MuseScore/libmscore/undo.cpp
Joachim Schmitz 474e8152cd fix #275218: fix MSVC C4456 warnings
reg. a declaration shadowing a previously declared local
variable,
"Warning C4456: declaration of 'XXX' hides previous local
declaration"
2018-09-27 17:38:19 +02:00

2286 lines
69 KiB
C++

//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2002-2016 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
/**
\file
Implementation of undo functions.
The undo system requires calling startUndo() when starting a GUI command
and calling endUndo() when ending the command. All changes to a score
in response to a GUI command must be undoable/redoable by executing
a sequence of low-level undo operations. This sequence is built by the code
handling the command, by calling one or more undoOp()'s
between startUndo() and endUndo().
*/
#include "undo.h"
#include "element.h"
#include "note.h"
#include "score.h"
#include "segment.h"
#include "measure.h"
#include "system.h"
#include "select.h"
#include "input.h"
#include "slur.h"
#include "tie.h"
#include "clef.h"
#include "staff.h"
#include "chord.h"
#include "sig.h"
#include "key.h"
#include "barline.h"
#include "volta.h"
#include "tuplet.h"
#include "harmony.h"
#include "pitchspelling.h"
#include "part.h"
#include "beam.h"
#include "dynamic.h"
#include "page.h"
#include "keysig.h"
#include "image.h"
#include "hairpin.h"
#include "rest.h"
#include "bend.h"
#include "tremolobar.h"
#include "articulation.h"
#include "noteevent.h"
#include "slur.h"
#include "tempotext.h"
#include "instrchange.h"
#include "box.h"
#include "stafftype.h"
#include "accidental.h"
#include "layoutbreak.h"
#include "spanner.h"
#include "sequencer.h"
#include "breath.h"
#include "fingering.h"
#include "rehearsalmark.h"
#include "excerpt.h"
#include "stafftext.h"
#include "chordline.h"
#include "tremolo.h"
#include "sym.h"
#include "utils.h"
#include "glissando.h"
#include "stafflines.h"
#include "bracket.h"
#include "fret.h"
#include "textedit.h"
namespace Ms {
extern Measure* tick2measure(int tick);
//---------------------------------------------------------
// updateNoteLines
// compute line position of noteheads after
// clef change
//---------------------------------------------------------
void updateNoteLines(Segment* segment, int track)
{
Staff* staff = segment->score()->staff(track / VOICES);
if (staff->isDrumStaff(segment->tick()) || staff->isTabStaff(segment->tick()))
return;
for (Segment* s = segment->next1(); s; s = s->next1()) {
if ((s->segmentType() & (SegmentType::Clef | SegmentType::HeaderClef)) && s->element(track) && !s->element(track)->generated())
break;
if (!s->isChordRestType())
continue;
for (int t = track; t < track + VOICES; ++t) {
Element* e = s->element(t);
if (e && e->isChord()) {
Chord* chord = toChord(e);
for (Note* n : chord->notes())
n->updateLine();
chord->sortNotes();
for (Chord* gc : chord->graceNotes()) {
for (Note* gn : gc->notes())
gn->updateLine();
gc->sortNotes();
}
}
}
}
}
//---------------------------------------------------------
// UndoCommand
//---------------------------------------------------------
UndoCommand::~UndoCommand()
{
for (auto c : childList)
delete c;
}
//---------------------------------------------------------
// UndoCommand::cleanup
//---------------------------------------------------------
void UndoCommand::cleanup(bool undo)
{
for (auto c : childList)
c->cleanup(undo);
}
//---------------------------------------------------------
// undo
//---------------------------------------------------------
void UndoCommand::undo(EditData* ed)
{
int n = childList.size();
for (int i = n-1; i >= 0; --i) {
qCDebug(undoRedo) << "<" << childList[i]->name() << ">";
childList[i]->undo(ed);
}
flip(ed);
}
//---------------------------------------------------------
// redo
//---------------------------------------------------------
void UndoCommand::redo(EditData* ed)
{
int n = childList.size();
for (int i = 0; i < n; ++i) {
qCDebug(undoRedo) << "<" << childList[i]->name() << ">";
childList[i]->redo(ed);
}
flip(ed);
}
//---------------------------------------------------------
// unwind
//---------------------------------------------------------
void UndoCommand::unwind()
{
while (!childList.empty()) {
UndoCommand* c = childList.takeLast();
qDebug("unwind <%s>", c->name());
c->undo(0);
delete c;
}
}
//---------------------------------------------------------
// UndoStack
//---------------------------------------------------------
UndoStack::UndoStack()
{
curCmd = 0;
curIdx = 0;
cleanIdx = 0;
}
//---------------------------------------------------------
// UndoStack
//---------------------------------------------------------
UndoStack::~UndoStack()
{
int idx = 0;
for (auto c : list)
c->cleanup(idx++ < curIdx);
qDeleteAll(list);
}
//---------------------------------------------------------
// beginMacro
//---------------------------------------------------------
void UndoStack::beginMacro()
{
if (curCmd) {
qWarning("already active");
return;
}
curCmd = new UndoCommand();
}
//---------------------------------------------------------
// push
//---------------------------------------------------------
void UndoStack::push(UndoCommand* cmd, EditData* ed)
{
if (!curCmd) {
// this can happen for layout() outside of a command (load)
if (!Score::isScoreLoaded())
qWarning("no active command, UndoStack");
cmd->redo(ed);
delete cmd;
return;
}
#ifndef QT_NO_DEBUG
if (!strcmp(cmd->name(), "ChangeProperty")) {
ChangeProperty* cp = static_cast<ChangeProperty*>(cmd);
qCDebug(undoRedo, "<%s> id %d %s", cmd->name(), int(cp->getId()), propertyName(cp->getId()));
}
else {
qCDebug(undoRedo, "<%s>", cmd->name());
}
#endif
curCmd->appendChild(cmd);
cmd->redo(ed);
}
//---------------------------------------------------------
// push1
//---------------------------------------------------------
void UndoStack::push1(UndoCommand* cmd)
{
if (!curCmd) {
if (!Score::isScoreLoaded())
qWarning("no active command, UndoStack %p", this);
return;
}
curCmd->appendChild(cmd);
}
//---------------------------------------------------------
// remove
//---------------------------------------------------------
void UndoStack::remove(int idx)
{
Q_ASSERT(idx <= curIdx);
Q_ASSERT(curIdx >= 0);
// remove redo stack
while (list.size() > curIdx) {
UndoCommand* cmd = list.takeLast();
cmd->cleanup(false); // delete elements for which UndoCommand() holds ownership
delete cmd;
// --curIdx;
}
while (list.size() > idx) {
UndoCommand* cmd = list.takeLast();
cmd->cleanup(true);
delete cmd;
}
curIdx = idx;
// TODO: handle cleanIdx
}
//---------------------------------------------------------
// pop
//---------------------------------------------------------
void UndoStack::pop()
{
if (!curCmd) {
if (!Score::isScoreLoaded())
qWarning("no active command");
return;
}
UndoCommand* cmd = curCmd->removeChild();
cmd->undo(0);
}
//---------------------------------------------------------
// rollback
//---------------------------------------------------------
void UndoStack::rollback()
{
qDebug("==");
Q_ASSERT(curCmd == 0);
Q_ASSERT(curIdx > 0);
int idx = curIdx - 1;
list[idx]->unwind();
remove(idx);
}
//---------------------------------------------------------
// endMacro
//---------------------------------------------------------
void UndoStack::endMacro(bool rollback)
{
if (curCmd == 0) {
qWarning("not active");
return;
}
if (rollback)
delete curCmd;
else {
// remove redo stack
while (list.size() > curIdx) {
UndoCommand* cmd = list.takeLast();
cmd->cleanup(false); // delete elements for which UndoCommand() holds ownership
delete cmd;
}
list.append(curCmd);
++curIdx;
}
curCmd = 0;
}
//---------------------------------------------------------
// reopen
//---------------------------------------------------------
void UndoStack::reopen()
{
qDebug("curIdx %d size %d", curIdx, list.size());
Q_ASSERT(curCmd == 0);
Q_ASSERT(curIdx > 0);
--curIdx;
curCmd = list.takeAt(curIdx);
for (auto i : curCmd->commands()) {
qDebug(" <%s>", i->name());
}
}
//---------------------------------------------------------
// setClean
//---------------------------------------------------------
void UndoStack::setClean()
{
cleanIdx = curIdx;
}
//---------------------------------------------------------
// undo
//---------------------------------------------------------
void UndoStack::undo(EditData* ed)
{
qCDebug(undoRedo) << "===";
// Are we currently editing text?
if (ed && ed->element && ed->element->isTextBase()) {
TextEditData* ted = static_cast<TextEditData*>(ed->getData(ed->element));
if (ted && ted->startUndoIdx == curIdx)
// No edits to undo, so do nothing
return;
}
if (curIdx) {
--curIdx;
Q_ASSERT(curIdx >= 0);
list[curIdx]->undo(ed);
}
}
//---------------------------------------------------------
// redo
//---------------------------------------------------------
void UndoStack::redo(EditData* ed)
{
qCDebug(undoRedo) << "===";
if (canRedo())
list[curIdx++]->redo(ed);
}
//---------------------------------------------------------
// SaveState
//---------------------------------------------------------
SaveState::SaveState(Score* s)
: undoInputState(s), redoInputState(s->inputState())
{
score = s;
// redoSelection = score->selection();
}
void SaveState::undo(EditData*)
{
redoInputState = score->inputState();
// redoSelection = score->selection();
score->setInputState(undoInputState);
// score->setSelection(undoSelection);
}
void SaveState::redo(EditData*)
{
undoInputState = score->inputState();
// undoSelection = score->selection();
score->setInputState(redoInputState);
// score->setSelection(redoSelection);
}
//---------------------------------------------------------
// CloneVoice
//---------------------------------------------------------
CloneVoice::CloneVoice(Segment* _sf, int _lTick, Segment* _d, int _strack, int _dtrack, int _otrack, bool _linked)
{
sf = _sf; // first source segment
lTick = _lTick; // last tick to clone
d = _d; // first destination segment
strack = _strack;
dtrack = _dtrack;
otrack = _otrack; // old source track if -1 delete voice in strack after copy
linked = _linked; // if true add elements in destination segment only
// if false add elements in every linked staff
}
void CloneVoice::undo(EditData*)
{
Score* s = d->score();
int ticks = d->tick() + lTick - sf->tick();
int sTrack = otrack == -1 ? dtrack : otrack; // use the correct source / destination if deleting the source
int dTrack = otrack == -1 ? strack : dtrack;
// Clear destination voice (in case of not linked and otrack = -1 we would delete our source
if (otrack != -1 && linked)
for (Segment* seg = d; seg && seg->tick() < ticks; seg = seg->next1()) {
Element* el = seg->element(dTrack);
if (el && el->isChordRest()) {
el->unlink();
seg->setElement(dTrack, 0);
}
}
if (otrack == -1 && !linked) {
// On the first run get going the undo redo action for adding/deleting elements and slurs
if (first) {
s->cloneVoice(sTrack, dTrack, sf, ticks, linked);
auto spanners = s->spannerMap().findOverlapping(sf->tick(), lTick);
for (auto i = spanners.begin(); i < spanners.end(); i++) {
Spanner* sp = i->value;
if (sp->isSlur() && (sp->track() == sTrack || sp->track2() == sTrack))
s->undoRemoveElement(sp);
}
for (Segment* seg = d; seg && seg->tick() < ticks; seg = seg->next1()) {
Element* el = seg->element(sTrack);
if (el && el->isChordRest()) {
s->undoRemoveElement(el);
}
}
}
// Set rests if first voice in a staff
if (!(sTrack % VOICES))
s->setRest(d->tick(), sTrack, Fraction::fromTicks(ticks), false, 0);
}
else {
s->cloneVoice(sTrack, dTrack, sf, ticks, linked);
if (!linked && !(dTrack % VOICES))
s->setRest(d->tick(), dTrack, Fraction::fromTicks(ticks), false, 0);
}
first = false;
}
void CloneVoice::redo(EditData*)
{
Score* s = d->score();
int ticks = d->tick() + lTick - sf->tick();
// Clear destination voice (in case of not linked and otrack = -1 we would delete our source
if (otrack != -1 && linked)
for (Segment* seg = d; seg && seg->tick() < ticks; seg = seg->next1()) {
Element* el = seg->element(dtrack);
if (el && el->isChordRest()) {
el->unlink();
seg->setElement(dtrack, 0);
}
}
if (otrack == -1 && !linked) {
// On the first run get going the undo redo action for adding/deleting elements and slurs
if (first) {
s->cloneVoice(strack, dtrack, sf, ticks, linked);
auto spanners = s->spannerMap().findOverlapping(sf->tick(), lTick);
for (auto i = spanners.begin(); i < spanners.end(); i++) {
Spanner* sp = i->value;
if (sp->isSlur() && (sp->track() == strack || sp->track2() == strack))
s->undoRemoveElement(sp);
}
for (Segment* seg = d; seg && seg->tick() < ticks; seg = seg->next1()) {
Element* el = seg->element(strack);
if (el && el->isChordRest()) {
s->undoRemoveElement(el);
}
}
}
// Set rests if first voice in a staff
if (!(strack % VOICES))
s->setRest(d->tick(), strack, Fraction::fromTicks(ticks), false, 0);
}
else
s->cloneVoice(strack, dtrack, sf, ticks, linked, first);
}
//---------------------------------------------------------
// AddElement
//---------------------------------------------------------
AddElement::AddElement(Element* e)
{
element = e;
}
//---------------------------------------------------------
// AddElement::cleanup
//---------------------------------------------------------
void AddElement::cleanup(bool undo)
{
if (!undo) {
delete element;
element = 0;
}
}
//---------------------------------------------------------
// undoRemoveTuplet
//---------------------------------------------------------
static void undoRemoveTuplet(DurationElement* cr)
{
if (cr->tuplet()) {
cr->tuplet()->remove(cr);
if (cr->tuplet()->elements().empty())
undoRemoveTuplet(cr->tuplet());
}
}
//---------------------------------------------------------
// undoAddTuplet
//---------------------------------------------------------
static void undoAddTuplet(DurationElement* cr)
{
if (cr->tuplet()) {
cr->tuplet()->add(cr);
if (cr->tuplet()->elements().size() == 1)
undoAddTuplet(cr->tuplet());
}
}
//---------------------------------------------------------
// endUndoRedo
//---------------------------------------------------------
void AddElement::endUndoRedo(bool isUndo) const
{
if (element->isChordRest()) {
if (isUndo)
undoRemoveTuplet(toChordRest(element));
else
undoAddTuplet(toChordRest(element));
}
else if (element->isClef()) {
element->score()->setLayout(element->tick());
element->score()->setLayout(element->staff()->nextClefTick(element->tick()));
}
else if (element->isKeySig()) {
element->score()->setLayout(element->tick());
element->score()->setLayout(element->staff()->nextKeyTick(element->tick()));
}
}
//---------------------------------------------------------
// undo
//---------------------------------------------------------
void AddElement::undo(EditData*)
{
if (!element->isTuplet())
element->score()->removeElement(element);
endUndoRedo(true);
}
//---------------------------------------------------------
// redo
//---------------------------------------------------------
void AddElement::redo(EditData*)
{
if (!element->isTuplet())
element->score()->addElement(element);
endUndoRedo(false);
}
//---------------------------------------------------------
// name
//---------------------------------------------------------
const char* AddElement::name() const
{
static char buffer[64];
if (element->isTextBase())
snprintf(buffer, 64, "Add: %s <%s> %p", element->name(),
qPrintable(toTextBase(element)->plainText()), element);
else if (element->isSegment())
snprintf(buffer, 64, "Add: <%s-%s> %p", element->name(), toSegment(element)->subTypeName(), element);
else
snprintf(buffer, 64, "Add: <%s> %p", element->name(), element);
return buffer;
}
//---------------------------------------------------------
// removeNote
// Helper function for RemoveElement class
//---------------------------------------------------------
static void removeNote(const Note* note)
{
Score* score = note->score();
if (note->tieFor() && note->tieFor()->endNote())
score->undo(new RemoveElement(note->tieFor()));
if (note->tieBack())
score->undo(new RemoveElement(note->tieBack()));
for (Spanner* s : note->spannerBack()) {
score->undo(new RemoveElement(s));
}
for (Spanner* s : note->spannerFor()) {
score->undo(new RemoveElement(s));
}
}
//---------------------------------------------------------
// RemoveElement
//---------------------------------------------------------
RemoveElement::RemoveElement(Element* e)
{
element = e;
Score* score = element->score();
if (element->isChordRest()) {
ChordRest* cr = toChordRest(element);
if (cr->tuplet() && cr->tuplet()->elements().size() <= 1)
score->undo(new RemoveElement(cr->tuplet()));
if (e->isChord()) {
Chord* chord = toChord(e);
// remove tremolo between 2 notes
if (chord->tremolo()) {
Tremolo* tremolo = chord->tremolo();
if (tremolo->twoNotes())
score->undo(new RemoveElement(tremolo));
}
for (const Note* note : chord->notes()) {
removeNote(note);
}
}
}
else if (element->isNote()) {
// Removing an individual note within a chord
const Note* note = toNote(element);
removeNote(note);
}
}
//---------------------------------------------------------
// RemoveElement::cleanup
//---------------------------------------------------------
void RemoveElement::cleanup(bool undo)
{
if (undo) {
delete element;
element = 0;
}
}
//---------------------------------------------------------
// undo
//---------------------------------------------------------
void RemoveElement::undo(EditData*)
{
if (!element->isTuplet())
element->score()->addElement(element);
if (element->isChordRest()) {
if (element->isChord()) {
Chord* chord = toChord(element);
for (Note* note : chord->notes()) {
note->connectTiedNotes();
}
}
undoAddTuplet(toChordRest(element));
}
else if (element->isClef())
element->score()->setLayout(element->staff()->nextClefTick(element->tick()));
else if (element->isKeySig())
element->score()->setLayout(element->staff()->nextKeyTick(element->tick()));
}
//---------------------------------------------------------
// redo
//---------------------------------------------------------
void RemoveElement::redo(EditData*)
{
if (!element->isTuplet())
element->score()->removeElement(element);
if (element->isChordRest()) {
undoRemoveTuplet(toChordRest(element));
if (element->isChord()) {
Chord* chord = toChord(element);
for (Note* note : chord->notes()) {
note->disconnectTiedNotes();
}
}
}
else if (element->isClef())
element->score()->setLayout(element->staff()->nextClefTick(element->tick()));
else if (element->isKeySig())
element->score()->setLayout(element->staff()->nextKeyTick(element->tick()));
}
//---------------------------------------------------------
// name
//---------------------------------------------------------
const char* RemoveElement::name() const
{
static char buffer[64];
if (element->isTextBase())
snprintf(buffer, 64, "Remove: %s <%s> %p", element->name(),
qPrintable(toTextBase(element)->plainText()), element);
else if (element->isSegment())
snprintf(buffer, 64, "Remove: <%s-%s> %p", element->name(), toSegment(element)->subTypeName(), element);
else
snprintf(buffer, 64, "Remove: %s %p", element->name(), element);
return buffer;
}
//---------------------------------------------------------
// InsertPart
//---------------------------------------------------------
InsertPart::InsertPart(Part* p, int i)
{
part = p;
idx = i;
}
void InsertPart::undo(EditData*)
{
part->score()->removePart(part);
}
void InsertPart::redo(EditData*)
{
part->score()->insertPart(part, idx);
}
//---------------------------------------------------------
// RemovePart
//---------------------------------------------------------
RemovePart::RemovePart(Part* p, int i)
{
part = p;
idx = i;
}
void RemovePart::undo(EditData*)
{
part->score()->insertPart(part, idx);
}
void RemovePart::redo(EditData*)
{
part->score()->removePart(part);
}
//---------------------------------------------------------
// InsertStaff
//---------------------------------------------------------
InsertStaff::InsertStaff(Staff* p, int _ridx)
{
staff = p;
ridx = _ridx;
}
void InsertStaff::undo(EditData*)
{
staff->score()->removeStaff(staff);
}
void InsertStaff::redo(EditData*)
{
staff->score()->insertStaff(staff, ridx);
}
//---------------------------------------------------------
// RemoveStaff
//---------------------------------------------------------
RemoveStaff::RemoveStaff(Staff* p)
{
staff = p;
ridx = staff->rstaff();
}
void RemoveStaff::undo(EditData*)
{
staff->score()->insertStaff(staff, ridx);
}
void RemoveStaff::redo(EditData*)
{
staff->score()->removeStaff(staff);
}
//---------------------------------------------------------
// InsertMStaff
//---------------------------------------------------------
InsertMStaff::InsertMStaff(Measure* m, MStaff* ms, int i)
{
measure = m;
mstaff = ms;
idx = i;
}
void InsertMStaff::undo(EditData*)
{
measure->removeMStaff(mstaff, idx);
}
void InsertMStaff::redo(EditData*)
{
measure->insertMStaff(mstaff, idx);
}
//---------------------------------------------------------
// RemoveMStaff
//---------------------------------------------------------
RemoveMStaff::RemoveMStaff(Measure* m, MStaff* ms, int i)
{
measure = m;
mstaff = ms;
idx = i;
}
void RemoveMStaff::undo(EditData*)
{
measure->insertMStaff(mstaff, idx);
}
void RemoveMStaff::redo(EditData*)
{
measure->removeMStaff(mstaff, idx);
}
//---------------------------------------------------------
// SortStaves
//---------------------------------------------------------
SortStaves::SortStaves(Score* s, QList<int> l)
{
score = s;
for(int i=0 ; i < l.size(); i++) {
rlist.append(l.indexOf(i));
}
list = l;
}
void SortStaves::redo(EditData*)
{
score->sortStaves(list);
}
void SortStaves::undo(EditData*)
{
score->sortStaves(rlist);
}
//---------------------------------------------------------
// ChangePitch
//---------------------------------------------------------
ChangePitch::ChangePitch(Note* _note, int _pitch, int _tpc1, int _tpc2)
{
note = _note;
pitch = _pitch;
tpc1 = _tpc1;
tpc2 = _tpc2;
}
void ChangePitch::flip(EditData*)
{
int f_pitch = note->pitch();
int f_tpc1 = note->tpc1();
int f_tpc2 = note->tpc2();
// do not change unless necessary
if (f_pitch == pitch && f_tpc1 == tpc1 && f_tpc2 == tpc2)
return;
note->setPitch(pitch, tpc1, tpc2);
pitch = f_pitch;
tpc1 = f_tpc1;
tpc2 = f_tpc2;
note->score()->setLayout(note->tick());
}
//---------------------------------------------------------
// ChangeFretting
//
// To use with tablatures to force a specific note fretting;
// Pitch, string and fret must be changed all together; otherwise,
// if they are not consistent among themselves, the refretting algorithm may re-assign
// fret and string numbers for (potentially) all the notes of all the chords of a segment.
//---------------------------------------------------------
ChangeFretting::ChangeFretting(Note* _note, int _pitch, int _string, int _fret, int _tpc1, int _tpc2)
{
note = _note;
pitch = _pitch;
string= _string;
fret = _fret;
tpc1 = _tpc1;
tpc2 = _tpc2;
}
void ChangeFretting::flip(EditData*)
{
int f_pitch = note->pitch();
int f_string= note->string();
int f_fret = note->fret();
int f_tpc1 = note->tpc1();
int f_tpc2 = note->tpc2();
// do not change unless necessary
if (f_pitch == pitch && f_string == string && f_fret == fret && f_tpc1 == tpc1 && f_tpc2 == tpc2) {
return;
}
note->setPitch(pitch, tpc1, tpc2);
note->setString(string);
note->setFret(fret);
pitch = f_pitch;
string= f_string;
fret = f_fret;
tpc1 = f_tpc1;
tpc2 = f_tpc2;
note->score()->setLayout(note->tick());
}
//---------------------------------------------------------
// ChangeElement
//---------------------------------------------------------
ChangeElement::ChangeElement(Element* oe, Element* ne)
{
oldElement = oe;
newElement = ne;
}
void ChangeElement::flip(EditData*)
{
const LinkedElements* links = oldElement->links();
if (links) {
newElement->linkTo(oldElement);
oldElement->unlink();
}
Score* score = oldElement->score();
if (!score->selection().isRange()) {
if (oldElement->selected())
score->deselect(oldElement);
if (newElement->selected())
score->select(newElement, SelectType::ADD);
}
if (oldElement->parent() == 0) {
score->removeElement(oldElement);
score->addElement(newElement);
}
else {
oldElement->parent()->change(oldElement, newElement);
}
if (newElement->isKeySig()) {
KeySig* ks = toKeySig(newElement);
if (!ks->generated())
ks->staff()->setKey(ks->tick(), ks->keySigEvent());
}
else if (newElement->isDynamic())
newElement->score()->addLayoutFlags(LayoutFlag::FIX_PITCH_VELO);
else if (newElement->isTempoText()) {
TempoText* t = toTempoText(oldElement);
score->setTempo(t->segment(), t->tempo());
}
// if (newElement->isSegmentFlag()) {
if (newElement->isSpannerSegment()) {
SpannerSegment* os = toSpannerSegment(oldElement);
SpannerSegment* ns = toSpannerSegment(newElement);
if (os->system())
os->system()->remove(os);
if (ns->system())
ns->system()->add(ns);
}
qSwap(oldElement, newElement);
oldElement->triggerLayout();
newElement->triggerLayout();
// score->setLayoutAll();
}
//---------------------------------------------------------
// InsertStaves
//---------------------------------------------------------
InsertStaves::InsertStaves(Measure* m, int _a, int _b)
{
measure = m;
a = _a;
b = _b;
}
void InsertStaves::undo(EditData*)
{
measure->removeStaves(a, b);
}
void InsertStaves::redo(EditData*)
{
measure->insertStaves(a, b);
}
//---------------------------------------------------------
// RemoveStaves
//---------------------------------------------------------
RemoveStaves::RemoveStaves(Measure* m, int _a, int _b)
{
measure = m;
a = _a;
b = _b;
}
void RemoveStaves::undo(EditData*)
{
measure->insertStaves(a, b);
}
void RemoveStaves::redo(EditData*)
{
measure->removeStaves(a, b);
}
//---------------------------------------------------------
// ChangeKeySig::flip
//---------------------------------------------------------
void ChangeKeySig::flip(EditData*)
{
KeySigEvent oe = keysig->keySigEvent();
bool sc = keysig->showCourtesy();
keysig->setKeySigEvent(ks);
keysig->setShowCourtesy(showCourtesy);
int tick = keysig->segment()->tick();
// update keys if keysig was not generated
if (!keysig->generated())
keysig->staff()->setKey(tick, ks);
showCourtesy = sc;
ks = oe;
keysig->score()->setLayout(tick);
keysig->score()->setLayout(keysig->staff()->nextKeyTick(tick));
}
//---------------------------------------------------------
// ChangeMeasureLen
//---------------------------------------------------------
ChangeMeasureLen::ChangeMeasureLen(Measure* m, Fraction l)
{
measure = m;
len = l;
}
void ChangeMeasureLen::flip(EditData*)
{
Fraction oLen = measure->len();
//
// move EndBarLine and TimeSigAnnounce
// to end of measure:
//
Segment* s = measure->first();
std::list<Segment*> sl;
for (; s;) {
Segment* ns = s->next();
if (!s->isEndBarLineType() && !s->isTimeSigAnnounceType()) {
s = ns;
continue;
}
s->setRtick(len.ticks());
sl.push_back(s);
measure->remove(s);
s = ns;
}
measure->setLen(len);
measure->score()->fixTicks();
len = oLen;
}
//---------------------------------------------------------
// TransposeHarmony
//---------------------------------------------------------
TransposeHarmony::TransposeHarmony(Harmony* h, int rtpc, int btpc)
{
harmony = h;
rootTpc = rtpc;
baseTpc = btpc;
}
void TransposeHarmony::flip(EditData*)
{
int baseTpc1 = harmony->baseTpc();
int rootTpc1 = harmony->rootTpc();
harmony->setBaseTpc(baseTpc);
harmony->setRootTpc(rootTpc);
harmony->setXmlText(harmony->harmonyName());
rootTpc = rootTpc1;
baseTpc = baseTpc1;
}
//---------------------------------------------------------
// ExchangeVoice
//---------------------------------------------------------
ExchangeVoice::ExchangeVoice(Measure* m, int _val1, int _val2, int _staff)
{
measure = m;
val1 = _val1;
val2 = _val2;
staff = _staff;
}
void ExchangeVoice::undo(EditData*)
{
measure->exchangeVoice(val2, val1, staff);
measure->checkMultiVoices(staff);
}
void ExchangeVoice::redo(EditData*)
{
measure->exchangeVoice(val1, val2, staff);
}
//---------------------------------------------------------
// ChangeInstrumentShort
//---------------------------------------------------------
ChangeInstrumentShort::ChangeInstrumentShort(int _tick, Part* p, QList<StaffName> t)
{
tick = _tick;
part = p;
text = t;
}
void ChangeInstrumentShort::flip(EditData*)
{
QList<StaffName> s = part->shortNames(tick);
part->setShortNames(text, tick);
text = s;
part->score()->setLayoutAll();
}
//---------------------------------------------------------
// ChangeInstrumentLong
//---------------------------------------------------------
ChangeInstrumentLong::ChangeInstrumentLong(int _tick, Part* p, QList<StaffName> t)
{
tick = _tick;
part = p;
text = t;
}
void ChangeInstrumentLong::flip(EditData*)
{
QList<StaffName> s = part->longNames(tick);
part->setLongNames(text, tick);
text = s;
part->score()->setLayoutAll();
}
//---------------------------------------------------------
// EditText::undo
//---------------------------------------------------------
void EditText::undo(EditData*)
{
/* if (!text->styled()) {
for (int i = 0; i < undoLevel; ++i)
text->undo();
}
*/
undoRedo();
}
//---------------------------------------------------------
// EditText::redo
//---------------------------------------------------------
void EditText::redo(EditData*)
{
/*
if (!text->styled()) {
for (int i = 0; i < undoLevel; ++i)
text->redo();
}
*/
undoRedo();
}
//---------------------------------------------------------
// EditText::undoRedo
//---------------------------------------------------------
void EditText::undoRedo()
{
QString s = text->xmlText();
text->setXmlText(oldText);
oldText = s;
text->triggerLayout();
}
//---------------------------------------------------------
// ChangePatch
//---------------------------------------------------------
void ChangePatch::flip(EditData*)
{
MidiPatch op;
op.prog = channel->program;
op.bank = channel->bank;
op.synti = channel->synti;
channel->program = patch.prog;
channel->bank = patch.bank;
channel->synti = patch.synti;
patch = op;
if (MScore::seq == 0) {
qWarning("no seq");
return;
}
NPlayEvent event;
event.setType(ME_CONTROLLER);
event.setChannel(channel->channel);
int hbank = (channel->bank >> 7) & 0x7f;
int lbank = channel->bank & 0x7f;
event.setController(CTRL_HBANK);
event.setValue(hbank);
MScore::seq->sendEvent(event);
event.setController(CTRL_LBANK);
event.setValue(lbank);
MScore::seq->sendEvent(event);
event.setController(CTRL_PROGRAM);
event.setValue(channel->program);
score->setInstrumentsChanged(true);
MScore::seq->sendEvent(event);
channel->updateInitList();
}
//---------------------------------------------------------
// ChangeStaff
//---------------------------------------------------------
ChangeStaff::ChangeStaff(Staff* _staff, bool _invisible, ClefTypeList _clefType,
qreal _userDist, Staff::HideMode _hideMode, bool _showIfEmpty, bool _cutaway, bool hide)
{
staff = _staff;
invisible = _invisible;
clefType = _clefType;
userDist = _userDist;
hideMode = _hideMode;
showIfEmpty = _showIfEmpty;
cutaway = _cutaway;
hideSystemBarLine = hide;
}
//---------------------------------------------------------
// flip
//---------------------------------------------------------
void ChangeStaff::flip(EditData*)
{
bool invisibleChanged = staff->invisible() != invisible;
ClefTypeList oldClefType = staff->defaultClefType();
bool oldInvisible = staff->invisible();
qreal oldUserDist = staff->userDist();
Staff::HideMode oldHideMode = staff->hideWhenEmpty();
bool oldShowIfEmpty = staff->showIfEmpty();
bool oldCutaway = staff->cutaway();
bool hide = staff->hideSystemBarLine();
staff->setInvisible(invisible);
staff->setDefaultClefType(clefType);
staff->setUserDist(userDist);
staff->setHideWhenEmpty(hideMode);
staff->setShowIfEmpty(showIfEmpty);
staff->setCutaway(cutaway);
staff->setHideSystemBarLine(hideSystemBarLine);
invisible = oldInvisible;
clefType = oldClefType;
userDist = oldUserDist;
hideMode = oldHideMode;
showIfEmpty = oldShowIfEmpty;
cutaway = oldCutaway;
hideSystemBarLine = hide;
Score* score = staff->score();
if (invisibleChanged) {
int staffIdx = staff->idx();
for (Measure* m = score->firstMeasure(); m; m = m->nextMeasure())
m->staffLines(staffIdx)->setVisible(!staff->invisible());
}
staff->score()->setLayoutAll();
staff->masterScore()->rebuildMidiMapping();
staff->score()->setPlaylistDirty();
}
//---------------------------------------------------------
// ChangeStaffType::flip
//---------------------------------------------------------
void ChangeStaffType::flip(EditData*)
{
StaffType st = *staff->staffType(0); // TODO
staff->setStaffType(0, &staffType);
staffType = st;
Score* score = staff->score();
score->setLayoutAll();
}
//---------------------------------------------------------
// ChangePart
//---------------------------------------------------------
ChangePart::ChangePart(Part* _part, Instrument* i, const QString& s)
{
instrument = i;
part = _part;
partName = s;
}
//---------------------------------------------------------
// flip
//---------------------------------------------------------
void ChangePart::flip(EditData*)
{
Instrument* oi = part->instrument();
QString s = part->partName();
part->setInstrument(instrument);
part->setPartName(partName);
Score* score = part->score();
score->masterScore()->rebuildMidiMapping();
score->setInstrumentsChanged(true);
score->setPlaylistDirty();
// check if notes need to be updated
// true if changing into or away from TAB or from one TAB type to another
score->setLayoutAll();
partName = s;
instrument = oi;
}
//---------------------------------------------------------
// ChangeStyle
//---------------------------------------------------------
ChangeStyle::ChangeStyle(Score* s, const MStyle& st)
: score(s), style(st)
{
}
//---------------------------------------------------------
// flip
//---------------------------------------------------------
void ChangeStyle::flip(EditData*)
{
MStyle tmp = score->style();
if (score->styleV(Sid::concertPitch) != style.value(Sid::concertPitch))
score->cmdConcertPitchChanged(style.value(Sid::concertPitch).toBool(), true);
if (score->styleV(Sid::MusicalSymbolFont) != style.value(Sid::MusicalSymbolFont)) {
score->setScoreFont(ScoreFont::fontFactory(style.value(Sid::MusicalSymbolFont).toString()));
}
score->setStyle(style);
score->styleChanged();
style = tmp;
}
//---------------------------------------------------------
// ChangeStyleVal::flip
//---------------------------------------------------------
void ChangeStyleVal::flip(EditData*)
{
QVariant v = score->styleV(idx);
if (v != value) {
score->style().set(idx, value);
if (idx == Sid::chordDescriptionFile) {
score->style().chordList()->unload();
score->style().chordList()->read(value.toString());
}
score->styleChanged();
}
value = v;
}
//---------------------------------------------------------
// ChangeChordStaffMove
//---------------------------------------------------------
ChangeChordStaffMove::ChangeChordStaffMove(ChordRest* cr, int v)
: chordRest(cr), staffMove(v)
{
}
void ChangeChordStaffMove::flip(EditData*)
{
int v = chordRest->staffMove();
for (ScoreElement* e : chordRest->linkList()) {
ChordRest* cr = toChordRest(e);
cr->setStaffMove(staffMove);
cr->triggerLayout();
}
staffMove = v;
}
//---------------------------------------------------------
// ChangeVelocity
//---------------------------------------------------------
ChangeVelocity::ChangeVelocity(Note* n, Note::ValueType t, int o)
: note(n), veloType(t), veloOffset(o)
{
}
void ChangeVelocity::flip(EditData*)
{
Note::ValueType t = note->veloType();
int o = note->veloOffset();
note->setVeloType(veloType);
note->setVeloOffset(veloOffset);
veloType = t;
veloOffset = o;
}
//---------------------------------------------------------
// ChangeMStaffProperties
//---------------------------------------------------------
ChangeMStaffProperties::ChangeMStaffProperties(Measure* m, int i, bool v, bool s)
: measure(m), staffIdx(i), visible(v), slashStyle(s)
{
}
//---------------------------------------------------------
// flip
//---------------------------------------------------------
void ChangeMStaffProperties::flip(EditData*)
{
bool v = measure->visible(staffIdx);
bool s = measure->slashStyle(staffIdx);
measure->setStaffVisible(staffIdx, visible);
measure->setStaffSlashStyle(staffIdx, slashStyle);
visible = v;
slashStyle = s;
}
//---------------------------------------------------------
// insertMeasures
//---------------------------------------------------------
void InsertRemoveMeasures::insertMeasures()
{
Score* score = fm->score();
QList<Clef*> clefs;
QList<KeySig*> keys;
Segment* fs = 0;
Segment* ls = 0;
if (fm->isMeasure()) {
score->setPlaylistDirty();
fs = toMeasure(fm)->first();
ls = toMeasure(lm)->last();
for (Segment* s = fs; s && s != ls; s = s->next1()) {
if (!(s->segmentType() & (SegmentType::Clef | SegmentType::KeySig)))
continue;
for (int track = 0; track < score->ntracks(); track += VOICES) {
Element* e = s->element(track);
if (!e || e->generated())
continue;
if (e->isClef())
clefs.append(toClef(e));
else if (e->isKeySig())
keys.append(toKeySig(e));
}
}
}
score->measures()->insert(fm, lm);
if (fm->isMeasure()) {
score->fixTicks();
score->insertTime(fm->tick(), lm->endTick() - fm->tick());
// move ownership of Instrument back to part
for (Segment* s = fs; s && s != ls; s = s->next1()) {
for (Element* e : s->annotations()) {
if (e->isInstrumentChange()) {
e->part()->setInstrument(toInstrumentChange(e)->instrument(), s->tick());
}
}
}
for (Clef* clef : clefs)
clef->staff()->setClef(clef);
for (KeySig* key : keys)
key->staff()->setKey(key->segment()->tick(), key->keySigEvent());
}
score->setLayoutAll();
//
// connect ties
//
if (!fm->isMeasure() || !fm->prevMeasure())
return;
Measure* m = fm->prevMeasure();
for (Segment* seg = m->first(); seg; seg = seg->next()) {
for (int track = 0; track < score->ntracks(); ++track) {
Element* e = seg->element(track);
if (e == 0 || !e->isChord())
continue;
Chord* chord = toChord(e);
foreach (Note* n, chord->notes()) {
Tie* tie = n->tieFor();
if (!tie)
continue;
if (!tie->endNote() || tie->endNote()->chord()->segment()->measure() != m) {
Note* nn = searchTieNote(n);
if (nn) {
tie->setEndNote(nn);
nn->setTieBack(tie);
}
}
}
}
}
}
//---------------------------------------------------------
// removeMeasures
//---------------------------------------------------------
void InsertRemoveMeasures::removeMeasures()
{
Score* score = fm->score();
int tick1 = fm->tick();
int tick2 = lm->endTick();
QList<System*> systemList;
for (MeasureBase* mb = lm;; mb = mb->prev()) {
System* system = mb->system();
if (system) {
if (!systemList.contains(system)) {
systemList.push_back(system);
}
auto i = std::find(system->measures().begin(), system->measures().end(), mb);
if (i != system->measures().end()) {
(*i)->setParent(0);
system->measures().erase(i);
}
}
if (mb == fm)
break;
}
score->measures()->remove(fm, lm);
score->fixTicks();
if (fm->isMeasure()) {
score->setPlaylistDirty();
// check if there is a clef at the end of last measure
// remove clef from staff cleflist
if (lm->isMeasure()) {
Measure* m = toMeasure(lm);
Segment* s = m->findSegment(SegmentType::Clef, tick2);
if (s) {
for (Element* e : s->elist()) {
Clef* clef = toClef(e);
if (clef)
score->staff(clef->staffIdx())->removeClef(clef);
}
}
}
if (score->firstMeasure())
score->insertTime(tick1, -(tick2 - tick1));
for (Spanner* sp : score->unmanagedSpanners()) {
if ((sp->tick() >= tick1 && sp->tick() < tick2) || (sp->tick2() >= tick1 && sp->tick2() < tick2))
sp->removeUnmanaged();
}
score->connectTies(true); // ??
}
// remove empty systems
for (System* s : systemList) {
if (s->measures().empty()) {
Page* page = s->page();
if (page) {
// erase system from page
QList<System*>& sl = page->systems();
auto i = std::find(sl.begin(), sl.end(), s);
if (i != sl.end())
sl.erase(i);
// erase system from score
auto k = std::find(score->systems().begin(), score->systems().end(), s);
if (k != score->systems().end())
score->systems().erase(k);
// finally delete system
score->deleteLater(s);
}
}
}
score->setLayoutAll();
}
//---------------------------------------------------------
// flip
//---------------------------------------------------------
void ChangeImage::flip(EditData*)
{
bool _lockAspectRatio = image->lockAspectRatio();
bool _autoScale = image->autoScale();
int _z = image->z();
image->setLockAspectRatio(lockAspectRatio);
image->setAutoScale(autoScale);
image->setZ(z);
lockAspectRatio = _lockAspectRatio;
autoScale = _autoScale;
z = _z;
}
//---------------------------------------------------------
// AddExcerpt::undo
//---------------------------------------------------------
void AddExcerpt::undo(EditData*)
{
excerpt->oscore()->removeExcerpt(excerpt);
}
//---------------------------------------------------------
// AddExcerpt::redo
//---------------------------------------------------------
void AddExcerpt::redo(EditData*)
{
excerpt->oscore()->addExcerpt(excerpt);
}
//---------------------------------------------------------
// RemoveExcerpt::undo()
//---------------------------------------------------------
void RemoveExcerpt::undo(EditData*)
{
excerpt->oscore()->addExcerpt(excerpt);
}
//---------------------------------------------------------
// RemoveExcerpt::redo()
//---------------------------------------------------------
void RemoveExcerpt::redo(EditData*)
{
excerpt->oscore()->removeExcerpt(excerpt);
}
//---------------------------------------------------------
// SwapExcerpt::flip
//---------------------------------------------------------
void SwapExcerpt::flip(EditData*)
{
score->excerpts().swap(pos1, pos2);
score->setExcerptsChanged(true);
}
//---------------------------------------------------------
// ChangeExcerptTitle::flip
//---------------------------------------------------------
void ChangeExcerptTitle::flip(EditData*)
{
QString s = title;
title = excerpt->title();
excerpt->setTitle(s);
excerpt->oscore()->setExcerptsChanged(true);
}
//---------------------------------------------------------
// flip
//---------------------------------------------------------
void ChangeBend::flip(EditData*)
{
QList<PitchValue> pv = bend->points();
bend->score()->addRefresh(bend->canvasBoundingRect());
bend->setPoints(points);
points = pv;
bend->layout();
bend->score()->addRefresh(bend->canvasBoundingRect());
}
//---------------------------------------------------------
// flip
//---------------------------------------------------------
void ChangeTremoloBar::flip(EditData*)
{
QList<PitchValue> pv = bend->points();
bend->setPoints(points);
points = pv;
}
//---------------------------------------------------------
// ChangeNoteEvents::flip
//---------------------------------------------------------
void ChangeNoteEvents::flip(EditData*)
{
/*TODO: QList<NoteEvent*> e = chord->playEvents();
chord->setPlayEvents(events);
events = e;
*/
}
//---------------------------------------------------------
// ChangeInstrument::flip
//---------------------------------------------------------
void ChangeInstrument::flip(EditData*)
{
Part* part = is->staff()->part();
int tickStart = is->segment()->tick();
Instrument* oi = is->instrument(); //new Instrument(*is->instrument());
// set instrument in both part and instrument change element
is->setInstrument(instrument); //*instrument
part->setInstrument(instrument, tickStart);
// update score
is->masterScore()->rebuildMidiMapping();
is->masterScore()->updateChannel();
is->score()->setInstrumentsChanged(true);
is->score()->setLayoutAll();
// remember original instrument
instrument = oi;
}
//---------------------------------------------------------
// flip
//---------------------------------------------------------
void SwapCR::flip(EditData*)
{
Segment* s1 = cr1->segment();
Segment* s2 = cr2->segment();
int track = cr1->track();
Element* cr = s1->element(track);
s1->setElement(track, s2->element(track));
s2->setElement(track, cr);
cr1->score()->setLayout(s1->tick());
cr1->score()->setLayout(s2->tick());
}
//---------------------------------------------------------
// ChangeClefType
//---------------------------------------------------------
ChangeClefType::ChangeClefType(Clef* c, ClefType cl, ClefType tc)
{
clef = c;
concertClef = cl;
transposingClef = tc;
}
//---------------------------------------------------------
// ChangeClefType::flip
//---------------------------------------------------------
void ChangeClefType::flip(EditData*)
{
ClefType ocl = clef->concertClef();
ClefType otc = clef->transposingClef();
clef->setConcertClef(concertClef);
clef->setTransposingClef(transposingClef);
clef->staff()->setClef(clef);
Segment* segment = clef->segment();
updateNoteLines(segment, clef->track());
clef->score()->setLayoutAll(); // TODO: reduce layout to clef range
concertClef = ocl;
transposingClef = otc;
// layout the clef to align the currentClefType with the actual one immediately
clef->layout();
}
//---------------------------------------------------------
// flip
//---------------------------------------------------------
void MoveStaff::flip(EditData*)
{
Part* oldPart = staff->part();
int idx = staff->rstaff();
oldPart->removeStaff(staff);
part->insertStaff(staff, rstaff);
part = oldPart;
rstaff = idx;
staff->score()->setLayoutAll();
}
//---------------------------------------------------------
// ChangeStaffUserDist::flip
//---------------------------------------------------------
void ChangeStaffUserDist::flip(EditData*)
{
qreal v = staff->userDist();
staff->setUserDist(dist);
dist = v;
staff->score()->setLayoutAll();
}
//---------------------------------------------------------
// ChangeProperty::flip
//---------------------------------------------------------
void ChangeProperty::flip(EditData*)
{
qCDebug(undoRedo) << element->name() << int(id) << "(" << propertyName(id) << ")" << element->getProperty(id) << "->" << property;
// if (id == Pid::SPANNER_TICK)
// static_cast<Element*>(element)->score()->removeSpanner(static_cast<Spanner*>(element));
QVariant v = element->getProperty(id);
PropertyFlags ps = element->propertyFlags(id);
element->setProperty(id, property);
element->setPropertyFlags(id, flags);
#if 0
if (id == Pid::SPANNER_TICK) {
static_cast<Element*>(element)->score()->addSpanner(static_cast<Spanner*>(element));
// while updating ticks for an Ottava, the parent staff calls updateOttava()
// and expects to find the Ottava spanner(s) in the score lists;
// thus, the above (re)setProperty() left the staff pitchOffset map in a wrong state
// as the spanner has been removed from the score lists; redo the map here
if (static_cast<Element*>(element)->type() == ElementType::OTTAVA)
static_cast<Element*>(element)->staff()->updateOttava();
}
#endif
property = v;
flags = ps;
}
//---------------------------------------------------------
// ChangeBracketProperty::flip
//---------------------------------------------------------
void ChangeBracketProperty::flip(EditData* ed)
{
element = staff->brackets()[level];
ChangeProperty::flip(ed);
level = toBracketItem(element)->column();
}
//---------------------------------------------------------
// ChangeMetaText::flip
//---------------------------------------------------------
void ChangeMetaText::flip(EditData*)
{
QString s = score->metaTag(id);
score->setMetaTag(id, text);
text = s;
}
//---------------------------------------------------------
// ChangeEventList
//---------------------------------------------------------
ChangeEventList::ChangeEventList(Chord* c, const QList<NoteEventList> l)
: chord(c), events(l)
{
eventListType = PlayEventType::User;
}
//---------------------------------------------------------
// ChangeEventList::flip
//---------------------------------------------------------
void ChangeEventList::flip(EditData*)
{
size_t n = chord->notes().size();
for (size_t i = 0; i < n; ++i) {
Note* note = chord->notes()[i];
note->playEvents().swap(events[int(i)]);
}
PlayEventType t = chord->playEventType();
chord->setPlayEventType(eventListType);
eventListType = t;
}
//---------------------------------------------------------
// ChangeSynthesizerState::flip
//---------------------------------------------------------
void ChangeSynthesizerState::flip(EditData*)
{
std::swap(state, score->_synthesizerState);
}
void AddBracket::redo(EditData*)
{
staff->setBracketType(level, type);
staff->setBracketSpan(level, span);
staff->score()->setLayoutAll();
}
void AddBracket::undo(EditData*)
{
staff->setBracketType(level, BracketType::NO_BRACKET);
staff->score()->setLayoutAll();
}
void RemoveBracket::redo(EditData*)
{
staff->setBracketType(level, BracketType::NO_BRACKET);
staff->score()->setLayoutAll();
}
void RemoveBracket::undo(EditData*)
{
staff->setBracketType(level, type);
staff->setBracketSpan(level, span);
staff->score()->setLayoutAll();
}
//---------------------------------------------------------
// ChangeSpannerElements
//---------------------------------------------------------
void ChangeSpannerElements::flip(EditData*)
{
Element* oldStartElement = spanner->startElement();
Element* oldEndElement = spanner->endElement();
if (spanner->anchor() == Spanner::Anchor::NOTE) {
// be sure new spanner elements are of the right type
if (!startElement->isNote() || !endElement->isNote())
return;
Note* newStartNote;
Note* newEndNote;
Note* oldStartNote;
Note* oldEndNote;
int startDeltaTrack = oldStartElement->track() - startElement->track();
int endDeltaTrack = oldEndElement->track() - endElement->track();
// scan all spanners linked to this one
for (ScoreElement* el : spanner->linkList()) {
Spanner* sp = static_cast<Spanner*>(el);
newStartNote = newEndNote = nullptr;
oldStartNote = toNote(sp->startElement());
oldEndNote = toNote(sp->endElement());
// if not the current spanner, but one linked to it, determine its new start and end notes
// as modifications 'parallel' to the modifications of the current spanner's start and end notes
if (sp != spanner) {
// determine the track where to expect the 'parallel' start element
int newTrack = sp->startElement()->track() + startDeltaTrack;
// look in notes linked to new start note for a note with
// same score as linked spanner and appropriate track
for (ScoreElement* newEl : startElement->linkList())
if (static_cast<Note*>(newEl)->score() == sp->score()
&& static_cast<Note*>(newEl)->track() == newTrack) {
newStartNote = static_cast<Note*>(newEl);
break;
}
// similarly to determine the 'parallel' end element
newTrack = sp->endElement()->track() + endDeltaTrack;
for (ScoreElement* newEl : endElement->linkList())
if (static_cast<Note*>(newEl)->score() == sp->score()
&& static_cast<Note*>(newEl)->track() == newTrack) {
newEndNote = static_cast<Note*>(newEl);
break;
}
}
// if current spanner, just use stored start and end elements
else {
newStartNote = toNote(startElement);
newEndNote = toNote(endElement);
}
// update spanner's start and end notes
if (newStartNote && newEndNote) {
oldStartNote->removeSpannerFor(sp);
oldEndNote->removeSpannerBack(sp);
sp->setNoteSpan(newStartNote, newEndNote);
newStartNote->addSpannerFor(sp);
newEndNote->addSpannerBack(sp);
if (sp->isGlissando())
oldEndNote->chord()->updateEndsGlissando();
}
}
}
else {
spanner->setStartElement(startElement);
spanner->setEndElement(endElement);
}
startElement = oldStartElement;
endElement = oldEndElement;
if (spanner->isTie()) {
Tie* tie = toTie(spanner);
toNote(endElement)->setTieBack(0);
tie->endNote()->setTieBack(tie);
toNote(startElement)->setTieFor(0);
tie->startNote()->setTieFor(tie);
}
spanner->score()->setLayout(spanner->tick());
spanner->score()->setLayout(spanner->tick2());
}
//---------------------------------------------------------
// ChangeParent
//---------------------------------------------------------
void ChangeParent::flip(EditData*)
{
Element* p = element->parent();
int si = element->staffIdx();
p->remove(element);
element->setParent(parent);
element->setTrack(staffIdx * VOICES);
parent->add(element);
staffIdx = si;
parent = p;
}
//---------------------------------------------------------
// ChangeMMRest
//---------------------------------------------------------
void ChangeMMRest::flip(EditData*)
{
Measure* mmr = m->mmRest();
m->setMMRest(mmrest);
mmrest = mmr;
}
//---------------------------------------------------------
// InsertTime
//---------------------------------------------------------
void InsertTime::redo(EditData*)
{
score->insertTime(tick, len);
}
void InsertTime::undo(EditData*)
{
score->insertTime(tick, -len);
}
//---------------------------------------------------------
// ChangeNoteEvent::flip
//---------------------------------------------------------
void ChangeNoteEvent::flip(EditData*)
{
note->score()->setPlaylistDirty();
NoteEvent e = *oldEvent;
*oldEvent = newEvent;
newEvent = e;
// TODO:
note->chord()->setPlayEventType(PlayEventType::User);
}
//---------------------------------------------------------
// LinkUnlink
//---------------------------------------------------------
LinkUnlink::~LinkUnlink()
{
if (le && mustDelete) {
Q_ASSERT(le->size() <= 1);
delete le;
}
}
void LinkUnlink::link()
{
if (le->size() == 1)
le->front()->setLinks(le);
mustDelete = false;
le->append(e);
e->setLinks(le);
}
void LinkUnlink::unlink()
{
Q_ASSERT(le->contains(e));
le->removeOne(e);
if (le->size() == 1) {
le->front()->setLinks(0);
mustDelete = true;
}
e->setLinks(0);
}
//---------------------------------------------------------
// Link
// link e1 to e2
//---------------------------------------------------------
Link::Link(ScoreElement* e1, ScoreElement* e2)
{
Q_ASSERT(e1->links() == 0);
le = e2->links();
if (!le) {
if (e1->isStaff())
le = new LinkedElements(e1->score(), -1);
else
le = new LinkedElements(e1->score());
le->push_back(e2);
}
e = e1;
}
//---------------------------------------------------------
// Unlink
//---------------------------------------------------------
Unlink::Unlink(ScoreElement* _e)
{
e = _e;
le = e->links();
Q_ASSERT(le);
}
//---------------------------------------------------------
// ChangeStartEndSpanner::flip
//---------------------------------------------------------
void ChangeStartEndSpanner::flip(EditData*)
{
Element* s = spanner->startElement();
Element* e = spanner->endElement();
spanner->setStartElement(start);
spanner->setEndElement(end);
start = s;
end = e;
}
//---------------------------------------------------------
// ChangeMetaTags::flip
//---------------------------------------------------------
void ChangeMetaTags::flip(EditData*)
{
QMap<QString,QString> t = score->metaTags();
score->setMetaTags(metaTags);
metaTags = t;
}
//---------------------------------------------------------
// ChangeDrumset::flip
//---------------------------------------------------------
void ChangeDrumset::flip(EditData*)
{
Drumset d = *instrument->drumset();
instrument->setDrumset(&drumset);
drumset = d;
}
//---------------------------------------------------------
// ChangeGap
//---------------------------------------------------------
void ChangeGap::flip(EditData*)
{
rest->setGap(v);
v = !v;
}
//---------------------------------------------------------
// FretDot
//---------------------------------------------------------
void FretDot::flip(EditData*)
{
int ov = fret->dot(string);
fret->setDot(string, dot);
dot = ov;
fret->triggerLayout();
}
//---------------------------------------------------------
// FretMarker
//---------------------------------------------------------
void FretMarker::flip(EditData*)
{
int om = fret->marker(string);
fret->setMarker(string, marker);
marker = om;
fret->triggerLayout();
}
}