MuseScore/mscore/importgtp-gp6.cpp

2671 lines
155 KiB
C++

//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2014 John Pirie
// Parts of the GPX Import based on code contributed by J.Jørgen von Bargen
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#include "importgtp.h"
#include "globals.h"
#include <libmscore/score.h>
#include <libmscore/measurebase.h>
#include <libmscore/text.h>
#include <libmscore/stafftext.h>
#include <libmscore/box.h>
#include <libmscore/staff.h>
#include <libmscore/part.h>
#include <libmscore/measure.h>
#include <libmscore/timesig.h>
#include <libmscore/tremolo.h>
#include <libmscore/rest.h>
#include <libmscore/chord.h>
#include <libmscore/note.h>
#include <libmscore/stringdata.h>
#include <libmscore/clef.h>
#include <libmscore/lyrics.h>
#include <libmscore/tempotext.h>
#include <libmscore/slur.h>
#include <libmscore/tie.h>
#include <libmscore/tuplet.h>
#include <libmscore/barline.h>
#include <libmscore/excerpt.h>
#include <libmscore/stafftype.h>
#include <libmscore/bracket.h>
#include <libmscore/articulation.h>
#include <libmscore/keysig.h>
#include <libmscore/harmony.h>
#include <libmscore/bend.h>
#include <libmscore/tremolobar.h>
#include <libmscore/segment.h>
#include <libmscore/rehearsalmark.h>
#include <libmscore/repeat.h>
#include <libmscore/glissando.h>
#include <libmscore/dynamic.h>
#include <libmscore/arpeggio.h>
#include <libmscore//volta.h>
#include <libmscore/instrtemplate.h>
#include <libmscore/hairpin.h>
#include <libmscore/fingering.h>
#include <libmscore/sym.h>
#include <libmscore/ottava.h>
#include <libmscore/marker.h>
#include <libmscore/notedot.h>
#include "libmscore/sym.h"
#include "libmscore/bracketItem.h"
#include "libmscore/textline.h"
#include <libmscore/repeat.h>
// #include <symtext.h>
namespace Ms {
const static std::map<QString, QString> instrumentMapping = {
{"2Mrcs", "maracas"},
{"a-bass4", "acoustic-bass"},
{"a-bass5", "acoustic-bass"},
{"a-bass6", "acoustic-bass"},
{"alt-c", "alto"},
{"alt-s", "alto"},
{"a-piano-gs", "piano"},
{"a-piano-ss", "piano"},
{"bass-c", "bass"},
{"bass-flt-c", "bass-flute"},
{"bassn", "bassoon"},
{"bass-s", "bass"},
{"basstuba-eb", "bass-eb-tuba"},
{"bnj4", "banjo"},
{"bnj5", "banjo"},
{"bnj6", "banjo"},
{"bongo", "bongos"},
{"brthns", "baritone-horn"},
{"brtn-c", "baritone"},
{"brtn-s", "baritone"},
{"cbs", "cabasa"},
{"cello", "violoncello"},
{"china", "chinese-tom-toms"},
{"clrnt-a", "a-clarinet"},
{"clrnt-bb-bass", "bass-clarinet"},
{"clrnt-bb", "bb-clarinet"},
{"clrnt-c", "c-clarinet"},
{"clrnt-d", "d-clarinet"},
{"clrnt-eb", "eb-clarinet"},
{"clrnt", "clarinet"},
{"clst-gs", "celesta"},
{"clst-ss", "celesta"},
{"clvs", "claves"},
{"cngKit", "congas"},
{"conga", "congas"},
{"cowbell", "cowbell"},
{"crash", "crash-cymbal"},
{"cstnt", "castanets"},
{"ctbassn", "contrabassoon"},
{"ctbass", "contrabass"},
{"cuicaKit", "cuica"},
{"cuica", "cuica"},
{"drmkt", "drumset"},
{"e-bass4", "bass-guitar"},
{"e-bass5", "bass-guitar"},
{"e-bass6", "bass-guitar"},
{"e-gtr12", "electric-guitar-treble-clef"},
{"e-gtr6", "electric-guitar-treble-clef"},
{"e-gtr7", "electric-guitar-treble-clef"},
{"e-gtr8", "electric-guitar-treble-clef"},
{"em-organ-gs", "organ"},
{"em-organ-ss", "organ"},
{"en-horn", "english-horn"},
{"e-piano-gs", "electric-piano"},
{"e-piano-ss", "electric-piano"},
{"flt-c", "flute"},
{"flt-g", "alto-flute"},
{"flt-whstl", "tin-whistle"},
{"fr-horn", "horn"},
{"grcss", "bass-drum"}, //grancassa is an alterantive name for bass drum
{"guiro", "guiro"},
{"harp-gs", "harp"},
{"harp-ss", "harp"},
{"hclap", "hand-clap"},
{"hihat", "hi-hat"},
{"hrpch-gs", "harpsichord"},
{"hrpch-ss", "harpsichord"},
{"jngl-bell", "sleigh-bells"},
{"klmb", "kalimba"},
{"mrcs", "maracas"},
{"n-gtr6", "guitar-nylon-treble-clef"},
{"n-gtr7", "guitar-nylon-treble-clef"},
{"n-gtr8", "guitar-nylon-treble-clef"},
{"oboe", "oboe"},
{"ocrn", "ocarina"},
{"pccl", "piccolo"},
{"pedalhihat", "hi-hat"},
{"pnflt", "pan-flute"},
{"ptt", "cymbal"}, //piatti is cymbal in italian
{"rec", "recorder"},
{"ride", "ride-cymbal"},
{"rvs-cymb", "cymbal"},
{"sax-alt-eb", "alto-saxophone"},
{"sax-bar-eb", "baritone-saxophone"},
{"sax-bass-eb", "bass-saxophone"},
{"sax-ms-f", "mezzo-soprano-saxophone"},
{"sax-sop-bb", "soprano-saxophone"},
{"sax-ten-bb", "tenor-saxophone"},
{"sax-ten-c", "melody-saxophone"},
{"s-bass4", "electric-bass"},
{"s-bass5", "5-string-electric-bass"},
{"s-gtr12", "guitar-steel-treble-clef"},
{"s-gtr6", "guitar-steel-treble-clef"},
{"s-gtr7", "guitar-steel-treble-clef"},
{"s-gtr8", "guitar-steel-treble-clef"},
{"shkr", "percussion"},
{"shmsn", "shamisen"},
{"shn", "sheng"},
{"snare", "snare-drum"},
{"snr", "snare-drum"},
{"snt-brass-gs", "brass-synthesizer"},
{"snt-brass-ss", "brass-synthesizer"},
//{"snt-key-gs", ""},
//{"snt-key-ss", ""},
//{"snt-seq-gs", ""},
//{"snt-seq-ss", ""},
{"snt-lead-gs", "poly-synth"},
{"snt-lead-ss", "poly-synth"},
{"snt-pad", "pad-synth"},
{"snt-pad-gs", "pad-synth"},
{"snt-pad-ss", "pad-synth"},
{"splash", "splash-cymbal"},
{"sprn-c", "soprano"},
{"sprn-s", "soprano"},
{"tmbrn", "tambourine"}, // to be mapped
{"Tambourine-Perc", "tambourine"},
{"Tambourine", "tambourine"},
{"tmblKit", "timbales"},
{"tmbl", "timbales"},
{"tmpn", "timpani"},
{"tnklbll", "tubular-bells"}, //The short form does not match but this is very likely due to the description
{"tnr-c", "tenor"},
{"tnr-s", "tenor"},
{"Triangle-Percu", "triangle"},
{"trmbn-bb-bass", "bass-trombone"},
{"trmbn-bb", "tenor-trombone"},
{"trmbn-bb-treble", "trombone-treble"},
{"trmbn-eb", "alto-trombone"},
{"trmpt-a", "a-trumpet"},
{"trmpt-bb", "bb-trumpet"},
{"trmpt-c-bass", "c-bass-trumpet"},
{"trmpt-c", "c-trumpet"},
{"trmpt-d", "d-trumpet"},
{"trmpt-eb-bass", "eb-bass-trumpet"},
{"trmpt-eb", "eb-trumpet"},
{"trmpt-e", "e-trumpet"},
{"trmpt-f", "f-trumpet"},
{"trmpt-flgh", "flugelhorn"},
{"trngl", "triangle"},
{"ukll4", "ukulele"},
{"vbrphn", "vibraphone"},
{"vbrslp", "vibraslap"}, // to be mapped
{"vla", "viola"},
{"vln", "violin"},
{"wdblckKit", "wood-blocks"},
{"wdblck", "wood-blocks"},
{"whstlKit", "slide-whistle"},
{"whstl", "tin-whistle"},
{"xlphn", "xylophone"}
};
//---------------------------------------------------------
// readBit
//---------------------------------------------------------
int GuitarPro6::readBit(QByteArray* buffer)
{
// calculate the byte index by dividing the position in bits by the bits per byte
int byteIndex = position / BITS_IN_BYTE;
// calculate our offset so we know how much to bit shift
int byteOffset = ((BITS_IN_BYTE - 1) - (position % BITS_IN_BYTE));
// calculate the bit which we want to read
int bit = ((((*buffer)[byteIndex] & 0xff) >> byteOffset) & 0x01);
// increment our curent position so we know this bit has been read
position++;
return bit; // return the bit we calculated
}
//---------------------------------------------------------
// readBits
//---------------------------------------------------------
int GuitarPro6::readBits(QByteArray* buffer, int bitsToRead)
{
int bits = 0;
for (int i = (bitsToRead - 1); i >= 0; i--)
bits |= (readBit(buffer) << i);
return bits;
}
//---------------------------------------------------------
// readBitsReversed
//---------------------------------------------------------
int GuitarPro6::readBitsReversed(QByteArray* buffer, int bitsToRead)
{
int bits = 0;
for( int i = 0; i < bitsToRead; i++)
bits |= readBit(buffer) << i;
return bits;
}
//---------------------------------------------------------
// getBytes
//---------------------------------------------------------
QByteArray GuitarPro6::getBytes(QByteArray* buffer, int offset, int length)
{
QByteArray newBytes;
// compute new bytes from our buffer and return byte array
for (int i = 0; i < length; i++) {
if (buffer->length() > offset + i)
newBytes.insert(i, ((*buffer)[offset + i]));
}
return newBytes;
}
//---------------------------------------------------------
// readInteger
//---------------------------------------------------------
int GuitarPro6::readInteger(QByteArray* buffer, int offset)
{
// assign four bytes and take them from the buffer
char bytes[4];
bytes[0] = (*buffer)[offset + 0];
bytes[1] = (*buffer)[offset + 1];
bytes[2] = (*buffer)[offset + 2];
bytes[3] = (*buffer)[offset + 3];
// increment positioning so we keep track of where we are
position += sizeof(int) * BITS_IN_BYTE;
// bit shift in order to compute our integer value and return
return ((bytes[3] & 0xff) << 24) | ((bytes[2] & 0xff) << 16) | ((bytes[1] & 0xff) << 8) | (bytes[0] & 0xff);
}
//---------------------------------------------------------
// readString
//---------------------------------------------------------
QByteArray GuitarPro6::readString(QByteArray* buffer, int offset, int length)
{
QByteArray filename;
// compute the string by iterating through the buffer
for (int i = 0; i < length; i++) {
int charValue = (((*buffer)[offset + i]) & 0xff);
if (charValue == 0)
break;
filename.push_back((char)charValue);
}
return filename;
}
//---------------------------------------------------------
// unhandledNode
//---------------------------------------------------------
void GuitarPro6::unhandledNode(QString nodeName)
{
qDebug() << "WARNING: Discovered unhandled node name" << nodeName;
}
//---------------------------------------------------------
// readScore
//---------------------------------------------------------
void GuitarPro6::readScore(QDomNode* scoreNode)
{
// loop through the score meta-info, grabbing title, artist, etc
QDomNode currentNode = scoreNode->firstChild();
while (!currentNode.isNull()) {
QString nodeName = currentNode.nodeName();
if (!nodeName.compare("Title"))
title = currentNode.toElement().text();
if (!nodeName.compare("Copyright"))
score->setMetaTag("copyright", currentNode.toElement().text());
else if (!nodeName.compare("SubTitle"))
subtitle = currentNode.toElement().text();
else if (!nodeName.compare("Artist"))
artist = currentNode.toElement().text();
else if (!nodeName.compare("Album"))
album = currentNode.toElement().text();
else if (nodeName == "FirstPageHeader") {}
else if (nodeName == "FirstPageFooter") {}
else if (nodeName == "PageHeader") {}
else if (nodeName == "PageFooter") {}
else if (nodeName == "ScoreSystemsDefaultLayout") {}
else if (nodeName == "ScoreSystemsLayout") {}
currentNode = currentNode.nextSibling();
}
}
//---------------------------------------------------------
// readMasterTracks
//---------------------------------------------------------
void GuitarPro6::readMasterTracks(QDomNode* masterTrack)
{
// inspects MasterTrack, gives information applying to start of score such as tempo
QDomNode currentNode = masterTrack->firstChild();
while (!currentNode.isNull()) {
QString nodeName = currentNode.nodeName();
if (!nodeName.compare("Automations")) {
QDomNode currentAutomation = currentNode.firstChild();
bool linearTemp { false };
while (!currentAutomation.isNull()) {
if (!currentAutomation.nodeName().compare("Automation")) {
auto ln = currentAutomation.firstChildElement("Linear");
if (!ln.isNull())
linearTemp = ln.text() == "true";
auto first_name = currentAutomation.firstChild().nodeName();
if (first_name == "Type")
first_name = currentAutomation.firstChild().toElement().text();
if (!first_name.compare("Tempo")) {
QString t = currentAutomation.lastChild().toElement().text();
QStringList sa = t.split(" ");
int curtempo = 120;
if (sa.length() >= 1)
curtempo = sa[0].toInt();
auto barnode = currentAutomation.firstChildElement("Bar");
if (!barnode.isNull()) {
tempoMap[barnode.text().toInt()] = make_pair(curtempo, linearTemp);
}
}
}
currentAutomation = currentAutomation.nextSibling();
}
}
currentNode = currentNode.nextSibling();
}
}
//---------------------------------------------------------
// readChord
//---------------------------------------------------------
void GuitarPro6::readChord(QDomNode* diagram, int track)
{
// initialize a new fret diagram for our current track
FretDiagram* fretDiagram = new FretDiagram(score);
fretDiagram->setTrack(track);
// get the identifier to set as the domain in the map
int id = diagram->attributes().namedItem("id").toAttr().value().toInt();
auto name = diagram->attributes().namedItem("name").toAttr().value();
//TODO-ws fretDiagram->setChordName(name);
QDomNode diagramNode = diagram->firstChild();
// set the number of strings on this part
int stringCount = diagramNode.attributes().namedItem("stringCount").toAttr().value().toInt();
fretDiagram->setStrings(stringCount);
// set the fret offset
int baseFret = diagramNode.attributes().namedItem("baseFret").toAttr().value().toInt();
fretDiagram->setFretOffset(baseFret);
QDomNode diagramEntity = diagramNode.firstChild();
int counter = 0;
while (!diagramEntity.isNull()) {
QString nodeName = diagramEntity.nodeName();
// new fret
if (!nodeName.compare("Fret")) {
// get the string and fret numbers from the arguments to the node as integers
int string = diagramEntity.attributes().namedItem("string").toAttr().value().toInt();
int fret = diagramEntity.attributes().namedItem("fret").toAttr().value().toInt();
// if there are unspecified string values, add the X marker to that string
while (counter < string) {
fretDiagram->setMarker(counter, 'X');
counter++;
}
// look at the specified string/fret and add to diagram
if (fret == 0) {
fretDiagram->setMarker(string, '0');
counter++;
}
else {
fretDiagram->setDot(string, fret);
counter++;
}
}
// move to the next string/fret specification
diagramEntity = diagramEntity.nextSibling();
}
// mark any missing strings as 'X'
while (counter < stringCount) {
fretDiagram->setMarker(counter, 'X');
counter++;
}
// insert the fret diagram into the map of diagrams
fretDiagrams.insert(id, fretDiagram);
}
//---------------------------------------------------------
// readTracks
//---------------------------------------------------------
void GuitarPro6::readTracks(QDomNode* track)
{
QDomNode nextTrack = track->firstChild();
int trackCounter = 0;
while (!nextTrack.isNull()) {
QDomNode currentNode = nextTrack.firstChild();
Part* part = new Part(score);
bool hasTuning = false;
Staff* s = new Staff(score);
s->setPart(part);
part->insertStaff(s, -1);
score->staves().push_back(s);
while (!currentNode.isNull()) {
QString nodeName = currentNode.nodeName();
if (nodeName == "Name")
part->setPlainLongName(currentNode.toElement().text());
else if (nodeName == "Color") {}
// this is a typo is guitar pro - 'defaut' is correct here
else if (nodeName == "SystemsDefautLayout") {}
else if (nodeName == "SystemsLayout") {}
else if (nodeName == "RSE") {}
else if (nodeName == "GeneralMidi") {
if (currentNode.toElement().hasChildNodes()) {
auto prog = currentNode.firstChildElement("Program");
if (!prog.isNull()) {
auto p = prog.text().toInt();
part->instrument(0)->channel(0)->program = p;
}
int midiChannel = currentNode.firstChildElement("PrimaryChannel").text().toInt();
//if (!prog.isNull() && midiChannel != GP_DEFAULT_PERCUSSION_CHANNEL)
// midiChannel += prog.text().toInt();
part->setMidiChannel(midiChannel);
if (midiChannel == GP_DEFAULT_PERCUSSION_CHANNEL) {
part->instrument()->setDrumset(gpDrumset);
s->setStaffType(0, StaffType::preset(StaffTypes::PERC_DEFAULT));
}
}
}
else if (nodeName == "PlaybackState") {}
else if (nodeName == "PlayingStyle") {}
else if (nodeName == "PageSetup") {}
else if (nodeName == "MultiVoice") {}
else if (nodeName == "ShortName")
part->setPartName(currentNode.toElement().text());
else if (nodeName == "Instrument") {
QString ref = currentNode.attributes().namedItem("ref").toAttr().value();
auto it = instrumentMapping.find(ref);
if (it != instrumentMapping.end()) {
part->setInstrument(Instrument::fromTemplate(Ms::searchTemplate(it->second)));
}
else
qDebug() << "Unknown instrument: " << ref;
if (ref.endsWith("-gs") || ref.startsWith("2")) { // grand staff
Staff* s2 = new Staff(score);
s2->setPart(part);
part->insertStaff(s2, -1);
score->staves().push_back(s2);
s->addBracket(new BracketItem(s->score(), BracketType::BRACE, 2));
s->setBarLineSpan(2);
}
}
else if (nodeName == "Properties") {
QDomNode currentProperty = currentNode.firstChild();
while (!currentProperty.isNull()) {
QString propertyName = currentProperty.attributes().namedItem("name").toAttr().value();
if (!propertyName.compare("Tuning")) {
// set up the tuning for the part
QString tuningString = currentProperty.firstChild().toElement().text();
QStringList tuningStringList = tuningString.split(" ");
int strings = 0;
std::vector<int> tuning(tuningStringList.length());
//int tuning[tuningStringList.length()];
int frets = 24;
for (auto iter = tuningStringList.begin(); iter != tuningStringList.end(); ++iter) {
int currentString = (*iter).toInt();
tuning[strings] = currentString;
strings++;
}
StringData* stringData = new StringData(frets, strings, &tuning[0]);
Instrument* instr = part->instrument();
instr->setStringData(*stringData);
hasTuning = true;
createTuningString(strings, &tuning[0]);
}
else if (!propertyName.compare("DiagramCollection")) {
QDomNode items = currentProperty.firstChild();
QDomNode currentItem = items.firstChild();
while (!currentItem.isNull()) {
readChord(&currentItem, trackCounter);
currentItem = currentItem.nextSibling();
}
}
currentProperty = currentProperty.nextSibling();
}
}
currentNode = currentNode.nextSibling();
}
// add in a new part
score->appendPart(part);
trackCounter++;
nextTrack = nextTrack.nextSibling();
if (!hasTuning) {
tunings.push_back("");
}
}
previousDynamic = new int[score->staves().length() * VOICES];
// initialise the dynamics to 0
for (int i = 0; i < score->staves().length() * VOICES; i++)
previousDynamic[i] = 0;
// set the number of staves we need
staves = score->staves().length();
}
//---------------------------------------------------------
// getNode
//---------------------------------------------------------
QDomNode GuitarPro6::getNode(const QString& id, QDomNode currentDomNode)
{
while (!(currentDomNode).isNull()) {
QString currentId = currentDomNode.attributes().namedItem("id").toAttr().value();
if (id.compare(currentId) == 0) {
return currentDomNode;
}
currentDomNode = currentDomNode.nextSibling();
}
qDebug() << "WARNING: A null node was returned when search for the identifier" << id << ". Your Guitar Pro file may be corrupted.";
return currentDomNode;
}
//---------------------------------------------------------
// findNumMeasures
//---------------------------------------------------------
int GuitarPro6::findNumMeasures(GPPartInfo* partInfo)
{
QDomNode masterBar = partInfo->masterBars.nextSibling();
QDomNode masterBarElement;
while (!masterBar.isNull()) {
GpBar gpBar;
gpBar.freeTime = false;
gpBar.direction = "";
gpBar.directionStyle = "";
masterBarElement = masterBar.firstChild();
while (!masterBarElement.isNull()) {
if (!masterBarElement.nodeName().compare("Key"))
gpBar.keysig = masterBarElement.firstChild().toElement().text().toInt();
else if (!masterBarElement.nodeName().compare("Time")) {
QString timeSignature = masterBarElement.toElement().text();
QList<QString> timeSignatureList = timeSignature.split("/");
gpBar.timesig = Fraction(timeSignatureList.first().toInt(), timeSignatureList.last().toInt());
}
else if (!masterBarElement.nodeName().compare("Directions")) {
auto element = masterBarElement.firstChild();
while (!element.isNull()) {
gpBar.directions.push_back(element.toElement().text());
element = element.nextSibling();
}
//gpBar.direction = masterBarElement.firstChild().toElement().text();
gpBar.directionStyle = masterBarElement.firstChild().nodeName();
}
else if (!masterBarElement.nodeName().compare("FreeTime")) {
gpBar.freeTime = true;
gpBar.barLine = BarLineType::BROKEN;
}
else if (!masterBarElement.nodeName().compare("DoubleBar"))
gpBar.barLine = BarLineType::DOUBLE;
else if (!masterBarElement.nodeName().compare("Section")) {
auto section = masterBarElement.firstChild();
while (!section.isNull())
{
if (!section.nodeName().compare("Letter"))
gpBar.section[0] = section.toElement().text();
else if (!section.nodeName().compare("Text"))
gpBar.section[1] = section.toElement().text();
section = section.nextSibling();
}
}
masterBarElement = masterBarElement.nextSibling();
}
bars.append(gpBar);
if (masterBar.nextSibling().isNull())
break;
masterBar = masterBar.nextSibling();
}
QString b = masterBar.lastChildElement("Bars").toElement().text();
//work out the number of measures (add 1 as couning from 0, and divide by number of parts)
int numMeasures = (b.split(" ").last().toInt() + 1) / score->parts().length();
if (numMeasures > b.size()) {
qDebug("GuitarPro6:findNumMeasures: bars %d < numMeasures %d\n", b.size(), numMeasures);
// HACK (ws)
numMeasures = b.size();
}
return numMeasures;
}
//---------------------------------------------------------
// fermataToFraction
//---------------------------------------------------------
Fraction GuitarPro6::fermataToFraction(int numerator, int denominator)
{
numerator++;
// minim through to hemidemisemiquaver
if (denominator == 0) { denominator = 2; }
else if (denominator == 1) {
denominator = 4;
}
else if (denominator == 2) {
denominator = 8;
}
else if (denominator == 3) {
denominator = 12;
}
else if (denominator == 4) {
denominator = 16;
}
else if (denominator == 5) {
denominator = 32;
}
return Fraction(numerator, denominator);
}
//---------------------------------------------------------
// rhythmToDuration
//---------------------------------------------------------
Fraction GuitarPro6::rhythmToDuration(QString value)
{
Fraction l;
if (value.compare("Whole") == 0)
l.set(1, 1);
else if (value.compare("Half") == 0)
l.set(1, 2);
else if (value.compare("Quarter") == 0)
l.set(1, 4);
else if (value.compare("Eighth") == 0)
l.set(1,8);
else if (value.compare("16th") == 0)
l.set(1,16);
else if (value.compare("32nd") == 0)
l.set(1,32);
else if (value.compare("64th") == 0)
l.set(1,64);
else if (value.compare("128th") == 0)
l.set(1,128);
else
qFatal( "Error - unknown note length: %s", qPrintable(value));
return l;
}
//---------------------------------------------------------
// readDrumNote
//---------------------------------------------------------
void GuitarPro6::readDrumNote(Note* note, int element, int variation)
{
int pitch = 44;
/* These numbers below were determined by creating all drum
* notes in a GPX format file and then analyzing the score.gpif
* file which specifies the score and then matching as much
* as possible with the gpDrumset... */
if (element == 11 && variation == 0) // pedal hihat
pitch = 44;
else if (element == 0 && variation == 0) // Kick (hit)
pitch = 36; // or 36
else if (element == 5 && variation == 0) // Tom very low (hit)
pitch = 41;
else if (element == 6 && variation == 0) // Tom low (hit)
pitch = 43;
else if (element == 7 && variation == 0) // Tom medium (hit)
pitch = 45;
else if (element == 1 && variation == 0) // Snare (hit)
pitch = 40; //or 40
else if (element == 1 && variation == 1) // Snare (rim shot)
pitch = 91;
else if (element == 1 && variation == 2) // Snare (side stick)
pitch = 37;
else if (element == 8 && variation == 0) // Tom high (hit)
pitch = 48;
else if (element == 9 && variation == 0) // Tom very high (hit)
pitch = 50;
else if (element == 15 && variation == 0) // Ride (middle)
pitch = 51;
else if (element == 15 && variation == 1) // Ride (edge)
pitch = 59;
else if (element == 15 && variation == 2) // Ride (bell)
pitch = 59;
else if (element == 10 && variation == 0) // Hihat (closed)
pitch = 42;
else if (element == 10 && variation == 1) // Hihat (half)
pitch = 46;
else if (element == 10 && variation == 2) // Hihat (open)
pitch = 46;
else if (element == 12 && variation == 0) // Crash medium (hit)
pitch = 49;
else if (element == 14 && variation == 0) // Splash (hit)
pitch = 55;
else if (element == 13 && variation == 0) // Crash high (hit)
pitch = 57;
else if (element == 16 && variation == 0) // China (hit)
pitch = 52;
else if (element == 4 && variation == 0) // Cowbell high (hit)
pitch = 102;
else if (element == 3 && variation == 0) // Cowbell medium (hit)
pitch = 56;
else if (element == 2 && variation == 0) // Cowbell low (hit)
pitch = 99;
note->setPitch(pitch);
}
//---------------------------------------------------------
// makeTie
//---------------------------------------------------------
void GuitarPro6::makeTie(Note* note)
{
bool found = false;
Chord* chord = note->chord();
Segment* segment = chord->segment();
if (!segment)
return;
segment = segment->prev1(SegmentType::ChordRest);
int track = note->track();
while (segment) {
Element* e = segment->element(track);
if (e) {
if (e->type() == ElementType::CHORD) {
Chord* chord2 = static_cast<Chord*>(e);
foreach(Note* note2, chord2->notes()) {
if (note2->string() == note->string()) {
Tie* tie = new Tie(score);
tie->setEndNote(note);
note2->add(tie);
note->setFret(note2->fret());
note->setPitch(note2->pitch());
found = true;
break;
}
}
}
if (found)
break;
}
segment = segment->prev1(SegmentType::ChordRest);
}
}
//---------------------------------------------------------
// readBeats
//---------------------------------------------------------
int GuitarPro6::readBeats(QString beats, GPPartInfo* partInfo, Measure* measure, int startTick, int staffIdx, int voiceNum, Tuplet* tuplets[], int measureCounter)
{
bool wrong_pause = false;
Lyrics* lyric = nullptr;
int beatsTick = 0;
// we must count from the start of the bar, so declare a fraction to track this
Fraction fermataIndex(0,1);
int track = staffIdx * VOICES + voiceNum;
auto currentBeatList = beats.split(" ");
bool startSlur = false;
bool endSlur = false;
for (auto currentBeat = currentBeatList.begin(); currentBeat != currentBeatList.end(); currentBeat++) {
int sl = -1;
if (slides->contains(staffIdx * VOICES + voiceNum))
sl = slides->take(staffIdx * VOICES + voiceNum);
Fraction l;
int dotted = 0;
QDomNode beat = getNode(*currentBeat, partInfo->beats);
int currentTick = startTick + beatsTick;
Segment* segment = measure->getSegment(SegmentType::ChordRest, currentTick);
QDomNode currentNode = beat.firstChild();
bool noteSpecified = false;
ChordRest* cr = segment->cr(track);
bool tupletSet = false;
Tuplet* tuplet = tuplets[staffIdx * VOICES + voiceNum];
int whammyOrigin = -1;
int whammyMiddle = -1;
int whammyEnd = -1;
bool graceNote = false;
Note* lyrNote(nullptr);
std::map<int, QString> lyrics;
while (!currentNode.isNull()) {
if (currentNode.nodeName() == "GraceNotes") {
graceNote = true;
}
else if (currentNode.nodeName() == "Notes") {
noteSpecified = true;
auto notesList = currentNode.toElement().text().split(" ");
// this could be set by rhythm if we dealt with a tuplet
if (!cr)
cr = new Chord(score);
if (lyric) {
cr->add(lyric);
lyric = nullptr;
}
cr->setTrack(track);
cr->setDuration(l);
TDuration d(l);
d.setDots(dotted);
cr->setDurationType(d);
if (cr->isChord()) {
auto lyrchord = toChord(cr);
if (lyrchord && lyrchord->notes().size())
lyrNote = lyrchord->notes().front();
}
if (!segment->cr(track))
segment->add(cr);
if (startSlur) {
Slur* slur = new Slur(score);
slur->setParent(0);
slur->setTrack(track);
slur->setTrack2(track);
legatos[track] = slur;
slur->setTick(cr->tick());
slur->setTick2(cr->tick());
startSlur = false;
}
if (endSlur) {
Slur* slur = legatos[track];
if (slur) {
slur->setTrack2(track);
slur->setTick2(cr->tick());
score->addElement(slur);
legatos[track] = 0;
}
endSlur = false;
}
Chord* lastChord { nullptr };
for (auto iter = notesList.begin(); iter != notesList.end(); ++iter) {
// we have found a note
QDomNode dnote = getNode(*iter, partInfo->notes);
int id = -1;
auto idx = dnote.attributes().namedItem("id");
if (!idx.isNull())
id = idx.nodeValue().toInt() - 1;
QDomNode currentNote = (dnote).firstChild();
bool tie = false;
bool trill = false;
// if a <Notes> tag is used but there is no <Note>, then we add a rest. This flag will allow us to check this.
while (!currentNote.isNull()) {
if (!currentNote.nodeName().compare("Tie")) {
if (!currentNote.attributes().namedItem("destination").toAttr().value().compare("true"))
tie = true;
}
if (currentNote.nodeName() == "Properties") {
QDomNode currentProperty = currentNote.firstChild();
// these should not be in this scope - they may not even exist.
QString stringNum;
QString fretNum;
QString tone;
QString octave;
QString midi;
QString element;
QString variation;
Note* note = new Note(score);
if (graceNote)
lyrNote = note;
if (id != -1) {
auto iter1 = lyrics.find(id);
if (iter1 != lyrics.end()) {
auto lyr = new Lyrics(score);
lyr->setPlainText(iter1->second);
cr->add(lyr);
}
}
lyrNote = note;
if (dotted) {
// there is at most one dotted note in this guitar pro version
NoteDot* dot = new NoteDot(score);
dot->setParent(note);
dot->setTrack(track); // needed to know the staff it belongs to (and detect tablature)
dot->setVisible(true);
note->add(dot);
}
Chord* chord = static_cast<Chord*>(cr);
chord->add(note);
QString harmonicText = "";
bool use_harmonic = true;
bool hasSlur = false;
bool check_slide_map = true;
while (!currentProperty.isNull()) {
QString argument = currentProperty.attributes().namedItem("name").toAttr().value();
if (argument == "String") {
stringNum = currentProperty.firstChild().toElement().text();
if (check_slide_map) {
int string = stringNum.toInt();
if (slideMap.find({ string, staffIdx }) != slideMap.end()) {
Note* start = slideMap[{ string, staffIdx }];
Glissando* s = new Glissando(score);
s->setGlissandoType(GlissandoType::STRAIGHT);
note->chord()->add(s);
s->setAnchor(Spanner::Anchor::NOTE);
s->setStartElement(start);
s->setTick(start->chord()->tick());
s->setTrack(staffIdx);
s->setParent(start);
s->setEndElement(note);
s->setTick2(note->chord()->tick());
s->setTrack2(staffIdx);
score->addElement(s);
slideMap.erase({ string, staffIdx });
if (slurs[staffIdx])
createSlur(false, track, note->chord());
}
}
}
else if (argument == "Element")
element = currentProperty.firstChild().toElement().text();
else if (argument == "Slide") {
int slideKind = currentProperty.firstChild().toElement().text().toInt();
if (slideKind & (SHIFT_SLIDE | LEGATO_SLIDE)) {
auto string = note->string();
if (string == -1) {
for (auto node = currentNote.firstChild(); !node.isNull(); node = node.nextSibling()) {
auto arg = node.attributes().namedItem("name").toAttr().value();
if (arg == "String") {
string = node.firstChild().toElement().text().toInt();
break;
}
}
}
if (slideKind & LEGATO_SLIDE)
note->setFlag(ElementFlag::HAS_TAG, true);
slideMap.insert({ { string, staffIdx }, note });
slideKind &= ~(SHIFT_SLIDE | LEGATO_SLIDE);
check_slide_map = false;
}
if (slideKind) {
createSlide(slideKind, note->chord(), staffIdx, note);
#if 0
if (slideKind >= 4)
slide = slideKind;
else
slides->insert(staffIdx * VOICES + voiceNum, slideKind);
#endif
}
}
else if (!argument.compare("HopoOrigin")) {
hasSlur = true;
createSlur(true, track, cr);
}
else if (!argument.compare("HopoDestination") && !hasSlur) {
createSlur(false, track, cr);
}
else if (argument == "Variation")
variation = currentProperty.firstChild().toElement().text();
else if (argument == "Fret")
fretNum = currentProperty.firstChild().toElement().text();
else if (argument == "Tone")
tone = currentProperty.firstChild().toElement().text();
else if (argument == "Octave")
octave = currentProperty.firstChild().toElement().text();
else if (argument == "Midi")
midi = currentProperty.firstChild().toElement().text();
else if (argument == "Muted") {
if (!currentProperty.firstChild().nodeName().compare("Enable")) {
note->setHeadGroup(NoteHead::Group::HEAD_CROSS);
note->setGhost(true);
}
}
else if (argument == "Tapped") {
if (!currentProperty.firstChild().nodeName().compare("Enable"))
addTap(note);
}
else if (argument == "LeftHandTapped") {
if (!currentProperty.firstChild().nodeName().compare("Enable")) {
Symbol* sym = new Symbol(note->score());
sym->setSym(SymId::articLaissezVibrerAbove);
sym->setParent(note);
note->add(sym);
//note->setStemThrough(true);
//articLaissezVibrerAbove
/*
Symbol* leftSym = new Symbol(note->score());
Symbol* rightSym = new Symbol(note->score());
leftSym->setSym(SymId::noteheadParenthesisLeft);
rightSym->setSym(SymId::noteheadParenthesisRight);
leftSym->setParent(note);
rightSym->setParent(note);
note->add(leftSym);
note->add(rightSym);
*/
}
}
else if (argument == "Bended") {
if (!currentProperty.firstChild().nodeName().compare("Enable")) {
auto props = currentProperty.nextSibling();
int origin(0);
int destination(0);
int off1(15);
int off2(0);
int offdest(60);
int middleval(0);
bool has_middle = false;
while (!props.isNull()) {
auto name = props.attributes().namedItem("name").toAttr().value();
if (name == "BendOriginValue") {
origin = props.firstChildElement("Float").toElement().text().toInt();
}
else if (name == "BendDestinationValue") {
destination = props.firstChildElement("Float").toElement().text().toInt();
}
else if (name == "BendMiddleOffset1") {
off1 = props.firstChildElement("Float").toElement().text().toInt();
}
else if (name == "BendMiddleOffset2") {
off2 = props.firstChildElement("Float").toElement().text().toInt();
}
else if (name == "BendDestinationOffset") {
offdest = props.firstChildElement("Float").toElement().text().toInt();
}
else if (name == "BendMiddleValue") {
middleval = props.firstChildElement("Float").toElement().text().toInt();
has_middle = true;
}
props = props.nextSibling();
}
Bend* bend = new Bend(note->score());
//bend->setNote(note); //TODO
bend->points().append(PitchValue(0, origin));
bend->points().append(PitchValue(off1, has_middle ? middleval : destination));
if (has_middle)
bend->points().append(PitchValue(off2, middleval));
bend->points().append(PitchValue(offdest, destination));
note->add(bend);
}
}
else if (argument == "PalmMuted") {
if (!currentProperty.firstChild().nodeName().compare("Enable"))
addPalmMute(note);
}
else if (argument == "Tapped") {
if (!currentProperty.firstChild().nodeName().compare("Enable"))
addTap(note);
}
else if (!argument.compare("HarmonicType")) {
QString type;
auto inner = currentProperty.firstChildElement("HType");
if (inner.isNull())
type = currentProperty.toElement().text();
else
type = inner.toElement().text();
// add the same text to the note that Guitar Pro does
if (!type.compare("Feedback"))
harmonicText = "Fdbk.";
else if (!type.compare("Semi"))
harmonicText = "S.H.";
else if (!type.compare("Pinch"))
harmonicText = "P.H.";
else if (!type.compare("Tap"))
harmonicText = "T.H.";
else if (!type.compare("Artificial"))
harmonicText = "A.H.";
else {
harmonicText = type;
use_harmonic = false;
}
}
else if (!argument.compare("HarmonicFret")) {
QString value;
auto inner = currentProperty.firstChildElement("HFret");
if (inner.isNull())
value = currentProperty.toElement().text();
else
value = inner.toElement().text();
Note* harmonicNote = nullptr;
// natural harmonic = artificial harmonic?
if (harmonicText.length()) {
if (!harmonicText.compare("Natural")) {
harmonicNote = note;
//note->setHarmonic(true); //TODO
}
else {
harmonicNote = new Note(score);
// harmonicNote->setHarmonic(true);
//harmonicNote->setTrillFret(11);
chord->add(harmonicNote);
//harmonicNote->setVisible(false);
}
}
if (harmonicNote) {
#if 0
if (harmonicNote->harmonic())
value = "";
if (harmonicText == "A.H.")
harmonicNote->setHarmonic(true);
#endif
Staff* staff = note->staff();
int harmonicFret = fretNum.toInt();
int musescoreString = staff->part()->instrument()->stringData()->strings() - 1 - stringNum.toInt();
harmonicNote->setString(musescoreString);
harmonicNote->setFret(harmonicFret); // add the octave for the harmonic
harmonicNote->setHeadGroup(NoteHead::Group::HEAD_DIAMOND);
if (!value.compare("12"))
harmonicFret += 12;
else if (!value.compare("7") || !value.compare("19"))
harmonicFret += 19;
else if (!value.compare("5") || !value.compare("24"))
harmonicFret += 24;
else if (!value.compare("3.9") || !value.compare("4") || !value.compare("9") || !value.compare("16"))
harmonicFret += 28;
else if (!value.compare("3.2"))
harmonicFret += 31;
else if (!value.compare("2.7"))
harmonicFret += 34;
else if (!value.compare("2.3") || !value.compare("2.4"))
harmonicFret += 36;
else if (!value.compare("2"))
harmonicFret += 38;
else if (!value.compare("1.8"))
harmonicFret += 40;
//harmonicNote->setFret(harmonicFret);
harmonicNote->setPitch(staff->part()->instrument()->stringData()->getPitch(musescoreString, harmonicFret, nullptr, 0));
harmonicNote->setTpcFromPitch();
if (harmonicText.length() && harmonicText.compare("Natural")) {
harmonicNote->setFret(fretNum.toInt());
if (use_harmonic)
harmonicText += "\\";
addTextToNote(harmonicText, Align::CENTER, harmonicNote);
}
}
}
currentProperty = currentProperty.nextSibling();
}
if (midi != "")
note->setPitch(midi.toInt());
else if (element != "")
readDrumNote(note, element.toInt(), variation.toInt());
else if (stringNum != "" && stringNum.toInt() >= 0 && note->headGroup() != NoteHead::Group::HEAD_DIAMOND) {
Staff* staff = note->staff();
int fretNumber = fretNum.toInt();
int musescoreString = staff->part()->instrument()->stringData()->strings() - 1 - stringNum.toInt();
auto pitch = staff->part()->instrument()->stringData()->getPitch(musescoreString, fretNumber, nullptr, 0);
note->setFret(fretNumber);
// we need to turn this string number for GP to the the correct string number for musescore
note->setString(musescoreString);
note->setPitch(pitch);
}
else if (tone != "")
note->setPitch((octave.toInt() * 12) + tone.toInt()); // multiply octaves by 12 as 12 semitones in octave
if (tie) {
makeTie(note);
tie = false;
}
if (trill) {
Articulation* art = new Articulation(note->score());
art->setSymId(SymId::ornamentTrill);
if (!note->score()->addArticulation(note, art))
delete art;
}
QDomNode tremoloNode = currentNode.parentNode().firstChildElement("Tremolo");
if (!tremoloNode.isNull()) {
QString value = tremoloNode.toElement().text();
Tremolo* t = new Tremolo(chord->score());
if (!value.compare("1/2")) {
t->setTremoloType(TremoloType::R8);
chord->add(t);
}
else if (!value.compare("1/4")) {
t->setTremoloType(TremoloType::R16);
chord->add(t);
}
else if (!value.compare("1/8")) {
t->setTremoloType(TremoloType::R32);
chord->add(t);
}
}
QDomNode wahNode = currentNode.parentNode().firstChildElement("Wah");
if (!wahNode.isNull()) {
QString value = wahNode.toElement().text();
if (!value.compare("Open")) {
Articulation* art = new Articulation(note->score());
art->setSymId(SymId::brassMuteOpen);
if (!note->score()->addArticulation(note, art))
delete art;
}
else if (!value.compare("Closed")) {
Articulation* art = new Articulation(note->score());
art->setSymId(SymId::brassMuteClosed);
if (!note->score()->addArticulation(note, art))
delete art;
}
}
QDomNode accentNode = currentNote.parentNode().firstChildElement("Accent");
if (!accentNode.isNull()) {
int value = accentNode.toElement().text().toInt();
SymId symId = SymId::articStaccatoAbove;
switch (value) {
case 1: symId = SymId::articStaccatoAbove; break;
case 2: symId = SymId::articStaccatissimoAbove; break;
case 4: symId = SymId::articMarcatoAbove; break;
case 8: symId = SymId::articAccentAbove; break;
case 16: symId = SymId::articTenutoAbove; break;
}
Articulation* art = new Articulation(note->score());
art->setSymId(symId);
if (!note->score()->addArticulation(note, art))
delete art;
}
QDomNode ornamentNode = currentNote.parentNode().firstChildElement("Ornament");
if (!ornamentNode.isNull()) {
QString value = ornamentNode.toElement().text();
// guitar pro represents the turns the other way to what we do
if (!value.compare("InvertedTurn")) {
Articulation* art = new Articulation(note->score());
art->setSymId(SymId::ornamentTurn);
if (!note->score()->addArticulation(note, art))
delete art;
}
else if (!value.compare("Turn")) {
Articulation* art = new Articulation(note->score());
art->setSymId(SymId::ornamentTurnInverted);
if (!note->score()->addArticulation(note, art))
delete art;
}
else if (!value.compare("LowerMordent")) {
Articulation* art = new Articulation(note->score());
art->setSymId(SymId::ornamentMordentInverted);
if (!note->score()->addArticulation(note, art))
delete art;
}
else if (!value.compare("UpperMordent")) {
Articulation* art = new Articulation(note->score());
art->setSymId(SymId::ornamentMordent);
if (!note->score()->addArticulation(note, art))
delete art;
}
}
QDomNode propertiesNode = currentNode.parentNode().firstChildElement("Properties");
if (!propertiesNode.isNull()) {
QDomNode currentProperty1 = propertiesNode.firstChild();
QString barreFret = "";
bool halfBarre = false;
while (!currentProperty1.isNull()) {
QString argument = currentProperty1.attributes().namedItem("name").toAttr().value();
if (!argument.compare("PickStroke")) {
if (!currentProperty1.firstChild().toElement().text().compare("Up")) {
Articulation* art = new Articulation(note->score());
art->setSymId(SymId::stringsUpBow);
if (!note->score()->addArticulation(note, art))
delete art;
}
else if (!currentProperty1.firstChild().toElement().text().compare("Down")) {
Articulation* art = new Articulation(note->score());
art->setSymId(SymId::stringsDownBow);
if (!note->score()->addArticulation(note, art))
delete art;
}
}
else if (!argument.compare("Brush")) {
Arpeggio* a = new Arpeggio(score);
// directions in arpeggion type are reversed, they are correct below
if (!currentProperty1.firstChild().toElement().text().compare("Up"))
a->setArpeggioType(ArpeggioType::DOWN_STRAIGHT);
else if (!currentProperty1.firstChild().toElement().text().compare("Down"))
a->setArpeggioType(ArpeggioType::UP_STRAIGHT);
chord->add(a);
}
else if (!argument.compare("Slapped")) {
if (!currentProperty1.firstChild().nodeName().compare("Enable"))
addSlap(note);
}
else if (!argument.compare("Popped")) {
if (!currentProperty1.firstChild().nodeName().compare("Enable"))
addPop(note);
}
else if (!argument.compare("VibratoWTremBar")) {
if (!currentProperty1.firstChild().toElement().text().compare("Slight"))
addVibrato(note, Vibrato::Type::VIBRATO_SAWTOOTH);
else
addVibrato(note, Vibrato::Type::VIBRATO_SAWTOOTH_WIDE);
}
else if (!argument.compare("BarreFret")) {
// target can be anywhere from 1 to 36
int target = currentProperty1.firstChild().toElement().text().toInt();
for (int i = 0; i < (target / 10); i++)
barreFret += "X";
int targetMod10 = target % 10;
if (targetMod10 == 9)
barreFret += "IX";
else if (targetMod10 == 4)
barreFret += "IV";
else {
if (targetMod10 >= 5) {
barreFret += "V";
targetMod10 -= 5;
}
for (int j = 0; j < targetMod10; j++)
barreFret += "I";
}
}
else if (!argument.compare("BarreString"))
halfBarre = true;
else if (!argument.compare("WhammyBarOriginValue"))
whammyOrigin = currentProperty1.firstChild().toElement().text().toInt();
else if (!argument.compare("WhammyBarMiddleValue"))
whammyMiddle = currentProperty1.firstChild().toElement().text().toInt();
else if (!argument.compare("WhammyBarDestinationValue"))
whammyEnd = currentProperty1.firstChild().toElement().text().toInt();
currentProperty1 = currentProperty1.nextSibling();
}
if (whammyOrigin != -1) {
// a whammy bar has been detected
addTremoloBar(segment, track, whammyOrigin, whammyMiddle, whammyEnd);
}
// if a barre fret has been specified
if (barreFret.compare("") && lastChord != note->chord()) {
lastChord = note->chord();
if (halfBarre)
addTextToNote("1/2B " + barreFret, Align::CENTER, note);
else
addTextToNote("B " + barreFret, Align::CENTER, note);
}
}
QDomNode dynamicsNode = currentNode.parentNode().firstChildElement("Dynamic");
if (!dynamicsNode.isNull()) {
QString dynamicStr = dynamicsNode.toElement().text();
int dynamic = 0;
if (!dynamicStr.compare("PPP"))
dynamic = 1;
else if (!dynamicStr.compare("PP"))
dynamic = 2;
else if (!dynamicStr.compare("P"))
dynamic = 3;
else if (!dynamicStr.compare("MP"))
dynamic = 4;
else if (!dynamicStr.compare("MF"))
dynamic = 5;
else if (!dynamicStr.compare("F"))
dynamic = 6;
else if (!dynamicStr.compare("FF"))
dynamic = 7;
else if (!dynamicStr.compare("FFF"))
dynamic = 8;
if (previousDynamic[track] != dynamic) {
previousDynamic[track] = dynamic;
addDynamic(note, dynamic);
}
}
/* while left and right fingering nodes have distinct values, they are represented
* the same way w.r.t. identifying digit/char in the score file. */
QDomNode leftFingeringNode = currentNote.parentNode().firstChildElement("LeftFingering");
QDomNode rightFingeringNode = currentNote.parentNode().firstChildElement("RightFingering");
if (!leftFingeringNode.isNull() || !rightFingeringNode.isNull()) {
QDomNode fingeringNode = leftFingeringNode.isNull() ? rightFingeringNode : leftFingeringNode;
QString finger = fingeringNode.toElement().text();
Fingering* fi = new Fingering(score);
if (!leftFingeringNode.isNull()) {
if (!finger.compare("Open"))
finger = "O";
else if (!finger.compare("P"))
finger = "t";
else if (!finger.compare("I"))
finger = "1";
else if (!finger.compare("M"))
finger = "2";
else if (!finger.compare("A"))
finger = "3";
else if (!finger.compare("C"))
finger = "4";
}
fi->setPlainText(finger);
note->add(fi);
fi->reset();
}
QDomNode arpeggioNode = currentNode.parentNode().firstChildElement("Arpeggio");
if (!arpeggioNode.isNull()) {
QString arpeggioStr = arpeggioNode.toElement().text();
Arpeggio* a = new Arpeggio(score);
if (!arpeggioStr.compare("Up"))
a->setArpeggioType(ArpeggioType::DOWN);
else
a->setArpeggioType(ArpeggioType::NORMAL);
chord->add(a);
}
QDomNode letRingNode = currentNote.parentNode().firstChildElement("LetRing");
if (!letRingNode.isNull())
addLetRing(note);
#if 0
QDomNode timerNode = currentNode.parentNode().firstChildElement("Timer");
if (!timerNode.isNull()) {
int time = timerNode.toElement().text().toInt();
TextStyle textStyle;
textStyle.setAlign(Align::CENTER);
textStyle.setUnderline(true);
int minutes = time / 60;
int seconds = time % 60;
addTextToNote(QString::number(minutes) + ":" + (seconds < 10 ? "0" + QString::number(seconds) : QString::number(seconds)), textStyle, note);
}
#endif
QDomNode textNode = currentNode.parentNode().firstChildElement("FreeText");
if (!textNode.isNull()) {
QString text = textNode.toElement().text();
bool t = false;
// do not add twice the same text per staff
int strack = staffIdx * VOICES;
int etrack = staffIdx * VOICES + VOICES;
for (const Element* e : segment->annotations()) {
if (e->type() == ElementType::STAFF_TEXT && e->track() >= strack && e->track() < etrack) {
const StaffText* st = static_cast<const StaffText*>(e);
if (!st->xmlText().compare(text)) {
t = true;
break;
}
}
}
if (!t && !text.isEmpty()) {
StaffText* s = new StaffText(score);
s->setPlainText(text);
s->setTrack(track);
segment->add(s);
}
}
QDomNode ghostNode = currentNote.parentNode().firstChildElement("AntiAccent");
if (!ghostNode.isNull()) {
note->setGhost(true);
/*Symbol* leftSym = new Symbol(note->score());
Symbol* rightSym = new Symbol(note->score());
leftSym->setSym(SymId::noteheadParenthesisLeft);
rightSym->setSym(SymId::noteheadParenthesisRight);
leftSym->setParent(note);
rightSym->setParent(note);
note->add(leftSym);
note->add(rightSym);*/
}
QDomNode swellNode = currentNode.parentNode().firstChildElement("Fadding");
if (!swellNode.isNull()) {
auto str = swellNode.toElement().text();
Articulation* art = new Articulation(note->score());
if (str == "FadeIn")
art->setSymId(SymId::guitarFadeIn);
else if (str == "FadeOut")
art->setSymId(SymId::guitarFadeOut);
else if (str == "VolumeSwell")
art->setSymId(SymId::guitarVolumeSwell);
art->setAnchor(ArticulationAnchor::TOP_STAFF);
if (!note->score()->addArticulation(note, art))
delete art;
}
QDomNode noteVibrato = currentNote.parentNode().firstChildElement("Vibrato");
if (!noteVibrato.isNull()) {
if (!noteVibrato.toElement().text().compare("Slight"))
addVibrato(note, Vibrato::Type::GUITAR_VIBRATO);
else
addVibrato(note, Vibrato::Type::GUITAR_VIBRATO_WIDE);
}
if (cr && (cr->type() == ElementType::CHORD) && sl > 0)
createSlide(sl, cr, staffIdx);
note->setTpcFromPitch();
/* if the ottava is a continuation (need to end old one), or we don't
* see one in the current note when we are tracking one then end the ottava. */
if (ottavaFound.at(track) == 2 || (ottavaFound.at(track) == 1 && currentNode.parentNode().firstChildElement("Ottavia").isNull())) {
createOttava(false, track, cr, ottavaValue.at(track));
if (ottavaFound.at(track) == 2)
ottavaFound.at(track) = 1;
else
ottavaFound.at(track) = 0;
}
if (ottavaFound.at(track)) {
createOttava(true, track, cr, ottavaValue.at(track));
int pitch = note->pitch();
OttavaType type = ottava.at(track)->ottavaType();
if (type == OttavaType::OTTAVA_8VA)
note->setPitch( (pitch - 12 > 0) ? pitch - 12 : pitch);
else if (type == OttavaType::OTTAVA_8VB)
note->setPitch( (pitch + 12 < 127) ? pitch + 12 : pitch);
else if (type == OttavaType::OTTAVA_15MA)
note->setPitch( (pitch - 24 > 0) ? pitch - 24 : (pitch - 12 > 0 ? pitch - 12 : pitch));
else if (type == OttavaType::OTTAVA_15MB)
note->setPitch( (pitch + 24 < 127) ? pitch + 24 : ( (pitch + 12 < 127) ? pitch + 12 : pitch));
}
currentNote = currentNote.nextSibling();
}
else if (!currentNote.nodeName().compare("Trill")) {
trill = true;
}
currentNote = currentNote.nextSibling();
}
if (graceNote) {
QDomNode graceNode = currentNode.parentNode().firstChildElement("GraceNotes");
if (!graceNode.isNull()) {
lyrNote->setTpcFromPitch();
auto chord = lyrNote->chord();
// before beat grace notes have to be handled after the Tpc is set from pitch
if (!graceNode.toElement().text().compare("OnBeat")) {
auto gNote = score->setGraceNote(chord, lyrNote->pitch(), NoteType::GRACE4, MScore::division / 2);
auto iter1 = slideMap.end();
for (auto beg = slideMap.begin(); beg != slideMap.end(); ++beg) {
if (beg->second == lyrNote) {
iter1 = beg;
break;
}
}
if (iter1 != slideMap.end()) {
iter1->second = gNote;
createSlur(true, staffIdx, gNote->chord());
}
if (lyrNote->chord()->notes().size() > 1) {
lyrNote->chord()->remove(lyrNote);
delete lyrNote;
lyrNote = nullptr;
}
}
else if (!graceNode.toElement().text().compare("BeforeBeat") && chord->type() == ElementType::CHORD) {
auto gNote = score->setGraceNote(chord, lyrNote->pitch(), NoteType::ACCIACCATURA, MScore::division / 2);
auto iter1 = slideMap.end();
for (auto beg = slideMap.begin(); beg != slideMap.end(); ++beg) {
if (beg->second == lyrNote) {
iter1 = beg;
break;
}
}
if (iter1 != slideMap.end()) {
iter1->second = gNote;
//slideMap.erase(iter);
//slideMap.insert({ { lyrNote->string(), lyrNote->staffIdx() }, gNote });
}
//lyrNote->chord()->remove(lyrNote);
//delete lyrNote;
lyrNote = nullptr;
}
}
}
continue;
}
}
else if (currentNode.nodeName() == "Dynamic") {}
else if (!currentNode.nodeName().compare("Chord")) {
int k = currentNode.toElement().text().toInt();
if (fretDiagrams[k])
segment->add(fretDiagrams[k]);
}
else if (currentNode.nodeName() == "Timer") {
//int time = currentNode.toElement().text().toInt();
//int minutes = time / 60;
//int seconds = time % 60;
//addTextToNote(QString::number(minutes) + ":" + (seconds < 10 ? "0" + QString::number(seconds) : QString::number(seconds)), Align::CENTER, note); //TODO
}
else if (currentNode.nodeName() == "Rhythm") {
// we have found a rhythm
QString refString = currentNode.attributes().namedItem("ref").toAttr().value();
QDomNode rhythm = getNode(refString, partInfo->rhythms);
QDomNode currentNode1 = (rhythm).firstChild();
while (!currentNode1.isNull()) {
if (currentNode1.nodeName() == "NoteValue") {
l = rhythmToDuration(currentNode1.toElement().text());
}
else if (currentNode1.nodeName() == "AugmentationDot") {
dotted = currentNode1.attributes().namedItem("count").toAttr().value().toInt();
Fraction tmp = l;
for (int count = 1; count <= dotted; count++)
l = l + (tmp / pow(2, count));
}
else if (currentNode1.nodeName() == "PrimaryTuplet") {
tupletSet = true;
cr = new Chord(score);
cr->setTrack(track);
if ((tuplet == 0) || (tuplet->elementsDuration() == tuplet->baseLen().fraction() * tuplet->ratio().numerator())) {
tuplet = new Tuplet(score);
tuplets[staffIdx * VOICES + voiceNum] = tuplet;
tuplet->setParent(measure);
}
tuplet->setTrack(cr->track());
tuplet->setBaseLen(l);
tuplet->setRatio(Fraction(currentNode1.attributes().namedItem("num").toAttr().value().toInt(),currentNode1.attributes().namedItem("den").toAttr().value().toInt()));
setupTupletStyle(tuplet);
tuplet->setDuration(l * tuplet->ratio().denominator());
tuplet->add(cr);
}
else
qDebug() << "WARNING: Not handling node: " << currentNode1.nodeName();
currentNode1 = currentNode1.nextSibling();
}
fermataIndex += l;
}
else if (currentNode.nodeName() == "Legato") {
QString origin = currentNode.attributes().namedItem("origin").toAttr().value();
QString destination = currentNode.attributes().namedItem("destination").toAttr().value();
if (!destination.compare("false") && !origin.compare("true")) {
qDebug() << "origin";
startSlur = true;
}
else if (!destination.compare("true") && !origin.compare("false")) {
qDebug() << "destination";
endSlur = true;
}
}
else if (currentNode.nodeName() == "Hairpin") {
Segment* seg = segment->prev1(SegmentType::ChordRest);
bool isCrec = !currentNode.toElement().text().compare("Crescendo");
if (seg && hairpins[staffIdx]) {
if (hairpins[staffIdx]->tick2() == seg->tick() &&
((isCrec && hairpins[staffIdx]->hairpinType() == HairpinType::CRESC_HAIRPIN) ||
(!isCrec && hairpins[staffIdx]->hairpinType() == HairpinType::DECRESC_HAIRPIN)))
hairpins[staffIdx]->setTick2(currentTick);
else
createCrecDim(staffIdx, track, currentTick, isCrec);
}
else
createCrecDim(staffIdx, track, currentTick, isCrec);
}
else if (!currentNode.nodeName().compare("Properties")) {
QDomNode currentProperty = currentNode.firstChild();
while (!currentProperty.isNull()) {
QString argument = currentProperty.attributes().namedItem("name").toAttr().value();
if (!argument.compare("Rasgueado")) {
ChordRest* cr1 = segment->cr(track);
if (cr1 && cr1->isChord()) {
Chord* c = toChord(cr1);
addTextToNote("rasg.", Align::LEFT, c->upNote());
}
#if 0
StaffText* st = new StaffText(score);
st->setTextStyleType(TextStyleType::STAFF);
st->setXmlText("rasg.");
st->setParent(segment);
st->setTrack(track);
score->addElement(st);
#endif
}
currentProperty = currentProperty.nextSibling();
}
}
else if (!currentNode.nodeName().compare("Ottavia")) {
/* if we saw an ottava and have an updated
* information string, set to 2 indicating that. */
if (ottavaFound.at(track) == 1 && ottavaValue.at(track).compare(currentNode.toElement().text()))
ottavaFound.at(track) = 2;
else
ottavaFound.at(track) = 1;
ottavaValue.at(track) = currentNode.toElement().text();
}
else if (currentNode.nodeName() == "Lyrics") {
auto lyrNode = currentNode.firstChildElement("Line");
auto str = lyrNode.toElement().text();
//if (lyrNote) lyrNote->setLyric(str);
auto lyr = new Lyrics(score);
lyr->setPlainText(str);
if (cr)
cr->add(lyr);
else
lyric = lyr;
}
else if (currentNode.nodeName() == "FreeText") {
//TODO::
#if 0
auto str = currentNode.toElement().text();
auto lyr = new Lyrics(score);
lyr->setPlainText(str);
cr->add(lyr);
if (lyrNote)
lyrNote->setLyric(str);
else {
auto nt = beat.firstChildElement("Notes");
if (!nt.isNull()) {
auto notelist = nt.toElement().text().split(' ');
lyrics[notelist.first().toInt()] = str;
}
}
#endif
}
currentNode = currentNode.nextSibling();
}
dotted = 0;
if (graceNote)
continue;
// we have handled the beat - was there a note?
if (!noteSpecified) {
// add a rest with length of l
// we already have a chord, delete it first
ChordRest* prevCr = cr; // added in "Rhythm"
cr = new Rest(score);
if (track % VOICES != 0)
wrong_pause = true;
cr->setTrack(track);
if (tupletSet) {
tuplet->remove(prevCr);
delete prevCr;
tuplet->add(cr);
}
cr->setDuration(l);
if (cr->type() == ElementType::REST && l >= measure->len()) {
cr->setDurationType(TDuration::DurationType::V_MEASURE);
cr->setDuration(measure->len());
}
else {
TDuration d(l);
cr->setDurationType(d);
}
if (!segment->cr(track))
segment->add(cr);
}
auto fermataList = fermatas.find(measureCounter);
if (fermataList != fermatas.end()) {
// iterator is a list of GPFermata values
//for (auto fermataIter = (*fermataList)->begin(); fermataIter != (*fermataList)->end(); fermataIter++) {
auto fermataIter = (*fermataList)->begin();
Fraction targetIndex = fermataToFraction((*fermataIter).index, ((*fermataIter).timeDivision));
if (fermataIndex == targetIndex) {
Articulation* art = new Articulation(score);
art->setSymId(SymId::fermataAbove);
if (fermataIter->type == "Long")
art->setSymId(SymId::fermataLongAbove);
art->setUp(true);
art->setAnchor(ArticulationAnchor::TOP_STAFF);
auto seg = cr->segment()->prev1(SegmentType::ChordRest);
if (seg && seg->cr(track)->isChord()) {
seg->cr(track)->add(art);
}
else
cr->add(art);
}
//}
}
beatsTick += cr->actualTicks();
}
if (wrong_pause) {
_lastTick = beatsTick;
return -1;
}
return beatsTick;
}
//---------------------------------------------------------
// readBars
//---------------------------------------------------------
void GuitarPro6::readBars(QDomNode* barList, Measure* measure, ClefType oldClefId[], GPPartInfo* partInfo, int measureCounter)
{
// unique bar identifiers are represented as a space separated string of numbers
QStringList barsString = barList->toElement().text().split(" ");
int staffIdx = 0;
// used to keep track of tuplets
std::vector<Tuplet*> tuplets(staves * VOICES);
for (int track = 0; track < staves * VOICES; ++track)
tuplets[track] = 0;
// iterate through all the bars that have been specified
for (auto iter = barsString.begin(); iter != barsString.end(); ++iter) {
int tick = measure->tick();
QDomNode barNode = getNode(*iter, partInfo->bars);
QDomNode currentNode = (barNode).firstChild();
QDomNode voice;
while (!currentNode.isNull()) {
voice.clear();
// get the clef of the bar and apply
if (!currentNode.nodeName().compare("Clef")) {
QString clefString = currentNode.toElement().text();
QDomNode nextNode = currentNode.nextSibling();
QString clefOctave;
if (!nextNode.nodeName().compare("Ottavia"))
clefOctave = nextNode.toElement().text();
ClefType clefId = ClefType::G;
if (!clefString.compare("F4")) {
clefId = ClefType::F;
if (clefOctave == "8va")
clefId = ClefType::F_8VA;
else if (clefOctave == "8vb")
clefId = ClefType::F8_VB;
else if (clefOctave == "15ma")
clefId = ClefType::F_15MA;
else if (clefOctave == "15mb")
clefId = ClefType::F15_MB;
}
else if (!clefString.compare("G2")) {
clefId = ClefType::G;
if (clefOctave == "8va")
clefId = ClefType::G8_VA;
else if (clefOctave == "8vb")
clefId = ClefType::G8_VB;
else if (clefOctave == "15ma")
clefId = ClefType::G15_MA;
else if (clefOctave == "15mb")
clefId = ClefType::G15_MB;
}
else if (!clefString.compare("C3"))
clefId = ClefType::C3;
else if (!clefString.compare("C4"))
clefId = ClefType::C4;
else if (!clefString.compare("Neutral"))
clefId = ClefType::PERC;
else
qDebug() << "WARNING: unhandled clef type: " << clefString;
Clef* newClef = new Clef(score);
newClef->setClefType(clefId);
newClef->setTrack(staffIdx * VOICES);
// only add the clef to the bar if it differs from previous measure
if (measure->prevMeasure()) {
if (clefId != oldClefId[staffIdx]) {
Segment* segment = measure->getSegment(SegmentType::Clef, tick);
segment->add(newClef);
oldClefId[staffIdx] = clefId;
}
else
delete newClef;
}
else {
Segment* segment = measure->getSegment(SegmentType::HeaderClef, 0);
segment->add(newClef);
oldClefId[staffIdx] = clefId;
}
}
// a repeated bar (simile marking)
else if (!currentNode.nodeName().compare("SimileMark")) {
if (!currentNode.toElement().text().compare("Simple") ||
!currentNode.toElement().text().compare("FirstOfDouble") ||
!currentNode.toElement().text().compare("SecondOfDouble")) {
RepeatMeasure* rm = new RepeatMeasure(score);
rm->setTrack(staffIdx * VOICES);
rm->setDuration(measure->len());
rm->setDurationType(TDuration::DurationType::V_MEASURE);
Segment* segment = measure->getSegment(SegmentType::ChordRest, tick);
segment->add(rm);
}
else
qDebug() << "WARNING: unhandle similie mark type: " << currentNode.toElement().text();
}
// new voice specification
else if (!currentNode.nodeName().compare("Voices")) {
QString voicesString = currentNode.toElement().text();
auto voices = voicesString.split(" ");
bool contentAdded = false;
int voiceNum = -1;
for (auto currentVoice : voices) {
// if the voice is not -1 then we set voice
if (currentVoice.compare("-1"))
voice = getNode(currentVoice, partInfo->voices);
voiceNum += 1;
if (currentVoice.toInt() == -1) {
if (contentAdded) continue;
Fraction l = measure->len();
// add a rest with length of l
ChordRest* cr = new Rest(score);
cr->setTrack(staffIdx * VOICES + voiceNum);
cr->setDuration(l);
cr->setDurationType(TDuration::DurationType::V_MEASURE);
Segment* segment = measure->getSegment(SegmentType::ChordRest, tick);
if(!segment->cr(staffIdx * VOICES + voiceNum))
segment->add(cr);
contentAdded = true;
continue;
}
// read the beats that occur in the bar
int ticks = readBeats(voice.firstChild().toElement().text(), partInfo, measure, tick, staffIdx, voiceNum, &tuplets[0], measureCounter);
if (ticks > 0)
contentAdded = true;
// deal with possible anacrusis
if (ticks < measure->ticks() && voiceNum == 0) {
int mticks = measure->ticks();
int tickOffSet = mticks - ticks;
int track = staffIdx * VOICES + voiceNum;
score->setRest(ticks + measure->tick(), track, Fraction::fromTicks(tickOffSet), true, nullptr, true);
}
}
}
else if (!currentNode.nodeName().compare("XProperties")) {}
// go to the next node in the tree
currentNode = currentNode.nextSibling();
}
// increment the counter for parts
staffIdx++;
}
}
//---------------------------------------------------------
// checkForHeld
//---------------------------------------------------------
bool checkForHold(Segment* segment, QList<PitchValue> points)
{
bool same = false;
Segment* prevSeg = segment->prev1(SegmentType::ChordRest);
if (!prevSeg)
return false;
foreach (Element* e, prevSeg->annotations()) {
if (e->type() == ElementType::TREMOLOBAR) {
QList<PitchValue> prevPoints = ((TremoloBar*)e)->points();
if (prevPoints.length() != points.length())
break;
auto iter = points.begin();
for (auto prevIter = prevPoints.begin(); prevIter != prevPoints.end(); ++prevIter) {
if (*prevIter == *iter)
same = true;
else {
same = false;
break;
}
++iter;
}
}
}
return same;
}
//---------------------------------------------------------
// addTremoloBar
//---------------------------------------------------------
void GuitarPro6::addTremoloBar(Segment* segment, int track, int whammyOrigin, int whammyMiddle, int whammyEnd)
{
if (whammyOrigin == 0 && whammyMiddle == 0 && whammyEnd == 0)
return;
if ((whammyOrigin == whammyEnd) && (whammyOrigin != whammyMiddle) && whammyMiddle != -1) {
/* we are dealing with a dip. We need the check for whammy middle
* to be set as a predive has the same characteristics. */
QList<PitchValue> points;
points.append(PitchValue(0, whammyOrigin, false));
points.append(PitchValue(50, whammyMiddle, false));
points.append(PitchValue(100, whammyEnd, false));
TremoloBar* b = new TremoloBar(score);
b->setPoints(points);
b->setTrack(track);
segment->add(b);
}
else if (whammyOrigin == 0) {
// we're dealing with a dive that does not continue from a previous marking
QList<PitchValue> points;
points.append(PitchValue(0, whammyOrigin, false));
points.append(PitchValue(50, whammyMiddle, false));
points.append(PitchValue(100, whammyEnd, false));
TremoloBar* b = new TremoloBar(score);
b->setPoints(points);
b->setTrack(track);
segment->add(b);
}
else if (whammyOrigin == whammyEnd && whammyMiddle == -1) {
// this deals with a pre-dive
QList<PitchValue> points;
points.append(PitchValue(0, 0, false));
points.append(PitchValue(50, whammyOrigin, false));
points.append(PitchValue(100, whammyEnd, false));
TremoloBar* b = new TremoloBar(score);
b->setPoints(points);
b->setTrack(track);
segment->add(b);
}
else if (whammyMiddle != -1) {
// dive starting from pre-existing point
Segment* prevSeg = segment->prev1(SegmentType::ChordRest);
if (!prevSeg)
return;
foreach (Element* e, prevSeg->annotations()) {
if (e->type() == ElementType::TREMOLOBAR) {
QList<PitchValue> prevPoints = ((TremoloBar*)e)->points();
QList<PitchValue> points;
points.append(PitchValue(0, prevPoints[prevPoints.length() - 1].pitch, false));
points.append(PitchValue(50, whammyOrigin, false));
points.append(PitchValue(100, whammyEnd, false));
TremoloBar* b = new TremoloBar(score);
b->setPoints(points);
b->setTrack(track);
segment->add(b);
}
}
}
else {
// a predive/dive
QList<PitchValue> points;
points.append(PitchValue(0, 0, false));
points.append(PitchValue(50, whammyOrigin, false));
points.append(PitchValue(100, whammyEnd, false));
if (checkForHold(segment, points)) {
points.clear();
points.append(PitchValue(0, whammyEnd, false));
points.append(PitchValue(100, whammyEnd, false));
}
TremoloBar* b = new TremoloBar(score);
b->setPoints(points);
b->setTrack(track);
segment->add(b);
}
}
//---------------------------------------------------------
// readMasterBars
//---------------------------------------------------------
void GuitarPro6::readMasterBars(GPPartInfo* partInfo)
{
Measure* measure = score->firstMeasure();
int bar = 0;
QDomNode nextMasterBar = partInfo->masterBars;
nextMasterBar = nextMasterBar.nextSibling();
int measureCounter = 0;
//int last_counter = -1, last_counter2 = -1, max_counter = -1;
std::vector<ClefType> oldClefId(staves);
//ClefType oldClefId[staves];
hairpins = new Hairpin*[staves];
for (int i = 0; i < staves; i++)
hairpins[i] = 0;
do {
const GpBar& gpbar = bars[bar];
if (!gpbar.marker.isEmpty()) {
RehearsalMark* s = new RehearsalMark(score);
s->setPlainText(gpbar.marker.trimmed());
s->setTrack(0);
Segment* segment = measure->getSegment(SegmentType::ChordRest, measure->tick());
segment->add(s);
}
QDomNode masterBarElementTemplate = nextMasterBar.firstChild();
for (int stave = 0; stave < staves; stave++) {
QDomNode masterBarElement = masterBarElementTemplate;
bool first = true;
while (!masterBarElement.isNull()) {
if (first) {
if (bars[measureCounter].freeTime /*&& last_counter != measureCounter*/) {
//last_counter = measureCounter;
bool previousFreeTime = (measureCounter > 0 && bars[measureCounter - 1].freeTime);
bool sameTimeSig = measureCounter > 0 && (bars[measureCounter - 1].timesig == bars[measureCounter].timesig);
if (!sameTimeSig) {
TimeSig* ts = new TimeSig(score);
ts->setSig(bars[measureCounter].timesig);
ts->setTrack(stave);
Measure* m = score->getCreateMeasure(measure->tick());
Segment* s = m->getSegment(SegmentType::TimeSig, measure->tick());
ts->setLargeParentheses(true);
s->add(ts);
// no text for two consecutive freetime timesig
if (!previousFreeTime) {
StaffText* st = new StaffText(score);
st->setXmlText("Free time");
s = m->getSegment(SegmentType::ChordRest, measure->tick());
st->setParent(s);
st->setTrack(stave);
score->addElement(st);
}
}
}
else if (measureCounter > 0 && bars[measureCounter - 1].freeTime) {
TimeSig* ts = new TimeSig(score);
ts->setSig(bars[measureCounter].timesig);
ts->setTrack(stave);
Measure* m = score->getCreateMeasure(measure->tick());
Segment* s = m->getSegment(SegmentType::TimeSig, measure->tick());
ts->setLargeParentheses(false);
s->add(ts);
}
else
measure->setTimesig(bars[measureCounter].timesig);
measure->setLen(bars[measureCounter].timesig);
}
if (!bars[measureCounter].direction.compare("Fine") || (bars[measureCounter].direction.compare("") && !bars[measureCounter].directionStyle.compare("Jump"))) {
Segment* s = measure->getSegment(SegmentType::KeySig, measure->tick());
StaffText* st = new StaffText(score);
if (!bars[measureCounter].direction.compare("Fine"))
st->setXmlText("fine");
else if (!bars[measureCounter].direction.compare("DaCapo"))
st->setXmlText("Da Capo");
else if (!bars[measureCounter].direction.compare("DaCapoAlCoda"))
st->setXmlText("D.C. al Coda");
else if (!bars[measureCounter].direction.compare("DaCapoAlDoubleCoda"))
st->setXmlText("D.C. al Double Coda");
else if (!bars[measureCounter].direction.compare("DaCapoAlFine"))
st->setXmlText("D.C. al Fine");
else if (!bars[measureCounter].direction.compare("DaSegnoAlCoda"))
st->setXmlText("D.S. al Coda");
else if (!bars[measureCounter].direction.compare("DaSegno"))
st->setXmlText("Da Segno");
else if (!bars[measureCounter].direction.compare("DaSegnoAlDoubleCoda"))
st->setXmlText("D.S. al Double Coda");
else if (!bars[measureCounter].direction.compare("DaSegnoAlFine"))
st->setXmlText("D.S. al Fine");
else if (!bars[measureCounter].direction.compare("DaSegnoSegno"))
st->setXmlText("Da Segno Segno");
else if (!bars[measureCounter].direction.compare("DaSegnoSegnoAlCoda"))
st->setXmlText("D.S.S. al Coda");
else if (!bars[measureCounter].direction.compare("DaSegnoSegnoAlDoubleCoda"))
st->setXmlText("D.S.S. al Double Coda");
else if (!bars[measureCounter].direction.compare("DaSegnoSegnoAlFine"))
st->setXmlText("D.S.S. al Fine");
else if (!bars[measureCounter].direction.compare("DaCoda"))
st->setXmlText("Da Coda");
else if (!bars[measureCounter].direction.compare("DaDoubleCoda"))
st->setXmlText("Da Double Coda");
st->setParent(s);
st->setTrack(stave);
score->addElement(st);
bars[measureCounter].direction = "";
}
else if (bars[measureCounter].direction.compare("") && !bars[measureCounter].directionStyle.compare("Target")) {
Segment* s = measure->getSegment(SegmentType::BarLine, measure->tick());
Symbol* sym = new Symbol(score);
if (!bars[measureCounter].direction.compare("Segno"))
sym->setSym(SymId::segno);
else if (!bars[measureCounter].direction.compare("SegnoSegno")) {
sym->setSym(SymId::segno);
Segment* s2 = measure->getSegment(SegmentType::ChordRest, measure->tick());
Symbol* sym2 = new Symbol(score);
sym2->setSym(SymId::segno);
sym2->setParent(measure);
sym2->setTrack(stave);
s2->add(sym2);
}
else if (!bars[measureCounter].direction.compare("Coda"))
sym->setSym(SymId::coda);
else if (!bars[measureCounter].direction.compare("DoubleCoda")) {
sym->setSym(SymId::coda);
Segment* s2 = measure->getSegment(SegmentType::ChordRest, measure->tick());
Symbol* sym2 = new Symbol(score);
sym2->setSym(SymId::coda);
sym2->setParent(measure);
sym2->setTrack(stave);
s2->add(sym2);
}
sym->setParent(measure);
sym->setTrack(stave);
s->add(sym);
bars[measureCounter].direction = "";
}
#if 0
if (first && measureCounter > max_counter) {
max_counter = measureCounter;
first = false;
int counter = -1;
for (auto& dir : bars[measureCounter].directions) {
++counter;
if (!dir.compare("Fine") || !bars[measureCounter].directionStyle.compare("Jump")) {
Segment* s = measure->getSegment(SegmentType::KeySig, measure->tick());
StaffText* st = new StaffText(score);
if (!dir.compare("Fine"))
st->setXmlText("fine");
else if (!dir.compare("DaCapo"))
st->setXmlText("Da Capo");
else if (!dir.compare("DaCapoAlCoda"))
st->setXmlText("D.C. al Coda");
else if (!dir.compare("DaCapoAlDoubleCoda"))
st->setXmlText("D.C. al Double Coda");
else if (!dir.compare("DaCapoAlFine"))
st->setXmlText("D.C. al Fine");
else if (!dir.compare("DaSegnoAlCoda"))
st->setXmlText("D.S. al Coda");
else if (!dir.compare("DaSegno"))
st->setXmlText("Da Segno");
else if (!dir.compare("DaSegnoAlDoubleCoda"))
st->setXmlText("D.S. al Double Coda");
else if (!dir.compare("DaSegnoAlFine"))
st->setXmlText("D.S. al Fine");
else if (!dir.compare("DaSegnoSegno"))
st->setXmlText("Da Segno Segno");
else if (!dir.compare("DaSegnoSegnoAlCoda"))
st->setXmlText("D.S.S. al Coda");
else if (!dir.compare("DaSegnoSegnoAlDoubleCoda"))
st->setXmlText("D.S.S. al Double Coda");
else if (!dir.compare("DaSegnoSegnoAlFine"))
st->setXmlText("D.S.S. al Fine");
else if (!dir.compare("DaCoda"))
st->setXmlText("Da Coda");
else if (!dir.compare("DaDoubleCoda"))
st->setXmlText("Da Double Coda");
st->setParent(s);
st->setTrack(stave);
score->addElement(st);
//bars[measureCounter].direction = "";
}
else if (!bars[measureCounter].directionStyle.compare("Target")) {
Segment* s = measure->getSegment(SegmentType::BarLine, measure->tick());
Symbol* sym = new Symbol(score);
if (!dir.compare("Segno"))
sym->setSym(SymId::segno);
else if (!dir.compare("SegnoSegno")) {
sym->setSym(SymId::segnoSerpent2);
/* Segment* s2 = measure->getSegment(SegmentType::ChordRest, measure->tick());
Symbol* sym2 = new Symbol(score);
sym2->setSym(SymId::segno);
sym2->setParent(measure);
sym2->setTrack(stave);
sym2->setXoffset(5.5f);
sym2->setElYOffset(-7.0f * counter);
s2->add(sym2);*/
}
else if (!dir.compare("Coda"))
sym->setSym(SymId::coda);
else if (!dir.compare("DoubleCoda")) {
sym->setSym(SymId::codaSquare);
/* Segment* s2 = measure->getSegment(SegmentType::ChordRest, measure->tick());
Symbol* sym2 = new Symbol(score);
sym2->setSym(SymId::coda);
sym2->setParent(measure);
sym2->setTrack(stave);
sym2->setXoffset(8.0f);
sym2->setElYOffset(-7.0f * counter);
s2->add(sym2);*/
}
sym->setParent(measure);
sym->setTrack(stave);
s->add(sym);
bars[measureCounter].direction = "";
}
}
}
#endif
// we no longer set the key here, the gpbar has the information stored in it
if (!masterBarElement.nodeName().compare("Fermatas")) {
QDomNode currentFermata = masterBarElement.firstChild();
while (!currentFermata.isNull()) {
QString fermata = currentFermata.lastChildElement("Offset").toElement().text();
auto type = currentFermata.lastChildElement("Type");
currentFermata = currentFermata.nextSibling();
// get the fermata information and construct a gpFermata from them
QStringList fermataComponents = fermata.split("/", QString::SkipEmptyParts);
GPFermata gpFermata;
gpFermata.index = fermataComponents.at(0).toInt();
gpFermata.timeDivision = fermataComponents.at(1).toInt();
if (!type.isNull())
gpFermata.type = type.toElement().text();
else
gpFermata.type = "Medium";
if (fermatas.contains(measureCounter)) {
QList<GPFermata>* fermataList = fermatas.value(measureCounter);
fermataList->push_back(gpFermata);
}
else {
QList<GPFermata>* fermataList = new QList<GPFermata>;
fermataList->push_back(gpFermata);
fermatas.insert(measureCounter, fermataList);
}
}
}
else if (!masterBarElement.nodeName().compare("Repeat")) {
bool start = !masterBarElement.attributes().namedItem("start").toAttr().value().compare("true");
int count = masterBarElement.attributes().namedItem("count").toAttr().value().toInt();
if (start)
measure->setRepeatStart(true);
else
measure->setRepeatEnd(true);
measure->setRepeatCount(count);
}
else if (!masterBarElement.nodeName().compare("AlternateEndings") /*&& measureCounter != last_counter2*/) {
//last_counter2 = measureCounter;
QString endNumbers = masterBarElement.toElement().text().replace(" ", ",");
bool create = true;
if (_lastVolta) {
auto prevm = measure->prevMeasure();
if (prevm->endBarLineType() != BarLineType::START_REPEAT && (_lastVolta->tick2() == prevm->tick() + prevm->ticks() )
&&(_lastVolta->text() == endNumbers) ) {
create = false;
_lastVolta->setTick2(measure->tick() + measure->ticks());
}
}
if (create) {
Ms::Volta* volta = new Ms::Volta(score);
volta->endings().clear();
volta->setText(endNumbers);
volta->setTick(measure->tick());
volta->setTick2(measure->tick() + measure->ticks());
QList<int> endings;
const char* c = endNumbers.toUtf8().constData();
while (c && *c)
{
if (*c >= '0' && *c <= '9')
volta->endings().push_back(int(*c - '0'));
++c;
}
_lastVolta = volta;
score->addElement(volta);
}
}
else if (!masterBarElement.nodeName().compare("Bars") && stave == staves - 1) {
readBars(&masterBarElement, measure, &oldClefId[0], partInfo, measureCounter);
for (int i = 0; i < staves * VOICES; ++i) {
Slur* slur = legatos[i];
if (slur) {
if (measure->prevMeasure() && !measure->hasVoice(i)) {
//find last chord in track
Chord* c = nullptr;
for (const Segment* seg = measure->prevMeasure()->last(); seg; seg = seg->prev1()) {
Element* el = seg->element(i);
if (el && el->isChord()) {
c = static_cast<Chord*>(el);
break;
}
}
if (c) {
slur->setTick2(c->tick());
score->addElement(slur);
legatos[slur->track()] = 0;
}
}
}
}
}
masterBarElement = masterBarElement.nextSibling();
first = false;
}
}
if (bars[measureCounter].section[0].length() || bars[measureCounter].section[1].length()) {
Segment* s = measure->getSegment(SegmentType::ChordRest, measure->tick());
if (bars[measureCounter].section[0].length()) {
RehearsalMark* t = new RehearsalMark(score);
t->setFrameType(FrameType::SQUARE);
t->setPlainText(bars[measureCounter].section[0]);
t->setTrack(0);
s->add(t);
}
if (bars[measureCounter].section[1].length()) {
RehearsalMark* t = new RehearsalMark(score);
t->setFrameType(FrameType::NO_FRAME);
t->setPlainText(bars[measureCounter].section[1]);
t->setTrack(0);
s->add(t);
}
}
measureCounter++;
nextMasterBar = nextMasterBar.nextSibling();
measure = measure->nextMeasure();
bar++;
} while (!nextMasterBar.isNull());
}
//---------------------------------------------------------
// readGpif
//---------------------------------------------------------
void GuitarPro6::readGpif(QByteArray* data)
{
// qDebug() << QString(*data);
QDomDocument qdomDoc;
qdomDoc.setContent(*data);
QDomElement qdomElem = qdomDoc.documentElement();
// GPRevision node
QDomNode revision = qdomElem.firstChildElement("GPRevision");
// Score node
QDomNode scoreNode = qdomElem.firstChildElement("Score");
readScore(&scoreNode);
// MasterTrack node
QDomNode masterTrack = qdomElem.firstChildElement("MasterTrack");
readMasterTracks(&masterTrack);
// Tracks node
QDomNode eachTrack = qdomElem.firstChildElement("Tracks");
readTracks(&eachTrack);
// now we know how many staves there are from readTracks, we can initialise slurs (for hammer/pulloff)
// and legatos
slurs = new Slur*[staves * VOICES];
legatos = new Slur*[staves * VOICES];
ottava.assign(staves * VOICES, 0);
ottavaFound.assign(staves * VOICES, 0);
ottavaValue.assign(staves * VOICES, "");
for (int i = 0; i < staves * VOICES; ++i) {
slurs[i] = 0;
legatos[i] = 0;
}
// MasterBars node
GPPartInfo partInfo;
QDomNode masterBars = eachTrack.nextSibling();
QDomNode b = masterBars.nextSibling();
QDomNode voices = b.nextSibling();
QDomNode beats = voices.nextSibling();
QDomNode notes = beats.nextSibling();
QDomNode rhythms = notes.nextSibling();
// set up the partInfo struct to contain information from the file
partInfo.masterBars = masterBars.firstChild();
partInfo.bars = b.firstChild();
partInfo.voices = voices.firstChild();
partInfo.beats = beats.firstChild();
partInfo.notes = notes.firstChild();
partInfo.rhythms = rhythms.firstChild();
measures = findNumMeasures(&partInfo);
createMeasures();
fermatas.clear();
readMasterBars(&partInfo);
// complete slurs (GP6 sometimes output destination=true even for last beat)
for (int i = 0; i < staves * VOICES; ++i) {
Slur* slur = legatos[i];
if (slur) {
//find last chord in track
Chord* c = nullptr;
for (const Segment* seg = score->lastSegment(); seg; seg = seg->prev1()) {
Element* el = seg->element(i);
if (el && el->isChord()) {
c = static_cast<Chord*>(el);
break;
}
}
if (c) {
slur->setTick2(c->tick());
score->addElement(slur);
legatos[slur->track()] = 0;
}
else {
delete slur;
legatos[slur->track()] = 0;
}
}
}
// change the tuning to deal with transposition
// It's needed to create correct tabs
for (Part * p : score->parts()) {
Instrument* instr = p->instrument();
if (instr->transpose().chromatic == 0)
continue;
const StringData* sd = instr->stringData();
if (sd) {
#if (!defined (_MSCVER) && !defined (_MSC_VER))
int tuning[sd->strings()];
#else
// MSVC does not support VLA. Replace with std::vector. If profiling determines that the
// heap allocation is slow, an optimization might be used.
std::vector<int> vTuning(sd->strings());
int* tuning = vTuning.data();
#endif
int frets = sd->frets();
int strings;
for (strings = 0; strings < sd->strings(); strings++) {
tuning[strings] = sd->stringList()[strings].pitch - instr->transpose().chromatic;
}
StringData* stringData = new StringData(frets, strings, tuning);
instr->setStringData(*stringData);
}
}
// set the starting tempo of the score
bool zero_set = false;
// int linearTemp = -1;
for (auto iter = tempoMap.begin(); iter != tempoMap.end(); ++iter) {
if (iter->first == 0)
zero_set = true;
Measure* measure = toMeasure(score->measure(iter->first));
if (measure)
setTempo(iter->second.first, measure);
#if 0 // TODO-ws whats is linearTemp ?
if (linearTemp != -1) {
auto siter = iter;
siter--;
auto val = iter->second.first - siter->second.first;
if (val != 0) {
for (int i = linearTemp; i <= iter->first; ++i) {
Measure* ms = toMeasure(score->measure(i));
if (ms)
ms->setLinearTemp(val);
}
}
linearTemp = -1;
}
if (iter->second.second)
linearTemp = iter->first;
#endif
}
if (!zero_set)
setTempo(120, score->firstMeasure());
}
//---------------------------------------------------------
// parseFile
//---------------------------------------------------------
void GuitarPro6::parseFile(char* filename, QByteArray* data)
{
// test to check if we are dealing with the score
if (!strcmp(filename, "score.gpif"))
readGpif(data);
}
//---------------------------------------------------------
// readGPX
//---------------------------------------------------------
void GuitarPro6::readGPX(QByteArray* buffer)
{
// start by reading the file header. It will tell us if the byte array is compressed.
int fileHeader = readInteger(buffer, 0);
if (fileHeader == GPX_HEADER_COMPRESSED) {
// this is a compressed file.
int length = readInteger(buffer, position / BITS_IN_BYTE);
QByteArray* bcfsBuffer = new QByteArray();
int positionCounter = 0;
while(!f->error() && (position / BITS_IN_BYTE) < length) {
// read the bit indicating compression information
int flag = readBits(buffer, 1);
if (flag) {
int bits = readBits(buffer, 4);
int offs = readBitsReversed(buffer, bits);
int size = readBitsReversed(buffer, bits);
QByteArray bcfsBufferCopy = *bcfsBuffer;
int pos = (bcfsBufferCopy.length() - offs);
for( int i = 0; i < (size > offs ? offs : size); i++ ) {
bcfsBuffer->insert(positionCounter, bcfsBufferCopy[pos + i] );
positionCounter++;
}
}
else {
int size = readBitsReversed(buffer, 2);
for(int i = 0; i < size; i++) {
bcfsBuffer->insert(positionCounter, readBits(buffer, 8));
positionCounter++;
}
}
}
// recurse on the decompressed file stored as a byte array
readGPX(bcfsBuffer);
delete bcfsBuffer;
}
else if (fileHeader == GPX_HEADER_UNCOMPRESSED) {
// this is an uncompressed file - strip the header off
*buffer = buffer->right(buffer->length() - sizeof(int));
int sectorSize = 0x1000;
int offset = 0;
while ((offset = (offset + sectorSize)) + 3 < buffer->length()) {
int newInt = readInteger(buffer,offset);
if (newInt == 2) {
int indexFileName = (offset + 4);
int indexFileSize = (offset + 0x8C);
int indexOfBlock = (offset + 0x94);
// create a byte array and put information about files found in it
int block = 0;
int blockCount = 0;
QByteArray* fileBytes = new QByteArray();
while((block = (readInteger(buffer, (indexOfBlock + (4 * (blockCount++)))))) != 0 ) {
fileBytes->push_back(getBytes(buffer, (offset = (block * sectorSize)), sectorSize));
}
// get file information and read the file
int fileSize = readInteger(buffer, indexFileSize);
if (fileBytes->length() >= fileSize) {
QByteArray filenameBytes = readString(buffer, indexFileName, 127);
char* filename = filenameBytes.data();
QByteArray data = getBytes(fileBytes, 0, fileSize);
parseFile(filename, &data);
}
delete fileBytes;
}
}
}
}
//---------------------------------------------------------
// readBeatEffects
//---------------------------------------------------------
int GuitarPro6::readBeatEffects(int, Segment*)
{
qDebug("reading beat effects (.gpx)...\n");
return 0;
}
//---------------------------------------------------------
// read
//---------------------------------------------------------
bool GuitarPro6::read(QFile* fp)
{
f = fp;
slides = new QMap<int,int>();
previousTempo = -1;
QByteArray buffer = fp->readAll();
// decompress and read files contained within GPX file
readGPX(&buffer);
delete slides;
return true;
}
}