7b0ed69919
- Removes the clear button in favor of the builtin clear button functionality in QLineEdit - Makes the code behave the same in new wizard and instrument dialog
162 lines
5 KiB
C++
162 lines
5 KiB
C++
//=============================================================================
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// MuseScore
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// Music Composition & Notation
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//
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// Copyright (C) 2002-2014 Werner Schweer
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2
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// as published by the Free Software Foundation and appearing in
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// the file LICENCE.GPL
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//=============================================================================
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#ifndef __INSTRWIDGET_H__
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#define __INSTRWIDGET_H__
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#include "ui_instrwidget.h"
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#include "libmscore/clef.h"
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namespace Ms {
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//class EditInstrument;
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class InstrumentTemplate;
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class Instrument;
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class Part;
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class Staff;
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class StaffType;
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class Score;
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class InstrumentGenre;
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enum class ListItemOp : char { KEEP, I_DELETE, ADD, UPDATE };
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enum { PART_LIST_ITEM = QTreeWidgetItem::UserType, STAFF_LIST_ITEM };
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//---------------------------------------------------------
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// PartListItem
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//---------------------------------------------------------
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class PartListItem : public QTreeWidgetItem {
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public:
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ListItemOp op;
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Part* part;
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const InstrumentTemplate* it;
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PartListItem(Part* p, QTreeWidget* lv);
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PartListItem(const InstrumentTemplate* i, QTreeWidget* lv);
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bool visible() const;
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void setVisible(bool val);
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void updateClefs();
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};
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//---------------------------------------------------------
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// StaffListItem
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//---------------------------------------------------------
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class StaffListItem : public QObject, public QTreeWidgetItem {
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Q_OBJECT
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int _partIdx;
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bool _linked;
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ClefTypeList _defaultClefType; // clef for "normal" stafftype
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ClefTypeList _clefType; // actual clef
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QComboBox* _staffTypeCombo { nullptr };
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Staff* _staff { 0 };
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ListItemOp _op { ListItemOp::KEEP };
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private slots:
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void staffTypeChanged(int);
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public:
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StaffListItem();
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StaffListItem(PartListItem* li);
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int partIdx() const { return _partIdx; }
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void setPartIdx(int val);
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void setClefType(const ClefTypeList& val);
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const ClefTypeList& clefType() const { return _clefType; }
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void setDefaultClefType(const ClefTypeList& val) { _defaultClefType = val; }
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const ClefTypeList& defaultClefType() const { return _defaultClefType; }
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void setLinked(bool val);
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bool linked() const { return _linked; }
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void setStaffType(const StaffType*);
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void setStaffType(int);
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const StaffType* staffType() const;
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int staffTypeIdx() const;
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void initStaffTypeCombo(bool forceRecreate = false);
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QComboBox* staffTypeCombo() { return _staffTypeCombo; }
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Staff* staff() const { return _staff; }
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void setStaff(Staff* s) { _staff = s; }
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ListItemOp op() const { return _op; }
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void setOp(ListItemOp v) { _op = v; }
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};
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//---------------------------------------------------------
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// InstrumentTemplateListItem
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//---------------------------------------------------------
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class InstrumentTemplateListItem : public QTreeWidgetItem {
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InstrumentTemplate* _instrumentTemplate;
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QString _group;
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public:
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InstrumentTemplateListItem(QString group, QTreeWidget* parent);
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InstrumentTemplateListItem(InstrumentTemplate* i, InstrumentTemplateListItem* parent);
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InstrumentTemplateListItem(InstrumentTemplate* i, QTreeWidget* parent);
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InstrumentTemplate* instrumentTemplate() const { return _instrumentTemplate; }
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virtual QString text(int col) const;
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};
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//---------------------------------------------------------
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// InstrumentsWidget
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//---------------------------------------------------------
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class InstrumentsWidget : public QWidget, public Ui::InstrumentsWidget {
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Q_OBJECT
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private slots:
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void on_instrumentList_itemSelectionChanged();
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void on_instrumentList_itemDoubleClicked(QTreeWidgetItem* item, int);
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void on_partiturList_itemSelectionChanged();
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void on_addButton_clicked();
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void on_removeButton_clicked();
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void on_upButton_clicked();
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void on_downButton_clicked();
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StaffListItem* on_belowButton_clicked();
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void on_linkedButton_clicked();
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void expandOrCollapse(const QModelIndex &);
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void on_search_textChanged(const QString &searchPhrase);
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void on_instrumentGenreFilter_currentIndexChanged(int);
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void filterInstrumentsByGenre(QTreeWidget *, QString);
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public slots:
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void buildTemplateList();
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signals:
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void completeChanged(bool);
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public:
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InstrumentsWidget(QWidget* parent = 0);
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void genPartList(Score*);
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void writeSettings();
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void init();
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void createInstruments(Score*);
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QTreeWidget* getPartiturList();
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};
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extern void populateInstrumentList(QTreeWidget* instrumentList);
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extern void populateGenreCombo(QComboBox* combo);
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} // namespace Ms
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extern QList<Ms::InstrumentGenre *> instrumentGenres;
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#endif
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