
cr->setDuration(l);
|
|
|
|
if (cr->type() == Element::Type::REST && l >= measure->len()) {
|
|
cr->setDurationType(TDuration::DurationType::V_MEASURE);
|
|
cr->setDuration(measure->len());
|
|
}
|
|
else
|
|
cr->setDurationType(d);
|
|
|
|
if(!segment->cr(track))
|
|
segment->add(cr);
|
|
|
|
Staff* staff = cr->staff();
|
|
int numStrings = staff->part()->instrument()->stringData()->strings();
|
|
for (int i = 6; i >= 0; --i) {
|
|
if (strings & (1 << i) && ((6-i) < numStrings)) {
|
|
Note* note = new Note(score);
|
|
if (dotted) {
|
|
NoteDot* dot = new NoteDot(score);
|
|
// there is at most one dotted note in this guitar pro version - set 0 index
|
|
// dot->setIdx(0);
|
|
dot->setParent(note);
|
|
dot->setTrack(track); // needed to know the staff it belongs to (and detect tablature)
|
|
dot->setVisible(true);
|
|
note->add(dot);
|
|
}
|
|
static_cast<Chord*>(cr)->add(note);
|
|
readNote(6-i, note);
|
|
note->setTpcFromPitch();
|
|
}
|
|
}
|
|
if (cr && (cr->type() == Element::Type::CHORD)) {
|
|
applyBeatEffects(static_cast<Chord*>(cr), beatEffects);
|
|
if (slide > 0)
|
|
createSlide(slide, cr, staffIdx);
|
|
}
|
|
|
|
restsForEmptyBeats(segment, measure, cr, l, track, tick);
|
|
tick += cr->actualTicks();
|
|
measureLen += cr->actualFraction();
|
|
}
|
|
if (measureLen < measure->len()) {
|
|
score->setRest(tick, track, measure->len() - measureLen, false, nullptr, false);
|
|
}
|
|
}
|
|
if (bar == 1 && !mixChange)
|
|
setTempo(tempo, score->firstMeasure());
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// readBeatEffects
|
|
//---------------------------------------------------------
|
|
|
|
int GuitarPro3::readBeatEffects(int track, Segment* segment)
|
|
{
|
|
int effects = 0;
|
|
uchar fxBits = readUChar();
|
|
|
|
if (fxBits & BEAT_EFFECT) {
|
|
effects = readUChar(); // effect 1-tapping, 2-slapping, 3-popping
|
|
readInt(); // we don't need this integer
|
|
}
|
|
|
|
if (fxBits & BEAT_ARPEGGIO) {
|
|
int strokeup = readUChar(); // up stroke length
|
|
int strokedown = readUChar(); // down stroke length
|
|
|
|
Arpeggio* a = new Arpeggio(score);
|
|
if( strokeup > 0 ) {
|
|
a->setArpeggioType(ArpeggioType::UP);
|
|
}
|
|
else if( strokedown > 0 ) {
|
|
a->setArpeggioType(ArpeggioType::DOWN);
|
|
}
|
|
else {
|
|
delete a;
|
|
a = 0;
|
|
}
|
|
|
|
if(a) {
|
|
ChordRest* cr = new Chord(score);
|
|
cr->setTrack(track);
|
|
cr->add(a);
|
|
segment->add(cr);
|
|
}
|
|
}
|
|
if (fxBits & BEAT_TREMOLO) {
|
|
}
|
|
if (fxBits & BEAT_FADE) {
|
|
}
|
|
if (fxBits & BEAT_DOTTED) {
|
|
}
|
|
if (fxBits & BEAT_CHORD) {
|
|
}
|
|
return effects;
|
|
}
|
|
|
|
|
|
//---------------------------------------------------------
|
|
// readTremoloBar
|
|
//---------------------------------------------------------
|
|
|
|
void GuitarPro::readTremoloBar(int /*track*/, Segment* /*segment*/)
|
|
{
|
|
/*int a1 =*/ readChar();
|
|
/*int a2 =*/ readChar();
|
|
/*int a3 =*/ readChar();
|
|
/*int a4 =*/ readChar();
|
|
/*int a5 =*/ readChar();
|
|
int n = readInt();
|
|
QList<PitchValue> points;
|
|
for (int i = 0; i < n; ++i) {
|
|
int time = readInt();
|
|
int pitch = readInt();
|
|
int vibrato = readUChar();
|
|
points.append(PitchValue(time, pitch, vibrato));
|
|
}
|
|
//TODO
|
|
/*TremoloBar* b = new TremoloBar(segment->score());
|
|
b->setPoints(points);
|
|
b->setTrack(track);
|
|
segment->add(b);*/
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// createCrecDim
|
|
//---------------------------------------------------------
|
|
|
|
void GuitarPro::createCrecDim(int staffIdx, int track, int tick, bool crec)
|
|
{
|
|
hairpins[staffIdx] = new Hairpin(score);
|
|
if (crec)
|
|
hairpins[staffIdx]->setHairpinType(Hairpin::Type::CRESCENDO);
|
|
else
|
|
hairpins[staffIdx]->setHairpinType(Hairpin::Type::DECRESCENDO);
|
|
hairpins[staffIdx]->setTick(tick);
|
|
hairpins[staffIdx]->setTick2(tick);
|
|
hairpins[staffIdx]->setTrack(track);
|
|
hairpins[staffIdx]->setTrack(track);
|
|
score->undoAddElement(hairpins[staffIdx]);
|
|
}
|
|
|
|
//---------------------------------------------------------
|
|
// importGTP
|
|
//---------------------------------------------------------
|
|
|
|
Score::FileError importGTP(MasterScore* score, const QString& name)
|
|
{
|
|
QFile fp(name);
|
|
if(!fp.exists())
|
|
return Score::FileError::FILE_NOT_FOUND;
|
|
if (!fp.open(QIODevice::ReadOnly))
|
|
return Score::FileError::FILE_OPEN_ERROR;
|
|
|
|
GuitarPro* gp;
|
|
try {
|
|
// check to see if we are dealing with a GPX file via the extension
|
|
if (name.endsWith(".gpx", Qt::CaseInsensitive)) {
|
|
gp = new GuitarPro6(score);
|
|
gp->read(&fp);
|
|
fp.close();
|
|
}
|
|
// otherwise it's an older version - check the header
|
|
else {
|
|
uchar l;
|
|
fp.read((char*)&l, 1);
|
|
char ss[30];
|
|
fp.read(ss, 30);
|
|
ss[l] = 0;
|
|
QString s(ss);
|
|
if (s.startsWith("FICHIER GUITAR PRO "))
|
|
s = s.mid(20);
|
|
else if (s.startsWith("FICHIER GUITARE PRO "))
|
|
s = s.mid(21);
|
|
else {
|
|
qDebug("unknown gtp format <%s>", ss);
|
|
fp.close();
|
|
return Score::FileError::FILE_BAD_FORMAT;
|
|
}
|
|
int a = s.left(1).toInt();
|
|
int b = s.mid(2).toInt();
|
|
int version = a * 100 + b;
|
|
if (a == 1)
|
|
gp = new GuitarPro1(score, version);
|
|
if (a == 2)
|
|
gp = new GuitarPro2(score, version);
|
|
if (a == 3)
|
|
gp = new GuitarPro3(score, version);
|
|
else if (a == 4)
|
|
gp = new GuitarPro4(score, version);
|
|
else if (a == 5)
|
|
gp = new GuitarPro5(score, version);
|
|
else {
|
|
qDebug("unknown gtp format %d", version);
|
|
fp.close();
|
|
return Score::FileError::FILE_BAD_FORMAT;
|
|
}
|
|
gp->initGuitarProDrumset();
|
|
gp->read(&fp);
|
|
}
|
|
}
|
|
catch(GuitarPro::GuitarProError errNo) {
|
|
if (!MScore::noGui) {
|
|
QMessageBox::warning(0,
|
|
QWidget::tr("MuseScore: Import Guitar Pro"),
|
|
QWidget::tr("Load failed: ") + gp->error(errNo),
|
|
QString::null, QWidget::tr("Quit"), QString::null, 0, 1);
|
|
}
|
|
fp.close();
|
|
qDebug("guitar pro import error====");
|
|
// avoid another error message box
|
|
return Score::FileError::FILE_NO_ERROR;
|
|
}
|
|
fp.close();
|
|
|
|
MeasureBase* m;
|
|
if (!score->measures()->first()) {
|
|
m = new VBox(score);
|
|
m->setTick(0);
|
|
score->addMeasure(m, 0);
|
|
}
|
|
else {
|
|
m = score->measures()->first();
|
|
if (m->type() != Element::Type::VBOX) {
|
|
MeasureBase* mb = new VBox(score);
|
|
mb->setTick(0);
|
|
score->addMeasure(mb, m);
|
|
m = mb;
|
|
}
|
|
}
|
|
if (!gp->title.isEmpty()) {
|
|
Text* s = new Text(score);
|
|
// s->setSubtype(TEXT_TITLE);
|
|
s->setTextStyleType(TextStyleType::TITLE);
|
|
s->setPlainText(gp->title);
|
|
m->add(s);
|
|
}
|
|
if (!gp->subtitle.isEmpty() && !gp->artist.isEmpty() && !gp->album.isEmpty()) {
|
|
Text* s = new Text(score);
|
|
// s->setSubtype(TEXT_SUBTITLE);
|
|
s->setTextStyleType(TextStyleType::SUBTITLE);
|
|
QString str;
|
|
if (!gp->subtitle.isEmpty())
|
|
str.append(gp->subtitle);
|
|
if (!gp->artist.isEmpty()) {
|
|
if (!str.isEmpty())
|
|
str.append("\n");
|
|
str.append(gp->artist);
|
|
}
|
|
if (!gp->album.isEmpty()) {
|
|
if (!str.isEmpty())
|
|
str.append("\n");
|
|
str.append(gp->album);
|
|
}
|
|
s->setPlainText(str);
|
|
m->add(s);
|
|
}
|
|
if (!gp->composer.isEmpty()) {
|
|
Text* s = new Text(score);
|
|
// s->setSubtype(TEXT_COMPOSER);
|
|
s->setTextStyleType(TextStyleType::COMPOSER);
|
|
s->setPlainText(gp->composer);
|
|
m->add(s);
|
|
}
|
|
int idx = 0;
|
|
|
|
for (Measure* m = score->firstMeasure(); m; m = m->nextMeasure(), ++idx) {
|
|
const GpBar& bar = gp->bars[idx];
|
|
if (bar.barLine != BarLineType::NORMAL && bar.barLine != BarLineType::END_REPEAT && bar.barLine != BarLineType::START_REPEAT && bar.barLine != BarLineType::END_START_REPEAT)
|
|
m->setEndBarLineType(bar.barLine, 0);
|
|
}
|
|
|
|
//
|
|
// create parts (excerpts)
|
|
//
|
|
foreach(Part* part, score->parts()) {
|
|
Score* pscore = new Score(static_cast<MasterScore*>(score));
|
|
pscore->style()->set(StyleIdx::createMultiMeasureRests, true);
|
|
|
|
QList<int> stavesMap;
|
|
Part* p = new Part(pscore);
|
|
p->setInstrument(*part->instrument());
|
|
|
|
Staff* staff = part->staves()->front();
|
|
|
|
Staff* s = new Staff(pscore);
|
|
s->setPart(p);
|
|
StaffType* st = staff->staffType();
|
|
s->setStaffType(st);
|
|
// int idx = pscore->staffTypeIdx(st);
|
|
// if (idx == -1)
|
|
// pscore->addStaffType(st);
|
|
s->linkTo(staff);
|
|
p->staves()->append(s);
|
|
pscore->staves().append(s);
|
|
stavesMap.append(score->staffIdx(staff));
|
|
cloneStaves(score, pscore, stavesMap);
|
|
|
|
if (staff->part()->instrument()->stringData()->strings() > 0 && part->staves()->front()->staffType()->group() == StaffGroup::STANDARD) {
|
|
p->setStaves(2);
|
|
Staff* s1 = p->staff(1);
|
|
|
|
int lines = staff->part()->instrument()->stringData()->strings();
|
|
StaffTypes sts = StaffTypes::TAB_DEFAULT;
|
|
if (lines == 4)
|
|
sts = StaffTypes::TAB_4COMMON;
|
|
StaffType st = *StaffType::preset(sts);
|
|
s1->setStaffType(&st);
|
|
s1->setLines(lines);
|
|
cloneStaff(s,s1);
|
|
p->staves()->front()->addBracket(BracketItem(BracketType::NORMAL, 2));
|
|
}
|
|
pscore->appendPart(p);
|
|
|
|
pscore->setName(part->partName());
|
|
Excerpt* excerpt = new Excerpt(score);
|
|
excerpt->setPartScore(pscore);
|
|
excerpt->setTitle(part->partName());
|
|
excerpt->parts().append(part);
|
|
score->excerpts().append(excerpt);
|
|
|
|
//
|
|
// create excerpt title
|
|
//
|
|
MeasureBase* measure = pscore->first();
|
|
if (!measure || (measure->type() != Element::Type::VBOX)) {
|
|
MeasureBase* mb = new VBox(pscore);
|
|
mb->setTick(0);
|
|
pscore->addMeasure(mb, measure);
|
|
measure = mb;
|
|
}
|
|
Text* txt = new Text(pscore);
|
|
txt->setTextStyleType(TextStyleType::INSTRUMENT_EXCERPT);
|
|
txt->setPlainText(part->longName());
|
|
measure->add(txt);
|
|
|
|
//
|
|
// layout score
|
|
//
|
|
pscore->setPlaylistDirty();
|
|
|
|
pscore->setLayoutAll();
|
|
pscore->addLayoutFlags(LayoutFlag::FIX_PITCH_VELO);
|
|
pscore->doLayout();
|
|
}
|
|
score->rebuildMidiMapping();
|
|
score->updateChannel();
|
|
|
|
// album
|
|
// copyright
|
|
|
|
score->setCreated(true);
|
|
delete gp;
|
|
|
|
return Score::FileError::FILE_NO_ERROR;
|
|
}
|
|
}
|
|
|