MuseScore/libmscore/fraction.cpp
2013-07-13 14:48:25 +02:00

200 lines
5.8 KiB
C++

//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2009 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#include "fraction.h"
#include "mscore.h"
namespace Ms {
//---------------------------------------------------------
// gcd
// greatest common divisor
//---------------------------------------------------------
static int gcd(int a, int b)
{
if (b == 0)
return a < 0 ? -a : a;
return gcd(b, a % b);
}
//---------------------------------------------------------
// lcm
// least common multiple
//---------------------------------------------------------
static unsigned lcm(int a, int b)
{
return a * b / gcd(a, b);
}
//---------------------------------------------------------
// Fraction
//---------------------------------------------------------
Fraction::Fraction(int z, int n)
: _numerator(z), _denominator(n)
{
}
//---------------------------------------------------------
// reduce
//---------------------------------------------------------
void Fraction::reduce()
{
int tmp = gcd(_numerator, _denominator);
_numerator /= tmp;
_denominator /= tmp;
}
//---------------------------------------------------------
// reduced
//---------------------------------------------------------
Fraction Fraction::reduced() const
{
int tmp = gcd(_numerator, _denominator);
return Fraction(_numerator / tmp, _denominator / tmp);
}
//---------------------------------------------------------
// absValue
//---------------------------------------------------------
Fraction Fraction::absValue() const
{
return Fraction(qAbs(_numerator), qAbs(_denominator));
}
// --- comparison --- //
bool Fraction::operator<(const Fraction& val) const
{
const int v = lcm(_denominator, val._denominator);
return _numerator * (v / _denominator) < val._numerator * (v / val._denominator);
}
bool Fraction::operator<=(const Fraction& val) const
{
const int v = lcm(_denominator, val._denominator);
return _numerator * (v / _denominator) <= val._numerator * (v / val._denominator);
}
bool Fraction::operator>=(const Fraction& val) const
{
const int v = lcm(_denominator, val._denominator);
return _numerator * (v / _denominator) >= val._numerator * (v / val._denominator);
}
bool Fraction::operator>(const Fraction& val) const
{
const int v = lcm(_denominator, val._denominator);
return (_numerator * (v / _denominator)) > (val._numerator * (v / val._denominator));
}
bool Fraction::operator==(const Fraction& val) const
{
const int v = lcm(_denominator, val._denominator);
return (_numerator * (v / _denominator)) == (val._numerator * (v / val._denominator));
// return (_numerator == val._numerator) && (_denominator == val._denominator);
}
bool Fraction::operator!=(const Fraction& val) const
{
const int v = lcm(_denominator, val._denominator);
return (_numerator * (v / _denominator)) != (val._numerator * (v / val._denominator));
// return (_numerator != val._numerator) || (_denominator != val._denominator);
}
//---------------------------------------------------------
// operator+=
//---------------------------------------------------------
Fraction& Fraction::operator+=(const Fraction& val)
{
const int tmp = lcm(_denominator, val._denominator);
_numerator = _numerator * (tmp / _denominator) + val._numerator * (tmp / val._denominator);
_denominator = tmp;
return *this;
}
//---------------------------------------------------------
// operator-=
//---------------------------------------------------------
Fraction& Fraction::operator-=(const Fraction& val)
{
const unsigned tmp = lcm(_denominator, val._denominator);
_numerator = _numerator * (tmp / _denominator) - val._numerator * (tmp / val._denominator);
_denominator = tmp;
return *this;
}
//---------------------------------------------------------
// operator*=
//---------------------------------------------------------
Fraction& Fraction::operator*=(const Fraction& val)
{
_numerator *= val._numerator;
_denominator *= val._denominator;
return *this;
}
Fraction& Fraction::operator*=(int val)
{
_numerator *= val;
return *this;
}
//---------------------------------------------------------
// operator/=
//---------------------------------------------------------
Fraction& Fraction::operator/=(const Fraction& val)
{
_numerator *= val._denominator;
_denominator *= val._numerator;
return *this;
}
Fraction& Fraction::operator/=(int val)
{
_denominator *= val;
return *this;
}
//---------------------------------------------------------
// fromTicks
//---------------------------------------------------------
Fraction Fraction::fromTicks(int ticks)
{
return Fraction(ticks, MScore::division * 4).reduced();
}
//---------------------------------------------------------
// ticks
//---------------------------------------------------------
int Fraction::ticks() const
{
// MScore::division - ticks per quarter note
// MScore::division * 4 - ticks per whole note
// result: rounded (MScore::division * 4 * _numerator * 1.0 / _denominator) value
return (_numerator * MScore::division * 4 + (_denominator/2)) / _denominator;
}
} // namespace Ms